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So what do you use for mission running and why?

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Warped Intentions
#1 - 2017-01-05 17:44:06 UTC
Soo out of boredom I figured I would pick everyones brains on this. I used a Golem for about a year, then switched over to 2 passive rattlers. Just got tired of constantly keeping TPs on target and counting salvos and the loot value seems to have gone down hill so i dont even drop MTUs or tracor beams anymore.

Have a paladin alt I blitz with a bit when im really bored. Tried a Mach but meh, lazers for life.

So what do you use and why? I mostly mission when I have nothing else going on or when everyone else is busy.
#2 - 2017-01-05 17:59:18 UTC
Blaster Kronos for level 4s and losec anoms.

Rail Deimos for blitzing levels 1-3 for standings.

Missile boats have been popular for missions since the birth of EvE, but like you I hate the salvo-counting, travel time, etc. I used drone boats for a while but got bored with the micromanagement.

Having said all of that, I rarely mission anymore.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

Warped Intentions
#3 - 2017-01-05 18:18:44 UTC
Bronson Hughes wrote:


Missile boats have been popular for missions since the birth of EvE, but like you I hate the salvo-counting


I thought about a kronos for a while, but since I had a few rattler hulls sitting around I went for the drone boat/auto target missles for some laid back lazy mission grindind. Hoping to get into a nullsec corp here soon so I can do some more fun stuff.

Went exploring for a few days but it seems the profits on that has dropped quite a bit.
#4 - 2017-01-05 18:30:38 UTC
Somewhat esoteric but I like to use a boosting sentry prot or eos alt with drones assigned to a main in another Prot, Paladin, Kronos or something like that which also RR's the alt - means most of the time I'm concentrating on the one client (using faction drones with the extra HP usually means they aren't in danger).
#5 - 2017-01-05 18:34:55 UTC  |  Edited by: Bronson Hughes
Rroff wrote:
Somewhat esoteric but I like to use a boosting sentry prot or eos alt with drones assigned to a main in another Prot, Paladin, Kronos or something like that which also RR's the alt - means most of the time I'm concentrating on the one client (using faction drones with the extra HP usually means they aren't in danger).

True story: for a while I played around with dual-boxing level 4s in a Shield Domi with an Orca for support. I used the Orca as a mini-carrier (remote reps), as extra DPS by assisting the Domi with its drones, and as my salvage/loot platform.

It turned out to be inefficient as all getout, but it was kinda fun to try and the comments it got me were priceless.

Heck though, with the new Orca drone bonuses, maybe you could just run level 4s in the Orca and skip the Domi....

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

#6 - 2017-01-05 20:27:56 UTC
^^ I'm a sucker for the outside the box options - I'd rather do something interesting than necessarily efficient :D
#7 - 2017-01-05 21:57:52 UTC
For the most part I use what's in the guide, with some personal variations on the fits, or alternate ships: Everything you wanted to know about Blitzing Compiled by Anize Oramara https://docs.google.com/document/d/1knVqZEH8qFY0eT44nMEFwcKd3t4PbgcZeuv58SVUxsI/pub

As for some other points: Dual boxing just annoys me as It involves clicking warp, jump, locking stuff twice, and doesn't increase the income by much. Feels like I spend more time traveling than fighting npcs. I prefer efficiency to most other things. Also I prefer blitzing as shooting too many npcs gets repetitive very quickly. I had a combat storyline where I had to kill a bunch of npcs the other day and was mentally checked out almost instantly, and wishing I had a drone or auto-targeting missile ship.

Using some off the wall setup doesn't really do anything for me, pve is pretty static and it is probably something I already did, or close enough. For example I get how speed/sig tanking works so I see something like using some small ship to run large content as taking 10x as long to do something I could do in a different ship for no reason. I killed some npc battleships in a frigate as a newb, no thanks have no intention of doing that again.

selling officer BCUs! https://forums.eveonline.com/default.aspx?g=posts&m=6872141

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#8 - 2017-01-05 22:12:06 UTC  |  Edited by: Mina Sebiestar
Recently omega'd my self and needed high dmg fix to get over alphas lack of the same.

This is a resulting creation pushed by a familiar philosophy of
"simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore take a back seat to sheer annihilative potential."

So no tank or single slot tank hit's like a train is death wish certified and puppy adorable!

Next project ima gonna do is a loki with warfare proc subsystem with all skills and implants it have better resist than just going for shield sub alone.

So it gonna be warfare proc and amplification node for low sig radius then its gonna be hit with sleipnir running 2xskirmish links...

Experiment expected results > loki get negative sig rad and thus create miniature black hole or inverted smart bomb effect and gobble up all NPC's in affected radius. Lol

Edit

all of above fits in a fun rather than efficient approach wouldn't call my self mission runner not good one at least.

You choke behind a smile a fake behind the fear

Because >>I is too hard

#9 - 2017-01-06 11:15:15 UTC
Gila as i am lazy :)

"If at first you don't succeed, remove all evidence you ever tried"

"If your boss is getting you down, look at him through the prongs of a fork and imagine him in jail"

O.U.Z.O. Alliance
#10 - 2017-01-06 11:16:58 UTC
Sometimes I get an idea and want to see if it can be done, so in order to find it out, I flew a Harpy in two level 4 missions.

The answer is yes. Sometimes I use just cruisers because the mission doesn't require much or any firepower. Other times I have to use what I have because another ship is out of reach at the time and I make do.

My favorite, the Elm Stre- errm Nightmare.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

#11 - 2017-01-06 13:46:43 UTC
I like the lachesis. It doesn't show up on dscan, so the primary mission runner can't see me coming until I'm on grid. The extra long the points helps a lot. Then bring in a second account with dps and farm away.

For sites where there is no gate and you can get right on top of the guy I will always prefer the curse. Cap is life and all. Scram / neut goes a long way in disabling a mjd marauder bear.

#12 - 2017-01-06 14:12:46 UTC
Looking back, my most laughable mission fit was, by far, my Rokh. I used them right after they came out so I could barely fly it, I could probably face-tank Death himself with it, and I used 4/4 rails/cruise missiles.

Overtanked? Check.
Split weapon type? Check.
Thankfully I didn't dual-tank it or it would have been a trifecta of fail.

The sad thing is that it wasn't even fun. Failfits are perfectly fine as long as you have fun flying them, but this was work. I had to keep switching ammo to hit things at different ranges almost constantly and I was forever painting this, and approaching that so I could actually hit anything. Eventually I chucked it for a more conventional Raven before moving on to a Dominix and, eventually much later, my beloved Blaster Kronos.

However...the flip side is that running missions in that God-awful thing taught me to swap ammo, fly manually, and time painters probably better than anything else could.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

#13 - 2017-01-06 14:14:25 UTC
Serendipity Lost wrote:
I like the lachesis. It doesn't show up on dscan, so the primary mission runner can't see me coming until I'm on grid. The extra long the points helps a lot. Then bring in a second account with dps and farm away.

For sites where there is no gate and you can get right on top of the guy I will always prefer the curse. Cap is life and all. Scram / neut goes a long way in disabling a mjd marauder bear.


I still contend that the most satisfying way to kill a mission runner is to scram them, cap them out, and watch as the NPCs slowly do the rest of the work for you. Curses are perfect for that.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

#14 - 2017-01-06 15:36:28 UTC
EDIT: I had a reply but the forum swallowed it.
Caldari State
#15 - 2017-01-06 15:49:28 UTC
My mission alt uses an Ishtar. It can run any Sister's of eve level 4 barring burner missions. The toon in question was training to be a carrier alt so had no gun/missiles skills but was a beast with drones. The Ishtar was easy to train into at that point and still works well.
#16 - 2017-01-06 22:34:56 UTC  |  Edited by: Ion Kirst
Most of the time, in my Golem, the mission goes something like this: target, target, target, target, etc. fire - pop; fire -pop; fire - pop; fire - pop; two volleys - BS, three volleys - BS; fire - pop; fire pop; etc.

On just about everything, I fire once and only let the launcher cycle once. If the target is way out there, I am firing at another target before the previous one pops. But usually the target is destroyed before the launcher completes it's cycle.

In some missions, I know that some elite cruisers or frigates, will just take two volleys. And is some missions, a BS may take up to 4 cycles. I just don't count. I just don't care.

So for L4s, my Golem is my best choice. Boring but efficient.

For L3s, a Ferox or a Tengu with rails, they both have good tanks, and both put out the same dps (except the Ferox adds drones). Use to really like the Drake, but the rails are just faster and more efficient.

I don't run L2s with my Omegas, only the Alphas run them until they get to L3s.

For L2s, I like Moa or Caracal. Neither has any problems, and are both efficient. Lean more to the Moa. (Could use a Cormorant, but just don't want to).

For my Alphas, they use a Gnosis for L3s. A couple of missions may give them trouble, but otherwise it's not too bad. A Gnosis is just about the best they can do.

Alpha in a Gnosis for L4s, quick explanation - no.

I have a Gallente Alpha that likes using an Algos for L2s, or a Thorax.

-Kirst

Always remember Tovil-Toba, and what was done there.

WiNGSPAN Delivery Network
#17 - 2017-01-08 06:29:07 UTC  |  Edited by: Joseppi Luminari
I have done a lot of mission running and I've found the best place to do it is null sec or maybe low depending on your faction you run missions with.
I've tried many different ships and styles for each ship and weapons.. Used a AC mach a lot, then a rail vindi, then a blaster kronos and combos in between but those are some favorites.
By far my most favorite and IMO the best low/null sec mission boat is the 1400mm machariel. With good skills, and navy wardens, you can apply over 1000dps at 50-70km and good dps out to 90km and almost never need to rep. You have the mobility and speed of a cruiser and you can alpha everything except battleships. I even alpha some battleships.
Split your 1400s into 3 groups, 3-2-2. 4 wardens and 5 Hobs just in case. Mwd to 80km, turn on 3 tracking computers with optimal scripts, nothing will get with 50km. Group one will alpha most cruisers and some battle cruisers, groups 2 and 3 will alpha some cruisers and under. All your weapons will alpha everything under bs and usually 2 shot any bs. Wardens dice anything smaller than a cruiser.. It's perfect.
If you see probes, you have a 7 second align time or less. You can heat your mwd to 2200ms and you can rep over 500dps. All with almost zero pimp except the repper. 400-500m and you have the safest, most care free, and in my experience fastest mission running available. Not to mention it's the coolest looking ship in game and one shotting everything off the field with 14k volleys is extremely satisfying. Your ammo efficient is through the roof.
AC machs are ok, but you take a ton more damage, use a tonnnnn more ammo, and to have to chase things around to apply your dmg.
Missile flight times are annoying and slow. Blaster boats have to chase things like AC but worse. Rails are good but no rail boat has the speed and mobility (safety and efficiency) of the machariel. Done boats are nice but again, slow since sentrys can't move and regular drones go slower than missiles.
I'd go 1400mm mach but requires lots of skills for fitting and damage, then rail kronos since you can do level 4s with only 2 tank items, then rail vindi. Blaster kronos is very fun but ultimately slower since you have to chase **** around.
Caldari State
#18 - 2017-01-08 06:36:09 UTC
I always end up back in my golem, I don't bother to count salvo's. I do like my paladin but overall the golem performs better. Have the other 2 also but I find them a little behind in their abilities.
LvL 1-3 in an 800ac macharial.
Caldari State
#19 - 2017-01-08 13:51:35 UTC
Most fun I've had in missions has been with AF's

Ishkur is fun little ship.

But I'm biased, I like using drones.

Executive Outcomes
#20 - 2017-01-08 14:10:10 UTC
I used to run a Rattlesnake. It's still laying around somewhere in high sec. Out in null sec I switched to running anoms with a Tengu. I have used the Tengu a couple times in L4's as well- it was about the same as the Rattler. Both were way over-tanked for high sec rats to be honest.

The Rattler was because I only ran missions to get quick LP, it wasn't my main 'job' so I went with easy mode. And the Rattler was certainly that. Most unoriginal fit ever-- MJD, cruise missiles, sentries, shield buffer. Pretty much fire and forget mission running.

The Tengu I just already owned and used it for missions with long runs to gates or storyline missions several jumps away. Standard Hamgu with AB and active tank.

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