EVE New Citizens Q&A

 
6 Pages123Next pageLast page
 

Alpha Clones serious mining restrictions...

Author
Gallente Federation
#1 - 2016-11-18 11:13:49 UTC
As a alpha clone player trying out EVE Online I seriously find that people like me that really enjoy mining are being left out.
Combat players have a variety of frigates, destroyers and cruisers.
Miners only get a Venture...
At least give Alpha Clones access to Mining Barges.
And I am not even talking about the skills for mining and industry which I could count on 2 hands.
Compared to combat skills which are a lot it is just ridiculous.

Please improve the mining capabilities for Alpha Cloners.
#2 - 2016-11-18 11:32:10 UTC
Combat is LOADS more complicated than mining. If you could use a barge would you ever sub? I doubt it for the extra few % the better lasers will get you..

It's not like there are 10 different "kinds" of mining someone might want to have a go at, like there is with combat. A combat orientated char might want to do missions, PvP, exploration, incursions or sleeper sites to name a few, all of which require different styles of fitting and different hulls. Mining is literally just pointing a mining beam at a rock and waiting, ergo you can experience the vast majority of it from a venture.

If you want to make money from mining as an Alpha take your Venture to a wormhole, it is not as bad as you think it is ;)
Brave Collective
#3 - 2016-11-18 11:55:18 UTC  |  Edited by: Sitting Bull Lakota
I agree. Alphas can't log in simultaneously under threat of Permaband so they can't feasibly crash the value of materials.
The real question is: which skills should be decreased so that alphas can fly barges?
That 5m sp cap is the big thing here.
Gallente Federation
#4 - 2016-11-18 12:07:59 UTC  |  Edited by: FQPW
Keno Skir wrote:
Combat is LOADS more complicated than mining. If you could use a barge would you ever sub? I doubt it for the extra few % the better lasers will get you..

It's not like there are 10 different "kinds" of mining someone might want to have a go at, like there is with combat. A combat orientated char might want to do missions, PvP, exploration, incursions or sleeper sites to name a few, all of which require different styles of fitting and different hulls. Mining is literally just pointing a mining beam at a rock and waiting, ergo you can experience the vast majority of it from a venture.

If you want to make money from mining as an Alpha take your Venture to a wormhole, it is not as bad as you think it is ;)


Of course I would sub if I see potential in mining & industry.
But you clearly don't see the point I am trying to make.
Now it's just annoying since doing missions give 10x profit plus standing.
Plus the venture is full within a few minutes.
And yeah combat pilots have more options but that just shows that its more fun to play as a combat pilot instead of trying to get more people to mine and go into the industry path of the game.
Like I said you only have a venture and most industrial and trade skills are locked out.
New players can even explores these things to a medium level.
Where combat pilots can do a shitload like you mentioned plus have a lot of combat related skills.

Basically an Alpha Clone looks like its made for 80% combat players and 20% industry (if not less...) players.
Goonswarm Federation
#5 - 2016-11-18 12:32:24 UTC
You think it will be any more fun to do the same with a Retriever with the difference that you push buttons less often?

I also wonder if it's true that you can make 10x what a venture can with missions, considering alphas can only fly T1 fit cruisers. They will likely not be able to run Level 3 missions efficiently, and with level 2s It will be difficult for most to reach 5M/h.
Gallente Federation
#6 - 2016-11-18 12:34:58 UTC
Neuntausend wrote:
You think it will be any more fun to do the same with a Retriever with the difference that you push buttons less often?

I also wonder if it's true that you can make 10x what a venture can with missions, considering alphas can only fly T1 fit cruisers. They will likely not be able to run Level 3 missions efficiently, and with level 2s It will be difficult for most to reach 5M/h.


L3's are pretty easy in a fully outfitted Gnosis with T1's
Goonswarm Federation
#7 - 2016-11-18 12:43:07 UTC
ah, right, they have the gnosis. That kind of breaks alpha limitations a bit.
Pandemic Horde
#8 - 2016-11-18 12:46:03 UTC
Mining in a venture is the exact same thing as mining in a barge: you sit next to a rock and watch the lasers fill up your ore hold.

The numbers you will be seeing with a barge are slightly higher but not to the point where you would get rich from it.
Mining is one of the lowest paying "jobs" in Eve.

The restrictions regarding combat with alpha accounts are also pretty severe. Mining isn't really any more limited than combat - it's just that combat in Eve is a lot deeper (and better paying) than mining.

People mine for profit because it is an activity that requires little to no interaction and thus can easily be scaled up to multiple accounts - which requires omega anyway.


The manufacturing side is severely restricted to prevent people from abusing the system by making hundreds of accounts for manufacturing. It's passive ISK and thus could be easily scaled up without having to login multiple accounts at once. Alphas can't do planetary interaction for the same reason.
#9 - 2016-11-18 12:48:17 UTC
It's not going to make you feel any better, but the whole game is 80% PVP and 20% mining/industry/PVE.

CCP is adding ships, balancing ships for PVP, and changing the combat mechanics almost every expansion. As far as mining, this expansion is focused on mining, with the Rorqual and other mining ship changes. Be prepared to wait another 5-10 years, like we have up till now, for more mining changes once this expansion is done.

In tune with that, CCP clearly intends to introduce newbies who try the Alpha program to combat and PVP, because that's what the game is focused on. And, as mentioned above, free mining barges would affect the economy greatly, so even the Omegas are against it.

Goonswarm Federation
#10 - 2016-11-18 13:35:39 UTC
Sitting Bull Lakota wrote:
I agree. Alphas can't log in simultaneously under threat of Permaband so they can't feasibly crash the value of materials.
The real question is: which skills should be decreased so that alphas can fly barges?
That 5m sp cap is the big thing here.


where do you get this SP can bs? alphas can freely train within the skillset available to alphas. that is it.
Gallente Federation
#11 - 2016-11-18 13:47:09 UTC
Bagatur I wrote:
Sitting Bull Lakota wrote:
I agree. Alphas can't log in simultaneously under threat of Permaband so they can't feasibly crash the value of materials.
The real question is: which skills should be decreased so that alphas can fly barges?
That 5m sp cap is the big thing here.


where do you get this SP can bs? alphas can freely train within the skillset available to alphas. that is it.


Training all skills available to Alpha Clones caps you at 5m...
Templis CALSF
#12 - 2016-11-18 14:29:44 UTC
Eve is not free to play. Eve is free to try.

Want to talk? Join my channel in game: House Forelli

Titan's Lament

Caldari State
#13 - 2016-11-18 14:44:01 UTC
FQPW wrote:
Please improve the free botting capabilities for Alpha Cloners.


nope.
#14 - 2016-11-18 15:42:00 UTC
Sitting Bull Lakota wrote:
I agree. Alphas can't log in simultaneously under threat of Permaband so they can't feasibly crash the value of materials.
The real question is: which skills should be decreased so that alphas can fly barges?
That 5m sp cap is the big thing here.


Alphas can't log in simultaneously not because of threat of permaban, they can't log in simultaneously because the client won't let them.

Mining initially provides significantly better income than missioning. You'll definitely make more isk in your venture than you'll make doing level 1 or two missions, just as an example. Using the gnosis to do level 3s, that's a little more in the air, but from what I've experienced so far, especially mixing it up with some production, a miner should be making pretty good income.

Definitely enough income to pay for the frigates, destroyers, and cruisers to fly pvp in.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

#15 - 2016-11-18 15:48:34 UTC
Bagatur I wrote:
Sitting Bull Lakota wrote:
I agree. Alphas can't log in simultaneously under threat of Permaband so they can't feasibly crash the value of materials.
The real question is: which skills should be decreased so that alphas can fly barges?
That 5m sp cap is the big thing here.


where do you get this SP can bs? alphas can freely train within the skillset available to alphas. that is it.


Wut? It's been regularly mentioned on forums and dev publications that the chosen skills for each race add up to a 5 Mil SP cap (approx). That's where everyone's getting this "BS" from.... ...
#16 - 2016-11-18 15:49:13 UTC
Neuntausend wrote:
ah, right, they have the gnosis. That kind of breaks alpha limitations a bit.


I thought they were limited to cruiser hulls and below. A gnosis is a bc.
#17 - 2016-11-18 15:49:49 UTC
FQPW wrote:
its more fun to play as a combat pilot instead of trying to get more people to mine and go into the industry path


Hit the nail on the head there didn't ya?
#18 - 2016-11-18 15:50:43 UTC
Ocean Ormand wrote:
Neuntausend wrote:
ah, right, they have the gnosis. That kind of breaks alpha limitations a bit.


I thought they were limited to cruiser hulls and below. A gnosis is a bc.


Yeah it's because the Gnosis is really designed to help out new players, with it's 4-way fitting bonus etc.
Goonswarm Federation
#19 - 2016-11-18 16:38:54 UTC
Ocean Ormand wrote:
Neuntausend wrote:
ah, right, they have the gnosis. That kind of breaks alpha limitations a bit.


I thought they were limited to cruiser hulls and below. A gnosis is a bc.

It is, but it doesn't require the battlecruiser skill. In fact, it doesn't require any specific spcaeship command skills to fly beyond Spaceship Command I. Alphas are only limited through their skills, and since they don't need one for the Gnosis, they should be able to fly it.
#20 - 2016-11-18 17:06:22 UTC
If you want higher yields, then you should consider doing something else, than highsec mining with the Venture.

Maybe you should look into ninja gas huffing.

But as people have already stated, giving free access to barges would crash the mineral market and not give an incentive for highsec miners to ever sub.
6 Pages123Next pageLast page
Forum Jump