EVE New Citizens Q&A

 
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To buy or not to buy?

Author
Gallente Federation
#1 - 2017-03-17 19:49:49 UTC
Hi Everyone. We are in 2017, I'm 35 years old and this is my 2th day in EVE Online Cry.

I have already read ISK EVE Guide and watched Eve Online Tutorial in Evocationz Adhera Youtube channel before start the game. Although learned many things, I have a million questions, hope I'm in right place.

I have started Agent missions and already earned more than 2 million isk with a little afford. I'm using Venture for mining and my poor Velator for other missions.

I know the "Never fly what you can't afford to lose" rule but I couldn't decide what should I lose at the moment. I'm sharing current market prices for some ships below. When should I buy one of them? Is there a practical formula like "Never risk more than 10% of your total wealth" etc? And which one (or something else) you recommend me for a beginner?

Atron 220.000 ISK
Incursus 288.000 ISK
Tristan 370.000 ISK
Evictus.
#2 - 2017-03-17 20:11:54 UTC
Welcome to Eve

Complete the career missions. CAS career agents are located in Clellinon. You'll get a bunch of ships and a reasonable number of skill books, modules and weapons as mission rewards or looting the wrecks.

Incursus is intended for use as a close range brawler fit with blasters.

Tristan is a drone boat. One of the most popular T1 frigates in the game but, you'll need to invest a few days training drone skills to fly it effectively.

Atron is fast tackle - not your best option for mission running. Either the Incursus or the Tristan will work for level 1 missions.

You'll get all 3 ships free from the career agents.

The career missions will give you a bunch of skillbooks and ISK. The Sisters of Eve Epic Arc http://wiki.eveuniversity.org/Sisters_of_EVE_Epic_Arc_-_The_Blood-Stained_Stars is generally recommended as the next step in your progression as a new player. This 50 mission chain will provide a lot of loot, ISK and experience as well as a tour of high security space.

Gallente Federation
#3 - 2017-03-17 20:47:38 UTC
Thanks for your advice
Mordus Angels
#4 - 2017-03-17 21:02:03 UTC
Also consider looking for allies and corps to run with. Mission running will leave you wanting more before too long. Once you get tired of solo EVE make an effort to reach out and play with others because thats where a lot of this game shines. Also consider getting into exploration as an ISK generator. It will simultaneously make you lots of ISK and allow you to take cheap ships out to nullsec and make good money while risking very little resource wise.

If you want people to run with with feel free to friend me, i could show you around some more dangerous areas and help you dip your feet into null or wormhole space if you havent wandered out already. I could also invite you to my (very tiny) corp. We cant offer you too much but we have absolutely zero requirements of members since we're just a for fun corp of space-friends.

Either way i hope youre enjoying yourself, EVE is a lot of fun especially once you get the hang of the basics.
Amarr Empire
#5 - 2017-03-17 21:23:08 UTC
In the phrase "don't fly what you can't afford to loose" the word "afford" is very subjective. Instead I sometimes tell new players to not fly what they can't afford to reasonably replace or maybe better said shurg off. If you are going to get emotionally upset by loosing the ship that you are flying or the grind to earn the isk to get it replaced is going to be self-defeating then I would say don't undock in it.

You should be able to just jump into another ship and not worry much about your loses. Some people can loose a very expensive ship and spend the next week grinding the isk to buy another one just to loose it again without any problem. Some people will want to cry if they loose T2 frigate. Some people might have a rough time ( emotionally speaking ) having to replace a T1 mining frigate.

So it's very subjective. The main point is to play the game and fly ships that if they blow up you'll jump into a replacement without much problem.

Want to talk? Join Cara's channel in game: House Forelli

#6 - 2017-03-17 23:43:36 UTC
Welcome!

I just sent you a gift, don't worry about the ISK for a bit and use what I sent you to try out all of those ships for yourself. That's the best way to learn, IMO.
Gallente Federation
#7 - 2017-03-18 08:29:31 UTC
Thank you for your generous gift. I will spend it to improve myself until the last penny.
#8 - 2017-03-18 08:57:44 UTC
The official phrase is indeed "don't fly what you can't afford to lose", personally I prefer the "don't fly what you're not willing to lose" as it better depicts the consensual nature of pvp upon undocking.

On the actual subject:, all 3 ships are good in their own way and for lvl 1 missions all 3 are trumped by the destroyer which has way more dps and range. You get one for free, including the skill book for it, by doing the career tutorials, you also get the other ships from that. Click F12, select career agents, pick one, go there, complete them all and you end up with a bunch of useful ships, a lot of isk and some more knowledge and experience.
Brave Collective
#9 - 2017-03-18 11:19:17 UTC  |  Edited by: Otago Dogwalker
Xavier Morientes wrote:


I know the "Never fly what you can't afford to lose" rule but I couldn't decide what should I lose at the moment. I'm sharing current market prices for some ships below. When should I buy one of them? Is there a practical formula like "Never risk more than 10% of your total wealth" etc? And which one (or something else) you recommend me for a beginner?



Well there is a zKillboard entry this week where a 1.6 million ISK Iteron MkV was popped and dropped 51.5 BILLION ISK!
Even experienced capsuleers get it (very) wrong.

Anyway, certainly do the SoE and career agent missions for ISK and ships and above all, enjoy it, never let making money and worrying about losses become a chore.
#10 - 2017-03-18 15:27:23 UTC  |  Edited by: Kathern Aurilen
Xavier Morientes wrote:

Atron 220.000 ISK
Incursus 288.000 ISK
Tristan 370.000 ISK
I love my Atron. Not for normal use, it's my small do everything SUV.

I have 2 small guns to hunt small rats.
2 salvagers and rigs, that way I can usually pick up most things in one cycle after I run local sites in other ships.
Low friction nozzle and Nano frame and afterburner for trips to the trade hub for bits and pieces.
And tanked with a adaptive shield hardener for when I'm screwing off.
.....................
In saying that I have 2 venture setup for different things.
One with salvage for rats while I mine.
One with a probe launcher and rigs so I scan while I mine.

No cuts, no butts, no coconuts!

Forum alt, unskilled in the ways of pewpew!

Shadow Cartel
#11 - 2017-03-18 18:28:50 UTC
Xavier Morientes wrote:
I know the "Never fly what you can't afford to lose" rule but I couldn't decide what should I lose at the moment. I'm sharing current market prices for some ships below. When should I buy one of them? Is there a practical formula like "Never risk more than 10% of your total wealth" etc? And which one (or something else) you recommend me for a beginner?

In my experience, there is no "magic formula" for how to gauge risk. It depends on the person and how comfortable they are with the idea of loss.

Some people are not comfortable with risk... so they operate conservatively until they can afford to fully replace what they fly.
Others prefer to live by the seat of their pants... flying as hard and as fast as they can while accepting that if they do lose, they have to go back to square one.
Still others will fall in between the above two extremes.


Regarding the ships themselves...

Understand that different ships handle and operate differently from one another. And/or they have different requirements for how to be used effectively.

In a sense... they are "tools" in the same way a hammer, screwdriver, and ratchet are.

So you either pick the best tool for the job or you get all of them and take them with you wherever you go for maximum flexibility.


To give you an idea on what you are looking at:

Atron: Fast, agile, and capable. This ship's strengths all more or less center around speed and firepower.
It won't win any durability contests, but that doesn't matter for people who play to its strengths. Fitted with blasters and with nominal skills, it can potentially "punch" above its class.

Incursus: Take the Atron's weaknesses and strengths and flip them. This ship may not hit as hard or be as fast, but it is definitely more durable.

Tristan: Not as fast as an Atron, not as tanky as an Incursus... but offers a good balance between the two. Its biggest strength? Versatility.
Drones can do the "heavy work" (see: combat) while the rest of the ship can be fitted for a completely different task.
The Tristan's pitfall? It has one less fitting slot compared to other in-class ships (as it customary for all drone-centric ships) and It requires a lot more and higher skills than the other two to get the most out of.
Caldari State
#12 - 2017-03-18 19:57:29 UTC
Hi

I like this site: https://o.smium.org/

You can search and scramble through all the builds.
Everytime I learn something new and different, makes
you study, try and compare.

If you always stay ready you don't have to get ready.

#13 - 2017-03-18 21:54:01 UTC
You are also in probably the most active and organised NPC Corp. Ask any questions in your corp chat tab. I am sure they will be very willing to help and/or direct you to information.
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