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  • Date of Birth: 2007-11-07 07:37
  • First Forum Visit: 2011-10-08 04:47
  • Number of Posts: 62
  • Bounty: 0 ISK
  • Likes Received: 103

Jean Leaner

Security Status -1.0
  • Burning Napalm Member since
  • Northern Coalition. Member since

Last 20 Posts

  • wts avatar in EVE Marketplace

    Mailed you

  • WTB aeon in EVE Marketplace

    Not quite where you wanted but I have one available.

  • Testing a major revision to CREST in EVE Technology and Research Center

    CCP FoxFour wrote:
    Jean Leaner wrote:
    CCP FoxFour wrote:
    Here is a list of CREST changes that should be hitting Sisi tomorrow:


    • Fleet bosses now have a new menu item in the fleet window to get external links
    • Added /characters/{characterID}/fleets/{fleetID}/
    • GET and PUT for information about the fleet such as free move, voice, motd, and is registered
    • Added /characters/{characterID}/fleets/{fleetID}/members/
    • GET will list all of the characters in a fleet, their current ship, current solar system, current wing, current squad, and role
    • POST will allow you to invite characters to the fleet
    • Added /characters/{characterID}/fleets/{fleetID}/members/{memberID}/
    • DELETE will allow you to kick a member from a fleet
    • Added /characters/{characterID}/fleets/{fleetID}/wings/
    • GET will list all of the wings in a fleet and the squads under them including their names
    • POST will create a new wing
    • Added /characters/{characterID}/fleets/{fleetID}/wings/{wingID}/
    • DELETE will delete the wing
    • PUT allows you to rename the wing
    • Added /characters/{characterID}/fleets/{fleetID}/wings/{wingID}/squads/
    • POSTing will create a new squad in that wing
    • Added /characters/{characterID}/fleets/{fleetID}/wings/{wingID}/squads/{squadID}/
    • PUT allows you to rename the squad
    • DELETE allows you to delete the squad
    • Added /corporations/npccorps/ to list all NPC corporations
    • Added /corporations/{corporationID}/loyaltystore/ to list all of the offers for a given NPC corporation
    • Added /characters/{characterID}/loyaltypoints/ to list all of the loyalty points a character has
    • Added /insuranceprices/ which lists all ships in the game and their cost and payouts for insurance
    • Added /opportunities/groups/ which lists all opportunity groups and their tasks
    • Added /opportunities/tasks/ which lists all tasks for opportunities
    • Added /characters/{characterID}/opportunities/ which lists all of the opportunities a character has completed
    • Lots of code cleanup


    I will try and sort out some sample responses or something soon. For now I need to look into the market order defect pointed out above.


    Is that data historical or can I only pull live fleets information?


    It is live data only.


    CI remains relying on stupid lazy people for another day :(

  • Testing a major revision to CREST in EVE Technology and Research Center

    CCP FoxFour wrote:
    Here is a list of CREST changes that should be hitting Sisi tomorrow:


    • Fleet bosses now have a new menu item in the fleet window to get external links
    • Added /characters/{characterID}/fleets/{fleetID}/
    • GET and PUT for information about the fleet such as free move, voice, motd, and is registered
    • Added /characters/{characterID}/fleets/{fleetID}/members/
    • GET will list all of the characters in a fleet, their current ship, current solar system, current wing, current squad, and role
    • POST will allow you to invite characters to the fleet
    • Added /characters/{characterID}/fleets/{fleetID}/members/{memberID}/
    • DELETE will allow you to kick a member from a fleet
    • Added /characters/{characterID}/fleets/{fleetID}/wings/
    • GET will list all of the wings in a fleet and the squads under them including their names
    • POST will create a new wing
    • Added /characters/{characterID}/fleets/{fleetID}/wings/{wingID}/
    • DELETE will delete the wing
    • PUT allows you to rename the wing
    • Added /characters/{characterID}/fleets/{fleetID}/wings/{wingID}/squads/
    • POSTing will create a new squad in that wing
    • Added /characters/{characterID}/fleets/{fleetID}/wings/{wingID}/squads/{squadID}/
    • PUT allows you to rename the squad
    • DELETE allows you to delete the squad
    • Added /corporations/npccorps/ to list all NPC corporations
    • Added /corporations/{corporationID}/loyaltystore/ to list all of the offers for a given NPC corporation
    • Added /characters/{characterID}/loyaltypoints/ to list all of the loyalty points a character has
    • Added /insuranceprices/ which lists all ships in the game and their cost and payouts for insurance
    • Added /opportunities/groups/ which lists all opportunity groups and their tasks
    • Added /opportunities/tasks/ which lists all tasks for opportunities
    • Added /characters/{characterID}/opportunities/ which lists all of the opportunities a character has completed
    • Lots of code cleanup


    I will try and sort out some sample responses or something soon. For now I need to look into the market order defect pointed out above.


    Is that data historical or can I only pull live fleets information?

  • [Focus Group] Capital Ships Signup in EVE Technology and Research Center

    I'd like to throw my hat in the ring, I own a titan, supercarrier, dread, carrier, I even own a rorqual. I've run supercap fleets for the past few years. I have a plethora of ideas on how this new capital redesign can go from "awesome" to "more awesome" and would love a chance to be involved.

  • [Phoebe] Stealth Bombers in EVE Technology and Research Center

    **** this.

  • [Phoebe] Stealth Bombers in EVE Technology and Research Center

    The number of logical fallacies being used to justify people disliking this change is hilarious.

  • Dev Blog: Long-Distance Travel Changes Inbound in EVE Information Center

    CCP Greyscale wrote:
    Ranamar wrote:
    Nobody seems to have commented on this, so...
    When you say 5LY range, is that JDC V range?
    Training JDC V sucks. Can I convince you to reduce the multiplier on the JDC skill and increase the base jump range on capitals to compensate?

    Also, am I reading things correctly that the orange (no jump activation) timer gets set to whatever the blue (jump fatigue) timer says when you jump? (with it bottoming out at 1 minute) That seems like a nice, easy explanation that doesn't require any math beyond "Your jump fatigue gets multiplied after your jump." If it's not that, it really needs a better explanation.


    5 LY at max skills. Skill balance is a thing we need to look at at some point, for sure.

    Orange timer gets set to essentially 10% of the blue timer on jump, otherwise fatigue is always 0 when you jump. We're trying to make sure that it's clearly explained in the tooltips.

    Makari Aeron wrote:
    As it stands, I believe this plan, while interesting is going to kill off T2 production in EVE, especially nullsec. There is no possible way to move large quantities of moongoo easily anymore.


    It's going to have a significant impact, to be sure, and that's something we need to keep an eye on. At the same time, though, people built T2 ships and modules before jump freighters existed, so we're somewhat skeptical of the argument that that T2 construction is impossible without JFs.



    You were skeptical that nerfing anomolies would cause nullsec to become even emptier, looks like you were wrong about that. Congratulations on proving once again that *you* specifically have no idea what you're doing.

  • Give the Chameleon positional audio in space in EVE Technology and Research Center

    Make it so it plays this song https://www.youtube.com/watch?v=JmcA9LIIXWw while I fly past. TIA.

  • Progodlegend for re-election to CSM9 in Council of Stellar Management

    King of Warcraft wrote:
    Several of the current CSM members have specifically called you out as a non-contributer during CSM 8. Do you feel this is a fair assessment of your CSM tenure?


    He says as two members of CSM8 directly contradict what he says.

  • CCP directly and secretly gifted SOMER Blink 30 Ishukone Scorpions (~450 billion ISK value) in EVE Communication Center

    Marlona Sky wrote:
    Brakoo wrote:
    This is complete Bullshit, and honestly makes me want to riot/unsub

    "awesome community fansites"

    you mean a for profit gambling site that doesn't ever question CCP or hold them to any standards like the rest of the community?

    A party in it for only there personal gain?

    I am very very disconcerted by this

    SOMER doesn't create content for EVE, They are not the enablers and instigators.

    One day you will stop being a terrible Company CCP

    Oh calm the hell down. You really should do some fact checking before sperging out things like 'SOMER doesn't create content for EVE'. They are constantly donating to events such and RvB Ganked nights, all my events as well as countless others. Those sponsorship help those player events actually become a reality. Somer is not the only site that sponsors player events either. Many do.

    Now I'm going to wait for more information on this Scorpion hull deal, but holy crap some of you need hit the brakes and really sit down, gather all the facts and then make an educated opinion on this.



    By your logic T20 giving BoB t2 BPO's was Ok because BoB had created content for eve for years, not the least of which included Delve 1, 2 and MAX. CCP handing **** to a for profit entity is a load of bull and is in all honesty, par for the course for how this garbage company operates.

  • FC looking for a home in EVE Corporations, Alliances and Organizations Center

    Carrelle Rouppon wrote:
    Test dislike you?

    My kinda guy, lets talk.

    AIR



    If you recruit him I will kill your alliance. Mark my motherfucking words RA I will kill you.

  • POSes: I am a small portion of the community in Council of Stellar Management

    CCP Seagull wrote:
    Both me and CCP Unifex are following this discussion, and will respond when we've had a chance to catch up on all of it and can address and clarify some things properly. Please see CCP Gargant's post: https://forums.eveonline.com/default.aspx?g=posts&m=2475724#post2475724


    No one cares that you're "following it" all we care about is the fact that you've learned absolutely NOTHING from incarna NEX and Aurum. I'm in the "minority that uses POS' . This is me telling you where you can shove your ten year plans.

  • [Retribution 1.1] Combat Battlecruisers in EVE Technology and Research Center

    Hans Jagerblitzen wrote:
    4LeafClover wrote:
    Omnathious Deninard wrote:

    Right now Gallente is the ONLY race that has mulutple ships with split weapon systems.

    You're kidding right?


    List some.



    Minmatar - Typhoon, Cyclone, Naglfar,

    You're on the CSM and you don't even know which ships have split weapons systems?

  • Eveskunk.com For Sale + ALL data (including APIs) in EVE Marketplace

    40 API's, wants 40B, the sale of API's appears lucrative.

    WTS 6000 API keys, lots of all boxes checked customizables, asking 6 trillion isk.

  • Most expensive LOL kill in the history of EVE, FREAKING Mining Titan SMH in EVE Communication Center

    Nerf Burger wrote:
    RobbStark Dies wrote:
    Orzo Torasson wrote:
    Don't care about the value of a kill, it's the angry mail that completely misses the point of titans that makes this kill as valuable as Arabian oil.



    ^^^ This


    only there wasn't an angry mail. So I guess you fail. Its amazing the number of derps who say their highest form of entertainment is watching someone react in a way that they themselves probably would. The pilot seemed pretty chill about it.

    the monkeys are jumping up and down shrieking about one of their spectators at the zoo who dropped his banana.



    You weren't in local with him when it happened, I was. He sperged in romandian, HARD. It was entirely worth it, got my supercap on the best killmail in eves history.

  • [Updated][Winter] Missile Rebalance 2.0 + Hurricane tweak in EVE Technology and Research Center

    Someone tell me why a heavy missile should do twice as much damage at long range as any other medium long range weapon system? Because its special?

    Oh and don't do something silly like compare beam lasers with Gleam loaded to heavy missiles at 80km. Apples to Apples a drake does ~400 dps at max range, any other turret does 200-250.

  • [Updated][Winter] Missile Rebalance 2.0 + Hurricane tweak in EVE Technology and Research Center

    MisterNick wrote:
    Jenn aSide wrote:
    At which point do you factor in the fact that missiles (unlike beams and projectiles) have travel times and that missiles (unlike beams and projectiles) can be destroyed by smart bombs.



    Lol Have you ever seen that actually done?



    Often, its called firewall.

  • R.I.P. Vile Rat in EVE Communication Center

    RIP Vile Rat

  • Nulli Secunda please stop killing all the Minmatar!! in EVE Gameplay Center

    Your owning us so hard we're pushing your systems vulnerable left and right, stop owning us so hard, you're making us to much money.