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  • Date of Birth: 2010-03-08 01:32
  • First Forum Visit: 2011-10-20 05:26
  • Number of Posts: 82
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Security Status 5.0

Last 20 Posts

  • EVE-Cost - Web based industry tool for EVE-Online in EVE Technology and Research Center

    EVE-Cost just hit 200 users milestone.

    Made some minor improvements in the code, all backend stuff.

  • Resolved in EVE Communication Center

    Contact CCP support and ask by email.

  • EVE-Cost - Web based industry tool for EVE-Online in EVE Technology and Research Center

    Added option to ignore rows in cart for "All" quantity/price calculations.

    For example now you can just ignore rows which market orders are already up if making new shopping list.

  • Corp Hopping Abuse in High Sec Wars must Die in EVE Communication Center

    Havent you guys read any of the Inferno features?

    With the new wardec system, all members who leave a corp in a war, will take that war with them, they still will be at war until the war ends. Same with corps leaving alliances.

  • EVE-Central - The classic is back with updates in EVE Technology and Research Center

    Thank you for the great service. EVE-Cost is using EVE-Central API also now!

  • EVE-Cost - Web based industry tool for EVE-Online in EVE Technology and Research Center

    Changed EVE-Central settings. Please refresh to update browser cache. Now the system select box will show only selected region systems. EVE-Central settings have been deleted for ALL users. Sorry for this. You can just reset them.

    Because of this change, the calculator page has a lot better performance. It does not have to load all the systems anymore.

  • Inflation, Speculation and Profit in EVE Communication Center

    You decide to quit the game for a year.

    You have 500 ISK CASH in your wallet and 1 trit steady price is 2 ISK on market.

    It takes 250 trit to build a magic ship. Lets say magic ship costs 750 ISK on market. (50% pure profit from manufacturing and selling)

    The person who is quitting, buys 250 trit before he quits.


    A year goes by...


    Person decides to come back.

    Now trit costs 4 ISK on market.

    Therefor magic ship manufacturing costs 1000 ISK and on market it sells for 1500 ISK (50% pure profit from manufacturing and selling)

    The person can manufacture the ship and sell it and have 1500 ISK.
    He is now up to date with the inflation vs his former capital and can start playing the game without any losses nor profit.


    IF he would have kept the ISK as CASH in his wallet.
    He could buy only 125 trit and that is only half of the magic ship manufacture cost. Sad

    Person is sad in this case.


    Generally. Selling minerals today, which were bought back in the day, is actually keeping your capital value updated with the current flow of inflation. It is not profit nor loss.

    ALTHO if you actually sold your minerals now for 5 ISK, 1 ISK more than current market. You did make profit yes, but you could have just bought the minerals for 4 ISK and sell them at 5 ISK and make same profit anyway, didn't have to hold those minerals for a year.

  • Is there a software, that tracks production cost per lot? in EVE Technology and Research Center

    There is EVE-Cost which stores items to warehouse with their cost and calculates average price according to quantities, if that type of item already exists in warehouse.

    URL : http://www.eve-cost.eu/

    Also has automatic warehouse updating from API market transaction fetching.

    Unfortunately for you, it is a web service, BUT as the owner and developer of the service. I guarantee you, I will keep this service updated and alive as long as EVE breathes!

    All in all. The choice is yours. You take the red pill or the blue pill.

  • EVE-Cost - Web based industry tool for EVE-Online in EVE Technology and Research Center

    Added EVE-Central query for Market Sell Price.

    Brokers Fee checkbox option for materials will be added soon. Then you can define if you are buying them with buy orders or for example from a player, where Brokers Fee does not apply.

    EVE-Central settings will be changed to a bit more comfortable aswell. Current idea is that Systems selectbox shows only currently selected Region systems.

  • EVE-Cost - Web based industry tool for EVE-Online in EVE Technology and Research Center

    Added warehouse custom lists.

    Now you can sort your warehouse items to custom lists. Example you can make T2 materials list, T2 products or capital components etc. To add and remove itemtypes from custom list, just edit the list while viewing that particular list.

    WARNING: Clicking on Delete button in a itemType row deletes that itemType from whole warehouse!

    PS: EVE-Central query for Market Sell Price is coming.

  • EVE-Cost - Web based industry tool for EVE-Online in EVE Technology and Research Center

    Added EVE-Central price fetching.

    It is first release candidate and can contain bugs. Please report them if you see any.
    Each item typeID has 30min cache.

    http://www.eve-cost.eu/calculator try it.

  • New website - ideas please? in EVE Technology and Research Center

    Simplicity is the key.

  • EVE-Cost - Web based industry tool for EVE-Online in EVE Technology and Research Center

    Thank you for feedback. I will start working on price importing features.

    I am thinking of adding eve-central fetching and maybe eve "export file" importing also.

  • How to remove chat icon? in EVE Technology and Research Center

    You can't remove it. It's static.

  • EVE-Cost - Web based industry tool for EVE-Online in EVE Technology and Research Center

    Added "Save Price" button to General Results box. It allows you to save manufacturing cost of one unit or minimum sell cost of one unit. For example this allows more easily to calculate the prices of capital construction parts or some of the materials for t2 manufacturing.

    Example: You open Erebus in the calculator. In the materials list you click on Capital Armor Plates calc link. It opens new tab in your browser where you calculate armor plate price and save the price. You close the tab and press "Get Saved Prices" button on Erebus page.

  • Ability to charge for apps and services? in EVE Technology and Research Center

    Afaik it is allowed to charge ISK from users. Not real money tho.

  • Buy Sell game mechanics flawed in EVE Gameplay Center

    Limiting orders is again another way of dumbing down the game.

    The system should be free and dynamic. The system should not have borders. Players should be able to use their skills to make profit or their stupidness to lose stuff.

  • Indy Corp Advice in EVE Gameplay Center

    Nice topic. Very nice ideas here.

  • Best ore to min in high sec? in EVE Gameplay Center

    Also a refining calculator.

    http://www.eve-cost.eu/refining

    Shows ISK/m3 value also.

  • EVE-Cost - Tool for EVE manufacturers in EVE Gameplay Center

    EVE-Cost is web based industry tool for EVE-Online players. It has blueprint calculator with profit calculations on market. Has warehouse support and API transactions, journal fetching. Warehouse can be set up so that it updates automatically according to transactions fetching from API. There is also a refining calculator with ISK values and profits for miners out there.

    WEB URL:http://www.eve-cost.eu/
    In-Game Channel: EVE-Cost

    You can come to in-game channel anytime and contact me directly.

    It is a web based tool, which means you can use it with in-game browser and it has functionality to interact with EVE. For example refining tool ore/ice/mineral images are actually in-game links to open that item market query. Generally orange colored links are for in-game browser. By being web based, means that all your data is accessible from anywhere with a browser. Just log in!

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