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  • Date of Birth: 2008-12-27 02:55
  • First Forum Visit: 2011-09-14 13:38
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Jenn aSide

Security Status 5.0
  • Shinigami Miners Member since
  • ChaosTheory. Member since

Last 20 Posts

  • Drama? in EVE Communication Center

    Black Pedro wrote:

    Content creation is a loose term that refers to making something, anything happen in the shared sandbox that is New Eden. Eve Online is a player-driven sandbox game where we are suppose to provide the narrative to the story, not CCP, whose job it is to provide a pretty backdrop and the game mechanics for us to interact and fill the universe with content.


    Perfectly well said.

    Content creation is when a person communicates with others and says "lets go roam". Or it's when someone starts a mining fleet and people mine (aka interact with the game) while interacting with each other. Starting an incursion fleet , same idea.

    When i'm ratting in null sec and some guy comes into my site and shoots me or lights a cyno and brings in friends (for me and my friends to kill), that's content too. People doing market pvp, that's content too. People exploring and delivering items to a market that other players will put on their ship to go do things, that's content to me as well.

    "Content" in EVE is like the Force in Star Wars, it underlies everything while being not all that obvious sometimes.

    I think that people who understand the EVE/sandbox idea of content are generally happy in the game, whereas people who use the themepark idea of content (ie "developers make stuff for me to do, i do it, then the developers make more stuff to do etc etc) tend to be rather unhappy with EVE.

  • Plex price 3M? in EVE Communication Center

    Vash Bloodstone wrote:
    The price of anything is determined by thousands of different decisions likely made by thousands of different people. The price is the summation of all these different decisions. Anybody who says they know exactly why it's this price or that price is a liar. Some factors may contribute more than others, but at the same time, there are likely many factors unknown and can't be known.



    Also, price controls are never the answer, they will likely only lead to shortages, surpluses and more black markets. (real-world trading.)


    This is something CCP seems to understand that others don't. the original purpose of plex was to short circuit the isk sellers, and it largely did. But trying to fix the price could inadvertently open up more opportunities for isk sellers, leading to even worse distortions in the overall economy as those isk sellers find sneaky ways to move and launder and bot isk.

    I don't have a problem with the plex prices going up. I'm not a rabid anti-multiboxer (I multibox 2 or 3 accounts at a time myself), but i figure it's good for the game overall to see the 'multi-box empires' (like the dude wiith the 50 ice miners that high sec ice miners love to come here and complain about) start to diminish some.

    People already know that it's dumb to fly something they can't afford to lose, in the future I hope people learn not to plex more than they can sub.

    This is a rule I follow, the max I can justify paying for EVE is 60 bucks a month, so I keep myself to a max of 4 accounts active and thus don't have to have an anxiety attack every time the plex prices change...

  • Plex price 3M? in EVE Communication Center

    Uthgaard wrote:
    Jenn aSide wrote:
    Uthgaard wrote:
    Ghost training and afk ratting. But mostly ghost training. Due to incursion farming and the rise in afk carrier ratting & VNI orbiting,
    ISK faucets exceed ISK sinks, leading to inflation.

    When you could afk carriers and people were afking ishtars all over the place the money supply was fine.


    That's why it helps to read an entire post and not sperg out before you finish the third sentence. I barely gave the bounties a a passing mention, yet somehow that's what you managed to get hung up on.

    Reddit is right. These forums are cancer.


    The point is that in order to form an opinion you need to demonstrate that you know what you are talking about. By typing the words "afk carrier ratting" you disproved your own beleifs, because the economy and money supply were fine when afk carrier ratting was possible. Carrier ratting now is an active activity.

    I make no claims about the rest of your post, I'm pointing out your self defeating flaw so you won't make it again (those hurt the discussion for those of us who recognize the actual imbalances that need fixing).

    TL;DR don't blame me for your screw up or demonstrated lack of knowledge, get it right the 1st time.

  • Plex price 3M? in EVE Communication Center

    The definition of "luxury" as it pertains to plex is "something adding to pleasure or comfort but not absolutely necessary ". EVE Online in it's entirety is a luxury.

    I'm glad prices are going up even though I'm a plex consumer not a seller. Because plex has been the cause of so much stupidity in EVE.

    On the one hand you have the guys who pay EVE casually but started plexing because it was so cheap. So they would play EVE (usually PVPing and having a blast without a care in the world) all month and when they get the game time notification they would go and 'grind out a plex', turning one weekend a month into a 'space job'. The inevitable rise in the cost of plex makes their 'space job' harder, thus to the forums/reddit they go to complain instead of adjusting how they do things in game to make things easier on them (like setting aside a few minutes a few times a week over the course of a month to do things that make isk be it ratting or mining or setting up PI or some light market trading etc).

    At the other end of the spectrum is the "unsustainable plex'd empire magnate" with 20+ accounts for whom even slight variations in plex prices causes them fits. It never ever occurs to people like that that having their enjoyment of the game become dependent on having $300 (U.S.) per month worth of EVE accounts they can't pay cash for if plex prices rise was a drastically stupid mistake to begin with.

    Cheap plex made casual EVE players into addicts when plex for game time should have been only the province of time-rich dedicated players (that would then be exchanged with time-poor but cash rich players). Everytime we see one of these plex price anxiety posts, it's just a junkie going through withdrawls.

  • Plex price 3M? in EVE Communication Center

    DiDDleR wrote:
    CCP should have stuck to their plans with the Carrier nerf - too many cry baby Carrier pilots threatened to unsub but they probably were PLEXing their accounts anyway...
    '

    There wasn't enough people using carriers and supers for ratting to raise that much of a fuss. The fuss came from people's aversion to the idea that a PVE situation could cause a ship to be changed in a way to makes it lose a lot of utility in PVP.

    I'm very much in favor of fighter squadrons being nerfed into the ground and honestly don't care about the loss of PVP power, but it's important to know the real reason why people feel the way they do rather than pretending it's about something else.

  • Plex price 3M? in EVE Communication Center

    Uthgaard wrote:
    Ghost training and afk ratting. But mostly ghost training. Due to incursion farming and the rise in afk carrier ratting & VNI orbiting,
    ISK faucets exceed ISK sinks, leading to inflation.


    Sometimes there is a mistake so blantant in someone's post they accidentally reveal that they don't actually know what they are talking about. This is a case in point. You can't "afk" a carrier and haven't been able to since the introduction of Fighter Squadrons.

    "AFKing" Drones ships (mostly vni's and ishtars) is bad, but only on the principle of "you should have to be at your keyboard to earn isk via combat PVE". When you could afk carriers and people were afking ishtars all over the place the money supply was fine.

    FIGHTER SQUADRONs from carriers and supers are indeed the problem (before fighter squadrons, economy is fine, after fighter squadrons, disaster) and CCP chickened out on fixing that problem. But it helps to actually know something about the activity and methods people use BEFORE posting.

  • recruiting miners in small corps takes another hit in EVE Communication Center

    Harok Dunaila wrote:
    Why rent space if you can mine nullsec for free in an area like Providence. Plenty of nullsec ores around. All kind and sizes of miners are welcome. Just check if you are KOS or not.


    I'm not a proponent of renting (i think 'renters' should be banding together to take space not rent it), but Providence sucks. it's nothing more than a play ground for roaming gangs and where people bring in 'clean' (not on the KOS list) characters to gank people. I've lived in providence 4 times and it was a headache every time. While i don't like renting I'd find being a renter preferable to being cattle like you tend to be in providence.

    Quote:

    You help a scheme of extortion instead of helping miners..... Same as CODE is asking for money in highsec. You should whine at the renters not at the game itself.


    Why does every discussion on this forum have to turn into something about CODE? You know you're just feeding them when you do that, right?

    Quote:

    Help civilised people if you want a civilised system. Don't give your isk to folks who would just buy ships to shoot more miners or civilised people.

    Imho they should pay you for the boring (constructive) job that mining is....


    The word civilised has no place here, you're playing a video game.

  • recruiting miners in small corps takes another hit in EVE Communication Center

    leavwiz wrote:
    Simply put, small corps renting space are struggling with the mining changes.
    We don't have a choice of space to move to when the belts run out , so recruiting across time zones only means that if you log on later than your corpmates, only means the colloasal and enormous belts will be empty.
    encouraging players to train for rorquals has resulted in disgruntled members no longer logging in after considerable time and isk was spent to get decent yields but with high risk. Now 2 hulks can do the same job with a lowly porpoise for boosts., A sad case of bait and switch with the rorqs that has people not bothering to log in. Why would anyone fly a 12 billion isk target when something much cheaper will do.
    We are not all big alliances bleeding the systems dry and wrecking the economy. some of us eke out a living in rented space that is now useless for many hours per day.
    Was there anything in this change that was designed to improve the player experience or entice new players? Lets try making changes that meet that goal instead of drving them away



    There was no bait and switch. CCP NEVER EVER promised anyone that something won't change, and any idiot with a half functioning brain cell could tell that something about Rorq mining would get nerfed when the mineral market started to crash.

    When i was a kid there was a saying that was obviously more popular then than now: If it looks too good to be true, IT'S NOT TRUE. This applies to EVE and I personally adhere to that lesson by ( a ) never ever running towards the 'flavor of the month' thing everyone else is (because CCP is going to nerf it) and ( b ) not getting too attached to anything in EVE online since everything in EVE Online belongs to CCP not me.

    I avoid a lot of frustration by doing the above.

  • I AM SICK OF LOSING SHIPS in EVE Communication Center

    Jean-Marc Lepelletier wrote:
    hurf blurf


    If you are losing ship the very 1st thing you should think is "what am I doing wrong?". Because other people aren't losing ships like you are.

    Your post here fully demonstrates that your problem starts somewhere with you. Figure out what you are doing wrong, fix that, and you'll be much happier.

  • Oi, Oi, Oi - CONCORD Ships in EVE Communication Center

    Erik Valensteed wrote:
    Jenn aSide wrote:


    I just saw that, and you can find people who have had 'farms' going complaining already.

    To me it's like rorquals and supercarriers and people injecting to get into them.



    Can you please clarify what this response? Players can still skill inject int these skills to fly these ships. That is not an exploit. I thought it was a game mechanic.


    Skill injecting isn't an exploit. It's just dumb how people rush into the 'next big thing' that's supposed to make isk without understand that CCP WILL eventually hammer it down, whether it's an exploit (ghost training) or something that isn't an exploit but is unbalanced.

    Examples that were not exploits per se but that people complained about when CCP knowed them down:

    High sec lvl 5 missions (was a bug, CCP took like 2 years to fix)

    The original 250 mil per hour incursions (CCP nerfed after a couple month, then partially unnerfed a few months later)

    The 2nd iteration of FW missions that let people make billions the 1st week (they nerfed these but you can still make lots of LP)

    With skill injectors people jump whenever they hear of something that sounds lucrative, and this amplifies the problem. CCP used to have months before imbalances became painful, that has turned into days now...

  • Oi, Oi, Oi - CONCORD Ships in EVE Communication Center



    I just saw that, and you can find people who have had 'farms' going complaining already.

    To me it's like rorquals and supercarriers and people injecting to get into them. People have to know by now that CCP eventually comes down on stuff like that, but they still go after it, invest time into it, and complain when the inevitable nerf or exploit notification comes.

    I've seen it my entire EVE career starting with the folks who complained when CCP fixed the high sec lvl 5 mission bug that "CCP just moved lvl 5s to low sec so that people will go there to do them, lose ships and have to buy PLEX/GTC!!".

  • Stealth|Unintended Nerf: NPC Commander/Officer Rate in EVE Communication Center

    Lan Wang wrote:
    stealth? they said they were nerfing the spawn rate to combat the pirate battleship bpc drops


    They said drop rate of bpcs, not of Commander (faction) spawns themselves.

    To the OP, 100 hours is not long enough to tell anything. Random really is random and it's impossible to quantify 'chances' even though that's what people always try to do. Every week in the missions and complexes forum there is a post about how "something must have gotten nerfed because I'm not getting the same amount of X as I'm used to.

    I had a corp mate say the same thing last night ie "they must have nerfed more than they said because I'm not getting faction spawns anymore. We live in the north (Guristas space) and i've had 3 Dread Guristas in the same time period (2 with just ammo and a tag, 1 with a valuable mod).

    I recently went 2 weeks (even before this past patch) without a single faction spawn and only 2 escalations. This last monday night I got a triple (Faction spawn + dreadnaught spawn + escalation) and 2 doubles (faction spawn + escalation) in the same 2 hour span.

    Give it a couple weeks and see how it goes, it's not impossible that something got messed up, but again you haven't had enough time to tell even if it has.

  • Oi, Oi, Oi - CONCORD Ships in EVE Communication Center

    FIX IT wrote:
    Jenn aSide wrote:
    If you don't like what CCP is doing just stop paying them.


    I think that a lot of people are considering just that, which is not good.


    I disagree, Most people who play EVE don't post on forums, read reddit or attend fanfest. A subset of these people quitting just isn't a big deal. The benefit would be less complaining on forums/and reddit...

    The truth is that the people making the most noise never really quit even though they threaten to. people who quit do so quietly and usually because they are tired of the game. The people being super vocal about everything are actually trying to influence CCP, they are too invested to quit.

    Which is why CCP mostly ignores all of this. They see people hit unsubscribe but they see the same people rescind their quit before it takes effect. They watch the PLEX money keep rolling in. That see the in game activity metrics stay the same.

    In other words they know the vocal folks are bluffing. CCP had it's most profitable year last year, a bunch of hurf blurfing online isn't going to change anything.

  • Oi, Oi, Oi - CONCORD Ships in EVE Communication Center

    Uthgaard wrote:
    Jenn aSide wrote:

    I found the underlying point of contention here. I guess this strikes against some people's idea of 'fairness'.

    I don't think such ideas apply, CCP can do as they please with stuff they own, which is everything in EVE. And CCP clearly stated in the article that was on the launcher that the rewards would be per account. Like everything else in EVE, the people who paid attention (instead of just assuming it would be "per ticket") benefit from it.

    Oh and that last sentence is gold. Yea i'm sure developers who could probably spawn isk into their own wallets without being caught would instead come up with a convoluted, sure to be noticed and sure to fail conspiracy plan that EVE forum posters could see a mile away lol.

    This forum needs a facepalm emoji lol.


    No, you're just not understanding what happened here, but forming an opinion anyway. You can get up to speed here.

    The people who got hundreds, did so because they had massed accounts to take advantage of an exploit. This decision rewarded that exploit.

    Sure, CCP can do as they like. But that doesn't remove the consequences of their actions. The players can do as they like as well. Guess who's an alpha clone next month? This guy. Along with many others.

    If you want to continue to subscribe to a game with fundamentally broken mechanics, compounded by devs making bad decisions willy nilly, and ISD locking any threads they don't like while posting as faithful apologists, feel free.

    EVE is a game that's played in the long-term. Playing a game where your development is planned a year at a time, requires faith that the team at the wheel isn't going botch things every time they touch it. If I were a shareholder, after this week I'd move for a no confidence vote.


    I'm always amazed at how people get ticked off at some inconsequential thing then they get further ticked off at the people who aren't ticked off. You think I don't know all the stuff you just posted?

    People are acting like CCP shot their dog or something. Ghost training, Rogue swarm, rebalance efforts, now fanfest ships. Is this International "1st world problems" month or something? If you don't like what CCP is doing just stop paying them.

  • Oi, Oi, Oi - CONCORD Ships in EVE Communication Center

    FIX IT wrote:
    Jenn aSide wrote:


    oh and that last sentence is gold. Yea i'm sure developers who could probably spawn isk into their own wallets without being caught would instead come up with a convoluted, sure to be noticed and sure to fail conspiracy plan that EVE forum posters could see a mile away lol.

    This forum needs a facepalm emoji lol.



    you do know i was referencing actual historical scandal ccp was in right? this isn't some "fail conspiracy plan" it is what they actually have done ccp employees created t2 bpos out of thin air and gave it to players they liked.


    I remember it, Which is why what you typed was silly. It amounted to "I have an evil plan to profit from this, now let's make sure it's totally noticeable!".

    It's like all this people proclaiming that the Fighter Squadron nerf MUST be some secret plan to get people to buy more plex or something. It's like people haven't had a good conspiracy for a while so everything that happens must be some conspiracy instead of just being what it is.

    CCP gave out some imaginary pixel spaceships they said they were going to give out. End of story.

  • Oi, Oi, Oi - CONCORD Ships in EVE Communication Center

    Ergum Motsu wrote:
    Jenn aSide wrote:
    FIX IT wrote:
    ISD Max Trix wrote:

    So would you like CCP to removed the ships? What is your ideal solution to this situation?


    CCP could use the existing reward mechanism and hand out copies of them to every account in eve crashing the price to limit the damage (this can be done with a click of a button, you already got the ships and the gift mechanism)

    Then give a different gift to each attendees, one per ticket.


    Or you can watch as several dozen people become filthy rich. Wait i remember something like this from before, ahh yes, ccp has printed and handed out tech 2 bpos to their buddies. Has ccp checked who is going to benefit from this "intended" action and if they have connections to ccp employees?



    I found the underlying point of contention here. I guess this strikes against some people's idea of 'fairness'.

    I don't think such ideas apply, CCP can do as they please with stuff they own, which is everything in EVE. And CCP clearly stated in the article that was on the launcher that the rewards would be per account. Like everything else in EVE, the people who paid attention (instead of just assuming it would be "per ticket") benefit from it.

    oh and that last sentence is gold. Yea i'm sure developers who could probably spawn isk into their own wallets without being caught would instead come up with a convoluted, sure to be noticed and sure to fail conspiracy plan that EVE forum posters could see a mile away lol.

    This forum needs a facepalm emoji lol.


    Which article stated it was one per account - if you mean the recent one then yes it does, however the article advertising tickets for sale in December stipulated "Every purchase of a Fanfest 2017 ticket will include the issue of a CONCORD Pacifier class frigate, and those who purchase their tickets before January 1st 2017 will also be able to get their hands on a decommissioned Enforcer class CONCORD cruiser." The reward was a thank you for attending FanFest, not by simply having more accounts than someone else


    The article I read when the CONCORd ships were announce said per account. I distinctly remember mentioning it to my corp mate who already had fanfest tickets, I jokingly told him to be sure to contract my a couple. I'm going to remind him when he logs on today.

  • Oi, Oi, Oi - CONCORD Ships in EVE Communication Center

    ISD Max Trix wrote:


    You seem to have a misconception about my role. I am a player Volunteer whos job it is to moderate the forums and filter feedback to CCP. I am trying to get an understanding of what the issue is and what players would like to happen. So I am not sure where you are getting this "Accomplice by ignoring it" from.



    Nonsense. We know you are Hilmar, for Hilmar has many faces, all of them identifiable by ISD tags it seems Twisted

    As for understanding it, I'm trying to as well. All I keep hearing is blah blah Ghost Farm blah blah alpha account blah blah rich getting richer. I can't blame CCP if they are perplexed by a lot of it, tomorrow there will be a reddit post about how some CCP employee took and hour AND 5 MINUTES for lunch one day last week and why is is terribly unfair to the playerbase.

  • Oi, Oi, Oi - CONCORD Ships in EVE Communication Center

    FIX IT wrote:
    ISD Max Trix wrote:

    So would you like CCP to removed the ships? What is your ideal solution to this situation?


    CCP could use the existing reward mechanism and hand out copies of them to every account in eve crashing the price to limit the damage (this can be done with a click of a button, you already got the ships and the gift mechanism)

    Then give a different gift to each attendees, one per ticket.


    Or you can watch as several dozen people become filthy rich. Wait i remember something like this from before, ahh yes, ccp has printed and handed out tech 2 bpos to their buddies. Has ccp checked who is going to benefit from this "intended" action and if they have connections to ccp employees?



    I found the underlying point of contention here. I guess this strikes against some people's idea of 'fairness'.

    I don't think such ideas apply, CCP can do as they please with stuff they own, which is everything in EVE. And CCP clearly stated in the article that was on the launcher that the rewards would be per account. Like everything else in EVE, the people who paid attention (instead of just assuming it would be "per ticket") benefit from it.

    Oh and that last sentence is gold. Yea i'm sure developers who could probably spawn isk into their own wallets without being caught would instead come up with a convoluted, sure to be noticed and sure to fail conspiracy plan that EVE forum posters could see a mile away lol.

    This forum needs a facepalm emoji lol.

  • Oi, Oi, Oi - CONCORD Ships in EVE Communication Center

    Cypherous wrote:
    Scipio Artelius wrote:
    Cypherous wrote:
    Working exactly as intended, players set the prices for these ships anyway, if nobody buys them the value goes down until people do start buying them :P

    Certainly working as implemented. Whether that was the original understanding and intent:

    https://www.reddit.com/r/Eve/comments/6hdu1f/i_am_99_sure_it_is_meant_to_be_one_concord_ship/

    Intentional, not equitable** and not necessarily the same as originally advertised.

    ** There is no requirement for things to be equitable between people that bought tickets. CCP can do what they like. At the same time, whether that is ok or not is up to everyone individually to decide. My feeling is the community on the whole will be pissed about this.



    All offers are subject to change, its an added bonus, they gave out more ships than people were expecting, can't really complain about rewards being overfunded, the only issue is if there were people who did NOT get atleast 1 of the promised ships, as stated the article on the launcher clearly states its per account registered to the email that purchased the ticket, 1 package of ships per account, which is still in line, they never stated it would be one package for one account per purchase


    This.

    I didn't go to fanfest but I read the article on the launcher and I remember thinking "wow, some people have a lot of accounts, that's going to be a lot of ships, cool, maybe the price won't be so high". It looks like a great many people didn't read the same article I did.

    These are not Alliance tournament ships are anything like that, they are meant to be played with and there is nothing wrong at all with CCP rewarding people for not only going to fanfest but also for supporting CCP with multiple subscriptions.

    The EVE community has always been 'prickly' , but damn. People need to calm down with finding something to be mad at every 15 seconds, we're playing a video game, if you don't like what the developer is doing take a break or support some other game with your time and money.

  • Solution to isk faucet with supers/carriers in null sec in EVE Technology and Research Center

    There is no need for any of this. Respawing anoms have existed since 2010. People have been ratting in all manner of ships including carriers and super caps the whole time. The ONLY time it became an issue in the past was with tracking titans (with tracking links from Scimitars). CCP nerfed Forsaken hubs for everyone in the 2013 Odyssey expansion because of them, and when that didn't work that eliminated the ability for Titans to receive remote assistance.

    but other than the tracking titan glitch, anomalies have been fine and not a burden on the game. Then CCP introduced Fighter Squadrons last year and the money supply that had been stable for 7 years prior exploded.

    When you have a system that works fine for years and one change breaks it, you don't revamp the entire system to fix the problem, you fix the thing that broke the system, it's stupid to do otherwise.. Fighter Squadrons caused the problem, fighter squadrons are the things that need fixing or eliminating.