EVE Forums

 
Capture Portrait
  • Date of Birth: 2013-11-22 14:25
  • First Forum Visit: 2014-09-29 05:52
  • Number of Posts: 114
  • Bounty: 0 ISK
  • Likes Received: 43

Dictateur Imperator

Security Status 4.8
  • Ab origine fidelis Member since

Last 20 Posts

  • Little things / Small QoL suggestions in EVE Technology and Research Center

    Dictateur Imperator wrote:
    Sugestion : Make fighter don''t stop after killing something, make they orbit....
    keywords: Game accessibility, player healthy, fighter, carrier, cap
    Note : It will avoid player can't play due to Real life problem (all people can't click on W and move mouse in same time for a lot of reason).


    up

  • [119.6] Fleet QoL improvements and more little things from Five 0 in EVE Technology and Research Center

    Nice,

    now the carrier bug ?

  • [March] Balance Tweaks: Fighters, Supercarriers & Burst Projectors in EVE Technology and Research Center

    Lugh Crow-Slave wrote:
    ApolloF117 HUN wrote:
    Dictateur Imperator wrote:
    ApolloF117 HUN wrote:
    i don't think ccp even reading this forum after the first 2-3 page, they just simply posted the **** they wanted then pace out like everything is ok :)


    I'm sure some people of support and not dev read it....

    Yeah that's a problem, devs make the game changes not the support


    you want devs to see it go to reddit. What? did you think they would use their own forums over a third party? why would they do that


    They don't use forum, only to make announcement or in game event. They have beug they really don't care unless they looze player or tacke a legal action in they're face. Mayve it's CCP Seagulls fault: want to launch more updtae, always more things, but to avoid very little extension "speed some change". And so we looze stability for the game.

    Idea to Seagulls to make a lot of little extension is not bad, but sometimes you must said "ok no, we are not ready we will publish this in some days or next extention".

    No auto orbit of fighter after kill is one of this problem they just forget beacause they have speed develop other thing in the same times to make more new ability in game.

  • [March] Balance Tweaks: Fighters, Supercarriers & Burst Projectors in EVE Technology and Research Center

    ApolloF117 HUN wrote:
    i don't think ccp even reading this forum after the first 2-3 page, they just simply posted the **** they wanted then pace out like everything is ok :)


    I'm sure some people of support and not dev read it....

  • [March] Balance Tweaks: Fighters, Supercarriers & Burst Projectors in EVE Technology and Research Center

    Sitting Bull Lakota wrote:
    Dictateur Imperator wrote:

    Maybe they will have time after legal action against they.

    The Judge wrote:
    HTFU *bangs gavel*



    Law is same for all. Problem is not "carrier nerf" but game accessiblity. If you buy a car with special ammenagement for exemple : change speed upper, and accelration/break. beacause for X reason you want avoid to use you're leg (or you can't). You go to garage after 3 Month to a normal survey of you're car and you're selle said: "ok we have remove all option, now use you're leg". For the law it's a change of accessiblity. Same appear with game.

    Solve is easy : Make fighter orbit automatically after a kill. CCP have answer they want to do it: So do it fast to don't penalise people who can'"t push W in same time of mouse using (or don't want game don't make obligation to use mouse+keyboard same times before so...).

  • [March] Balance Tweaks: Fighters, Supercarriers & Burst Projectors in EVE Technology and Research Center

    Trevize Demerzel wrote:
    Dictateur Imperator wrote:
    CCP Larrikin wrote:
    Questions & Answers


    Q:Its annoying when fighters stop after killing a target!
    A: We recognize that fighter behavior isn't ideal. Its something we'd like to iterate on in the future.



    UP

    P.S: in the next few day , CCP maybe you must survey you're real mail.




    Ya they had time to nerf but no time to improve...

    The future is when? Same time as "soon(tm)".....



    Maybe they will have time after legal action against they.

  • [March] Balance Tweaks: Fighters, Supercarriers & Burst Projectors in EVE Technology and Research Center

    CCP Larrikin wrote:
    Questions & Answers


    Q:Its annoying when fighters stop after killing a target!
    A: We recognise that fighter behavior isn't ideal. Its something we'd like to iterate on in the future.



    UP

    P.S: in the next few day , CCP maybe you must survey you're real mail.

  • [March] Balance Tweaks: Fighters, Supercarriers & Burst Projectors in EVE Technology and Research Center

    Xantia Naari wrote:
    Dictateur Imperator wrote:
    Legal procedure is starting for the game accessibility change.
    We will see.


    HaHaHaHa ROFLMAO


    Take time beacause you must send first thing to compagnie, after "lettre de mise en garde" and when all legal time are pass, you can attack.

  • Little things / Small QoL suggestions in EVE Technology and Research Center

    Sugestion : Make fighter don''t stop after killing something, make they orbit....
    keywords: Game accessibility, player healthy, fighter, carrier, cap
    Note : It will avoid player can't play due to Real life problem (all people can't click on W and move mouse in same time for a lot of reason).

  • [March] Balance Tweaks: Fighters, Supercarriers & Burst Projectors in EVE Technology and Research Center

    CCP Larrikin wrote:

    A: We recognise that fighter behavior isn't ideal. Its something we'd like to iterate on in the future.


    So do it.

  • [March] Balance Tweaks: Fighters, Supercarriers & Burst Projectors in EVE Technology and Research Center

    Frostys Virpio wrote:
    Dictateur Imperator wrote:
    Legal procedure is starting for the game accessibility change.
    We will see.


    Keep us posted on your legal battle about a single feature in a game no longer being as accessible as it used to be. I really want to hear about it.


    In fact no the first time CCP have legal problem... but i, general they finish per negociate when they understand it's not a joke or a fake .

  • [March] Balance Tweaks: Fighters, Supercarriers & Burst Projectors in EVE Technology and Research Center

    Problem Addict wrote:
    OK really smart people.
    Tell your fighters to orbit the next target BEFORE your current target explodes.

    They will still fire upon the current target until it explodes and will move onto the next designated "orbit" which you can then begin firing upon.

    This will result in non-stop fightermovement and non-stop application of fighter DPS.

    #getgood



    You are really smart ... some people can't for RL reason. So be very smart and read all other people beofre post.

  • [March] Balance Tweaks: Fighters, Supercarriers & Burst Projectors in EVE Technology and Research Center

    Legal procedure is starting for the game accessibility change.
    We will see.

  • [March] Balance Tweaks: Fighters, Supercarriers & Burst Projectors in EVE Technology and Research Center

    Frostys Virpio wrote:
    Dictateur Imperator wrote:
    Frostys Virpio wrote:
    Vladebor wrote:
    Best solution imo for capital ratting would be to simply add new anomaly type (or tweak sanctums) so they have less small ships and have more capital ships. It does not even need to be worth much more income per tick than havens now - just require less clicking overall because the way it is now is really too much. Many people are playing eve because it does not require so many clicking and running around like other games.
    Not to mention that would be fun to have more really big ship fights - I came to this game for this.


    If it's too much clicking, you can always do something else than carrier/super ratting...


    Yes but if we want play game with you must do a lot of apm we don"t play to eve.
    We we have sign for play we have sign for an other accessibility of game. So if ccp want to change it they can ... they mist paid (and not only give back money of time who yu have on account).


    What breach of contract have they done for you to think you should get reimbursement from them?


    Not contract, but legal, change game accessibility is a breach in law in near all country. Exemple for you to understand better : sell car to people who don"t have leg ... and after 3 month said "finnally no we change you must have leg for this car".
    It 's a terrible exemple, but at basis this kind of law is for this thing.

  • [March] Balance Tweaks: Fighters, Supercarriers & Burst Projectors in EVE Technology and Research Center

    Frostys Virpio wrote:
    Vladebor wrote:
    Best solution imo for capital ratting would be to simply add new anomaly type (or tweak sanctums) so they have less small ships and have more capital ships. It does not even need to be worth much more income per tick than havens now - just require less clicking overall because the way it is now is really too much. Many people are playing eve because it does not require so many clicking and running around like other games.
    Not to mention that would be fun to have more really big ship fights - I came to this game for this.


    If it's too much clicking, you can always do something else than carrier/super ratting...


    Yes but if we want play game with you must do a lot of apm we don"t play to eve.
    We we have sign for play we have sign for an other accessibility of game. So if ccp want to change it they can ... they mist paid (and not only give back money of time who yu have on account).

  • [March] Balance Tweaks: Fighters, Supercarriers & Burst Projectors in EVE Technology and Research Center

    Cade Windstalker wrote:
    March rabbit wrote:
    Tested this new patch with my supercarrier.

    Nothing really changed. And it was expected more or less having 1 Haven being done in 5:30. Most of the time NPC targeted my fighters but it is too fast for them to do any significant damage anyway.

    So this change mainly targeted carrier pilots. And i'm still not convinced that they needed it What?


    Doesn't seem to have even affected Carriers much beyond multi-box/AFK capability. So far I've seen no change from people ratting Blood Raiders, Sansha, Guristas, Rogue Drones, and Serpentis. Haven't been able to find a video or person who does Angels though and there's been some concern raised over their TPs and Webs. If anyone has a video with the changes I'm curious if the concerns with Angels have been as overblown as those with other factions.


    I'm mono account, and i can't often use my 2 hand for some IRL problem. I'm affect. And before patch you can't afk carrier so stop think people want AFK. But befor epatch yes you can give order to you're fighter to attack nex target before they die, or you can have 1 000 ms ping without loose 2 fighter.

    When we read you we understand : you don't hvae play carrier before update and not after.

  • [March] Balance Tweaks: Fighters, Supercarriers & Burst Projectors in EVE Technology and Research Center

    Darkligh 81 wrote:
    Hi All

    Telling your fighters to orbit does work. Exactly the same as I always ran them, I have run Havens/Sanctums today others were loosing fighters in.

    Tell the fighters to orbit your next target just before your fighters cycle the killing blow. When a new group spawns immediatley tell them to orbit your first target (or a target, doesn't matter) then lock the targets while they are on their way to the new spawn.

    Don't wait for them to kill the target then tell them to orbit, or lock a target and then orbit, by then it's too late. Orbit first.

    If you still struggle throw in a Capital drone durability rig or 2 for a bit of extra hp (also helps in case of a DC) Yes you warp slower then if you were running a max tick fit but you don't loose fighters.

    I play with a very bad connection ( around 1000ms-2000ms latency) and if I can keep my fighters alive you should be able to as well.

    Hope that helps.


    Same latency they have alpha my fighter (and i have drone durability rigs + thanatos perfect).

    And when you play only with mouse: they kill fighter to.

    CCP must correct beug before patch something.

  • [March] Balance Tweaks: Fighters, Supercarriers & Burst Projectors in EVE Technology and Research Center

    Cade Windstalker wrote:
    [quote=Dictateur Imperator]Not for nerfing, but to change accebility you can. You need to have a great apm ... when you have signe to the game need only medium.
    If you can"t use you're 2 hand to play with keyboard for any reason : It's a consumer act violation in a lot of country.



    Um... this is flatly false, even I know enough law to know that.

    If you're disabled you have no reasonable expectation to be able to play a game at the same level as someone with two functioning hands and the same goes for any other disability. If we were to follow your issue here to its logical conclusion then FPS games would also need to accommodate one-handed players, blind players, and all sorts of other things that it's simply ridiculous to expect them to accommodate without dumbing down the game to the point of removing all challenge from it.

    I'm all for more discussion on these changes, preferably with examples, but this line of argument is just ridiculous.[/quote

    If you sell a blind people comptaible game and change after ... you are against consumer act.
    Here it's same in fact. You muste never you're accessibility. And if you want you must paid the price .

  • [March] Balance Tweaks: Fighters, Supercarriers & Burst Projectors in EVE Technology and Research Center

    Cade Windstalker wrote:
    Dictateur Imperator wrote:
    Not for nerfing, but to change accebility you can. You need to have a great apm ... when you have signe to the game need only medium.
    If you can"t use you're 2 hand to play with keyboard for any reason : It's a consumer act violation in a lot of country.



    Um... this is flatly false, even I know enough law to know that.

    If you're disabled you have no reasonable expectation to be able to play a game at the same level as someone with two functioning hands and the same goes for any other disability. If we were to follow your issue here to its logical conclusion then FPS games would also need to accommodate one-handed players, blind players, and all sorts of other things that it's simply ridiculous to expect them to accommodate without dumbing down the game to the point of removing all challenge from it.

    I'm all for more discussion on these changes, preferably with examples, but this line of argument is just ridiculous.


    When you sign a contract with a companie for a service, they can change some rules of the service if they 're eula said they can. BUT if the accesibility of the service change due to this it's against consumer act.

  • [March] Balance Tweaks: Fighters, Supercarriers & Burst Projectors in EVE Technology and Research Center

    Frostys Virpio wrote:
    Black Salt wrote:
    Gadzooki wrote:



    Ahh Black salt, the saltiest salt of all.

    threaten legal action - check
    threaten to cancel account - check
    Offer up sound changes that will go unnoticed because of the tone of your first paragraph - check

    Better check the salt levels in the ocean before we proceed


    Perhaps I made this character for the specific reasons of being salty on forums ~

    Or perhaps it's one lucky twist of fate!

    And I don't make threats, simply made note of the fact that it may be a violation of existing consumer acts, and with respect to the account not being sub'd, it's not a threat if I've already cancelled it and started using my time on other games already.

    And if people wish to ignore the sound suggestion to balance, then that's fine but anyone who is looking at forums for feedback should fully expect to get the following:

    1) Salt
    2) Trolls

    and probably needs to be able to still read comments objectively.

    P.S. I'd have described Black Salt as the Edgiest of Salts but


    Do you really think you have any legal protection against CCP nerfing your pixel spaceship? If it was the case, every single MMO designer would be in court every single patches for having nerfed someone's pixels. Get real...


    Not for nerfing, but to change accebility you can. You need to have a great apm ... when you have signe to the game need only medium.
    If you can"t use you're 2 hand to play with keyboard for any reason : It's a consumer act violation in a lot of country.