Player Features and Ideas Discussion

 
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Wormholes, and a fresh start.

Author
Razorfang Dominion
#1 - 2017-03-17 12:31:15 UTC
Since my beloved wormholes ate a niche community in a niche game, this will probably get buried.

We need more people in jspace. Tldr at bottom.

The isk reduction on the top level had a snowballing adverse effect throughout jspace. Cap farming corps are rare and rarer to be active, giving the big boys less to gank aside from the fights with each other over timers. This rolls downclass into the smaller corps, d down class again, from us happily trying to get fights with on par corps to being more tentative about the counter drops.

What I'm saying is we need to breathe new life into wormholes.

This may have been suggested before but I firmly believe to attract more content for all players we need to work out an ihub/index system. Not sovereignty, but the same concept. More mining, more sites, more wormholes generation (even within the current max/system, just more), more sites.

Generating content in home systems puts players out in their homes more. Yes this is an issue which some people won't ever leave their home system, but I think that's okay. They get found either way.

I see all over even now on lower class people aren't rolling statics or clearing theirs.. Just doing the two in their homes and logging.

This isn't perfect, but it's a start to breathing life, and hopefully getting new players, ava their corps interested in dying in jspace.

Thanks for reading, (done on my phone sorry about quality)

Kipp.



Tl;dr: ihub type upgrades for jspace.
O.U.Z.O. Alliance
#2 - 2017-03-17 12:49:16 UTC
There are lots of people in unknown space. You just cannot get there and they are not there until they make sure all 83475689026579264785462795629457 proteus uncloak at the same time and poop on on girl.

Much fun and all.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Razorfang Dominion
#3 - 2017-03-17 13:20:05 UTC
Not even partially true, aside from the fact that there is technically people in jspace. That's not the point. People being active and out is.
#4 - 2017-03-17 19:45:09 UTC
Why do you think more ways to make easy ISK would bring people to wormholes? Most wormholers can't stand crabs that are only there to make ISK.

People don't like wormholes because they are risky. You have to be on comms, in fleet and paying attention 100% of the time. Most people in EVE simply don't want to do that.
#5 - 2017-03-18 10:21:14 UTC
You have to be on comms, in fleet and paying attention 100% of the time sounds like you are talking about Nullsec not Wormholes, with easy isk comes stupid expensive fit ships
Singularity Syndicate
#6 - 2017-03-18 12:40:55 UTC
WH's are fine right now, moving out there was the best thing I did. Real risk with real reward. Pay attention and you're fine. Mostly.
#7 - 2017-03-18 14:26:10 UTC
grand-master studboltar wrote:
You have to be on comms, in fleet and paying attention 100% of the time sounds like you are talking about Nullsec not Wormholes, with easy isk comes stupid expensive fit ships


Having lived in null, WHs and HS, 90% of NS corps tell you that you should be in fleet and on comms but don't enforce it. Once someone is tackled while AFK netflixing their ratting or mining, they scramble to get in fleet.

In WHs on the other hand it's common for your own directors to blow you up as a warning if they see you in the chain and not in fleet and on comms.
Razorfang Dominion
#8 - 2017-03-18 15:47:27 UTC
Sonya Corvinus wrote:
grand-master studboltar wrote:
You have to be on comms, in fleet and paying attention 100% of the time sounds like you are talking about Nullsec not Wormholes, with easy isk comes stupid expensive fit ships


Having lived in null, WHs and HS, 90% of NS corps tell you that you should be in fleet and on comms but don't enforce it. Once someone is tackled while AFK netflixing their ratting or mining, they scramble to get in fleet.

In WHs on the other hand it's common for your own directors to blow you up as a warning if they see you in the chain and not in fleet and on comms.



The blowing pilots up only comes from nullsec. I've lived in wormholes for years in many corps... Directors blowing people up is never a thing.... Neither is it helpful to this conversation.


Quote:
Corraidhin Farsaidh
Posted: 2017.03.18 12:40

WH's are fine right now, moving out there was the best thing I did. Real risk with real reward. Pay attention and you're fine. Mostly.


I know, it's Okay, and I love it, but I'm a different type of player, It was more or less intended towards getting people from not already in wormholes to try them out, corporations and pilots alike.

Food for thought, if nothing else.


Kipp.
VOID Intergalactic Forces
#9 - 2017-03-18 16:08:39 UTC
im not in jspace because of the corps that care so much about their killboards they keep everyone docked up unless a whole list of prereqs are met like having an alt on every wormhole.

"Sarcasm is the Recourse of a weak mind." -Dr. Smith

Razorfang Dominion
#10 - 2017-03-18 16:12:33 UTC
Agondray wrote:
im not in jspace because of the corps that care so much about their killboards they keep everyone docked up unless a whole list of prereqs are met like having an alt on every wormhole.



You were in the wrong corporation then.

Old corps like Adhocracy, new alliances like ours are out all the time, looking, picking fights we shouldn't, taking the bait where we can.

I'm sorry that you had a bad experience.

With that being said most corporations in EVE, including nullbears and whatnot keep their pilots ship spinning until some type of intel has been generated, doing anything else goes from risk aversion to recklessness. There's a bit of a difference.

Kipp
#11 - 2017-03-18 16:59:12 UTC
Kipp Redrum wrote:
The blowing pilots up only comes from nullsec. I've lived in wormholes for years in many corps... Directors blowing people up is never a thing.... Neither is it helpful to this conversation.


It definitely is a thing, much moreso in WHs as nullsec. It's very relevant to this conversation. People stay in null because they are risk averse. Nothing's going to push people into WHs until that attitude changes.
Singularity Syndicate
#12 - 2017-03-18 17:40:30 UTC
Sonya Corvinus wrote:
Kipp Redrum wrote:
The blowing pilots up only comes from nullsec. I've lived in wormholes for years in many corps... Directors blowing people up is never a thing.... Neither is it helpful to this conversation.


It definitely is a thing, much moreso in WHs as nullsec. It's very relevant to this conversation. People stay in null because they are risk averse. Nothing's going to push people into WHs until that attitude changes.


Definietly not my experience of WH's with my corp. I'm a mainly indy player and even I have killmarks from looking for trouble. I can't imagine joining a corp of the kind described.
#13 - 2017-03-18 18:16:54 UTC
Corraidhin Farsaidh wrote:
Definietly not my experience of WH's with my corp. I'm a mainly indy player and even I have killmarks from looking for trouble. I can't imagine joining a corp of the kind described.


To each his own, I have a hard time imagining an indy corp dedicated to WH space
Riplomacy
#14 - 2017-03-20 02:42:15 UTC
I tend to agree with Sonya.

I've lived in high/lowsec, nullsec, and finally this year in wspace.

What pushed me into wspace was that nullsec is lax as hell, people ratting in carriers and watching movies, not in fleet at times, and often not in comms at all. And they die to it and rivers of tears and all that crap.

While I've never had a director blow me up, I've also always been on comms (just my thing) and 99% of the time in fleet, ready to help or ask for help. And while I missed local at first and was freaked out I didn't have it, over time I've found I'm more comfortable with no local -- if I'm paying attention I'll always notice that cloaky ship when he cloaks after entering system.

I don't think wspace needs indices, mainly because the ISK here is fine.

You can make more doing L4 missions compared to C1/C2s if you're not horrible at missioning, but C4+ if you have the correct fits and friends, are more profitable but also MUCH more risky with invested ISK. However the wormhole isk-making requires much more active playing, and paying attention.

If anything I think kspace needs to be more like wspace. Ditch that flippin local junk, and content will become much more easy to get if you want it, and avoid if you don't.
Singularity Syndicate
#15 - 2017-03-20 11:06:18 UTC
Lillith Sakata wrote:
...

If anything I think kspace needs to be more like wspace. Ditch that flippin local junk, and content will become much more easy to get if you want it, and avoid if you don't.


It's quite surprising just how quickly you go from feeling uncomfortable without local to feeling uncomfortable with it.
#16 - 2017-03-20 13:40:26 UTC
I agree. In each wormhole there is a finite amount of PVE content and once you run all the sites there is nothing left.

So lots of players log in, do the sites in their system and then log off.

Plus corps tend to take control of multiple wormholes to get access to more sites and spread their playerbase out, which makes organizing fleets difficult.

You also get complaints that "wormholes are boring".

I don't think you need to add better sources of ISK, but what should be added is a lower-quality but renewable source of PVE content. Something to bring people out into space instead of docking afk.
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