EVE New Citizens Q&A

 
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Just started have some questions...

Author
Pandemic Horde
#1 - 2012-04-18 09:07:58 UTC
1) Is there a way to combine turrets into 1 while docked (not stack items but combine turrets F1 F2 etc.. into 1 key, like you can while undocked)

2) Is there any way to set the time in the bottom left to show local time and not Greenwich?

3) When I locked someone, how do I unlock? (in case i locked the wrong taget).

4) How to pick a good corp? In other games the harded dragons a guild kills the better the guild... what makes a good corp in EVE?

5) What is an average tax % in a player corp? As in, if I join and see a 20% tax rate.. should I be concerned? What is normal?

6) I am minmatar, so far I like their guns... but their ships look like rust buckets... if I someday want to fly other race ships.. is it hard to switch?

7) Is there any way to tell what is being done to me? I had some weird water bubble looking thing around my ship... is there lke an icon or something i can mouse over to tell me what it is that is being done to me?

8) I am getting too many ships! I did the combat tutorial (all 10 missions) and I have 3 ships... how do I know when to use which? Should I always just use the latest one that was given to me?

9) Insurance for my ship is (Platinum) pays out 24,000... the cheapest ship on the market (Even many jumps away) is 50,000+... is it even worth insuring if it wont cover even half of the cost with Platinum.. and the cheapest one wont cover even 1/5th?

10) When I run missions... how do I know which type of ammo will do better against which ships? Experimenation?

11) Should I look for a corp right away? I dont have any friends IRL to play with, so would be nice to make some new ones that could answer my questions and teach me things, and at the same time give me company in corp chat :)

Thank you all for your help :)
Minmatar Republic
#2 - 2012-04-18 09:25:45 UTC
1. Yes you can group guns from the fitting window while docked. Rightclick a gun to clear a group. Shift-drag to create a group. Remember to unload the ammo first.
2. No
3. Click on the locked targets image. Then press the unlock button on the selected item window.
4. Trial and error. Try to ask a lot of question during your interview. If you don't like the corp, just quit and find another.
5. Average taxes vary wildly depending on where the corp is located and what services it provides to its members.
6. It is very easy to crosstrain to other races. There are no penalties.
7. Yes there are icons on the overview that tell you who is doing what to you. You may need to enable them in the overview settings though.
8. Experience and personal preference. Just try the ships and sell the ones you don't like.
9. Insurance gets adjusted to the mineral prices, but they have increase a lot lately. I don't know when the insurance will follow. Its up to you to decide if it is worth insuring your ship. (I only insure pvp ships)
10. Look up the mission on http://eve-survival.org It tells you what to tank and what damage to do.
11. Yes, start looking for a new-player friendly corp asap!

Ungi maðurinn þekkir reglurnar, en gamli maðurinn þekkir undantekningarnar. The young man knows the rules, but the old man knows the exceptions.

#3 - 2012-04-18 09:28:46 UTC
1) I don't know :x
2) No, UTC is fine and you'll get used to it.
3) Rightclick on target -> Unlock Target
4) Don't use the Recruitement Channel.
5) Depends, everywhere between 5 and 15% is normal
6) Not really
7) You can see targeted EWAR in the overview. Bubbles are Area of Effect, if you're in it, you're affected by it.
8) Depends what you want to do... e.g. for probing the Probe is nice, for actual combat, the rifter is better.
9) Platinum insurance is worth it, if you plan to lose that ship in 4-8 weeks.
10) http://games.chruker.dk/eve_online/damage_types.php
11) Yes, EVE is way more fun with other players.

"Nothing essential happens in the absence of noise." 

Minmatar Republic
#4 - 2012-04-18 09:37:35 UTC
When in doubt; rightclick!

Ungi maðurinn þekkir reglurnar, en gamli maðurinn þekkir undantekningarnar. The young man knows the rules, but the old man knows the exceptions.

Caldari State
#5 - 2012-04-18 09:38:41 UTC
Welcome to EVE.

As for your questions:

1. Yes you can group weapons while docked. You have to open the fitting window and then drag them over each other one by one and hold shift in the meanwhile. As with being undocked, this only works when the guns are exactly the same type.

2. No, the time at the bottom is Greenwich time and can't be changed. This might seems weird but on the other hand it is quite useful if you are in a player runned corporation / alliance. Most corps/alliances schedule operations and will use EVE-time (Greenwich time) when they schedule operations, this makes it easier for others to see when the operation is as none of the people will have to convert the time of the operation to their own local time.

3. Unlocking can be done by right clicking the target you locked and select "Unlock target".

4. There are many corporations in EVE and as EVE is a big place with many many things you can do, so are the options with joining corporations. Each single corporation in EVE is created around something they like to do, there are mining corporations, PvP corporations, Incursion corporations, Pirate corporation, etc. etc. Finding a good corporation will take some time as the corporation you think is best for you (a good corp for me doesn't mean it is good for you) as you will have to do some research: How active are they when I play (e.g. a player from the west-coast of US will not like to be in a corp filled with players from Europe, as he will never meet them), what does the corporation do (not much help if you are a miner and joined a hardcore PvP corporation), where in EVE does the corporation hang out (relocating is possible, but if you are in minmatar space while the others live in Caldari space can be quite boring).

Best tips:
- Do some research before you join, don't just join the fist corp you encounter.
- Don't be afraid that if your first corp isn't the best one, you can always switch corps later on.
- Joining a corp is a two way action, it's not only what you can offer for the corp, it's also what can the corp offer to me that makes it better then any other corporation in EVE.
- Joining fees and relocating all your assets by the corp are 99% of the times a scam to take your ISK / stuff from you.

5. The taxes in NPC corps are fixed at 11%, on player corps they can be set manually and changed when ever the CEO / Directors want too. Because of this and also because of the vast difference in corps you will see a lot of different taxes running from 0% to 100%. There are corps where you will pay a bit of tax (15 - 25%) but usually they use those taxes to provide stuff to their members (ship replacement programs, free modules, free skillbooks, SOV [0.0 that you own]).

6. Cross training into another race is not that difficult. You only need to buy the skillbooks that you want (say you want to fly the Kestrel [Caldari], you will have to buy Caldari Frigate skillbook) and train it. Also with crosstraining keep in mind that other races use other types of guns and maybe another form of tanking. Here is a quick overview of each race, keep in mind that there are a lot of other options around, so for instance Amarr does have missile boats but Caldari are more specialized in them:

Minmatar = Projectile turrets / Both shield and armour tanking - speed tanking
Caldari = Missiles or Hybrid guns / Shield tanking
Gallente = Hybrid guns or Drones specialization / Armour taking
Amarr = Lasers / Armour taking

7. The graphics around your ship can either be shown cause you run one of your own modules (Sensor booster for instance) or it's something done by an enemy. If done by another player it will tell you in a on screen notification (in the center and top of the screen) what he is doing to you, if it's rats (NPC pirates) that are doing it too you, you will see a bar at the center bottom of the screen about what they do and how long it's effective. Also if someone is using any form of module other then guns / missiles on you it will show the icon of that module next to their name on the overview, if you hover over it, it will tell you what module they are using.

8. 3 ships isn't that many, you will find that out later on in the game. As for which ship to use, you will more or less experience that during the game. Try them out and find out what they are good in and what not. Also if you don't like a ship or never intent too use it, just repackage it and sell it on the market.

9. Insurance on T1 ships can be quite good, they pay out a portion of the mineral prices that it cost to produce them (don't know if insurance also rise now that mineral prices are rising). Keep in mind that insurance doesn't cover the modules you fit on a ship and also it's totally up to you if you want to insure your ship. I hardly do it, mainly as I found out that if I insure a ship it will get blown up 1 day after the insurance ends.

10. Look at http://eve-survival.org and http://www.ogrank.com/content/view/698/59/ they will tell you what type of ammo to bring (e.g. EM / Thermal / Kinetic / Explosive), if you right click any ammo and select show info it will tell you which type of damage it does.

11. I would recommend joining a player runned corporation. Mainly cause EVE is build as an MMO and trying to do it solo will likely end in you getting bored or you will run into the learning cliff head on and stop playing as EVE will look impossible to learn.

And if you want, I'm a EU player and whenever I'm online don't be affraid to contact me for a chat or to ask questions. Even when offline, just shoot me an EVEmail ingame and I will get back to you as soon as possible.

Kind regards,

J'Poll

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Caldari State
#6 - 2012-04-18 09:57:36 UTC  |  Edited by: J'Poll
Also wanted to add some handy need-to-know stuff in EVE:


The golden rules in EVE are:

1.) Never fly something you can't afford to loose. Means that as soon as you undock you can be killed by others, being killed in a ship that took you all your ISK to buy and fit means you will be without a ship and without ISK if it gets blown up.

2.) Never trust anybody that you can't kick in the balls in real life. Means, EVE is a hard and hazardous place where scamming and grieving is allowed. Trust in EVE has to be earned and is not to be given to anyone easily. Better safe then sorry.

3.) If it sounds too good to be true, it is. Means, many people try to scam you and nothing comes for free in EVE, there are hundreds of known scams. Always double or even tripple check stuff before you accept it.



Always keep your skill queue filled, you even skill when not logged on, so keep those skills rolling.



Don't be afraid to ask questions. There is only 1 stupid question, that is a question you didn't ask. But keep in mind that these forums (trial citizen and new citizen) tend to be nice and okay. Others (General Discussion for instance) tend to be filled with trolls though. Not everybody is friendly in EVE and even people friendly on the forums can be totally different in game. But there are still plenty of people around that will help new players out as we all benefit from more players. More players means more people to interact with (being it friendlies or enemies in the future, only time will tell).

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

#7 - 2012-04-18 13:32:40 UTC
Eve Uni is a good starter corp to join if your just getting started and you want to learn about everything in eve.

Agony unleashed and Red vs Blue are good starter corps to join if you want to learn pvp.

All of these corps require you to finish the basic tutorial agents first before you join.

If your trying to pick a corp make sure they have these things:

1. Corp forums maintained and they use them. Necessary for co-ordinating in game activities
2. Corp website. Up to date.
3. killboard (especially if pvp is a focus)
4. Voice client(TS 3, Ventrillo, mumble) Essential for secure in game communication and building camaraderie among pilots.
Eve is super boring silent I have found.
5. Clear mission statement/Vision. Corps that say: "we do what we want when we want" tend to have Blasé leadership which doesn't work.
6. Active membership(some times you cant tell till after you join, but try to figure out, out of all there pilots how many are active and active in you time zone).

An optional thing to consider is alliance membership. Some times this is helpful as a war dec **** block and boosting fleet sizes, other times it can be bad if the alliance is run by ****** people. But a good corp knows how to ID this and get the hell out. So if you find one that fills the first 6 criteria you Should be all right.

There are player run corps every where of all kinds, you will have many to choose from. Dont Use the recruitment channel in game its spam central check out the Alliance and Corporations recruitment thread here on the forums. These tend to be slightly more in depth reviews of corps seeking members.

Know what you personally want to do in game first. Then seek employment in a Corp that help fulfills this goal.
Point Blank Alliance
#8 - 2012-04-19 20:15:03 UTC
One issue:
Jouron wrote:

1. Corp forums maintained and they use them. Necessary for co-ordinating in game activities


Only if they're a sizeable corp (50+ members, not counting alts). Less than that, and plain Eve-mail works just fine.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

#9 - 2012-04-19 20:23:10 UTC
Petrus Blackshell wrote:
One issue:
Jouron wrote:

1. Corp forums maintained and they use them. Necessary for co-ordinating in game activities


Only if they're a sizeable corp (50+ members, not counting alts). Less than that, and plain Eve-mail works just fine.


at times ... but forums are a good way to keep things a little more "BS-friendly".

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Point Blank Alliance
#10 - 2012-04-19 20:26:48 UTC
Velicitia wrote:
Petrus Blackshell wrote:
One issue:
Jouron wrote:

1. Corp forums maintained and they use them. Necessary for co-ordinating in game activities


Only if they're a sizeable corp (50+ members, not counting alts). Less than that, and plain Eve-mail works just fine.


at times ... but forums are a good way to keep things a little more "BS-friendly".

Er... battleship-friendly? bullshit-friendly? bachelor of science friendly?

I don't get it.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

#11 - 2012-04-20 02:44:58 UTC
THIS

Jouron wrote:
Eve Uni is a good starter corp to join if your just getting started and you want to learn about everything in eve.


AND THIS

J'Poll wrote:
Also wanted to add some handy need-to-know stuff in EVE:


The golden rules in EVE are:

1.) Never fly something you can't afford to loose. Means that as soon as you undock you can be killed by others, being killed in a ship that took you all your ISK to buy and fit means you will be without a ship and without ISK if it gets blown up.

2.) Never trust anybody that you can't kick in the balls in real life. Means, EVE is a hard and hazardous place where scamming and grieving is allowed. Trust in EVE has to be earned and is not to be given to anyone easily. Better safe then sorry.

3.) If it sounds too good to be true, it is. Means, many people try to scam you and nothing comes for free in EVE, there are hundreds of known scams. Always double or even tripple check stuff before you accept it.



Always keep your skill queue filled, you even skill when not logged on, so keep those skills rolling.



Don't be afraid to ask questions. There is only 1 stupid question, that is a question you didn't ask. But keep in mind that these forums (trial citizen and new citizen) tend to be nice and okay. Others (General Discussion for instance) tend to be filled with trolls though. Not everybody is friendly in EVE and even people friendly on the forums can be totally different in game. But there are still plenty of people around that will help new players out as we all benefit from more players. More players means more people to interact with (being it friendlies or enemies in the future, only time will tell).


you wont regret remembering these rules and finding your way into EVE UNI
Working Stiffs
#12 - 2012-04-20 06:25:29 UTC  |  Edited by: Tau Cabalander
Duxa Chaeros wrote:
2) Is there any way to set the time in the bottom left to show local time and not Greenwich?

In Windows 7 and Vista (probably others) you can add extra clocks to your system:

1. Click on the clock on your taskbar (not in-game clock)
2. Click on Change date and time settings...
3. Click on the tab for Additional clocks
4. Check the box Show this clock
5. Select time zone: (UTC) Coordinated Universal Time
6. Enter display name: EVE Time
7. Click on OK

Now you can mouse-over the time or click on the time to see the EVE time.
#13 - 2012-04-20 20:07:53 UTC
Jouron wrote:
Eve Uni is a good starter corp to join if your just getting started and you want to learn about everything in eve.

Agony unleashed and Red vs Blue are good starter corps to join if you want to learn pvp.



While we appreciate the recommendation, it's actually very rare that we recruit brand new players into Agony itself. We actually tend to follow your other two recommendations when we receive applications from very inexperienced players. Everyone is welcome on our public classes, though.
#14 - 2012-04-21 11:19:43 UTC  |  Edited by: Nerath Naaris
Duxa Chaeros wrote:

7) Is there any way to tell what is being done to me? I had some weird water bubble looking thing around my ship... is there lke an icon or something i can mouse over to tell me what it is that is being done to me?


Sounds a bit like a bubble, but I assume you weren´t in Null-sec yet, so you were probably webbed.

This chart might help you identifying what affects your ship (if zoomed in):

http://wiki.eveuniversity.org/Identifying_Visual_Effects

Other than that, you can see the electronic measures (scram, web, neut, etc.) as icons in the overview (and hopefully soon (TM) as icons on top of your HUD).

Now with DAILY add-ons!

Je suis Paris // Je suis Köln // Je suis Brüssel // Je suis Orlando // Je suis Nice // Je suis Würzburg, München, Ansbach // Je suis Saint-Étienne-du-Rouvray // Je suis Berlin // Je suis Fort Lauderdale

Je suis [?]

#15 - 2012-04-23 23:08:23 UTC
Duxa Chaeros wrote:

4) How to pick a good corp? In other games the harded dragons a guild kills the better the guild... what makes a good corp in EVE?

11) Should I look for a corp right away? I dont have any friends IRL to play with, so would be nice to make some new ones that could answer my questions and teach me things, and at the same time give me company in corp chat :)


I feel like im linking this all over today...

Personally i would say start looking for a corp right away. Dont join one,but start looking. Finding a good corp that fits your needs is hard and many players find them selfes switching corps over and over until they finally find somewhere they can settle.

Now for your first question.. You cant think about corps in EVE like guilds in other games. Its the same basic idea,bunch of people do stuff together under one name,but thats about it. Everyone will say that their corp is good for this and this reason,or that that alliance is the best one because of something else. And at the same time you will find someone else who says that both the corp and alliance in question is awful and you should stay away. In simple words...A good corp depends on YOU,not what others think.

Im adding in a link to a guide where both my self and others have added in advice on how to find a good corp and what to look out for. I hope you can find some use for it Smile
https://forums.eveonline.com/default.aspx?g=posts&t=16943&find=unread

Good luck and remember,be patient Smile
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