Player Features and Ideas Discussion

 
 

Simulate Ship in fitting window.

Author
Caldari State
#1 - 2017-03-20 23:19:17 UTC  |  Edited by: Moonlit Raid
I have a couple of suggestions: -
Quote:
>Right click any module or charge in the simulation
>Change affecting skill

Functions exactly as this function worked in EFT.

Quote:
>Drag and drop ship fitting into chat window
>Popup window appears asking: -

"Do you wish to submit your current skill details with this fitting?"
[YES] [NO]
[ ] Do not ask me again.

>Click yes to attach your current skills to the ship fitting link in the chat window.

>Click linked fitting with skills attached.
>Popup window appears asking: -

"Do you wish to load the skill details attached to this fitting?"
[YES] [NO]
[ ] Do not ask me again.

I think the quote explains it well enough, but it allows you to attach your current skills to a fitting so someone with greater SP than you can accurately help you with a fitting, easily.

If brute force isn't working, you're just not using enough.

Please Note: Any advice given comes with the caveat that nothing will be suitable for every situation.

Caldari State
#2 - 2017-03-21 16:11:11 UTC
Moonlit Raid wrote:
EFT.


Looks like you already know how to simulate skills. EFT is superior to the ingame fitting tool in literally every way.
#3 - 2017-03-21 16:40:50 UTC
Implementing something like this would be a pretty major change for CCP to make. The point of the in-game fitting tool isn't to replace these out of game tools because those tools are always going to be more feature rich and do the job better because that's what they're specifically designed to do.
Caldari State
#4 - 2017-03-21 17:10:19 UTC
Cade Windstalker wrote:
Implementing something like this would be a pretty major change for CCP to make. The point of the in-game fitting tool isn't to replace these out of game tools because those tools are always going to be more feature rich and do the job better because that's what they're specifically designed to do.

Because of the lack of their availability within the game.

If brute force isn't working, you're just not using enough.

Please Note: Any advice given comes with the caveat that nothing will be suitable for every situation.

#5 - 2017-03-22 02:55:08 UTC
Was one of the first things we asked for in the feedback thread. I think the answer we got was along the lines of: Eve doesn't know how to super-impose skills...yet. All it can do is use your current head (implants and all).

I hope they keep working on it.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

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