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  • Date of Birth: 2015-10-31 02:26
  • First Forum Visit: 2015-10-31 02:37
  • Number of Posts: 2,496
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ISD Max Trix

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  • ISD Community Communications Liaisons Member since

Last 20 Posts

  • To: The Developers (Ability For Users To Set "Properties") in EVE Technology and Research Center

    4. Personal attacks are prohibited.

    Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not conductive to the community spirit that CCP promotes. As such, this kind of behavior will not be tolerated.


    Post and those quoting removed for the above reason.

  • WTS Legacy Aeon in Aunenen Price lowered for quick sale in EVE Marketplace

    Quote:
    6. Racism and discrimination are prohibited.

    Racism, gender stereotyping, hate speech, and sexism are not permitted on the EVE Online Forums. Derogatory posting that includes race, religion or sexual preference based personal attacks and trolling can result in immediate suspension of forum posting privileges.

    Closed.

  • Forming the Strategic Cruiser Focus Group in EVE Technology and Research Center

    Team Five-o wrote:
    The logs of the channel will be automatically published to the public on this website for transparency. Everyone can see what is being discussed, but only focus group members and CCP devs can actually talk in the channel

    We opened up applications for the focus group last week in this forum thread, and we want to thank everyone who put their name forward for the group. Unfortunately we can’t accept everyone or else we would have a group too large to be functional.

    The players we have selected for the initial round of this focus group are:

    Asher Elias
    Capri Sun KraftFoods
    Eustise
    ExookiZ
    frsd
    Icarus Narcissus
    lanyaie
    Lemkor Gengod
    Mawderator
    Noxisia Arkana
    progodlegend
    Rowells
    StarFleetCommander
    Sturm Gewehr
    Titus Tallang
    White 0rchid

    All of these characters will be receiving evemails from CCP Fozzie with information about how they can connect to the CCP focus groups slack team. We will begin the good work of the focus group as soon as we can start getting members online.

    Thanks for joining us today for this dev blog today and special thanks to those who volunteered for the focus group!


    From the Strategic Cruisers and You Dev Blog.

  • Manchester terror attacks in EVE Communication Center

    17. Redundant and re-posted threads will be locked.

    As a courtesy to other forum users, please search to see if there is a thread already open on the topic you wish to discuss. If so, please place your comments there instead. Multiple threads on the same subject clutter up the forums needlessly, causing good feedback and ideas to be lost. Please keep discussions regarding a topic to a single thread.

  • Deleting account in EVE Communication Center

    Well He found his answer. Thanks for playing.

  • Convert 30 day plex code to new plex system. in EVE Communication Center

    Not all codes will work as some very old ones will have expired. You should try them and if they don't work, file a support ticket. If they work, the conversion rate is 500 PLEX for 1 30 day license, as it was for any 30 day licenses in game at the time of conversion.

  • Plex Pieces in EVE Communication Center

    This has come up before and to paraphrase what CCP has said on the topic, it is unlikely if ever something like this would be implemented.

    Personaly, I would not want this to happen. This is because it would seriously unbalance the game. Capital pilots would be able to plex solely for a fight, those who have month long subscriptions would gain no real benefit from it. In turn you would see the price for 1 NuPlex end up the same price as 1 OldPlex, which would defeat the purpose of the new PLEX system.


    Edit: Having a bit of trouble with removing the lock on this thread.

  • Breaking News: Citadel/Plex Contracting. in EVE Communication Center

    It has been the same with contracts for years now. This same situation you describe has been experienced by traders in various nullsec stations across new eden.

  • Breaking News: Citadel/Plex Contracting. in EVE Communication Center

    Why would CCP change it? It was the same way for Null Stations and Outpost, why wouldn't Citadels be the same way? If you look at the contact destination it says "Destination may not be accessible." or some such thing.

  • Cloaks in EVE Communication Center

    Came to lock a AFK Cloaking thread.

    Left disappointed.

  • Multiboxing in EVE Communication Center

    16. Posting about bugs and exploits is prohibited.

    Bugs and exploits should be reported through the proper channels. Bugs should be brought to the attention of CCP by filing a bug report for our Quality Assurance department.

  • A good morning mail from Holey in EVE Gameplay Center

    Quote:
    4. Personal attacks are prohibited.

    Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not conductive to the community spirit that CCP promotes. As such, this kind of behavior will not be tolerated.


    Edited and closed.

  • Launcher broken? in EVE Communication Center

    Quote:
    23. Post constructively.

    Negative feedback can be very useful to further improve EVE Online provided that it is presented in a civil and factual manner. All users are encouraged to honestly express their feelings regarding EVE Online and how it can be improved. Posts that are non-constructive, insulting or in breach of the rules will be deleted regardless of how valid the ideas behind them may be. Users are also reminded that posting with a lack of content also constitutes non-constructive posting.

  • launcher in EVE Communication Center

    Quote:
    17. Redundant and re-posted threads will be locked.

    As a courtesy to other forum users, please search to see if there is a thread already open on the topic you wish to discuss. If so, please place your comments there instead. Multiple threads on the same subject clutter up the forums needlessly, causing good feedback and ideas to be lost. Please keep discussions regarding a topic to a single thread.

  • Average wait time for tickets? Mine seems to be getting ignored. in EVE Communication Center

    The average ticket time is 24-48 hours. Tickets that require investigation will take longer, depending on the amount of logs and other parties that need to get involved. Tickets for ship reimbursement and security related tickets can take the longest. Opening multiple tickets extends the overall que time.

  • The Ultimate Guide to Defeating CODE in EVE Gameplay Center

    Quote:
    8. Use of profanity is prohibited.

    The use of profanity is prohibited on the EVE Online forums. This includes the partial masking of letters using numbers or alternate symbols, and any attempts at bypassing the profanity filter.


    Removed post and those quoting it for the above reason.

    1. ISD's do not get paid. Although I do enjoy a dank meme or two.

    2. There is only one authority in this game, my friend, and that is violence. The supreme authority upon which all other authority is derived.

  • [119.6] Fleet QoL improvements and more little things from Five 0 in EVE Technology and Research Center

    *reads the post* *thinks: I wonder how many pilots realized that they are thanking multiple DEVs for this including CCP Fozzie.*

  • The Ultimate Guide to Defeating CODE in EVE Gameplay Center

    Alessienne Ellecon wrote:


    Even by EVE standards, It's a crappy game mechanic, it's cruel and encourages psychopathic behaviour.




    True, and thats part of the EVE Experence.

    As CCP Falcon has stated in the past :

    Quote:
    Eve is not a game for the faint hearted. It's a game that will chew you up and spit you out in the blink of an eye if you even think about letting your guard down or becoming complacent.

    While every other MMO starts off with an intro that tells you you're going to be the savior of the realm, holds your hand, protects you, nurtures your development and ultimately guides you to your destiny as a hero along with several other million players who've had the exact same experience, EVE assaults you from the second you begin to play after you create a character, spitting you out into a universe that under the surface, is so complex that it's enough to make your head explode.

    The entire design is based around being harsh, vicious, relentless, hostile and cold. It's about action and reaction, and the story that unfolds as you experience these two things.

    True, we're working hard to lower the bar of entry so that more players can enjoy EVE and can get into the game. Our NPE (New Player Experience) is challenging, and we're trying to improve it to better prepare rookies for what lies out there, but when you start to play eve, you'll always start out as the little fish in the big pond.

    The only way to grow is to voraciously consume what's around you, and its your choice whether that happens to be New Eden's abundant natural resources, or the other people who're also fighting their way to the top.

    EVE is a playing experience like no other, where every action or reaction resonates through a single universe and is felt by players from all corners of the word. There are no shards here, no mirror universes, no instances and very few rules. If you stumble across something valuable, then chances are someone else already knows where you are, or is working their way toward you and you better be prepared to fight for what you've discovered.

    EVE will test you from the outset, from the very second you undock and glimpse the stars, and will take pleasure from sorting those who can survive from those who'd rather curl up and perish.

    EVE will let you fight until you collapse, then let you struggle to your feet, exhausted from the effort. Then when you can see the light at the end of the tunnel it'll kick you flat on your ass in the mud again and ask you why you deserve to be standing. It'll test you against every other individual playing at some point or another, and it'll ask for answers.

    Give it an answer and maybe it'll let you up again, long enough to gather your thoughts. After a few more steps you're on the ground again and it's asking more questions.

    EVE is designed to be harsh, it's designed to be challenging, and it's designed to be so deep and complex that it should fascinate and terrify you at the same time.

    Corporation, Alliances and coalitions of tens of thousands have risen and fallen on these basic principles, and every one of those thousands of people has their own unique story to tell about how it affected them and what they experienced.

    That's the beauty of EVE. Action and reaction. Emergence.

    Welcome to the most frightening virtual playground you'll ever experience.

  • [Moved] The Ultimate Guide to Defeating CODE in EVE Communication Center

    Moved to Crime and Punishment.

  • The Ultimate Guide to Defeating CODE in EVE Gameplay Center

    Alessienne Ellecon wrote:


    Firstly, don't bother filing any kind of petition to CCP. Sadly, CODE and their allies are exploiting a loophole in the game's rules that states griefing is allowed, so long as the activity is profitable. Your petition will likely be ignored outright.



    Its not a loophole. It is exactly how the game was designed, and is a vaild form of gameplay.


    Also,

    Moved to Crime and Punishment.



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ISD Max Trix

Lieutenant

Community Communication Liaisons (CCLs)

Interstellar Services Department