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Welcome to Thunderdome - The Event Server

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C C P Alliance
#1 - 2016-08-08 20:34:40 UTC  |  Edited by: CCP Logibro
Hello Capsuleers

I'm please to announce that Thunderdome is official opening it's doors!

If you're in one of the alliances listed below, and your captain included you on their list of pilots, you will be able to login to Thunderdome using the same username and password (as of today) as you use for the account the character they supplied is on. If they supplied the names of multiple characters on the same account, you'll still only have one account.

  • A Band Apart.
  • Affirmative.
  • Agony Empire
  • Badfellas Inc.
  • Brave Collective
  • Brotherhood of Spacers
  • CAStabouts
  • COF Alliance
  • Curatores Veritatis Alliance
  • End of Life
  • Exodus.
  • Feign Disorder
  • Fraternity.
  • FREE GATES COALITION
  • Hard Knocks Citizens
  • League of Unaligned Master Pilots
  • Mercenary Coalition
  • Ministry of Inappropriate Footwork
  • NANOBLACK
  • Northern Coalition.
  • Official Winners Of Takeshi's Castle
  • Pandemic Legion
  • Phoebe Freeport Republic
  • Polarbears.
  • Quebec United Legions
  • Rabble Alliance
  • Red vs Blue
  • Requiem Eternal
  • Rote Kapelle
  • SAMURAI SOUL'd OUT
  • Scary Wormhole People
  • Shadow Cartel
  • Snuffed Out
  • Spectre Fleet Alliance
  • Tactical Narcotics Team
  • Templis CALSF
  • Test Alliance Please Ignore
  • The Afterlife.
  • THE R0NIN
  • The Tuskers Co.
  • The-Culture
  • Villore Accords
  • VYDRA RELOLDED
  • WAFFLES.
  • WE FORM V0LTA


To the captains of the other teams, I recommend that you get your lists in as soon as you can. Make sure you check the email listed on the account your captain character is on, as instructions on how to get your team on the server are there.

Daily downtime for the server is at 10:00 UTC

A few notes though since the email:
  • Characters you nominate must be in your team's alliance. They don't have to be eligible to participate (so yes, you can stick brand new alts in there) but they do have to be in there.
  • Steam and Nexon accounts are currently not able to access Thunderdome. Steam accounts can work around this by picking a username to attach to their account in account management. I'm working to come up with a solution to Nexon accounts, but no guarantee I can find one.
  • Updates to active accounts from this point will generally happen twice a week, once on Tuesday and once on Friday. This does not include removal of accounts, which will generally be processed as soon as I read your mail.
  • Some captains have supplied lists with incorrect character names. Keep in mind that the character names you give must match their name in-game. I'll be reaching out to try to correct these, but it will be quicker if you go over your list and make sure the names are correct.


So, now you ask, how do I get on Thunderdome? At the moment, the process is the following:
  1. Start up the EVE Launcher, click the E in the top right hand corner and hit settings. Switch the version over to Development. The Launcher should then update.
  2. Once the launcher has started up, settings on the left. Under test servers, tick the box next to Thunderdome.
  3. Select Thunderdome from the dropdown list on the left.
  4. Login with your TQ username and password inside the launcher.


Previously you need to add an argument "-x=thunderdome" when starting the launcher to get the server, but no more! Add it back again if you can't see it, just in case.

You're on, so now what?

A few rules first.
  • Only your accounts have been transferred over to Thunderdome. You'll have to create new characters
  • You are not required to name your characters, corporations and alliances the same name you have on Tranquility.
  • You may not attempt to impersonate someone else's character, corporation or alliance.
  • Non-consensual combat is prohibited. If you do get attacked, I recommend that you just use /shipcloak and moonwalk out (just watch out for smartbombs)
  • While you may take conquerable stations, you can not deny anyone else access to the station or services.
  • Do not remain in tournament systems after your match has finished. If something goes wrong and you're left behind, use the /moveme command to leave the system.
  • Likewise, don't idle in a tournament system as a referee. If you're in a system, you should be starting a match or in a match.


To help you out, there are a few special commands available only on Thunderdome:
  • You are able to cloak your ship at any time using the /shipcloak and uncloak it using the /shipuncloak commands. That includes when you're close to objects and being targeted.
  • /moveme is active if you get lost (this becomes more important later when the tournament tool is turned on).
  • The market is not seeded. Instead, all characters can create items using a slash command: /giveitem [type] [quantity], where type is either the type ID or type name (make sure you use quotes if it's the name). You can create stacks of up to 50,000 items at once. If you wish to create multiple items at once, provide them as a comma separated list enclosed with quotes (e.g. /giveitem "Raven, Tempest, Apocalypse, Megathron" 200).
  • Only published items (other than structures and super-captial ships) can be created with the above command. In addition, you can create the unpublished type "Tournament Practice Unit".
  • You can use /giveallskills to give your character all skills injected at level 0. Alternatively, you can give your character all skills at level 5 with "/giveallskills super"
  • An extra button has been added to the multifit window, "Create Missing". This button will spawn all the missing items for the fit you have selected for the number of fittings you have entered. You can see it in action here.



The tournament tool has been switched on, and you can find a guide to it here. If you have access to the tool, you should also check your redeeming system for a spectator ship. You'll find it handy.

If you find a bug, or something goes wrong, please do not file a bug report. All issues should instead be filed as a ticket in the community team queue, or passed on to your team captain and emailed to me directly.

CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics

@CCP_Logibro

A Band Apart.
#2 - 2016-08-08 20:46:18 UTC
What about Mac users? I understand that many of Eves finest pilots use Macs! Blink

http://eveoganda.blogspot.com

Pandemic Legion
#3 - 2016-08-08 20:58:22 UTC
assuming its up i am getting Invalid username / password
Shadow Cartel
#4 - 2016-08-08 21:04:31 UTC
Dancul1001 wrote:
assuming its up i am getting Invalid username / password


No, I don't believe it is yet. We're also getting the same error for our players that are signed up.
A Band Apart.
#5 - 2016-08-08 21:06:25 UTC  |  Edited by: Jose Zampano
Rixx Javix wrote:
What about Mac users? I understand that many of Eves finest pilots use Macs! Blink



Blatantly stealing this from an Alliance mate:

MAC USER GUIDE

Andy von Aideron [11:00 PM]
​*How to get Thunerdome on OSX*​

0. Turn on development version in Launcher settings (http://puu.sh/qumS0/3eed6bc76e.png)
1. close launcher
2. find and open your Terminal app
3. write
```open -n /Applications/EVE\ Launcher.app --args -x=thunderdome```
4. hit Enter
5. find a E in your top menu on the right side
6. select Server List
7. select Thunderdome
8. log in ​_before_​ copying your profiles from other servers (when the login process works)
9. copy your profiles from other servers
A Band Apart.
#6 - 2016-08-08 21:09:13 UTC
^ Yeah that :D

It should also be noted that when you try to copy your profiles from other servers to Thunderdome, the Launcher app crashes. But when you relaunch it, it creates a folder for your "copied" profile without any actual copied settings.
Pandemic Legion
#7 - 2016-08-08 21:16:25 UTC
got logged now getting this

http://i.imgur.com/1oBfTUz.png

i prob should just wait an hour or something but im like a crack addict and fiending for this hard
Pandemic Legion
#8 - 2016-08-08 21:19:23 UTC
nvm got it
#9 - 2016-08-08 21:53:56 UTC
Dancul1001 wrote:
im like a crack addict and fiending for this hard


OK Mr. Biggums.
#10 - 2016-08-08 22:55:11 UTC  |  Edited by: Raynault Aymar
Incorrect username or password....
Edit: derp, captain forgot to put me on the list... Oops
VYDRA RELOLDED
#11 - 2016-08-09 06:59:01 UTC
Will existing characters be transferred to thunderdome at some point?

Asking this to avoid potential name collisions.
The Initiative.
#12 - 2016-08-09 07:19:50 UTC
Awesome!

Sadly some of our guys are getting "The authentication token provided by the launcher is of an invalid format. Please try again or contact EVE customer support.", any known workarounds for this?
Curatores Veritatis Alliance
#13 - 2016-08-09 08:20:39 UTC
Hate to whine, but the lack of buy all, fit all is pretty heartbreaking. Worst thing about AT practice back again.

Will we be able to lock systems with PW ahead to prevent spying?
VYDRA RELOLDED
#14 - 2016-08-09 09:24:11 UTC
Played around a bit with thunderdome.

Some things:

Neither character nor account (!) settings are transferred. Among other things this means wrecked shortcuts. Have to manually feed it proper core_user and core_character files

No market. Means getting anything, including skillbooks, requires /giveitem. You need about 250 skillbooks. I had a skill list which I turned into a skillbook list which I turned into a /giveitem "skillbook" 1 list and manually copy-pasted it into chat 5 lines at a time (otherwise you risk hitting max character limit). This gave me cancer. Fitting ships will probably give me ebola.

Mass-injecting acquired skillbooks is impossible. Because if even one skill is already injected, whole injection job fails. So have to do it in batches and clean up excessive skillbooks.
Inserting a whole skill plan (around 1000 skill levels total) is impossible - you get 50 max skills in queue. Thankfully you can insert the whole plan, train 50 skills, then insert the same plan again and repeat it until you've trained everything. Well, actually until no more skills get inserted. In reality some skills (probably starter?) don't get properly trained, and anything that depends on them either. So have to manually cleanup leftover skills (usually meaning manually training the first skill in a dependency chain and then injecting the plan again).

Overall it took me about an hour to train the newly created character. I think we need a better way to deal with skills.

I think we also need some way to seed the market, because that fitting ebola thing.
The Initiative.
#15 - 2016-08-09 09:51:45 UTC
Wanux wrote:
Awesome!

Sadly some of our guys are getting "The authentication token provided by the launcher is of an invalid format. Please try again or contact EVE customer support.", any known workarounds for this?


Fozzie answered my question on reddit (so basically just follow the damn instructions)
C C P Alliance
#16 - 2016-08-09 10:28:00 UTC
I've just written a new command that will stick all published skills in your head at level 0, with an option to instead make them level 5. I'm also looking at allowing you to provide a comma separated list for spawning multiple items at once, but I haven't started on that one yet.

Hopefully those two will make things much easier.

CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics

@CCP_Logibro

Test Alliance Please Ignore
#17 - 2016-08-09 14:08:46 UTC
CCP Logibro, your efforts on this are really appreciated. But maybe it would be easiest to just mirror TQ and seed markets same as sisi?

http://youtu.be/YVkUvmDQ3HY

Northern Coalition.
#18 - 2016-08-09 15:56:59 UTC
I beat my captain with a stick until he sent you our list of pilots.

Doing great work Mr Logibro, it's all greatly appreciated!
The Bastard Cartel
#19 - 2016-08-09 16:49:10 UTC
Soldarius wrote:
CCP Logibro, your efforts on this are really appreciated. But maybe it would be easiest to just mirror TQ and seed markets same as sisi?


The nice thing about this is that you can practice your comp ideas against opponents with special edition ships.
C C P Alliance
#20 - 2016-08-09 16:59:19 UTC  |  Edited by: CCP Logibro
Soldarius wrote:
CCP Logibro, your efforts on this are really appreciated. But maybe it would be easiest to just mirror TQ and seed markets same as sisi?


I've mentioned previously in other places my reasoning for this, but I'll put it here so it's a little more permanent.

I want to have a little state data commonality with Tranquility to minimize data leakage, and to give all event organizers as clean of a slate to work from. There is a lot of extra data that comes from Tranquility that we don't really need.

While we don't need to mirror to seed the markets, teams in the past have used market data to infer what they're opponents are up to. Allowing you to magic items into existence means they can't do that.

I've also just imported another batch of user accounts, so check the first post to see if you're on the list!

CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics

@CCP_Logibro

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