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  • Date of Birth: 2011-07-10 03:53
  • First Forum Visit: 2012-07-31 07:03
  • Number of Posts: 824
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Andrew Indy

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  • Jedran Space Services Member since

Last 20 Posts

  • Wormhole jumping bug... known? in EVE Gameplay Center

    Budmash Kirpani wrote:

    P.P.S. - I was also getting an error earlier when trying to deploy a medium mobile warp disruptor on a C2 to HS hole. Overview had me at 7000m from the hole and when trying to deploy from cargo, I was getting a "Can't deploy within 5000m of a signature" type error. Is my hole broken? o.O

    I have had this but not the other issue. I think the bubble pops out a bit away rom your ship so you might have to be further away than the minimum.

  • Sansha's Nation Pirates - DEDs and Unrated Complexes: Ship and Tactics in EVE Gameplay Center

    Zack Azthor wrote:
    DeMichael Crimson wrote:
    I'd like to point out that T3 Cruisers are going to be rebalanced / nerfed by CCP in the near future so I'd hold off on getting one for now.


    I tried Googling about this, but couldn't find it.... Could you please link it xD? Sorry.

    It was mentioned at Fanfest from what I ahve been told. Soon tm

  • Ship & Fit for L2 Security Missions in EVE Gameplay Center

    Deacon Abox wrote:
    My advice to you is go drones. Almost every ship has a drone bay so sp you invest in drones will never really be wasted. A punisher will get you through level 1. You can then train into an arbitrator for level 2s. Level 3 go with a prophecy. Level 4s you could even use an Armageddon.

    OP is an Alpha, he cant fly other races or anything larger than a cruiser other than the Gnosis.

    Anyway, I think for the lower level missions you are better off with a gun boat, drone travel time kills with so many small ships.

  • Want to move to wh with few alts - need advice in EVE Gameplay Center

    The first question would be: should i live in c5, where i can rat or should i choose other lower class wh and just day trip to find nice c5 to rat.?

    Better off with a WH with a Static C5. C5s allow Caps so its easier to get evicted and sites will run out. A C4 with static C3 and C5 is pretty nice. You get access to all of the good sites. Also your home system will run out of sites.

    what would be better for farming c5s - 2x remote cap transfer rattles with shield boosters or just a maruder, lets say paladin? Dualbox is max what i would like to do when farming.

    2 Paladins would be much faster but its a lot more isk on the field.

  • Ship & Fit for L2 Security Missions in EVE Gameplay Center

    Lvl2s should be pretty easy even as an Alpha. Most lickley you cna just face tank most missions and

    That being said the way I normally handle PVE (if in a mobile ship and tank is an issue) is to skirt around the outside of the NPC ball at my optimal and just shooting the NPCs in my optimal . It reduces incoming DPS as not all NPCs are in their optimal and you are hard to hit when moving.

    Let you drones shoot the smaller ships.

    If you are having issues with tank (but not anywhere near death) try getting a bit further from the NPCs and using longer range Ammo. If you tank continues to break start aligning out to something while shooting the ships with the biggest red glow around them (pull drones). If **** start to hit the fan then all you have to do is click warp to the thing you where aligning to and you are safe.

  • skill "advanced spaceship command" in EVE Gameplay Center

    Xylem Viliana wrote:

    I believe this was also why some folks got about 6m free SP when there were the destroyer and BC racial skills introduced.

    If i'm wrong feel free to correct me. Whether I care or not.... meh 50/50 on that :-D

    Yeah this all goes back to ship tiericide
    Dev Blog


    Now requires Advanced Spaceship Command 5 instead of 1
    Racial Industrial skill requirement reduced from 5 to 3

    So boils down to replacing Racial Indy 5 replaced with ASC5

    Also mmm, sort of free SP (Just managed to get the BC and D on both my toons. )

  • Ship & Fit for L2 Security Missions in EVE Gameplay Center

    I think most Cruises hulls might be beyond you buying power. (Sent you a bit to fix that) so you might be better sticking with a destroyer until you have a bit more cash.

    Here is an Omen. With good skills you could fit better guns ect but I was trying to keep it easy to fit. (drop T2 mods to cheap Meta if required)

    Its abit over tanked for Lvl2s but Being new its nice to ahve a bit of buffer.
    [Omen, Alpha PVE]

    Medium 'Accommodation' Vestment Reconstructer I
    Damage Control II
    True Sansha Energized EM Membrane
    True Sansha Energized Thermal Membrane
    Heat Sink II
    Heat Sink II

    10MN Monopropellant Enduring Afterburner
    Medium Compact Pb-Acid Cap Battery
    Tracking Computer II, Tracking Speed Script

    Focused Modal Pulse Laser I, Multifrequency M
    Focused Modal Pulse Laser I, Multifrequency M
    Focused Modal Pulse Laser I, Multifrequency M
    Focused Modal Pulse Laser I, Multifrequency M
    Focused Modal Pulse Laser I, Multifrequency M

    Medium Capacitor Control Circuit I
    Medium Capacitor Control Circuit I
    Medium Capacitor Control Circuit I

    Acolyte I x5

  • Slaughered while doing hisec data site in EVE Gameplay Center

    Alasdan Helminthauge wrote:
    Holy Shizznit wrote:
    There is not even one stratios loss of that value on zkillboard...

    and actually I cannot even find OP's name on zkillboard.

    NPC kill and API not linked. Just because its not on the KBs does not mean it did not happen (Not saying that it did)

  • Smart Bomb Camps in EVE Gameplay Center

    I have been podded in LS once or twice but once you know how to bounce off moons or anoms and have Gate BMs everywhere it really stops being an issue.

    This change would decrease the market for implants as i'm sure a good number of the expensive pod kills are from low sec.

    PS I try and never fly a ship with sub 3K EHP when using expensive implants. That pretty much solves the issue outright.

  • Pinpoint or scan strength? in EVE Gameplay Center

    My main goal is to be able to filter as many Sigs as possible with an 8AU scan , With High enough Strength you can pretty much ignore half the Sigs in one scan. Saves way more time that a 1 second speed increase or a bit of deviations.

  • [[ critical intel ]] solo combat sites in [ C6 ] with a paladin ? in EVE Gameplay Center

    Jack Miton wrote:
    Mephiztopheleze wrote:
    Marauders in wormholes are simply loot pinatas begging to be busted open. That Bastion module WILL get you killed.

    this is just flat out not true. If you can avoid getting killed in a drake, you can avoid getting killed in a marauder.

    Very true, everyone will die sooner or later in WH space but the <60secs of bastion does not make a huge difference. Also anything that does not have a MJD will almost always be in a worse situation than a Marauder since C5s point a lot.

    If the Marauder makes way more isk (C4 and C5 Paladin will make way more isk per ship than a Snake will) so you can afford to replace them more often.

    Jack Milton once posted an interesting looking Vargur fit that looks more promising:

    Defiantly better than the Paladin but I think the issue with the Vargur is damage application. Anything past 60Km and you are doing less than 500 DPS which as mentioned above is not enough to break the RR.

    Either way its not worth doing C6s without a big fleet or Caps for several reasons.

    1. More risk of PVP. There are not very many C6s so a PVP corp rage rolling a WH will be way more likely to roll into you.
    2. More PVE risk, more Nuets, Alpha ect.
    3. Worse ISK/Hour. The ISK per EHP is lower in a C6 than a C5 and you do less DPS as you need more tank. WH Guide

  • how does this setup fare in [c5] solo in EVE Gameplay Center

    Jack Miton wrote:
    Just fit it like a normal person:

    [Paladin, Paladin - C5 PVE]
    Imperial Navy Heat Sink
    Imperial Navy Heat Sink
    Imperial Navy Heat Sink
    Centum C-Type Energized Adaptive Nano Membrane
    Centum C-Type Energized Adaptive Nano Membrane
    Corpus B-Type Large Armor Repairer
    Corpus B-Type Large Armor Repairer

    Large Capacitor Control Circuit II
    Large Capacitor Control Circuit II

    Cheaper and reps more if you use True Sansha EANM and Corpus X-type reps.

    Also I like 3 Smartbombs and 1 NOS as it speeds up the second wave of the Garrison.

  • C4 SOLO ratlersnake question. in EVE Gameplay Center

    Kapten Conn wrote:
    And here is another one for C3 with RHML. This might be faster compared to the Cruise missile version for C3...

    Drone Damage Amplifier II
    Drone Damage Amplifier II
    Drone Damage Amplifier II
    Ballistic Control System II
    Dark Blood Capacitor Power Relay
    Capacitor Flux Coil II

    Adaptive Invulnerability Field II
    Pith X-Type X-Large Shield Booster
    Shield Boost Amplifier II
    Large Cap Battery II
    Cap Recharger II
    Peripheral Compact Target Painter
    Large Micro Jump Drive

    Why the Power Relay? If I'm not mistaken they Nerf your booster.

    The fit i use has a large Pith-X and it gets 60 tank less but has 40K more EHP and better Regen (4C/s extra vs 0.5C/s), Yours does have a TP which is nice.

  • Pinpoint or scan strength? in EVE Gameplay Center

    Can you consistently do a double shrink (8 to 2, 2 to 0.5 AU ect) when scanning.

    With my scanning Helios I have not been able to consistently do a triple shrink even with 2 X 2T Deviation mods so once you can double shrink I find its best to stack strength. If you can with the deviation mod but not without then the deviation would be better as double shrinking almost double your scan speed.

  • Slaughered while doing hisec data site in EVE Gameplay Center

    5Bil is a pretty expensive fit for an untanked ship, Gankers would most likely have killed you eventually so at least this way your KB is clear.

  • Former player returning after a 3 year hiatus - new skills? in EVE Gameplay Center

    Might have been this one.


  • T3 cruiser numbers in EVE Communication Center

    Mr Mieyli wrote:
    Alasdan Helminthauge wrote:
    I said so to imply that there aren't 1024 practical subsystem combinations for a T3C hull, either.

    What percentage would you estimate? Keeping in mind the many varied uses of T3C hulls. I can't think of many useless subsystems.

    Well personally I would say that there are only a few common , on average 4-5.

    Active Tank
    100MN Kitey bullshit

  • Former player returning after a 3 year hiatus - new skills? in EVE Gameplay Center

    I don't think many would apply to PVE.

    Maybe have a look at drones as they changed a few around but for sub caps it was mostly a few splits and name changes. Otherwise the sensor compensation skills if you are fighting gurista.

    PS, I think there was a similar post a couple of months back that listed all the skills. Might be worth while searching for it.

  • Ishtar after changes. in EVE Gameplay Center

    Well i guess it depends on how long ago you where flying it, The most recent changes where a nerf to Sentry DPS (maybe range, ) but otherwise it did not really change much.

    VNI has higher sentry DPS but lower application, tank, Cap and lock range.

  • Rules of engagement in EVE Gameplay Center

    W0lf Crendraven wrote:
    Keno Skir wrote:
    Yeah Logistics engaging in a neutral conflict will get a suspect flag.

    Why though? Dont they just get the sec status of the person they are repping? I.e if they rep a person with suspect they get suspect, if they rep a person with gcc they get gcc.

    If you shoot a wartarget you dont get suspect, but why does the logi then? Or does it just give a limited engagement timer with the people shooting the repped target?

    Well if there was no suspect then the war targets could not shoot the logi without getting concorded making the targets pretty much invulnerable unless you have huge alpha (not really much of a thing in HS wars) .