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  • Date of Birth: 2009-11-21 20:39
  • First Forum Visit: 2012-08-20 00:39
  • Number of Posts: 786
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Kenneth Feld

Security Status -1.8
  • Habitual Euthanasia Member since
  • Pandemic Legion Member since

Last 20 Posts

  • [Mini-blog] The Next Steps in Structure Transition in EVE Technology and Research Center

    So, I am confused......

    What is left that isn't destructible?

    Did you think after 3 years of telling you they want everything to be destructable, they would say "April Fool's" you can keep your outposts?

  • [Mini-blog] The Next Steps in Structure Transition in EVE Technology and Research Center

    Valkorsia wrote:
    Kenneth Feld wrote:


    CCP have been extremely forthcoming in their plans ....



    Not sure what planet you've been on since 2014, but CCP has never detailed specifics until a week ago - which, of course, is why we're here giving feedback in a feedback thread.


    Sgt Ocker wrote:
    As for waiting 3 years to speak up.. Many have been speaking up asking questions for that time, unfortunately (as CCP do) no information was available until they decided it was time. That time was a week ago and it is only now we see just how badly this could go for many groups


    Sgt Ocker is correct.



    How the hell can you possibly think that anything they did or anything they gave you wouldn't be destructable?

    Even if they reimbursed you PI and stuff for the outpost. The outpost was going away and no matter what you replaced it with, it would be destructible.

    I don't get how you figured out only last week, no matter what, **** will be in fact, destructable.


    Were you hoping to get something "Grandfathered" so that it would last for all eternity?

  • [Mini-blog] The Next Steps in Structure Transition in EVE Technology and Research Center

    Cherri Minoa wrote:
    The obvious answer to outposts was the one first discussed: just remove all functionality except docking and leave them as historic structures like a disused church or castle. Nobody needed to stir up a storm to promote citadels. In Providence and Dital you can't spit without hitting a dozen citadels. We've embraced them already.

    The shame is that CCP say they desperately want to attract new players, but then repeatedly introduce changes that benefit nobody but the same old mega alliances. Providence is almost unique in providing the "null sec experience" to new players. I have over 300 neutral corps and alliances on my access lists and intel channel, and probably the same number of unlisted entities operating in our space. Why break something that is working so well?

    This proposal has been described as "The Death of Provi." Well, maybe. I've lived in Provi so long, and seen our death announced so many times, I take it with a pinch of salt. Provi has a habit of not turning up to its own funeral. But yes, it is a threat. A threat to everyone, red grey and blue, who finds so much fun in our systems.

    The bigger tragedy is that this may signal "The Death of the Sandbox." The unique selling point of EVE is that content is created by the players, for the players. That's what we've done in Providence. We don't cry when other players drive a bulldozer over us., we accept that kicking the fertiliser out of Provi is part of the game. What we object to is when CCP drive a bulldozer over us and turn the game into yet another theme park.

    At least when you log on to World of Warcraft you know it's a theme park. Now in EVE, you spend years building something in what you thought was a sandbox, and then you find you are just pawns - expendable characters - in a story being written by CCP.



    I can only assume you have been asleep since early 2014 when the first dev blog came out for new structures and the ENTIRE theme was EVERYTHING should be destructible. You have waited 3 years to finally say you don't like it?

    CCP have been extremely forthcoming in their plans in that regard.

    As far as your "Ax grinder" statement, remember the current team 5-0 is NOT the team that started structures, not many currently on 5-0 were on the previous team at citadel expansion. They haven't made up anything new just to **** over Provi, they have pretty much followed the vision of the previous team and carried out their plan.

    rest assured, you can put away your tin foil for the time being. Don't mind the black helicopters flying around your house either....

  • [Mini-blog] The Next Steps in Structure Transition in EVE Technology and Research Center

    Andraea Sarstae wrote:
    As for POSes, the one use that has not been replaced is that of a cheap base for a short trip somewhere. A young corp or newbros can buy themselves a small tower, go into a WH and set up shop for an afternoon, a few days or a week, and then take it with them when they leave. You can't do that with a structure that takes 24 hours to anchor, and 7 days to unanchor.

    So, why not just leave them in game as portable bases, with corporate hangars, and simple remove all the industry functionality from them? Or come up with a small citadel class that anchors and unanchors in under an hour?

    I feel like that's the most glaring hole in the Starbase->Citadel design.

    Also, the 7 day unanchor timer with the fact that expensive rigs get destroyed really is one of the driving forces behind citadel spam. Since it costs nothing to just leave them there, but it does cost time and ISK to take one down, people just leave them behind.

    So, yeah, that needs to be addressed as well.



    Mobile depot is the word you are looking for

  • [Mini-blog] The Next Steps in Structure Transition in EVE Technology and Research Center

    xttz wrote:
    What is happening with the industry index bonuses provided by outposts?

    edit: are jumpclones moved into the new structures too?



    Medclones?

    Offices?
    Corp ****?

    What about deliveries?
    What about stuff in corp umm, what is the place where corp assets go when you unrent a corp office? Lockdown?

    Locked BPO's in outpost?
    Locked BPO's in lockdown?

  • [Mini-blog] The Next Steps in Structure Transition in EVE Technology and Research Center

    xttz wrote:
    What is happening with the industry index bonuses provided by outposts?


    There was talk of an iHUB upgrade to reduce by 30%, but was also sort of led to believe that would be an admin hub thing, not a current iHub think, so not sure what happens between outpost removal and admin hub release.

  • [Mini-blog] The Next Steps in Structure Transition in EVE Technology and Research Center

    What about all the Minnie stations upgraded for office slots, which was almost a required upgrade when you built supers in a pos with BPO's in station. Do you have an idea what rigs bonus that will translate into?

    Secondly, now that outposts are almost completely gone: OUTPOST CONSTRUCTION SKILL rank 16 and it is useless....

  • [March] Balance Tweaks: Fighters, Supercarriers & Burst Projectors in EVE Technology and Research Center

    Burst Projectors

    That time should be quadrupled at least.

    40 sec warp bubble - LOL - no thanks

    The rest are just as laughable and they will get used no more than they do now, which is probably about zero

  • [March] Mobile Warp Disruptor changes in EVE Technology and Research Center

    James Zealot wrote:
    Literally 45 seconds of work

    https://zkillboard.com/kill/49662844/

    To be fair, you'd have to split that 37 times :P Still can't get that for 45 seconds of work in PvE :P



    Nah, I supplied all the ships and ran the operation, I gave out some door prizes along the way

  • [March] Mobile Warp Disruptor changes in EVE Technology and Research Center

    Orca Platypus wrote:
    Kenneth Feld wrote:
    Orca Platypus wrote:
    Bronson Hughes wrote:
    Orca Platypus wrote:
    Either you never ratted yourself, or think that 6 million ticks the aforementioned abomination produced is "still ratting".

    Low tick rates are better than the zero tick rates you get when you dock up your T3 in fear of a Thrasher, or paying to replace a high-tick T3 because you shitfit it.

    Your call.


    Having low tick rates for hour is beaten by having proper tick for 20 minutes and spinning ship for the rest of the hour.

    PvE T3 has no chance against Thrasher. PvP T3 has no chance against rats. Pick your poison.



    If you gave up PvE and focused on PvP, you might make more isk

    Then you could afford more bubbles


    If you make more in PvP than in PvE, god, you suck at PvE so badly.



    Literally 45 seconds of work

    https://zkillboard.com/kill/49662844/

  • [March] Mobile Warp Disruptor changes in EVE Technology and Research Center

    Orca Platypus wrote:
    Bronson Hughes wrote:
    Orca Platypus wrote:
    Either you never ratted yourself, or think that 6 million ticks the aforementioned abomination produced is "still ratting".

    Low tick rates are better than the zero tick rates you get when you dock up your T3 in fear of a Thrasher, or paying to replace a high-tick T3 because you shitfit it.

    Your call.


    Having low tick rates for hour is beaten by having proper tick for 20 minutes and spinning ship for the rest of the hour.

    PvE T3 has no chance against Thrasher. PvP T3 has no chance against rats. Pick your poison.



    If you gave up PvE and focused on PvP, you might make more isk

    Then you could afford more bubbles

  • [March] Mobile Warp Disruptor changes in EVE Technology and Research Center

    Siegfried Hilanen wrote:
    another isk sink introduced by ccp.


    and all the big slow miners, must join a big blob.. or put up new bubbles every few days.. Like doing PI, (getting burned out yet?) and why? so ****** mcgee gets to not use his mwd? all these small gangs are nanofit anyways.


    lets face it rorqual mining is a success.


    the fact that you guys wanna generate a killmail out of this bubble, just shows how elite pvp you guys are.. /sadface











    You know, you can SCOOP them

    Then re deploy

  • [March] Mobile Warp Disruptor changes in EVE Technology and Research Center

    PATCH DAY -

    DELETE ALL BUBBLES

    Then start over with the "New" bubbles


    Flame suit on motherfuckers

  • [February] Insurance in Upwell Structures & more from Team Five 0 in EVE Technology and Research Center

    Thallius O'Quinn wrote:
    My most pressing issue: does this mean rookie ships provided on docking with an empty ship hangar like in stations?



    Not only no, but hell no.

    Here is a tidbit that I am sure base on your previous request that will draw delicious tears - CCP has said they want to stop noob ships from being able to fit a cyno.

  • Dev Blog: New Security Features With EVE Online: Ascension in EVE Information Center

    OK, this is now OFFICIALLY beyond stupid

    I had to RE VERIFY my email address for EVERY account when I tried to get on SISI on the same computer I am already logged into

    On top of that it did NOT ask me for an authenticator code once I verified my email account again.

    I mean it is the SAME freaking launcher, same launcher, same computer....................

  • Dev Blog: New Security Features With EVE Online: Ascension in EVE Information Center

    So, I asked before, but I know a bit more now.....

    I travel 200,000 miles a year worldwide for work. I travel with 2 laptops, both play eve.

    I have attached authenticator to all relevant accounts

    If i go from the US to France for work, will the fact that I have entered an authenticator code on my laptops at home and checked the box do not ask again for this computer, negate any and all further interrogation, or will i have to enter a code for each account?

    If I do have to enter a code in France, will I have to re enter a code when I get back to the USA?

    What if I am in an airport and connect via wifi or use my phone hotspot, or wifi on the plane during a transatlantic flight. Most of those places bandwidth is limited and extra time to login sometimes makes a difference.

    Is there a way to turn all this off?

    I KNOW I am an edge case, but you can appreciate the level of frustration I am experiencing at this point. But, if doesn't mean it is any less frustrating for me.

    KF

  • [ASCENSION] Jump Range Changes in EVE Technology and Research Center

    Skia Aumer wrote:
    I like how discussion ceased after my proposal. Means everyone agrees and as there are no objections whatsoever. Hopefully CCP will lock the gates for capships by Christmas.



    Yeah, your idea was so bizarre, no one ever though you were actually serious

  • What's with this validate your email garbage? What if its closed? in EVE Communication Center

    Captain Tardbar wrote:
    Kenneth Feld wrote:
    So, what overrides what?

    I fly approx 200,000 miles a year for work.

    I login from my cell phone (one att, one verizon, plus vodaphone when in europe) I login from free wifi in airports, various airport clubs, hotels, airlines etc

    So, every time I change IP, I have to re verify 43 ******* accounts, are you insane?

    I have 2FA on my main accounts, but not on all of them

    Will having the launcher with the blue tacks ticked keep me from having to do it, or will I have to sit there and re verify every account, every time I change IP?

    What about every time the ******* launcher loses my accounts? (when I lose signal for whatever reason and the red boxes appear in the launcher, it erases everything)

    Sometimes, I don't have decent internet, just getting email is a chore

    Somehow this plan is looking worse and worse the more i think about it, even if I agree with the premise of the plan.


    Maybe this is CCP's solution to people who take multi boxing too far beyond reason.



    For one: If i only had a few accounts, it would still be horrendous with my travel schedule. I could potentially have to re enter my email stuff 2-3 times a day sometimes. It would definitely limit my ability to login

    As far as number of accounts - I am not even remotely close to having a LOT, not even remotely close. That said, 28 of them are 3 builders, that is it and are only subbed when needed to build. Until CCP allows more than 11 build jobs per pilot and 33 per account, I am stuck making more accounts to build stuff.

  • What's with this validate your email garbage? What if its closed? in EVE Communication Center

    So, what overrides what?

    I fly approx 200,000 miles a year for work.

    I login from my cell phone (one att, one verizon, plus vodaphone when in europe) I login from free wifi in airports, various airport clubs, hotels, airlines etc

    So, every time I change IP, I have to re verify 43 ******* accounts, are you insane?

    I have 2FA on my main accounts, but not on all of them

    Will having the launcher with the blue tacks ticked keep me from having to do it, or will I have to sit there and re verify every account, every time I change IP?

    What about every time the ******* launcher loses my accounts? (when I lose signal for whatever reason and the red boxes appear in the launcher, it erases everything)

    Sometimes, I don't have decent internet, just getting email is a chore

    Somehow this plan is looking worse and worse the more i think about it, even if I agree with the premise of the plan.

  • [Ascension] Capital Ship and Upwell Structure Blueprint Adjustments in EVE Technology and Research Center

    Tasuku Furukawa wrote:
    I disagree about increasing BPO research time.
    Many players started EVE after Crius update are taken pains by overwhelming research time and cost, especially some of the largest blueprints.
    Please take care of new players.



    The bonuses afforded by science rigs means the time are reduced IMMENSELY, this just somewhat normalizes them to the max allowed as we are today with a T3 caldari outpost