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  • Date of Birth: 2015-10-31 00:02
  • First Forum Visit: 2016-07-27 15:23
  • Number of Posts: 273
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Last 20 Posts

  • WTS Officer mods in EVE Marketplace

    4.5B for the web

  • WTS>>> Officer mods in EVE Marketplace

    5.5B For
    Cormack's Modified 100MN Afterburner
    Kaikka's Modified Ballistic Control System x3
    Hakim's Modified Ballistic Control System x2
    Thon's Modified Ballistic Control System

  • WTS Selynne's Modified Heat Sink in EVE Marketplace

    1.6b

  • WTS Blops in curse in EVE Marketplace

    1.7B for this one.

    http://evepraisal.com/e/15916224 passive armor fit

  • Play for Free Adjustments in EVE Technology and Research Center

    Just pay for the F*cken game.

  • [WTS] Officer mods in EVE Marketplace

    2.75B for botch cap reachargers.

  • Looking for an Asset Liquidation service [SOLD] in EVE Marketplace

    You can likely get a decent price if your **** is already located in jita.

  • Attribute Implants are anti-content in EVE Technology and Research Center

    Reaver Glitterstim wrote:
    Captain Campion wrote:
    I've heard a few ideas I think are better than the current system.

    I had an idea but nobody liked it. Still, I think it would be highly effective relative to how easy it would be to implement:

    Illegal pirate training implants. They are farmed entirely in nullsec but are common and much cheaper than the same legal types you get from empire space. These implants are illegal to take with you into empire space and if any customs agent finds them in your head, they'll be removed and you'll be docked some security status.

    For extra flavor, they could each grant a tiny bonus and penalty, further explaining why they are illegal without giving them much room for use other than as attribute implants. Example: +1% shield hit points, -0.8% shield resists.


    While your heart is in the right place, why add more complications for less or no content. As for guys who use these implants for income they can run other missions do other things etc. This game has evolved above and beyond the need for these implants and attributes etc. We now have skill injectors etc.

    Its already on the board to be removed the attributes and implants etc.

  • Attribute Implants are anti-content in EVE Technology and Research Center

    I feel like removing attributes all together including attribute implants would appease 90% of the game. Just make everyone train at the same rate not implants.

  • [March] Mobile Warp Disruptor changes in EVE Technology and Research Center

    The fact that they generate kill mails and "kills" will completely change the dynamic.

    Everything else is moot.

    ERONEOUS ON ALL COUNTS.

  • WTS Vizan's Modified Adaptive Nano Plating in EVE Marketplace

    400mm

  • WTS Rigged Kronos and Rigged Bowhead in EVE Marketplace

    1.2B for the 4x Neutron Blasters.

  • [March] Mobile Warp Disruptor changes in EVE Technology and Research Center

    Anything longer than 24 hours is rediculous.

  • [March] Mobile Warp Disruptor changes in EVE Technology and Research Center

    Max Khaos wrote:
    CSM (Goons( vote to change the jump range = range changed.

    CSM (Goons) want to change mobile bubbles = bubbles changed.

    As the CSM is elected by votes and entities like Goons force everyone to vote for
    their candidate this highlights why the CSM mechanics are broken and corrupt.

    Another pointless time wasting change while the major problems still stay unfixed.





    Give one good reason why mobile disrupors should have an unlimited life. Other than "I want to camp myself into dead end pockets so I can contribute nothing to the game and just rat all day"

    The CSM panel represents a huge % of the player base, CCP takes feedback then converses with the other members and if everyone is in agreement changes are made.

    CCP needs to keep the majority happy not the minority, this is a business they need people to pay to play, they do not work for free. They have a bottom line to focus on, they have families to feed.

    The comments about perma cloaky camping are valid, and I bet CCP has changes in mind that will come eventually, or soon TM.

  • [March] Balance Tweaks: Focused Warp Scrambling Script in EVE Technology and Research Center

    Awkward Pi Duolus wrote:
    A bit overdone, CCP. A range between 20km and what it is now would make more sense.. Otherwise you're buffing kitey nonsense even more.


    Learn how to be a good FC and Kitey nonsense turns into dead nonsense.

  • [March] Balance Tweaks: Fighters, Supercarriers & Burst Projectors in EVE Technology and Research Center

    CCP HARD AT WORK FINALLY!

    All your recent changes really seem geared toward content and they all look great.

    Increasing the sig size of the fighters makes hitting them with medium weapon systems a lot easier, and since we have an incoming RLML nerf this seems wise.

    Also adds some risk to null ratting, which is great.

    Everything is great. Looking forward to some balancing on the regular combat ships whenever that happens. Mixed with weapon system tiericide, weve got an exciting few months ahead of us.

  • [March] Rorqual and Mining changes in EVE Technology and Research Center

    CCP Lebowski wrote:
    Tribal Trogdor wrote:
    Quote:
    Initial activation of the PANIC module would require the Rorqual to have an active target lock on an asteroid.
    So...if you go in and jam a rorq before he panics, he cant panic? that sounds like a pretty bad fix to the problem here
    I mean he can panic, just not PANIC Blink


    They needed a nerf, well done.

    What about other changes announced last year at eve vegas or csm meetings etc. Cruiser rebal, medium AC, tiericide, RLML nerf etc etc. There are other aspects of the game that need tweaks.

  • [March] Balance Tweaks: Focused Warp Scrambling Script in EVE Technology and Research Center

    exiik Shardani wrote:
    omg why? HICs r pretty expensive and only chance how to point these annoying kite plague around and it is nerfed :-(


    Kiting isnt a plague, blobbing is a plague. Kiting exists because 10 Ships gang up on 2 ships. Then the 10 dudes complain that the guys ran. WTF do you expect? What would you do?

    Constantly in this game people complain about **** they do themselves, you blob someone post it on reddit, then you get blobbed and you call people dirty blobbers.

    Someone runs you make fun of them for running they come back and counter blob you with a bigger blob and you turn around and run.

    Its a game stop complaining so much jesus man, everyone are such huge hipocrits. Waaaaa 1 dude wont let me blob him with 10 guys its not fair waaaa. He is actually a good pilot and has implants nerf him nerf him.

    I bet you complained about the bubble decay changes too.

    How about you fight them on even terms and then they wont run.

    Well done CCP on your recent announcements on changes. TY for your hard work, not all your changes will be perfect but progress is progress.

  • [March] Mobile Warp Disruptor changes in EVE Technology and Research Center

    skull scar wrote:
    SOOOOOOOO Much crap wtf!!!!!!!! You guys have not better to do?? xD
    only good for the new players!!! .......


    You mean only bad for care-bears ratting in dead end pockets.

  • WTS - 100x 'Augmented' Berzerkers in EVE Marketplace

    Located Jita 4-4