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  • Date of Birth: 2011-02-13 06:51
  • First Forum Visit: 2011-09-08 05:55
  • Number of Posts: 60
  • Bounty: 0 ISK
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Doc Hollidai

Security Status 2.1
  • Rolled Out Member since

Last 20 Posts

  • Distance that you're being ejected out of a wormhole depends on mass in EVE Gameplay Center

    1. Rolling holes with capitals will be a thing of the past as you now have 5 minutes of your capital exposed which people won't do. So if you're not using capitals, then you won't be putting nearly as much mass on a hole as quick... so cloaky carrier **** won't work anymore.
    2. Dreads will decloak at their optimal. Blap dreads are goign to be a thing again. Best way to counter t3 blob when you have multiple dreads, spread the dreads out so they can always track. GG CCP
    3. MWD BS will become primary mode of rolling holes. 10 sets for a 3B hole. BS can have prop mod to run away, MJD to jump away unless you have scram, scorpions?, less isk at risk, and more i didn't think of
    4. Control a fight on a hole by changing the mass quickly? Not going to happen when you have to slowboat 30km
    5. Capital/Freighter jumps through hole, your ****** bubble missed it as it spawned outside range... it gets webbed away and lives... GG
    6. Less content, more frustration.

    And that's just the stuff that came to mind in the first 5 mins.


    Edit: This whole things stinks of "We don't know what is going into next mini-release, lets just change some **** and call it awesome new content generator"

  • You know you've spent too much time in w-space when... in EVE Gameplay Center

    When you burn to a gate and turn off you prop mod early so you don't put extra mass on the gate.

  • Pipebombing Sleepers in EVE Gameplay Center

    Never evar done before evar....

    http://i.imgur.com/tdmltlf.jpg

  • LEGIT ideas to improve wormhole space in EVE Gameplay Center

    Iteration on wspace intentions in multiple packages in order to deliver real content over the next several patch cycles.

    Create more space (10ish systems?)
    -new Wspace without moons
    -inability to close/crit wormholes for bearing operations (lots of risk)
    -multiple multiple statics
    -statics auto-open
    -structure that spawns wormhole to this space (4+ hour online time?, 2 hour stability, fueled by blue loot, very low mass)
    -bearing which does not lend itself to current farming mechanics of c5/c6
    -sleepers camp wormholes
    -more ewar from sleepers
    -sleepers drop bubbles

  • T2 MTU in EVE Technology and Research Center

    NEONOVUS wrote:
    Doc Hollidai wrote:
    CCP Fozzie wrote:
    Making more meta/faction types and adding T2 types for existing mobile structures is definitely something we have had planned into the system from the beginning. At the moment we're focused on diversifying the range of mobile structures and adding a few more meta types here and there, but T2 is a strong option that we'll probably add some day.

    I don't have an ETA to provide though.



    What about fixing the mobile structures you have already added to make them useful? How about making the mobile tractor start with things that are furthest away first? What happened to that idea?

    Check SISI, its in there for Rubicon 1.1 I beleive.


    Hopefully that's true, will check later.

    Edit: Nope, no change to operation.

  • T2 MTU in EVE Technology and Research Center

    CCP Fozzie wrote:
    Making more meta/faction types and adding T2 types for existing mobile structures is definitely something we have had planned into the system from the beginning. At the moment we're focused on diversifying the range of mobile structures and adding a few more meta types here and there, but T2 is a strong option that we'll probably add some day.

    I don't have an ETA to provide though.



    What about fixing the mobile structures you have already added to make them useful? How about making the mobile tractor start with things that are furthest away first? What happened to that idea?

  • A new post - The Sage Begins in EVE Gameplay Center

    Winthorp wrote:
    I have missed you Bert but you joined a null corp just stay in null.

    How did i guess Volta would be on board with this garbage.


    Revenant, no more, we must be?

  • A new post - The Sage Begins in EVE Gameplay Center

    Jack Miton wrote:
    You kids have fun with that.
    Seriously though, if you don't want to be in WH space, don't be.

    PS: You make it sound like you've just invented NS roaming. It really isnt anything new.



    Show me where the isboxer nullbear touched you.

  • Oppress The Infidels - A Somalian Pirate Story in EVE Gameplay Center

    Nice Blob

    Its a shame the pilot doing the recording doesn't know how to shoot primaries

  • VoC are now highsec mercs in EVE Gameplay Center

    DOTA ALLIANCE, GOGOGOGO

  • Class 7 & 8 Wormholes in EVE Technology and Research Center

    Icarus Able wrote:
    WHat happens though if the sleepers spawn and kill your pos before you come online though...That sounds pretty harsh.


    Same thing that happens if players spawn and kill your pos before you come online.

  • For those of you looking for a recent " "News" " article that suddenly got delet in EVE Gameplay Center

    Wait, Disavowed is relevant and actually participates in WH pvp? I know they don't pvp in nullsec, as they just run away from carriers...

    Time to start seeding caps?

  • Sleeper damage increase in EVE Gameplay Center

    Archon has lower resists now. GG

  • Capital Escalations Just Got BUFFED!!!! in EVE Gameplay Center

    Soko99 wrote:
    Doc Hollidai wrote:
    Alec Freeman wrote:
    Soko99 wrote:
    Sorry but I don't see anything on there. Is that supposed to mean that you can set a hotkey for tagging?

    but that only works with numbers, and often you separate tagging to 2 groups hence why you used numbers AND letters to separate targets for the dreads from the subcaps.


    Lol.. subcap targets... you must be new here.



    He's not from here and can stay in nullsec, where he belongs.


    Scarred?

    J100549

    Come Hither!

  • Capital Escalations Just Got BUFFED!!!! in EVE Gameplay Center

    Cthulhu Fthagn wrote:
    Arrogant OP who thinks he's the only one who perfected the process of escalations? -check
    Is rude to every poster? -check
    Made the worst video in the history of EvE to show what a simple screenshot could? -check
    Used a re-mixed car alarm for the above video? -check


    Someone's been living in holes for waaaay too long.



    Arrogant Poster who thinks he's figured out the process of capital escalations? - CHECK!
    Thinks light trolling is rude? - Check
    Fails to realize that a simple screenshot doesn't demonstrate how it actually works? - Check
    Has no respect for Muse? - Check


    http://eve-kill.net/?a=kill_detail&kll_id=15911778 Soup?


    Be glad I'm not russian, I might have to come invade you! :P

  • Capital Escalations Just Got BUFFED!!!! in EVE Gameplay Center

    Alec Freeman wrote:
    Soko99 wrote:
    Sorry but I don't see anything on there. Is that supposed to mean that you can set a hotkey for tagging?

    but that only works with numbers, and often you separate tagging to 2 groups hence why you used numbers AND letters to separate targets for the dreads from the subcaps.


    Lol.. subcap targets... you must be new here.



    He's not from here and can stay in nullsec, where he belongs.

  • Looking for advice on where to park my alts (wormhole) in EVE Gameplay Center

    Jack Miton wrote:
    Move them to J105934 and run sites there.


    I thought Nova was abandoned???

    Proof: http://kb.vergeofcollapse.com/?a=kill_related&kll_id=33863

  • Capital Escalations Just Got BUFFED!!!! in EVE Gameplay Center

    Soko99 wrote:
    Sorry but I don't see anything on there. Is that supposed to mean that you can set a hotkey for tagging?

    but that only works with numbers, and often you separate tagging to 2 groups hence why you used numbers AND letters to separate targets for the dreads from the subcaps.



    Hello, welcome to WSPACE. It is clear you are not from here, nor do you belong here. If you had been able to watch until the end of the video instead of just waiting for your jabber ping to go blob someone, you would understand. You may show yourself out of this subforum now.

  • Sleeper Salvage List changes? in EVE Gameplay Center

    Dr Agropoly wrote:
    Nathan Jameson wrote:
    Shilalasar wrote:
    ( it´s not a WH just because it starts with a J)


    ......oh.......

    No wonder the Sleepers kept trying to double my ISK. Drops were pretty good, though.


    The escalation waves are hard as hell though, those concord sleepers are some tough nuts to crack.




    Can concord jam a sieged dread?

  • WTS c5/high sec enterance in EVE Marketplace

    https://forums.eveonline.com/default.aspx?g=posts&t=128637&find=unread


    I vote people who post for sale threads for wormholes get banned from posting in this forum for a month. <- CSM Platform!