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Skillplan from L1 to L4 + pvp

Author
Gallente Federation
#1 - 2016-12-11 10:18:23 UTC
Hi guys,

may you give me an advice of a skill plan for Caldari ships from L1 to L4 + PvP for Frig/Destroyer/Cruiser? I think here are some more experienced players in skilling than me so I hope you can give me an advice or a skillplan. There are many plans for starters out there but just old ones or just for the first few days.

Thank you!
Gallente Federation
#2 - 2016-12-21 00:54:29 UTC
Inflatix wrote:
Hi guys,

may you give me an advice of a skill plan for Caldari ships from L1 to L4 + PvP for Frig/Destroyer/Cruiser? I think here are some more experienced players in skilling than me so I hope you can give me an advice or a skillplan. There are many plans for starters out there but just old ones or just for the first few days.

Thank you!


Not positive, but one of the reasons you might not have gotten replies up to now is that the "from L1 to L4" part is a bit confusing. Do you mean you want to avoid training any skills to L5 if possible? Well... there are some that absolutely must be to L5 ASAP, including CPU Management and PG Management and Drones, and some that are prerequisites for other things (learn to use the "show info" right-click option on lots and lots of ships, modules, and skills...

But.... here is a list of skills you should have to at least L4 as soon as you can instead, then... I've tried to order from most important to less important within each category, but YMMV... this is not meant to be the order to train things, just in order of category:

...

Armor (yes, even for a shield-tanking-only pilot):

Hull Upgrades
Mechanics

Drones (semi-optional, you are a Caldari pilot, after all...):

Drones
Light Drone Operation
Medium Drone Operation
Drone Interfacing
Drone Navigation

Electronic Systems (semi-optional):

Cloaking
Electronic Warfare
Propulsion Jamming
Target Painting

Engineering (must haves):

Capacitor Management
Capacitor Systems Operation
CPU Management
Power Grid Management
Weapon Upgrades
Electronics Upgrades
Energy Grid Upgrades

Gunnery (if you wanna do hybrids with your Caldari frigs/destroyers/cruisers such as Merlins, Cormorants, Moas):

Gunnery
Small Hybrid Turret
Medium Hybrid Turret
Sharpshooter
Motion Prediction
Rapid Firing
Controlled Bursts
Surgical Strike
Trajectory Analysis

Missiles (if you wanna do missiles with your Caldari frigs/destroyers/cruisers such as Kestrels, Coraxes, Caracals):

Missile Launcher Operation
Rockets
Light Missiles
Heavy Assault Missiles
Heavy Missiles
Missile Projection
Missile Bombardment
Rapid Launch
Target Navigation Prediction
Guided Missile Precision
Warhead Upgrades

Navigation (must haves, top = affects all ships, bottom = more specific to AB/MWD usage):

Navigation
Evasive Maneuvering
Warp Drive Operation
Afterburner
Acceleration Control
Fuel Conservation
High Speed Maneuvering

Neural Enhancement (optional):

Cybernetics
Biology
Infomorph Psychology
Infomorph Synchronizing

Rigging (optional):

Jury Rigging
Astronautics Rigging
Hybrid Weapon Rigging
Launcher Rigging
Shield Rigging

Science (optional... needed for Cybernetics/Biology above):

Science

Shields (absolutely essential!):

Shield Management
Shield Operation
Shield Upgrades
Shield Compensation
Tactical Shield Manipulation

Spaceship Command (pretty simple for you at first):

Spaceship Command
Caldari Frigate
Caldari Destroyer
Caldari Cruiser

Targeting:

Target Management
Signature Analysis
Long Range Targeting
Gravimetric Sensor Compensation

.... and there ya go. Those are the most important skills for a PVP-centric Caldari frigate/DD/cruiser pilot, IMO. HTH.
#3 - 2016-12-21 09:48:09 UTC
I am now at the point that I could either stay with Caldari ships up to battlecruisers and start training for T2 ships or T2 medium/small weapons. Or I could advance to battleships and train for large weapons. As I was told that I can do L4 missions with a Cerberus/Tengu and some other T2s and battleships aren't used that much in PVP apart from some fleet doctrines I will stick to small and medium hulls for now and train into some common fleet fits.

In my case my mission 1-4 + PVP plan goes like this: Kestrel, Corax, Caracal, Drake/Gnosis, Jackdaw, Buzzard/Manticore, Crow, Cerberus, Tengu. Those are all ships that use small or medium missiles so I don’t have to spread my skillpoints to much. I can throw Gila, Worm, Orthus and Garmur into the mix just by training Gallente ships up to Cruiser. I am pigeonholed into missiles and shield fits but I will get there fast. Training hybrids and drones would open up all the other Caldari and Gallente ships later.
#4 - 2016-12-22 22:43:07 UTC  |  Edited by: Velarra
Gregorius Goldstein wrote:
Training hybrids and drones would open up all the other Caldari and Gallente ships later.


You're going to want drones above Destroyer with Caldari. Starting at cruisers, drones - will serve you extremely well as a necessary / non negotiable counter to frigates which get under your guns/missile explosion radius.
Gallente Federation
#5 - 2016-12-23 18:42:09 UTC
Gregorius Goldstein wrote:
I am now at the point that I could either stay with Caldari ships up to battlecruisers and start training for T2 ships or T2 medium/small weapons. Or I could advance to battleships and train for large weapons. As I was told that I can do L4 missions with a Cerberus/Tengu and some other T2s and battleships aren't used that much in PVP apart from some fleet doctrines I will stick to small and medium hulls for now and train into some common fleet fits.

In my case my mission 1-4 + PVP plan goes like this: Kestrel, Corax, Caracal, Drake/Gnosis, Jackdaw, Buzzard/Manticore, Crow, Cerberus, Tengu. Those are all ships that use small or medium missiles so I don’t have to spread my skillpoints to much. I can throw Gila, Worm, Orthus and Garmur into the mix just by training Gallente ships up to Cruiser. I am pigeonholed into missiles and shield fits but I will get there fast. Training hybrids and drones would open up all the other Caldari and Gallente ships later.


Or you could crosstrain ALL the things and check out Gallente (which you mention later) + Amarr + Minmatar ships as well. But that takes 4 times the time, ofc. ;)

Battleships are mostly used for L4 missioning and incursioning and the occasional PVP fleet doctrine, yes (mostly Machariels, really, though Nightmares, Tempests, Typhoons, Napocs, etc. also see use... not as many Megathrons and Maelstrom as years gone by, though).

Cruisers are the most fun, IMO, but I do loves me my pirate faction battleships and Marauders as well.

As for Caldari+Gallente as an option, yes... Mordus and Guristas are fun!
#6 - 2016-12-23 18:57:23 UTC
What I'd tell you, is that BC and below will use one size of weapons, and BS use another size.
The training time is not a trivial amount of time, and IMO it is better to have one GOOD set of weapons, over two half assed sets.

That said,
BS are better for level IV missions, hands down. If ISK is a thing you need to earn in game, take the fastest route to BS.

When in doubt, train ships and weapons skills. Skills that will help all size hulls will be the missile SUPORT skills (Caldari)
For most ships, the hull skill to V is absolutely worth the train.
#7 - 2016-12-25 16:51:17 UTC  |  Edited by: Gregorius Goldstein
Velarra wrote:
Gregorius Goldstein wrote:
Training hybrids and drones would open up all the other Caldari and Gallente ships later.

You're going to want drones above Destroyer with Caldari. Starting at cruisers, drones - will serve you extremely well as a necessary / non negotiable counter to frigates which get under your guns/missile explosion radius.


I can use light and medium T2 drones. "Training into drones" will be T2 heavies and sentinel plus done interfacing 5 :)

RavenPaine wrote:
What I'd tell you, is that BC and below will use one size of weapons, and BS use another size.
The training time is not a trivial amount of time, and IMO it is better to have one GOOD set of weapons, over two half assed sets.

That was totally my train of thoughts too.
#8 - 2016-12-25 16:57:05 UTC  |  Edited by: Gregorius Goldstein
Sylvia Kildare wrote:

Or you could crosstrain ALL the things and check out Gallente (which you mention later) + Amarr + Minmatar ships as well. But that takes 4 times the time, ofc. ;)


I am doing Caldari and Gallente first because they use the same weapons systems. But I am not sure if I will stick to my plan and train small/medium missiles and hybrids to T2 first or "multiclass" to Amarr and Minmatar and get projectiles and lasers to skilevel 4.

I other games I prevered to master one thing before moving on, but EVE has massive dimishing returns and "all 4" is faster than "some 5".
#9 - 2017-01-04 16:49:35 UTC
Looks like you're training into a Rattlesnake (missiles, drones and shields!) if you keep up with your plans like that. Take a peek at the Masteries for a guide on what skills affect that ship. Then ask around for fittings so you can have an idea of what skills are needed for the weapons, modules, etc..

Actually, the Guristas line of ships will be perfect for your Caldari+Gallente plan and they have some of the best pve-pvp ships as well..

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