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Obvious Avoiding war decs exploit is still an obvious exploit.

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Caldari State
#1 Posted: 2012.02.24 12:36
How is war dec avoiding not an exploit ?

It's now impossible to lose a pos in high sec thanks to the crazy change to war dec regulations.
How is that not an exploit ?

in b4 go to 0.0 or low sec... 0.0 has nothing to offer solo pvpers or small gangs, its great place to be if your in a decent size alliance... thats about it. As for low sec well its been sh** there for years, people now spam gates with a hundred drones in a patchetic way to get cloaky ship kills , low sec used to be great due to a low population but now its very dull.

The alliance called dec shield will cash in on the new regulation and if they dont charge for thier service they prob will eventually and i dont blame them, its ccp who have messed it up.

Eve was once known as a sandbox, now it seems the term sandbox is being slowly stripped from the game.

My problem isnt the fact that high sec is becoming more safe for carebears my problem is that others are being driven out of high sec by ccp who want a larger population in low and null sec by tearing the heart and soul out of the game. high sec wars has been around since eve began and has never been broken, why fix it ? the old regulation didnt stop players leaving a war decced corp if they didnt want a fight.


This is a rant post and i wont be back to check on it so trolls feel free to put your "u mad?" etc in, the fact is im right and you fu***** know it.
Good day to you all.
Peace out.
#2 Posted: 2012.02.24 13:00
For once im inclined to agree with a rant, war dec avoidance and war dec removal alliances are really really stupid.
RvB - RED Federation
#3 Posted: 2012.02.24 13:13
U mad bro? LOL

Stupid puns aside, ccp knows war decs have issues. There are additional exploits, such as people dropping corp, lying in system, then joining corp to spring a trap. Basically, this is an exploit that us often used by the agressor in the war dec. Since there are issues in both sides, ccp seems content to run neither as an exploit, reducing the petition load on the gms. This will remain as such until they can devote time and resources to properly fix the issue.

So you are stuck, deal with it. And if you don't like it... Go find another mmo that allows declaring war on people.

As an alternative, try faction warfare. Still a bit glitches, but it might work.
#4 Posted: 2012.02.24 13:13
I totally agree with the op.
Good rant.
Caldari State
#5 Posted: 2012.02.24 13:28
I also agree with the op. +1

Carebears of eve... enjoy your shallow victory for now. Hulkageddon awaits.
Shadow Cartel
#6 Posted: 2012.02.24 13:33
Is it wrong that I get wood when you rant??
Caldari State
#7 Posted: 2012.02.24 13:42
Don't understand OP. You claim you want a sandbox but in the same paragraph demand that CCP put in rules to prevent one side from initiating their own maneuvers to out maneuver you. CCP removed rules and therefore the sandbox was made even less restrictive and people used the existing mechanics to their advantage, just like you tired to use them to likely target weak/defenseless players. Don't get mad that the industrialist now have a valid counter to your aggression that isn't just going to NPC corps. Isn't that what you all preach, everything has a counter? I seem to recall soo many post on how supercaps didn't have any counters, why cry about this new counter to the aggression move?
Caldari State
#8 Posted: 2012.02.24 13:50
Buruk Utama wrote:
Don't understand OP. You claim you want a sandbox but in the same paragraph demand that CCP put in rules to prevent one side from initiating their own maneuvers to out maneuver you. CCP removed rules and therefore the sandbox was made even less restrictive and people used the existing mechanics to their advantage, just like you tired to use them to likely target weak/defenseless players. Don't get mad that the industrialist now have a valid counter to your aggression that isn't just going to NPC corps. Isn't that what you all preach, everything has a counter? I seem to recall soo many post on how supercaps didn't have any counters, why cry about this new counter to the aggression move?



Learn to read. Where does the op demand that ccp put in rules ?

The op is mearly suggesting that war decs mechanics which that have been in place for years suddenly get raped with this move firmly ending high sec wars on any corp industrial, pvp or other.

Lest we forget that high sec wars have contributed greatly to tears in c+p.
Remember the lonetrek salvage and scrap v the orphanage epic threads ?

Op is correct in what he/she states.
#9 Posted: 2012.02.24 15:24
I know right! Its bad enough that they force us to play station games during highsec wars so we have no risks to our own ships and be leet pvpers!!! /sarcasm

I lied :o
#10 Posted: 2012.02.24 15:25
Let's take a more carebear-ish perspective on it, maybe CCP will hear that better.

Wardecs aren't free. You might argue that they're cheap, but at the alliance level they can be costly. CCP has given corporations the ability to not only shed a wardec, but arbitrarily rob the aggressor of their hard-earned isk. it's not refunded, it's not prorated, their money is simply gone and they have no control over that. For a mercenary alliance, this can amount to billions of lost isk and the absolute destruction of their business model.

CCP has spent the past year propping up those who can't be bothered to learn game mechanics in order to protect themselves, then they let them cost others billions while completely avoiding wars, and now they have apparently removed C1 wormhole access from high sec. It's like they're watching how I play the game and removing anything I might actually consider fun.
Founding member of the Belligerent Undesirables movement.
#11 Posted: 2012.02.24 15:27
Drew Solaert wrote:
I know right! Its bad enough that they force us to play station games during highsec wars so we have no risks to our own ships and be leet pvpers!!! /sarcasm

So because some risk-averse carebears dressed up as PVPers play station games, it's okay to dec scrape?

Both are stupid.
Founding member of the Belligerent Undesirables movement.
#12 Posted: 2012.02.24 15:30
Derrick'DelBoy'Tr0tter wrote:
Hulkageddon awaits.

You know there's an ice interdiction on. All the ice miners have fled caldari space and are concentrated in other areas...mostly gallente space from what I've seen. You've got fish in a barrel, go shoot some.
Founding member of the Belligerent Undesirables movement.
Pasta Syndicate
#13 Posted: 2012.02.24 16:34
FloppieTheBanjoClown wrote:
Derrick'DelBoy'Tr0tter wrote:
Hulkageddon awaits.

You know there's an ice interdiction on. All the ice miners have fled caldari space and are concentrated in other areas...mostly gallente space from what I've seen. You've got fish in a barrel, go shoot some.


Most of the big players are to afraid of losing isk and sec status to enact any prolonged interdiction.
CSM 9 Candidate
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Agony Empire
#14 Posted: 2012.02.24 18:20

War dec shields are very an example of how War-decs are broken. However, you should just "fix" dec-shields without fixing the other war-dec problems!

The two major poblems with Wardecs: [list]
  • Dec Shields Allow any corp to easily shed a wardec, thereby making high-sec POS's invulnerable.
  • Wartime Corp Hopping allows aggressing Players to enter a corp moments before they gank a wartarget, and it allows war-decced players to run away instantly.

  • IMO, war-dec shields need to be eliminated. It's alright to transfer wardecs to an alliance when a corp joins it, but it's not alright for a corp to be rid of the alliance's wardecs when it leaves the alliance.

    I think wartime corp hopping should be eliminated too. To do this, when in non-mutually-declared wars, the aggressing corp should NOT have the ability to accept new players into the corp until all wardecs become mutual, or the wardec is withdrawn.

    I think trying to leave a corp during wartime should require a 3ish-day AWOL period prior to official desertion. In other words, it takes 3ish days to leave a corp during wartime. This can be enforced by extending the "removing corp roles" cooldown timer to 3ish days during wartimes, and by granted everyone the "drafted" role when the wardec goes active.

    There should be a boon to the defending corp that makes a wardec mutual. Nothing like giving them an obtuse advantage over their opponents, but something to encourage them to make the wardec mutual. Perhaps they are given a CONCORD Intel report on the wartargets that provides a list of members, their current locations, and standings towards NPC factions. Perhaps a war-decced corp cannot join an alliance until they make the wardec mutual.
    Caldari State
    #15 Posted: 2012.02.24 18:51
    C0SMIC GIRL wrote:
    How is war dec avoiding not an exploit ?

    --worthless blather snipped--

    This is a rant post and i wont be back to check on it so trolls feel free to put your "u mad?" etc in, the fact is im right and you fu***** know it.
    Good day to you all.
    Peace out.


    But-- but--- but--- you didn't post your resume!!! WTF?!?!?! You can't fail THIS badly without posting your resume!!!
    Caldari State
    #16 Posted: 2012.02.24 19:44
    FloppieTheBanjoClown wrote:
    Let's take a more carebear-ish perspective on it, maybe CCP will hear that better.

    Wardecs aren't free. You might argue that they're cheap, but at the alliance level they can be costly. CCP has given corporations the ability to not only shed a wardec, but arbitrarily rob the aggressor of their hard-earned isk. it's not refunded, it's not prorated, their money is simply gone and they have no control over that. For a mercenary alliance, this can amount to billions of lost isk and the absolute destruction of their business model.

    CCP has spent the past year propping up those who can't be bothered to learn game mechanics in order to protect themselves, then they let them cost others billions while completely avoiding wars, and now they have apparently removed C1 wormhole access from high sec. It's like they're watching how I play the game and removing anything I might actually consider fun.


    Gankers tears are the sweetest.
    No Holes Barred
    #17 Posted: 2012.02.24 20:18
    As long as all the Gankers and wardeccers have rep, trading and mining alts in NPC corps your tears are invalid.

    Especially regarding the reppers in NPC corps. Just shows how much war deccers in high sec are looking for easy kills.
    Wormholes have the best accoustics. It's known.
    - Sing it for me -
    Tear Extraction And Reclamation Service
    #18 Posted: 2012.02.24 20:27
    Inkdew wrote:
    For once im inclined to agree with a rant, war dec avoidance and war dec removal alliances are really really stupid.

    You do know that the dec shield alliance you speak of was created to highlight the fact that CCP broke hisec wars

    everyone knew that it needed a change, but we were all expecting a new system to take its place when they removed it, not a simple relaxation of the rules to 'anything goes - we dont have the manpower to police you guys'
    COME AT ME BRO

    I'LL JUST BE DOCKED IN THIS STATION
    RvB - RED Federation
    #19 Posted: 2012.02.24 20:43
    Skippermonkey wrote:
    Inkdew wrote:
    For once im inclined to agree with a rant, war dec avoidance and war dec removal alliances are really really stupid.

    You do know that the dec shield alliance you speak of was created to highlight the fact that CCP broke hisec wars

    everyone knew that it needed a change, but we were all expecting a new system to take its place when they removed it, not a simple relaxation of the rules to 'anything goes - we dont have the manpower to police you guys'


    New systems take time to code and test. When did you expect ccp to squeeze this in? Would you have prefered they skip other crucible fixes and rebalances to focus on war decs?

    Oh and come on, what happened to the 18 month rule? Dec shields are only 3 months or less old! LOL
    Dragehund
    #20 Posted: 2012.02.24 21:10  |  Edited by: Toshiroma McDiesel
    Just wait till after the next down time and re-Dec the corp, it isn't like it's expensive (if you can't afford that, you probably can't afford a war in the first place).

    Rinse and Repeat, you dispute their activities for 24 hour chunks at a time.Pirate

    (not to mention they will start dreading seeing that notification every other day)
    I"m not really the Evil One, I'm just his answering service.
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