Missions & Complexes

 
 

Caldari epic arc Kronos or....?

Author
#1 - 2017-01-05 23:11:44 UTC
For some reason I've gotten it into my head that I want to run the Caldari epic arc (and Cosmos, but that's another issue). Given that jamming is a problem I figure a Marauder would be a decent bet. But here's the deal: I haven't run missions in almost five years and have never touched a Marauder. So I'm looking for a sanity check on this fit:

[Kronos, caldari epic arc]

Core X-Type Large Armor Repairer
Corpum C-Type Energized Kinetic Membrane
Capacitor Power Relay II
Corpum C-Type Energized Thermal Membrane
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Large Micro Jump Drive
Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script
Tracking Computer II, Tracking Speed Script

Bastion Module I
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
[Empty High slot]
[Empty High slot]
[Empty High slot]

Large Semiconductor Memory Cell I
Large Semiconductor Memory Cell I

The X type appears to be less than 100mil so all's well there. Passive resists are a preference from spending too much time doing exploration but I'm not wedded to them. Obviously I'd carry blasters and a depot.

Is there anything I should change here? Should I be looking at a Vargur or Golem instead? Skills are seriously not an issue. I'd rather not spend much more than this though.

Or do I just get a damn Rattlesnake and do it that way, dealing with jams as they come?
Minmatar Republic
#2 - 2017-01-06 06:42:17 UTC
Well, I don't know about Marauders but I do know about the Level 4 Epic Arcs.

I run them all solo in a Tech3 Loki Cruiser.

As for the missions, the only one I can't complete solo is the very last mission of the Caldari Epic Arc due to the EWAR Jamming. To quickly complete it, I just have a friend or Alt character fleet up and we both first concentrate on taking out the 4 Elite Cruisers doing the Jamming. After that the missions is quickly completed.

Hopefully this will help.



DMC

#3 - 2017-01-06 08:00:58 UTC
I briefly considered taking your fit wholesale -- I have most of the pieces laying around -- but then I remembered what you'd said before about the jamming.

And then I additionally remembered that I basically hate medium ACs on anything short of a Sleipnir.

It does give me a good idea of how much tank I might need though.
Minmatar Republic
#4 - 2017-01-06 11:03:31 UTC  |  Edited by: DeMichael Crimson
I actually first started doing the Level 4 Epic Arcs in a Sleipnir before switching to the T3 Loki Cruiser fit I linked earlier. Course that was way before CCP's ship re-balance nerf.

Command Ship Sleipnir (2011)
High slots:
6x 425mm Autocannon II
2x Heavy Assault Missile Launcher II
Mid slots:
1x Gist X-Type Large Shield Booster
2x Pith B-Type Shield Boost Amplifier
1x Dread Guristas Invulnerability Field
1x Gistum C-Type 10mn Afterburner
Low slots:
1x Damage Control II
1x Capacitor Flux Coil II
2x Republic Fleet Gyrostabilizer
1x Republic Fleet Tracking Enhancer
Rig slots:
2x Medium Capacitor Control Circuit II

With the Sleipnir I first completed the Amarr Arc on 11-29-2011. Next I completed the Minmatar Arc on 12-13-2011. I then started the Gallente Arc and switched into the T3 Loki Cruiser during the 3rd chapter and completed the Gallente Arc on 12-31-2011. After that I stayed with the T3 Loki Cruiser and completed the Caldari Epic Arc 01-26-2012.

The T3 Loki Cruiser actually has more defense, a smaller sig, more speed and faster agility than the Sleipnir. Even though the T3 Loki Cruiser has lower DPS output than the Sleipnir, it still killed the NPC's quickly enough. I gotta say doing missions in a T3 Cruiser is definitely not boring.


DMC
#5 - 2017-01-06 19:14:47 UTC  |  Edited by: hmskrecik
Hi Zhilia,

The Kornos you have posted should work. Though it can be slightly improved. I did not put it through fitting tool but it looks like you have at least one cap module too many. Try dropping one and adding another one for damage, either mag stab or rig. Also I feel you should be better off with cap regen modules, instead of those increasing max. In any case the mission running traditional 5 minutes of all on is all you need, guns have to be stable though.

I have run all L4 empire epic arcs couple of times in Kronos and it works wonders.

In general, as hisec missioning go, Kronos is so good it's actually dull. The bare bone setup is:
- 4 guns (faction ammo, also Javelins); if memory serves, Caldari Arc does not call for but for instance in Amarr Arc there are missions where blasters are better suited, in that case again faction but also both T2 variants of ammo are required
- 4 damage boosters
- bastion
- repper
- 1 or 2 resist, passive or active
- 2 tracking computers, both with scripts both ways
- 1 or 2 cap regen
- 5 light drones

Remaining empty slots can be filled with anything you like, like:

- Auto Targetting II, always off, to increase number of tracked targets
- remote repair for drones
- tractor
- salvager
- nosferatu if you still worry about cap life
- AB/MWD/MJD depending on exact mission
- web
- sensor booster
- drone tracking
- drone navigation
- drone damage
- empty if you want to show off ;) (don't do that for either Arc)

Vargur will work too, did that as well, though due to AC range considerations you may have to rely more on mobility, which can be challenging when bastioning up. Before you ask, I would not recommend Artillery, though I admit it may be matter of personal preference and relatively less experience.

Hope this helps
#6 - 2017-01-07 16:18:57 UTC
So... slightly overcapped. Which is no real surprise. I'll get a fourth magstab on there and give it a go.

I figured utility highs were utility. Autotargeter, DLA, whatever. Not exactly critical.

Thanks much; just about ready to roll one out and see how it goes.
#7 - 2017-01-08 00:25:39 UTC
An update. I had longer break playing EVE and either my memory waned or something was changed during that time. In either case the Auto Targetting does not work they way I described. Now it appears the module needs to be running to increase number of targets. Apologies for misleading info.

On the other hand Marauders are supposed to be flown by big boys/girs and so I believe you will figure out how to utilize all the free slots. :)
#8 - 2017-01-08 00:51:10 UTC
hmskrecik wrote:
An update. I had longer break playing EVE and either my memory waned or something was changed during that time. In either case the Auto Targetting does not work they way I described. Now it appears the module needs to be running to increase number of targets. Apologies for misleading info.

On the other hand Marauders are supposed to be flown by big boys/girs and so I believe you will figure out how to utilize all the free slots. :)


Yeah, I'm not in the least concerned with the utility highs. I just haven't flown a Marauder, well, ever.
VOID Intergalactic Forces
#9 - 2017-01-08 10:03:35 UTC
Zhilia Mann wrote:
I briefly considered taking your fit wholesale -- I have most of the pieces laying around -- but then I remembered what you'd said before about the jamming.

And then I additionally remembered that I basically hate medium ACs on anything short of a Sleipnir.

It does give me a good idea of how much tank I might need though.


Use bastion since your going to be using rails, and heavy ammo. MY paladin I get 90kms with Multifreq and like 70km Gleam so your antimatter/void should go pretty far with 425s. 1 armor rep with mission hardners kin/therm maybe an enam with caldari.

I do all 4 epic arcs in a golem with nothing but bastion, mjd, large shield booster, 2 invul and 3 target painters which should give you an idea oh how little tank I have when pulling range.

"Sarcasm is the Recourse of a weak mind." -Dr. Smith

#10 - 2017-01-08 14:25:20 UTC
Zhilia Mann wrote:
I just haven't flown a Marauder, well, ever.

The most important difference from other ships is the bastion, which while improving defenses and damage application, makes you commited for at least whole minute, so you have to plan accordingly. When in doubt err to caution side and the nice thing with Kronos is the flexibility of fitting I have mentioned.
#11 - 2017-01-08 14:42:49 UTC  |  Edited by: hmskrecik
Agondray wrote:
Use bastion since your going to be using rails, and heavy ammo. MY paladin I get 90kms with Multifreq and like 70km Gleam so your antimatter/void should go pretty far with 425s. 1 armor rep with mission hardners kin/therm maybe an enam with caldari.

Well, both choices of guns and whether if use bastion are situational. Arcs experience is diverse enough that there is no one-size-fits-all answer. Eve-survival should always be checked before running each mission.

Range of rails is indeed not a problem: with bastion, 2xTC and 1xTE they have almost 70km antimatter optimal and because of huge falloff (hull bonus) they easily hit to 100, maybe to 150km (to the point that I almost never use Spikes). Not that I would want. Flying Gallente ships for like 80% of my EVE time I'm used to balls-on-the-wall approach and if I find myself needing to shoot behind 100km, it is an indicator I am in the wrong place. :)

Quote:

I do all 4 epic arcs in a golem with nothing but bastion, mjd, large shield booster, 2 invul and 3 target painters which should give you an idea oh how little tank I have when pulling range.

Well of course if sniping at 200km is your thing. At closer distance I would recommend still having somewhat solid tank - one hardener more than that what you would take for regular L4 mission. The boss-type missions can be nasty.
#12 - 2017-01-15 04:45:26 UTC
If you like railguns, it's not a bad setup. I personally feel that if you're not rocking blasters on the Kronos you're doing it all wrong. Here's what I like to run:

4x Neutron Blaster Cannons (Null L, Void L and Federation AM)
1x Bastion Module
2x Small Tractor Beam II

1x Gist X-Type 100MN MWD
1x Large Micro Jump Drive
2x Tracking Computer II (optimal range script)

4x Magnetic Field Stabilizer IIs (at least two Faction variants)
1x Damage Control II
1x Reactive Armor Hardener
1x Core X-Type Large Armor Repairer

Rigs, drones and implants are personal preference - but Genolutions and EM-805 really eliminate any capacitor concerns one might have. If you want nore tank and less gank you can easily swap a mag stab for an EANM, although I find that the damage control enables you to utilize the passive shield resistances as a huge buffer.

You will obtain in excess of 1200 applied DPS with a blaster fit, and Void absolutely annihilates structures.

I am currently away, traveling through time and will be returning last week.

#13 - 2017-01-15 07:52:03 UTC
Arthur Aihaken wrote:
If you like railguns, it's not a bad setup. I personally feel that if you're not rocking blasters on the Kronos you're doing it all wrong. Here's what I like to run:

4x Neutron Blaster Cannons (Null L, Void L and Federation AM)
1x Bastion Module
2x Small Tractor Beam II

1x Gist X-Type 100MN MWD
1x Large Micro Jump Drive
2x Tracking Computer II (optimal range script)

4x Magnetic Field Stabilizer IIs (at least two Faction variants)
1x Damage Control II
1x Reactive Armor Hardener
1x Core X-Type Large Armor Repairer

Rigs, drones and implants are personal preference - but Genolutions and EM-805 really eliminate any capacitor concerns one might have. If you want nore tank and less gank you can easily swap a mag stab for an EANM, although I find that the damage control enables you to utilize the passive shield resistances as a huge buffer.

You will obtain in excess of 1200 applied DPS with a blaster fit, and Void absolutely annihilates structures.


I was too cheap to spring for faction magstabs but given my experience this is all about right. I also used an existing clone (snakes and medium energy turrets). This is what I actually ran:

[Kronos, caldari epic arc]

Core X-Type Large Armor Repairer
Corpum C-Type Energized Kinetic Membrane
Capacitor Power Relay II
Corpum C-Type Energized Thermal Membrane
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Large Micro Jump Drive
Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script
Tracking Computer II, Tracking Speed Script

Bastion Module I
425mm Railgun II, Federation Navy Antimatter Charge L
425mm Railgun II, Federation Navy Antimatter Charge L
425mm Railgun II, Federation Navy Antimatter Charge L
425mm Railgun II, Federation Navy Antimatter Charge L
Small Tractor Beam II
Salvager II
Salvager II

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I


Hornet II x5

[Kronos, caldari epic arc blasters]

Core X-Type Large Armor Repairer
Corpum C-Type Energized Kinetic Membrane
Capacitor Power Relay II
Corpum C-Type Energized Thermal Membrane
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Gist B-Type 500MN Microwarpdrive
Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script
Tracking Computer II, Tracking Speed Script

Bastion Module I
Neutron Blaster Cannon II, Void L
Neutron Blaster Cannon II, Void L
Neutron Blaster Cannon II, Void L
Neutron Blaster Cannon II, Void L
Small Tractor Beam II
Salvager II
Salvager II

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I


Hornet II x5

Blasters in general were more effective. If I were to do it again I'd rip out the CPR and go with another magstab. And yes, faction magstabs would be an improvement overall.
#14 - 2017-01-15 11:28:49 UTC
In all seriousness, all you need is a T2 Damage Control and Reactive Armor Hardener for tank on the Kronos. This covers your explosive hole, extends your shield buffer and gives you an extra 30% to two targeted resistances. You can add an EANM but I've found it's really overkill. Blasters have excellent tracking which is why I opted for the MJD instead to place the blasters in optimal firing positions.

I am currently away, traveling through time and will be returning last week.

The Devil's Warrior Alliance
#15 - 2017-01-15 13:20:14 UTC  |  Edited by: Ralph King-Griffin
yeah thers no need to battery fit the kronos.
hell iv done this arc in a paladin and rarely had issues.

Edit: though there is one leg of it twords the end of the empire arm of it that can get rather neuty,
to my memory though the mjd-snipe tactic works fine for this though
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