Warfare & Tactics

 
 

Changing to a war target corp by leaving ship and getting tackle

Author
Tactical Supremacy
#1 - 2016-12-03 22:33:02 UTC
Quick question, today one of my characters was blapping a POCO, a character that used to be in an allied war target came up to my characters Talos in an Incurses, he exited the ship into his pod then changed into the war target corp, he then got back in the ship and tackled my Talos, with a fleet now coming in from a jump away.

My understanding is that this is not accepted by CCP, at least I had read that, it seems wrong to me. I don't care about the ship, but I want to know if anyone else has this experience.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin

#2 - 2016-12-04 04:10:33 UTC
It is allowed.

Not allowed is to rejoin the involved corp again before the war ended, when you left it after the war started.

"Frauenversteher wissen, was Frauen wollen. Aber Frauen wollen keine Frauenversteher. Weil Frauenversteher wissen, was Frauen wollen." (Ein Single)

"Wirklich coolen Leuten ist es egal, ob sie cool sind." (Einer, dem es egal ist)

Tactical Supremacy
#3 - 2016-12-04 07:32:34 UTC  |  Edited by: Dracvlad
Mark O'Helm wrote:
It is allowed.

Not allowed is to rejoin the involved corp again before the war ended, when you left it after the war started.


I think you misunderstood the question and then stated the obvious.

The character was not in the corp that I was at war with then parked a ship next to me and got out changed into the war dec corp and then pointed my characters ship. I had read that CCP take a dim view of this, but have not seen it detailed as an exploit.

Well it does negate using skill because up to that trick they had not got anywhere near me.

I am going to check a few things out on this as locking up a en empty ship does have an impact, but it could just prevent people scooping them.

EDIT: Previously as an AG player we had found that people could not scoop or board a locked ship, so as I had locked it in case of this I was surprised when he was able to board it.

So I tested it thinking that it could have been the fact I had previously locked it and found that he could board the ship while it was locked. My error was assuming that was still the case and I am surprised at this because I had locked ganker ships they had left in space before. For good measure I tested it by re-locking it too and found he could also board it.

So people just be aware, neat little trick and make sure you bump the ship away from the pod if you find a similar thing.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin

#4 - 2016-12-04 08:21:22 UTC
I ignored indeed the fact, that he changed the corp in space. I thought that would be impossible. But as you mentioned it, i thought, it was maybe changed and i did not noticed it. That happens sometimes.

Is that the question? Is corp change in space an exploit?

"Frauenversteher wissen, was Frauen wollen. Aber Frauen wollen keine Frauenversteher. Weil Frauenversteher wissen, was Frauen wollen." (Ein Single)

"Wirklich coolen Leuten ist es egal, ob sie cool sind." (Einer, dem es egal ist)

Tactical Supremacy
#5 - 2016-12-04 08:41:31 UTC
Mark O'Helm wrote:
I ignored indeed the fact, that he changed the corp in space. I thought that would be impossible. But as you mentioned it, i thought, it was maybe changed and i did not noticed it. That happens sometimes.

Is that the question? Is corp change in space an exploit?


No the question was is it an exploit to do that to catch a WT? I had read that people had said it was but it is not detailed as such on the Eve website so my assumption is no. Someone said that CCP looks down on this, and reacts to it.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin

#6 - 2016-12-04 08:43:39 UTC
Did you file a petition? If not, that be my choice.

"Frauenversteher wissen, was Frauen wollen. Aber Frauen wollen keine Frauenversteher. Weil Frauenversteher wissen, was Frauen wollen." (Ein Single)

"Wirklich coolen Leuten ist es egal, ob sie cool sind." (Einer, dem es egal ist)

Tactical Supremacy
#7 - 2016-12-04 08:53:13 UTC
Mark O'Helm wrote:
Did you file a petition? If not, that be my choice.


Yes I did to clarify because I need to know if they can do this legally in the game. But wanted to ask here in case others had knowledge as CCP take their time and I have renewed the dec lol...

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin

Silent Infinity
#8 - 2016-12-04 09:49:55 UTC
It at least used to be an exploit and was documented in the old wiki:

https://wiki.eveonline.com/en/wiki/Exploit_notifications#Insta-Joining_Corporations_to_surprise_wartargets

If you have a dump of it, you may be able to look it up.

There are other bugs/glitches that you may want to be aware of and which wardeccers gladly exploit:

- local not updating correctly when a neutral that is docked in a station in the same system as you joins the wardeccer, undocks and warps right on top of you: you'll only notice that you're at war with him once he's on the same grid. local will still show him not being at war with you. I don't know if it happens every time but it certainly does happen.

- corp hopping: you can't re-join the same corp for a week if it is a war once you left it. You can however join a different corp that is in the same alliance, making it possible to hop in and out of a war at will. With Corporation Management being an alpha skill, the number of times you can do this is basically endless.

Wardec mechanics are a giant, bug riddled, mess.

Sick of High-Sec gankers? Join the public channel Anti-ganking and the dedicated intel channel Gank-Intel !

Tactical Supremacy
#9 - 2016-12-04 13:04:10 UTC
Sarah Flynt wrote:
It at least used to be an exploit and was documented in the old wiki:

https://wiki.eveonline.com/en/wiki/Exploit_notifications#Insta-Joining_Corporations_to_surprise_wartargets

If you have a dump of it, you may be able to look it up.

There are other bugs/glitches that you may want to be aware of and which wardeccers gladly exploit:

- local not updating correctly when a neutral that is docked in a station in the same system as you joins the wardeccer, undocks and warps right on top of you: you'll only notice that you're at war with him once he's on the same grid. local will still show him not being at war with you. I don't know if it happens every time but it certainly does happen.

- corp hopping: you can't re-join the same corp for a week if it is a war once you left it. You can however join a different corp that is in the same alliance, making it possible to hop in and out of a war at will. With Corporation Management being an alpha skill, the number of times you can do this is basically endless.

Wardec mechanics are a giant, bug riddled, mess.


Thank you, I was aware of the local not updating correctly, that was the case until that character left system, docking did not change it, but I had not thought about the second exploit, I will have to watch for that one. Appreciate the tips.

I went into this war dec with my eyes open with an objective knowing that I would get dog piled, My objectives have now been met, however P I R A T through using this little trick will regret it.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin

Minmatar Republic
#10 - 2016-12-21 09:20:58 UTC
Not a bug nor is it a punishable offense. Just a clever use of mechanics.
Tactical Supremacy
#11 - 2016-12-21 09:31:56 UTC
Faylee Freir wrote:
Not a bug nor is it a punishable offense. Just a clever use of mechanics.


Thanks for the confirmation, will factor that in for my next war then.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin

#12 - 2017-01-20 13:46:09 UTC
Faylee Freir wrote:
Not a bug nor is it a punishable offense. Just a clever use of mechanics.



Really? Kinda sounds exploity to me coinciding it is circumventing the exact purpose that you need to be in a pod or station to change corps
Electus Matari
#13 - 2017-02-09 10:33:19 UTC
Did anyone ever find out the true answer to this?
Tactical Supremacy
#14 - 2017-02-09 10:48:10 UTC
Azazel Drakonis wrote:
Did anyone ever find out the true answer to this?


Yes, CCP have no issue with it, so what was posted on reddit about CCP getting uptight when people do it is wrong, so is a valid tactic.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin

Did he say Jump
#15 - 2017-02-09 13:37:15 UTC
Dracvlad wrote:
Azazel Drakonis wrote:
Did anyone ever find out the true answer to this?


Yes, CCP have no issue with it, so what was posted on reddit about CCP getting uptight when people do it is wrong, so is a valid tactic.



Which is ridiculous. I guess CCP Stupidity is in charge.

"Remedy this situation or you shall live out the rest of your life in a pain amplifier"

Second-Dawn
#16 - 2017-02-16 11:14:10 UTC  |  Edited by: Lucas Lucias
Well it gets more interesting, a Public-Enemy player posted in GD about a Paladin war target pulling the same trick to escape the war dec. The Paladin jumped gate and did not aggress, he then ejected, left corp and got back in his ship, one of the mercs had his safety on red and was concorded. The key part was that he did not agress and get a limited engagement timer, so he could just warp away. Note that the merc drones were still aggressing the ship and not causing a concord reaction even though the mercs could no longer directly shoot him.

So you can use this against war deckers to save bling stuff.

I for one will be doing this myself. This has been known about for some time apparently...
Test Alliance Please Ignore
#17 - 2017-02-20 07:56:58 UTC
Dracvlad wrote:
[quote=Mark O'Helm]
EDIT: Previously as an AG player we had found that people could not scoop or board a locked ship, so as I had locked it in case of this I was surprised when he was able to board it.

So I tested it thinking that it could have been the fact I had previously locked it and found that he could board the ship while it was locked. My error was assuming that was still the case and I am surprised at this because I had locked ganker ships they had left in space before. For good measure I tested it by re-locking it too and found he could also board it.

So people just be aware, neat little trick and make sure you bump the ship away from the pod if you find a similar thing.



locking ships prevents people from hopping into them except if they own them, so you can eject and hop in to the same ship all you want as long as you were the last person in it you can board it again while its being targeted
#18 - 2017-03-05 21:20:52 UTC
The bug is that local will not update the wt status until you do a session change.

FWIW, just have a neutral arti-thrasher or two on grid to pop any neutral pods that might show up.

your comments just confirms this whole idea is totally pathetic

-Lan Wang-

-

Locator Agents cease to function on Offline Players:

The Devil's Warrior Alliance
#19 - 2017-03-06 17:03:36 UTC  |  Edited by: Ralph King-Griffin
Faylee Freir wrote:
Not a bug nor is it a punishable offense. Just a clever use of mechanics.

Taking advantage of the need for a client session change to update the standings for the purpose of catching a war target is indeed an repremandeble exploit faylee.

Our standard practice is to leave targets for a reasonable time to allow for a session change before engaging and has been for at least as long as I've been in devil's.

Taking advantage of client discrepancy isn't clever , it's bull**** and rightly punishable.

Derp, jumped down your throat too quickly on that one there faylee , sorry man.

This definitely reeks of bull**** though.
#20 - 2017-03-07 16:33:00 UTC  |  Edited by: Keno Skir
Ralph King-Griffin wrote:
reeks of bull**** though.


Agreed. Have heard this floating around for a while now and i'm amazed CCP havn't yet declared it an exploit. Total bull****. When people used to stack up neutral pilots in a camped station, quickly join em all before undocking and pwning the attackers, it was considered an exploit by CCP officially. Why not with this more advanced version..? suddenly it's fine...? Pirate

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