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  • Date of Birth: 2012-10-15 13:05
  • First Forum Visit: 2012-10-15 15:41
  • Number of Posts: 3,028
  • Bounty: 0 ISK
  • Likes Received: 13,738

CCP Falcon

Security Status 5.0

Last 20 Posts

  • Magic Plex Vault in EVE Communication Center

    SNeAkYbRiT wrote:
    Hi all, little confused with my plex vault, before downtime I had 1 plex in my vault now I have 43.

    Have I missed something or do I really have a magic plex vault?

    Dont get me wrong Im happy that my 1 plex can replicate.


    Take a peek here.

    Don't worry, they're not breeding P

  • Rosada SKIN - any feedback available / any donations? in EVE Communication Center

    The results of the campaign were announced during the closing ceremony of EVE Vegas 2016 Smile

    You guys raised $44,840 Cool

  • Single Sign On Issues After Deployment of 119.5 in EVE Communication Center

    Login issues now appear to be resolved - We are in monitoring mode!

  • 119.5 - Feedback & Issues (Mac) in EVE Technology and Research Center


    Known Issues:

  • 119.5 - Known Issues in EVE Information Center

    Known Issues:
    Missions & NPCs:

    • Mining Operation reinforcements may warp to the asteroid belt at longer than usual ranges.

  • Ships:
    • The new Blood Raider capital ships (Dagon, Chemosh, Molok) do not contain a Variations or Mastery section in their information windows.
    • The new Blood Raider capital ships groups in the Ship Tree will appear accessible to Clone State Alpha as they do not contain a list of required skills.


    Structures:
    • Owners of Station Improvement Platforms and Station Upgrade Platforms did not receive the full isk value for their old items as part the reimbursement process. This is being corrected and the extra isk will be automatically provided to those characters in the near future.


    PLEX:
    • Dragging and dropping PLEX from the PLEX Vault into a Member's Hangar in Corp offices will make the PLEX not visible. If you encounter this issue, please file a support ticket under the Game Play - Reimbursement - Other Reimbursement category, with subject "Lost PLEX when moving from corp to member hangar".
    • Fleet Loot History and Containers Logs are not registering PLEX being moved to the PLEX Vault.
    • It is not possible to lock PLEX in a container if its dropped directly from the Vault. Work around is to move the PLEX to the hanger, then the container.
    • It is not possible to Move PLEX to Vault remotely from the asset window
    • When buying Omega time in the NES store no notification is sent to user. Character Sheet does not update expiration date.


    User Interface:
    • Missing space in Fast Checkout for some currencies.
    • Fighter DPS numbers shown in tooltips are inaccurate.
    • The "Deliver to" option is not correctly appearing for items within the corp deliveries hangar.

  • Rollback? in EVE Communication Center

    Discussion of current issues is ongoing in this thread. Please don't spam additional ones that are not needed.

  • Single Sign On Issues After Deployment of 119.5 in EVE Communication Center

    UPDATE - 12:45 UTC - PLEX SERVICES HAVE BEEN TAKEN OFFLINE WHILE WE INVESTIGATE THE ISSUE

  • 119.5 - Feedback & Issues (Mac) in EVE Technology and Research Center

    After a slightly longer than anticipated downtime due to post deployment issues with our single sign on service, we are happy to announce that the 119.5 Release has been successfully deployed!



    119.5 brings many changes to EVE Online, including Blood Raider Shipyards, the long awaited PLEX changes, Blood Raider capital ships, new visual effects for Suns, a new introduction video, Gifting via the New Eden Store, Alliance logos on citadels, new visuals for CONCORD frigates and cruisers, as well as the decomissioning of the old scanning system, and the new system being released from beta.

    You can check out details of all these features on EVE Updates.

    In addition to this, you can take a look at the full patch notes for 119.5 here, which gives an in depth breakdown of all the changes that have arrived with this release.


    • For discussion and issues related to mac, please use this thread.
    • For general discussion and feedback regarding 119.5, please use this thread.
    • For issues with the release on PC see here.

  • 119.5 - Known Issues in EVE Information Center

    After a slightly longer than anticipated downtime due to post deployment issues with our single sign on service, we are happy to announce that the 119.5 Release has been successfully deployed!



    119.5 brings many changes to EVE Online, including Blood Raider Shipyards, the long awaited PLEX changes, Blood Raider capital ships, new visual effects for Suns, a new introduction video, Gifting via the New Eden Store, Alliance logos on citadels, new visuals for CONCORD frigates and cruisers, as well as the decomissioning of the old scanning system, and the new system being released from beta.

    You can check out details of all these features on EVE Updates.

    In addition to this, you can take a look at the full patch notes for 119.5 here, which gives an in depth breakdown of all the changes that have arrived with this release.


    • For issues with the release on PC see here.
    • For general discussion and feedback regarding 119.5, please use this thread.
    • For discussion and issues related to mac, please use this thread.

  • 119.5 - General Feedback in EVE Information Center

    After a slightly longer than anticipated downtime due to post deployment issues with our single sign on service, we are happy to announce that the 119.5 Release has been successfully deployed!



    119.5 brings many changes to EVE Online, including Blood Raider Shipyards, the long awaited PLEX changes, Blood Raider capital ships, new visual effects for Suns, a new introduction video, Gifting via the New Eden Store, Alliance logos on citadels, new visuals for CONCORD frigates and cruisers, as well as the decomissioning of the old scanning system, and the new system being released from beta.

    You can check out details of all these features on EVE Updates.

    In addition to this, you can take a look at the full patch notes for 119.5 here, which gives an in depth breakdown of all the changes that have arrived with this release.


    • For general discussion and feedback regarding 119.5, please use this thread.
    • For issues with the release on PC see here.
    • For discussion and issues related to mac, please use this thread.

  • Why Lock the Thread.... in EVE Communication Center

    Because there's an official thread here.

    Please don't spam.

  • Single Sign On Issues After Deployment of 119.5 in EVE Communication Center

    Hey guys,

    We're currently investigating an issue with the SSO after the deployment of 119.5.

    We'll be providing updates in this thread as we work on resolving the problem.

    Apologies for any inconvenience this has caused.

    UPDATE - 12:45 UTC - PLEX SERVICES HAVE BEEN TAKEN OFFLINE WHILE WE INVESTIGATE THE ISSUE
    UPDATE - 13:10 UTC - INVESTIGATION INTO ISSUES IS STILL ONGOING
    UPDATE - 13:40 UTC - ISSUES NOW APPEAR TO BE RESOLVED - WE ARE IN MONITORING MODE

  • 119.5 - Deployment Updates in EVE Communication Center

    Andrew Xadi wrote:
    CCP Falcon wrote:
    The Tranquility cluster is currently offline while we deploy the 119.5 release.

    This thread provides ongoing updates on progress of the deployment.

    You can read more about the 119.5 release, and view the patch notes over on EVE Updates.


    UPDATES:

    11:00 UTC - TRANQUILITY IS NOW OFFLINE FOR DEPLOYMENT
    11:04 UTC - DEPLOYMENT OF CODE IS COMPLETE
    11:04 UTC - FURTHER UPDATES ARE BEING APPLIED
    11:10 UTC - DEPLOYMENT IS ON SCHEDULE AND PROGRESSING SMOOTHLY



    is there any eta on when it will be up if things goes as planned?


    No ETA, the downtime is pretty open, given there's a lot of market work and conversion to be done for the PLEX changes Smile

  • 119.5 - Deployment Updates in EVE Communication Center

    Maja Chou wrote:
    so i checked last days eve news website and read carfully the patchnotes but not one word for extendet downtime

    but hey there on twitter a non ccp communication way there it is! one hour bevor DT announced! just in time^^

    wtf what is wrong with CCPs Player Communication?

    Alliance Tornament news in the launcher but nothing about this little piece of information players might be interesting in? no ingame notification about but a spam of them while fanfest (what is ok^^)

    YT announcement vids you found in reddit but not in notofications or launchernews

    CCPpls you HAVE the best communication channel every player see even over few days in the launcher with the latest news section.
    USE IT!!!



    There was news of an extended downtime last week.

    Not sure what you mean about there being no news.

  • 119.5 - Deployment Updates in EVE Communication Center

    The Tranquility cluster is currently offline while we deploy the 119.5 release.

    This thread provides ongoing updates on progress of the deployment.

    You can read more about the 119.5 release, and view the patch notes over on EVE Updates.


    UPDATES:

    11:00 UTC - TRANQUILITY IS NOW OFFLINE FOR DEPLOYMENT
    11:04 UTC - DEPLOYMENT OF CODE IS COMPLETE
    11:04 UTC - FURTHER UPDATES ARE BEING APPLIED
    11:10 UTC - DEPLOYMENT IS ON SCHEDULE AND PROGRESSING SMOOTHLY
    11:25 UTC - SERVICES ARE SLOWLY COMING BACK ONLINE AFTER SUCCESSFUL UPDATE
    11:35 UTC - TRANQUILITY IS ONLINE AND IN VIP MODE FOR TESTING
    11:45 UTC - VIP IS LIFTED - TRANQUILITY IS NOW AVAILABLE AND ACCEPTING CONNECTIONS

  • Monthly Economic Report - April 2017 in EVE Information Center

    The Monthly Economic Report for April 2017 is ready for you. The MERs contain a wealth of information about the economy in EVE. There is something for everyone: industrialist, traders, speculators, and just interested pilots can enjoy these reports.

    Also, you can review the previous reports here.



    To understand the terms we use these reports, a quick reminder:

    Mineral Price Index (MPI)
    The Mineral Price Index (MPI) shows the price changes in all eight minerals used to produce ships and other items in EVE. The weight of each mineral in the index changes each month is based on the relative trade values of the previous month.

    Primary Producer Price Index (PPPI)
    The Primary Producer Price Index consists of manufacturing items used for the production of other manufacturing items at the secondary stage. Manufacturing items used for the production of final consumer goods are excluded. The index includes such item groups as ore, moon materials, planetary commodities, sleeper relics, and items used in invention.

    Secondary Producer Price Index (SPPI)
    The Secondary Producer Price Index contains production materials and other production items that are used in the manufacturing of consumer goods, i.e. goods included in the Consumer Price Index.

    Consumer Price Index (CPI)
    The Consumer Price Index measures the overall price changes of consumer products. This is not limited to consumables such as fuel, ammunition or PLEX, but also includes assets such as ships, modules, implants and starbase structures. In summary, anything that is not primarily used to produce other goods is included in the index, which contains over 4000 individual items.

  • les bet! in EVE Communication Center

    Stop trolling, please.

    It's against the rules.

  • Stolen character in EVE Communication Center

    If you have support tickets open regarding this, please wait for a response.

    It's not a good idea to post on the forums about this.

    Smile

  • "PLEX can no longer be used for Character transfer fee payments" in EVE Communication Center

    This is something that wasn't included in the release with the PLEX changes, as it's caused by a technical limitation with the way the new PLEX system works.

    The plan is to look at this down the future and potentially reintroduce paying for this with PLEX, but at this stage we're not committed to a timeline on when this will happen.

    Hope this answers your question Smile

  • Why are there Only Two Genders in The New Eden Cluster? in EVE Communication Center

    There are two genders in EVE Online because that's what's hard coded into the character creator - based on the two standard genders for the human race that are recognised scientifically, male and female. EVE is a Science Fiction game.

    There have been talks of allowing gender changes for characters, as well as the ability to dress in whichever gender's clothing you see fit, however at this stage these are still things that have not been committed to be worked on, as our focus right now lies with making cool spaceships and in-space content rather than working on the character creator, or avatar gameplay.

    Given some of the responses in this thread, the fact that I've answered this question, and the fact that it's going to get out of hand pretty fast, I'm locking this.

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CCP Falcon || EVE Universe Community Manager || @CCP_Falcon

Happy Birthday To FAWLTY7! <3