EVE Forums

 
Capture Portrait
  • Date of Birth: 2008-02-16 20:36
  • First Forum Visit: 2011-04-07 14:19
  • Number of Posts: 638
  • Bounty: 0 ISK
  • Likes Received: 197

Golden Gnu

Security Status 2.4
  • EVE University Member since
  • Ivy League Member since

Last 20 Posts

  • jEveAssets 3.1.4 (2016-12-01) in EVE Technology and Research Center

    @Forum Warrioress
    You're being awfully disrespectful, considering you're using a free product, where the support is only included at my convince Lol

    You're going to have to change your tone, if you want help...

    @Tonto Auri
    Thank you for providing support for jEveAssets users, always appreciated :)

  • jEveAssets 3.1.4 (2016-12-01) in EVE Technology and Research Center

    @Zen BraZen
    It's an indirect issue of eve-central not having the price.
    When creating the data set for jEveAssets all items (with a market group) are checked against eve-central, if eve-central return an error, the item is blacklisted and jEveAssets will never try to get the price (no matter the price source).

    This was done to fix issues with errors from eve-central, sadly it also blacklist the items from other prices sources.

    Extra info:
    When jEveAssets updates from Eve-Central, It gets 99 prices in each request, if one (or more) of the prices are not in eve-centrals database, the whole request will fail, so, you have to get every item one at the time. That takes a long time (I did write a workaround with binary search to speed up the process, but, it's still slow). So, to avoid that the prices are only checked once, when the jEveAssets data is created.

    EDIT:
    If you can get eve-central to add the price for the missing items, please, post in this thread when they're added., I will release a new version of the data set, so you can get the prices :)

  • jEveAssets 3.1.4 (2016-12-01) in EVE Technology and Research Center

    @Taag
    As far as I know jEveAssets gets everything from the API.
    It does not save the contract removed from the API, though, It only shows the contracts currently in the API.

  • jEveAssets 3.1.4 (2016-12-01) in EVE Technology and Research Center

    First of, sorry for the lag of replies to all your bug reports and questions. Real life does not allow me to work on jEveAssets, but, don't despair, I always return eventually...

    @Shirrath
    1) You need to create a new API key with access to the same char(s)/corp or change the verification code on the key (both will work)
    2) Options > Accounts > Edit (the expired key) > Enter the new API Key/Changed verification code > Next > OK.

    I have added a todo, to allow you to re-activate expired keys.

  • jEveAssets 3.1.4 (2016-12-01) in EVE Technology and Research Center

    @Knicpaw
    It's most likely the API that is at fault, but, I haven't had time to look into it yet.

    @Mistress Aydia
    1) You need to install java
    2) Then you need to change jar files to be open with java (may not be needed after the install), as you have winrar installed
    3) Then you can double click on jeveasset.jar to run the program.

  • jEveAssets 3.1.4 (2016-12-01) in EVE Technology and Research Center

    @Yenna Zambooruk
    Hmm, that is indeed very strange.
    I think it's most likely that the items are still included in the API returns from CCP.
    There is a number of possible APIs sources that are being used in the assets and tree tools:
    -Assets
    -Contracts
    -Market Orders

    The easiest solution would be if I could borrow your API key, so, I can test it locally.
    Be sure to create a new API key, so, you can delete it, once I'm done debugging this problem.
    If you will accept that, you can find my email on the wiki

  • jEveAssets 3.1.4 (2016-12-01) in EVE Technology and Research Center

    @Min Mar
    I was not able to reproduce the bug.

    Could you try my filter in the asset list:
    1) Press "Load" > "Manage..."
    2) Press "Import"
    3) Copy the following into the Dialog

    [ASSETS] [Sec 0.0]
    [AND] [SECURITY] [EQUALS] [0.0]
    4) Press OK
    5) Load the filter (Named "Sec 0.0")
    6) Report back if it's working

  • jEveAssets 3.1.4 (2016-12-01) in EVE Technology and Research Center

    @Annexe
    To me that does not sound like a bug, it sound like something is corrupted.

    Suggestions:
    1) Re-download jEveAssets from the website.
    2) Re-install java: Uninstall all version of java, then download and install the latest version from: java.com
    3) Check if your RAM is corrupted: Help
    4) Run scandisk on the harddisk drives jEveAssets and Java is installed on: Help

    If that does not fix the problem, please, reply here and I will do my best to come up with other suggestion.
    Thank you for your feedback, I hope this will help you run jEveAssets again :)

  • Devsite blog: Introducing the ESI API in EVE Technology and Research Center

    A list of what jEveAssets needs to move to ESI:

    Need both character and corporation APIs:
    -Account Balance
    -Assets
    -Contracts + ContractsItems
    -Industry Jobs
    -Journal
    -Market Orders
    -Transactions

    Others APIs:
    -Resolve locationIDs not in the SDE (Conquerable Stations and Citadels)
    -Detect if items is a blueprint copy or original: Assets/Contracts/Industry Jobs (Market orders is not needed unless it become possible to sell blueprint copies via the market)
    -Resolve characterIDs and corporationIDs to names
    -Get in-game names of containers and ships

    EDIT:
    Wishlist:
    -Assets in customs offices and on planets

  • [Help Request] Assets and citadels in EVE Technology and Research Center

    @Clara Renekton
    jEveAssets does include assets in citadels.
    For feedback/bug reports/feature suggestions related to jEveAssets, please, use the following forum thread:
    https://forums.eveonline.com/default.aspx?g=posts&m=6757956#post6757956

  • jEveAssets 3.1.4 (2016-12-01) in EVE Technology and Research Center

    @Jin alPatar
    My stand is that skills is outside the scope of jEveAssets. I try to keep the scope to assets only, to avoid making jEveAssets bloatware. I only have a limited amount of time to work on jEveAssets, so, it helps to keep the scope focused on assets. I already have a lot of features in the backlog, that are related directly to assets. So, I have to decline this feature. However, onces you convert your skillpoints to assets, they will show up in jEveAssets.

    I will also suggest you ask the developers of some of the other 3rd party software, if they want to include this feature.
    There is a lot of other good software, where this feature may fit better in the scope.

    Thank you for your feedback :)

  • jEveAssets 3.1.4 (2016-12-01) in EVE Technology and Research Center

    @Pokano
    Good to hear the problem solved itself - that is, after all, the best kind of problems Lol
    Thank you for providing feedback, though.
    Taking the time to report problems help jEveAssets a great deal.

  • jEveAssets 3.1.4 (2016-12-01) in EVE Technology and Research Center

    @Pokano
    The implementation of the citadel API is not perfect, you may need to restart jEveAssets after updating from the citadel API, for all the locations to be corrected. I have fixed this for the next feature version of jEveAssets, but, it's a major change I can not release in a bug fix version.

    If restarting jEveAssets does not fix the problem, please, post here again and I will look into it ASAP :)

  • jEveAssets 3.1.4 (2016-12-01) in EVE Technology and Research Center

    @Chribba
    Thank you Chribba.
    It's always nice to hear when someone finds jEveAssets useful, but, it does mean an extra bit coming from you :)

  • jEveAssets 3.1.4 (2016-12-01) in EVE Technology and Research Center

    jEveAssets 3.1.4 released

    Bug Fixes:
    -All Marker Order/Journal/Transaction history deleted on update

  • jEveAssets 3.1.4 (2016-12-01) in EVE Technology and Research Center

    @Andraea Sarstae
    Thank you for your bug report.
    A quick look at the code did not show anything wrong.
    Could you zip the profile xml file and send it to my email (my email is on the wiki).
    If it's reproducable, it should be easy to fix, once I have the file.

  • jEveAssets 3.1.4 (2016-12-01) in EVE Technology and Research Center

    @Astrid Farnsworth
    No, that is not possible.
    If you want the feature added, could you explain what this feature would help you do, that is not already possible? :)

  • jEveAssets 3.1.4 (2016-12-01) in EVE Technology and Research Center

    jEveAssets 3.1.3 released

    Changed:
    -Assets API to only use flat list now

    Bug Fixes:
    -Fixed warning from citadel API
    -Fixed citadel API progress display

    Code:
    -Updated EveAPI to 7.0.1

  • jEveAssets 3.1.4 (2016-12-01) in EVE Technology and Research Center

    @Pokano
    It's already planed for next feature release :)
    Until it's done, you can add the citadels to the API jEveAssets uses instead: The Great Structure Hunt (This will also help all users of jEveAssets and others who use the same API)

  • CCP XML API structure in EVE Technology and Research Center

    I'm not sure it's relevant, but, there have been issues in the past (not sure about now) with the column attribute in the rowset elements missing data. So, do not rely on it, for anything...

    Also, I want to point you to: https://github.com/ZyorTaelon/eveapi (just is case you don't want to reinvent the wheel)

Forum Signature

Creator of jEveAssets - the asset manager

"Download is the meaning of life, upload is the meaning of intelligent life"