Ships & Modules

 
 

EFT Unofficial Updates for YC119.05

Author
Test Alliance Please Ignore
#1 - 2017-05-16 07:06:55 UTC  |  Edited by: Peter Han
This is a re-post from my similar article on the TEST forums. (Dreddit is recruiting!)

I have been working on updating EFT 2.35's data files for Ascension, since I prefer it to pyfa and Osmium is not yet up to date. To use, unzip EFT_Ascension_170518.zip into EFT's root directory (the one with EFT.exe) and overwrite all conflicts. You should have new copies of the files in the Data/ folder. Since I do not have EFT's source code, the version number and about dialog displayed will be the same as version 2.35.

Items included

  • T3D rebalance (but see Known Issues)
  • XL Artillery PG reduction
  • Small Artillery PG reduction
  • HAW CPU reduction
  • Naglfar 3rd turret
  • Capital jump ranges
  • Orca and Rorqual buffs (but see Known Issues)
  • Mining barge rebalance
  • Phenomena Generators added
  • Sunesis and Porpoise added
  • Command Bursts and Mining Foreman updates (but see Known Issues)
  • Rookie Ships renamed to Corvettes
  • Asklepian implants added
  • Defender launchers added
  • Warp Disruption Field Generator rebalances
  • Fighter signature radius rebalance
  • New Blood Raiders, Serpentis, and CONCORD faction ships added


Known issues

  • Industrial Core I and Industrial Core II display incorrect Heavy Water consumption when fitted to Rorqual
  • Mining Laser Crystals do not list all their skill requirements due to ore reprocessing skills are not included in EFT database
  • Pulse Activated Nexus Invulnerability Core can be projected onto non-industrial ships and other Rorquals
  • Sensor Dampener Resistance and Tracking Disruption Resistance on T3Ds in Sharpshooter mode and ships affected by the Electronic Hardening Burst do not work properly
  • Multiple identical bursts can be stacked on one ship. In EVE only the strongest burst will apply. You do not need to project bursts onto the original boosting ship, as their effects are automatically applied.


FAQ
Q: How do I simulate Command Bursts on a fitting?
A: Set up the boosting ship with the right scripts and character skills. Then open the Projected Effects pane on the bottom of the target ship fitting window. Drag and drop the desired burst module(s), one at a time, from the boosting ship to the target ship. The effect will be applied regardless of whether the boosting ship is set as the Fleet, Wing, or Squad commander (since these are no longer relevant for bursts). This method also works for the Phenomena Generators.

Found issues?
This is an unofficial update effort - some problems may exist! If you believe that you have found a problem, please post the problematic fit, EFT screen shot, and in-game fitting tool screenshot describing exactly which attribute(s) are incorrect. Please note that small differences on the order of 1% can be expected due to rounding.

Change log

  • 170518: Fix issue where fresh installs could cause ships to be placed in an invisible category
Test Alliance Please Ignore
#2 - 2017-05-16 07:07:05 UTC
[Reserved]
#3 - 2017-05-17 13:56:01 UTC  |  Edited by: Nam Dnilb
Thanks for this. I tried it out and it seems fine on a quick glance. The new ships do not show up though.

Edit: Tested some more. Sunesis appears, but the entire subgroup for destroyers is empty otherwise. It's possible to get the other destroyers by searching for the ship names.
Test Alliance Please Ignore
#4 - 2017-05-19 03:12:04 UTC
Nam Dnilb wrote:
Thanks for this. I tried it out and it seems fine on a quick glance. The new ships do not show up though.

Edit: Tested some more. Sunesis appears, but the entire subgroup for destroyers is empty otherwise. It's possible to get the other destroyers by searching for the ship names.


I found a potential issue where installing this into a copy of EFT with the original data files (versus upgrading from the previous Ascension version posted on the TEST forums) could cause the new ships to be placed in an invisible category, making them impossible to use. This issue should be fixed - please re-download and try now.
#5 - 2017-05-19 17:45:26 UTC
Thanks for the update, i went ahead and installed it. Here's my feedback:

Ships are now all shown in the browser, but the groups destroyers, cruisers and lim. issue ships have two entries each.

Sunesis is on its own in one of the destroyers groups. Rabisu is the sole entry in the 2nd cruisers group. Miasmos Quafe Ultra Edition, Primae, Pacifier and Enforcer are in the 2nd Lim.I.S. group.
The Clown Car
#6 - 2017-05-21 15:23:11 UTC
gonna throw you a bill for making eft usable for me for a little bit longer

u a hero
Shadow Cartel
#7 - 2017-05-22 00:49:24 UTC
Amazing, thank you.
Test Alliance Please Ignore
#8 - 2017-05-23 03:14:51 UTC
O'nira wrote:
gonna throw you a bill for making eft usable for me for a little bit longer

u a hero


Thank you very much!
Darwinism.
#9 - 2017-05-24 20:35:21 UTC
A fricking great man, gonna unsub that old thread and stay suubed to this one!

may I talk to you about our lord and saviour Peter Han
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