Lets go down that rabbit hole and see what can be found.
The entire point is that CCP keeps going down that same rabbit hole (ie "pvp like PVE, fewer but smarter PVE adversaries), and we keep finding nothing.
Incursions (little used compared to regular PVE), Drifters, Mining Operations and burner missions are all variations on the same theme that the new Blood Raider Capital Scheme will be.
It's like the season NPC events. CCP launched Crimson Harvest and people loved it. It was simple, elegant, and rewarding. The NPCs were a bit tougher than normal but weren't too tough to kill at all and didn't get all fancy with what they were doing.
So they kept going, kept 'evolving' them, to the point that Shadow of the Serpent came along and it was a pure overly complicated mess. I found myself thinking "the know CR style content works, WTF are they thinking". Eventually CCP returned to the very simple, elegant and rewarding Crimson harvest Style but they had to run around in circles a bit before they did that.