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  • Date of Birth: 2008-05-23 00:52
  • First Forum Visit: 2012-09-12 19:06
  • Number of Posts: 160
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Airi Cho

Security Status -0.4
  • Dark-Rising Member since
  • Wrecking Machine. Member since

Last 20 Posts

  • [December] Ending the deployment of new outposts and upgrades in EVE Technology and Research Center

    and it begins

  • Dev blog: Mining Foreman Revolution in EVE Information Center

    Mukuro Gravedigger wrote:
    Vincent Athena and Obil Que - thank you for the clarification since initially I glossed over it.

    Looking into these command burst modules, it seems silly to me. Your skill training "taught" you the knowledge to bestow onto others - thus the various bonuses offered in a leadership role. But now your training appears to offer how to fire a module that magically offers knowledge for a brief time (as long as you have ammo to continue firing off knowledge). If CCP wanted to limit the distance, then make the old links have a range limitation and not this "firing of magic knowledge bullets" to fleet members.

    "I'm out of ammo, so I guess I forgot how to lead a mining expedition."


    The system used to improve the mining operations runs on that fuel. Your knowledge how to operate that system is separate from that.

  • Dev blog: Mining Foreman Revolution in EVE Information Center

    Valterra Craven wrote:
    Fozzie, could you also look into the Noctis for November?

    It really needs a full balance pass. Right now its really expensive and easy to kill in high sec and tanking it is almost impossible.


    a noctis needs tank? o.O

  • Dev blog: Mining Foreman Revolution in EVE Information Center

    just food for thought: how about instead of making the ships 100% invulnerable. make it that any DPS below a certain level is ignored. only when you hit the cap you start dealing dmg. so if needed you can DD a rorqual with cyno off the field.

  • Dev blog: Mining Foreman Revolution in EVE Information Center

    well in doubt you can just daisy chain rorquals

  • Dev blog: Mining Foreman Revolution in EVE Information Center

    Tikktokk Tokkzikk wrote:
    Looks good! How will you stop Rorquals from constantly swapping fresh P.A.N.I.C. modules from an invulnerable Orca?



    allow only fitting 1 and dont allow unfitting while active or on cooldown?

  • New mirror for Singularity in the next few days + Citadel cleanup in EVE Technology and Research Center

    just a quality of life idea: to make restocking citadels easier ... how about all of them have a seeded market?

  • Dev blog: Command Bursts and the New World of Fleet Boosting in EVE Information Center

    Zappity wrote:
    Will the Titan Effect Generators affect everybody in range or just your fleet? If it is everyone (like wormhole effects) then it could be pretty powerful.



    both

  • Dev blog: Command Bursts and the New World of Fleet Boosting in EVE Information Center

    Hamasaki Cross wrote:
    not sure since I didn't wanna read the 200 posts of comments on the million ways that this sucks (unless you're a CCPlease member who doesn't actually play, do industry, or understand the fact that mining is already on a decline and this will do nothing but hammer the final nail in the coffin, but instead, comes up with social experiments in order to ruin actual customer gameplay)


    but mainly, for those of us who have trained literally a year of crap leadership skills that are now worthless, do we get a refund?

    Also is there a refund for the Rorqual, which is literally an obsolete ship now? And mining skills and ships, which are no longer viable?


    note: before the pvp e-peen nerds rage that there should be risk for the benefit, please note in advance, that you are correct. However, the game was designed one way, so people skill trained and invested in that way, so there should be some compensation for screwing that up in the interest of better game balance.



    Final note: I find it comical that cloaking has no counter after 13 years.


    1. no refund.
    2. rorqual will get a huge buff to be on grid.

  • Dev blog: Command Bursts and the New World of Fleet Boosting in EVE Information Center

    Rowells wrote:
    Does the range of the module apply from the ships center mass or its model edge?


    luxury problems of titan pilots ;)

  • Dev blog: Command Bursts and the New World of Fleet Boosting in EVE Information Center

    Rivr Luzade wrote:
    Airi Cho wrote:
    Rivr Luzade wrote:
    Something else that just occurred to me: Squads should be removed. You don't need them anymore after these changes and their removal would reduce a lot of clutter in the fleet. Instead of 5 Wings with 5 Squads each, you can just have the 5 wings with all people in it. That's enough room to organize a fleet and all the problems with missing squads, overcrowded squads or finding out in which squad you are while the entire list jumps around erratically due to newly joining members would be gone.


    TBH it can still make sense for just warping e.g. logi or ewar

    That can be done by wings as well.


    wings are 50 people not just 10

  • Dev blog: Command Bursts and the New World of Fleet Boosting in EVE Information Center

    Rivr Luzade wrote:
    Something else that just occurred to me: Squads should be removed. You don't need them anymore after these changes and their removal would reduce a lot of clutter in the fleet. Instead of 5 Wings with 5 Squads each, you can just have the 5 wings with all people in it. That's enough room to organize a fleet and all the problems with missing squads, overcrowded squads or finding out in which squad you are while the entire list jumps around erratically due to newly joining members would be gone.


    TBH it can still make sense for just warping e.g. logi or ewar

  • August release - Contracts in Citadels in EVE Technology and Research Center

    Jovian Disease wrote:
    are we going to be able to set destination to a citadel from saved bookmarks after this patch ?


    sounds useful.

  • Dev Blog: Bidding Farewell to the In-game Browser in EVE Information Center

    MAS0RAKSH wrote:
    D-Scan results.


    there are a few sites to share d-scan results. and you can just insert your clipboard into the input box. and they come with nice things like counting ship types and stuff.

  • Dev Blog: Bidding Farewell to the In-game Browser in EVE Information Center

    Bawb Zennshinagas wrote:
    This is as close to constructive as Mac users can get, THERE IS NO OPTION FOR US.



    basically you are using a version of wine. you can try to run overwolf under wine too and see if it can attach to the other window running under wine. if you really need that overlay stuff.

    but i was more talking about all the apps still relying on the old IGB headers.

  • Dev Blog: Bidding Farewell to the In-game Browser in EVE Information Center

    Lt Shard wrote:
    Just because you dont use it daily doesn't mean others dont


    yes and you should have worked for months if not years to make yourself less reliant on the IGB. so start now to port your things to crest. ask the devs of your tools to start using crest. and then give constructive feedback to the devs.

    things like "we tried to port XYZ from the IGB to crest using resources X and Y. but we run into a problem. was our way the right one?"

    but it doesnt matter how much time you give people there will still be people complaining at the next announcement or when the deadline finally hits.

  • Dev Blog: Bidding Farewell to the In-game Browser in EVE Information Center

    Lt Shard wrote:
    Marsha Mallow wrote:
    Not quite sure what all the outrage is about.


    People who use the IGB upset when a feature is unnecessarily removed instead of ccp managing their development properly?


    fixed it for you: People who should have stopped using the IGB years ago, upset when a feature is unnecessarily removed instead of ccp managing their development properly?

  • Dev Blog: Bidding Farewell to the In-game Browser in EVE Information Center

    Rivr Luzade wrote:
    Brain Gehirn wrote:
    My suggestion:
    Get over it and use your normal browser.
    IGB was a thing to help not a thing for you to stop living if it goes away.

    I suggest you take your nick name a bit more serious and use the second part of it more. Using an OOGB is not exactly a great option because it requires me to either use window mode, which is a lot more performance hungry than full screen, or requires me to alt-tab out of the game constantly to check thing, which means I cannot check things ingame and run the risk of not getting info necessary to survive in Null (like neutrals entering my system). Furthermore, I use market sites for EVE every day and sometimes hundreds of times to check prices and determine where to buy things. Doing this with alt-tabbing is excruciating and with window mode not really convenient either because my OOGB is not placed like the IGB and moving these windows around just to compensate for laziness sounds like a great option.

    Using the IGB is in fact a thing that keeps me living in EVE, as ironic as it may sound. Roll

    I also do not see at all how the IGB is a burden for any developer. As a developer, you do not need to develop your app for the IGB, you can already develop standalone apps with CREST that do not rely on the IGB. If you develop for the IGB regardless, it's entirely your fault. Now go back to Saranen and do something useful.


    maybe it was bad that all that information was available ingame in first place.

  • Dev Blog: Bidding Farewell to the In-game Browser in EVE Information Center

    Cleanse Sin'led wrote:
    This is wierd, i've always been with CCP for any "revolutionary" changes they made over the last almost 2 years against all of the bittervet whining about their lost confort, but there.... this is a whole community part that will completly go away with this, not only those who can't afford technically or financially 2 screens (or more) but the whole thing players had together linking gif and all ...

    So sad.


    1. this was announced years ago that the IGB will die. but of course people wait until the last moment to look for alternatives

    2. thank god the gif spam might get reduced by that.

  • Dev Blog: Bidding Farewell to the In-game Browser in EVE Information Center

    Rivr Luzade wrote:
    So...

    The Steam Overlay blocks you from playing the game. Which is great.
    The Overwolf browser does not have a bookmarks functionality. Which is great.
    XFire apparently is a wild hit and miss whether it works.

    Any other suggestions?


    2nd monitor ;)