Missions & Complexes

 
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LVL 4 Mission Advice

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#1 - 2016-12-17 00:56:41 UTC
I recently decided to go back to running missions but I was hoping for some advice.

What are some of the current best ships, I am looking for the top 5-10 ships that can complete missions quickly and efficiently.

Are Burner Missions worth running? I see there is a post for a guide so if the answer is yes then I will follow up there.

Am I totally screwed that I went with Amarr Navy before the Drifter Incursions started? I hear that their LP is not worth as much now.
#2 - 2016-12-17 01:32:43 UTC
For all your blitzing and burner needs, including ship fits and recommendations, check out the Blitz and Burner Guide v1.2.3 by Anize Oramara https://forums.eveonline.com/default.aspx?g=posts&t=501099&find=unread

For best ships my current favorite is the Machariel, also had some fun with the barghest it is more or less a mach that shoots missiles. Marauders are all pretty decent although pricey and skill intensive. Navy raven is good and steady but a little boring.

for corps amarr navy probably isn't the best as they share an LP store with the FW corp and the FW corp has a bunch of discounts and extra goodies so it is very hard to compete price wise. there are probably other amarr corps you could jump to and make good money with though.

selling officer BCUs! https://forums.eveonline.com/default.aspx?g=posts&m=6872141

@ChainsawPlankto on twitter

#3 - 2016-12-18 11:58:09 UTC  |  Edited by: The Bigpuns
Give us a clue - what ships can you fly now, where are your skills invested, do you have a budget? Answer might be golem, might be dominix, might be wolf. Do you have a style of play you prefer, or a goal? If isk is your goal, then yes, that burner blitz guide is the only real answer.
#4 - 2016-12-18 18:31:00 UTC
Mach
#5 - 2016-12-19 01:46:31 UTC
The Bigpuns wrote:
Give us a clue - what ships can you fly now, where are your skills invested, do you have a budget? Answer might be golem, might be dominix, might be wolf. Do you have a style of play you prefer, or a goal? If isk is your goal, then yes, that burner blitz guide is the only real answer.


I started out focusing on drones, and moved into a rattlesnake. which makes a transition to the Bharg easy enough.

I dont have the Marauder skill, but I dont mind training.

Also, my budget should be sufficient for a non-blingy fit.

I havent tried a Marauder since before the bastion mode, my worry about the Golem is damage projection. Can it hit frigates?
#6 - 2016-12-22 03:04:56 UTC
If it's for PvE then just fly the boat you personally like. Does it really matter if you can finish a mission 2 minutes faster in a certain ship?
#7 - 2016-12-23 15:40:53 UTC
Voxinian wrote:
If it's for PvE then just fly the boat you personally like. Does it really matter if you can finish a mission 2 minutes faster in a certain ship?


Yes it matters! When you can run 8-10 missions an hour 2 mins/mission is a very big factor.

selling officer BCUs! https://forums.eveonline.com/default.aspx?g=posts&m=6872141

@ChainsawPlankto on twitter

Caldari State
#8 - 2016-12-26 00:11:23 UTC  |  Edited by: IIshira
Zayden Bryant wrote:
The Bigpuns wrote:
Give us a clue - what ships can you fly now, where are your skills invested, do you have a budget? Answer might be golem, might be dominix, might be wolf. Do you have a style of play you prefer, or a goal? If isk is your goal, then yes, that burner blitz guide is the only real answer.


I started out focusing on drones, and moved into a rattlesnake. which makes a transition to the Bharg easy enough.

I dont have the Marauder skill, but I dont mind training.

Also, my budget should be sufficient for a non-blingy fit.

I havent tried a Marauder since before the bastion mode, my worry about the Golem is damage projection. Can it hit frigates?


The Golem is very nice and if properly fit with multiple target painters it can hit frigates. It's been a while since I've flown mine but if I remember right it doesn't insta pop them like the Paladin but takes them down. It's superior to the Paladin in non Amarr missions because it can do multiple damage types.

The RS is okay but a while ago CCP changed the NPC aggro system where drones get targeted a lot. Yes you just have to pull them in and relaunch but that cuts down on your actual DPS. Not sure how long you've been gone.
Caldari State
#9 - 2016-12-26 00:23:44 UTC  |  Edited by: IIshira
Eggs Ackley wrote:
Mach


I've toyed with the Machariel. if I remember right it's good on some missions but not so much on others. Now I want to test it out again LOL... If I do highsec missions now it's not really about max ISK per hour but rather just my boredom.
#10 - 2016-12-26 19:32:12 UTC
Rattlesnake should for the most part be parked on its sentry drones, and thanks to the huge HP bonus and high base HP of sentries it should be very hard to lose one. Also sentries seem to not take too much aggro. And if you do need to be on the move you can throw out a gecko which has something like 24k hp. and it should be able to pretty much instapop anything that is a threat to it.

also the mach is so flexible the amount of missions it is good at are nearly all of them.

selling officer BCUs! https://forums.eveonline.com/default.aspx?g=posts&m=6872141

@ChainsawPlankto on twitter

Minmatar Republic
#11 - 2016-12-27 01:09:27 UTC
Chainsaw Plankton wrote:
Voxinian wrote:
If it's for PvE then just fly the boat you personally like. Does it really matter if you can finish a mission 2 minutes faster in a certain ship?


Yes it matters! When you can run 8-10 missions an hour 2 mins/mission is a very big factor.

I have always had a lot of respect for Chainsaw but this is how you burn out of Eve. Fun/hour > Isk/hour.
#12 - 2016-12-27 04:44:14 UTC
Quote:
I have always had a lot of respect for Chainsaw but this is how you burn out of Eve. Fun/hour > Isk/hour.


For a lot of people getting as high as possible isk/h is fun. Also EvE's PvE isn't exactly deep and engaging. Best to get the isk you need as fast as possible so you can do something more fun.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Minmatar Republic
#13 - 2016-12-27 05:21:24 UTC  |  Edited by: Morgan Agrivar
Anize Oramara wrote:
Quote:
I have always had a lot of respect for Chainsaw but this is how you burn out of Eve. Fun/hour > Isk/hour.


For a lot of people getting as high as possible isk/h is fun. Also EvE's PvE isn't exactly deep and engaging. Best to get the isk you need as fast as possible so you can do something more fun.

To each their own I guess. Trying to get max isk/h is more stress than it is worth in my humble opinion. If I wanted to work, I would get in my car and go to my job at the hospital.

I play Eve to de-stress my life, not add to it.
Caldari State
#14 - 2016-12-27 15:22:49 UTC
If you have the real world ISK to spare
Funding fun in eve isn't an issue

Buy plex off website
Sell plex on market

CCP's fully sanctioned RMT system, and it keeps the dev's in beers and bacon butties.
#15 - 2016-12-27 19:01:29 UTC
I used to flt Machariel a lot because it is just a giant frigate. Now I just relax with a Fleet Issue Typhoon and rain cruise missiles while watching Youtube. The Mach was faster, but more work.

This message brought to you by Experience(tm). When common sense fails you, experience will come to the rescue. Experience(tm) from the makers of CONCORD.

"If you are part of the problem, you will be nerfed." -MadMuppet

#16 - 2016-12-27 20:01:45 UTC
imo bigger numbers are fun and often bigger numbers -> faster mission complete times. Also the burner missions are more or less designed to be 6-8 mins long, and the burner bases are a bit longer. Also fun is somewhat subjective, for years people said stuff like the tengu is fun because it is fast. imo 600m/s with low dps is the complete opposite of fun. That said for a while the tengu was a fantastic blitz ship and ran many missions with the tengu in the past. Likewise nearly all missile boats (and ships with low dps) suffer from similar problems, I can't just sit there plinking away with f1 when I know high dps turret boats exist.

I agree that constantly stressing out over being completely optimal isn't fun. But my chars are all highly skilled and I can complete most missions very quickly using general strategies I've developed while running each of the missions way too many times. I also realize small changes can make big differences. For example it is why I suggest fitting rigors to a raven, sure one or two volleying a cruiser isn't a big difference but in most missions you do that 10 times and it adds up.

selling officer BCUs! https://forums.eveonline.com/default.aspx?g=posts&m=6872141

@ChainsawPlankto on twitter

#17 - 2016-12-27 20:33:34 UTC
Can a Golem hit frigates?

Yes. Yes it can, and very good, if I do say so myself!

I one volley everything, except for the elite frigates, cruisers, and BSs. I rarely even use my drones anymore. Even with the elite frigates, I eliminate them quicker than the time spent to deploy the drones and bring them back.

-Kirst

Always remember Tovil-Toba, and what was done there.

#18 - 2016-12-27 21:25:34 UTC
Zayden Bryant wrote:
The Bigpuns wrote:
Give us a clue - what ships can you fly now, where are your skills invested, do you have a budget? Answer might be golem, might be dominix, might be wolf. Do you have a style of play you prefer, or a goal? If isk is your goal, then yes, that burner blitz guide is the only real answer.


I started out focusing on drones, and moved into a rattlesnake. which makes a transition to the Bharg easy enough.

I dont have the Marauder skill, but I dont mind training.

Also, my budget should be sufficient for a non-blingy fit.

I havent tried a Marauder since before the bastion mode, my worry about the Golem is damage projection. Can it hit frigates?

I am a miner, mission runner, and explorer...

or as EVE Online would have it...

A Carebear!!

#19 - 2016-12-28 16:54:02 UTC
MadMuppet wrote:
I used to flt Machariel a lot because it is just a giant frigate. Now I just relax with a Fleet Issue Typhoon and rain cruise missiles while watching Youtube. The Mach was faster, but more work.

Pretty much exactly why I like the mach, the fact it can blitz is just a huge bonus. I however prefer the barghest for semi-afk play, with the huge missile velocity bonus it can hit at 100km+ before firing another volley. Throw on some auto-targeting missiles and let the isk roll in.

This brings up another point, most of my recommended fits and tactics are with efficiency in mind as I interpret most posts here to be from people that want to increase their income potential. There are many hacks that can be used to modify ships for better safety, AFK potential, or whatever other personal modifications are desired. Seems to me most of the posters here are willing to accommodate those requests as long as the OP mentions them.

selling officer BCUs! https://forums.eveonline.com/default.aspx?g=posts&m=6872141

@ChainsawPlankto on twitter

Executive Outcomes
#20 - 2016-12-29 17:45:03 UTC
There is no 'best' and your skills drive what is 'better' for you than other ships.

Best to me is what is fun and interesting, not what is fastest or most AFK. If you care about efficiency and isk/hr then the answer is different than if you prefer playing hands on.

That said:

The Rattlesnake is L4 easy mode. It tanks more than enough (especially since you won't even be getting hit very often), and does fine damage to finish missions quickly. Having two sentries is easier to recover when you want to reposition your ship. Rattlesnake with sentries + cruise missiles and an MJD is about as easy as PvE can get. You can forgo much of the tank because you will just MJD away from anything that gets close enough to apply damage. It's easy to dual-prop with an MWD as well to move to gates/wrecks.

Tengu...classic brick tank ship. They solo 10/10's in null sec so short of an Incursion, there isn't much in high sec that will even dent your shields. A little slower to take down mission battleships, but you certainly won't be at risk of losing your boat to rats either. The only downside of the Hamgu I used was that my cargohold was always full of ammo and left little room for loot. I also like T3's because they are viable doing other things than mission running....scan down sigs, Wormholes, do some hacking, etc....they also simply get around faster than battleships.

Pretty much any T1 battleship, HAC, or T3 cruiser will faceroll high sec PvE, removing any semblance of challenge or threat from the content. Choosing between them is mostly a matter of personal preference and where your skills lie.
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