EVE Forums

 
Capture Portrait
  • Date of Birth: 2009-08-16 23:39
  • First Forum Visit: 2011-10-25 16:23
  • Number of Posts: 16
  • Bounty: 0 ISK
  • Likes Received: 0

Lady Irradiance

Security Status 0.7
  • Viziam Member since
  • Amarr Empire Faction

Last 20 Posts

  • CSM Guest Blog: "Reasonable Things" Voting Phase in EVE Information Center

    Lady Irradiance, 12, 21, 30, 66, 19, 42, 65, 14, 88, 22, 08, 46, 76, 44, 13, 26, 18, 02, 31, 07, 16, 40, 15, 60

  • [VIDEO] Humlalale Bahdele in EVE Communication Center

    The fights at 4:35 and 5:45 are the same What?

  • The Pirate Story Thread in EVE Gameplay Center

    So there I was, in Ami, solo.

    Scouting/afking in my cov-ops. Local's got a few, new ships on dscan and a fresh GCC appears. I figure I'll find them, come in at range and ***** the pirate with my TD.
    Find the station, go to uncloak on landing, suddenly blinky apoc warps off.
    Didn't quite think through that he could have been amongst them & stabbed(or I didn't notice some ECM) rather than just sniper, but I chase him to the customs office he's gone to anyway. Land 50km off, decloak to mwd to tackle, but he's off again. Chase to a belt and he's 200+km off the landing point, and aligned to a gate.
    **** it, may as well try. BM and rewarp, twice, while prepping a message for local. Check the BS has 8 guns so no neut or smarty and rewarp to tackle range.
    Decloak, go for the hero tackle, get the tackle, send out the prayer.

    Quote:
    [20:25:49] Lady Irradiance > belt X-2 apoc tackled, need fleet invite, 200km off belt
    Get under the guns... start to be chased by drones, start to lose point shaking the drones while keeping under the large guns tracking. Naga lands in the belt at plausible sniper range.
    Cry louder in local
    Quote:
    [20:26:28] Lady Irradiance > fast
    Get the fleet invite, it's the naga, give him the warp in, GTFO.
    Local spikes, carriers on dscan, it was a bait cyno tier3 for a hotdrop. Roll
    A mega tries to save the apoc but the naga is repped from hull just in time.
    http://clip2net.com/clip/m0/1345840241-clip-4kb.jpg?nocache=1
    http://img845.imageshack.us/img845/7140/hotdrop.png
    http://eve-kill.net/?a=kill_related&kll_id=14431001
    **** jump drives.

    Cov ops, most deadly ship in the game I swear. Bear

  • EACS - Jump Clones; Corp Update; Alliance Creation!!! in EVE Marketplace

    So quick, so easy. Thanks once again!

  • EFT v2.35 - Citadel in EVE Gameplay Center

    Siege != Triage

  • EACS - Jump Clones; Corp Update; Alliance Creation!!! in EVE Marketplace

    Used last night, was accepted within minutes, station break-down posts made setting up all my JCs very convenient, was all done as fast as poss. Brilliant service, glad to see it's still going strong.

  • Singularity: Requests for account reactivation and unbanning - closed in EVE Technology and Research Center

    Please reactivate this account, thank you.

  • New dev blog: Important Information Regarding the Neural Remap Gift in EVE Information Center

    WTB retro-active fix for the remap debacle last time Twisted
    Search your backups, you know it to be true

  • [Video] Joining The Professionals in EVE Communication Center

    Pofessionals?

  • [VIDEO] Clarion Call 3 (released) in EVE Communication Center

    leyo690 wrote:
    Lord Maldoror wrote:
    Even though I'm shouting at everyone to get off the wh and charge gloriously into the optimal



    If there would be one small thing i could be a little bit disappointed about, it is this precise moment.
    Everyone involved in this fight has a very accurate memory of the way you gave that order, especially the sentence used. I'm sure it is still resonating in every mind of us, and why oh why we hear something else in the vid (even if it does mean exactly the same) ? I must say i'm very curious about it. It's a detail of course, but a kind of detail that stroke every keen guys forever and added another epic face to this fight, and of course, to you.

    I was quite sure some of the comms had been re-recorded for this, sounds like I'm not wrong.
    It made for a very good piece of entertainment, it's down to his corpmates how they feel about this retelling.

  • [VIDEO] Clarion Call 3 (released) in EVE Communication Center

    Just in time for afternoon tea? Spiffing!

  • I want your little things! in EVE Communication Center

    Kalvunia IV wrote:
    an easier way to tell if you are warp scrammed, jammed, damped or in a bubble etc(debuffed in general mmo terms) etc.

    so an area of the UI that shows the module icon of the debuff applied to you and the number of times the same effect is applied indicated by a number on the icon.

    Say for instance you jump in to a fleet and someone gets a point on you, the warp disruption module icon will pop up on your UI and as more of his/her friends gets points on you the number on the icon would increase.

    You are aware of the ability to show all such ewar icons on the overview, right? Plus the counting down timers that appear above your capacitor.

  • I want your little things! in EVE Communication Center

    Pattern Clarc wrote:
    Option to allow saved fittings to install ammo in cargo bay, gun groups, and rigs.

    Better drone UI, less drone timing out and for drones never to split targets unless instructed to.

    Aggression count down timer

    Scan probe layout/patterns to be saved

    Better hit area to enable overloading, preheat during jump cloak
    Ranshe wrote:
    - ability to cancel turning the module off while it's still on it's cycle (so you click the module, cycle starts, click it again, red circle appears and module will deactivate at end of cycle, click it once again and red circle disappears, next cycle will start as if nothing happened) - would also help with the above

    Improve the dscan angle & range slider/settings. Make the steps between angle positions equally spaced if you must keep the fixed logarithmic slider values (fixed values means it's not longer logically a scale, just a radio button style control), also allow both km and AU.

    Refitting T3 subsystems in POS.

    ECCM and sensor booster effect

    Changes to:
    Sensor Damps, Info links, legion (especially cloaky SS), ECM mechanics, lol Amarr ships with 1 mid, ships without enough CPU and/or PG, tiers.

    Boost active tanking, perhaps with this built-in resists idea, perhaps via overheating ease, perhaps specifically for ships already bonused to active tanking.
    Also reconsider the booster change, making Strong Exile now only as good as Standard was isn't going to help pvp, removing the drawbacks will make pve ships hugely increase their demand for drugs.

    Down-vote to priority of any new Tech 3 ships, first fix EAFs, AFs, tiers in all classes (make ships fill different roles, not just be outclassed/un-fit-able)

  • Singularity: Rule violation reporting in EVE Technology and Research Center

    Riotmaker805 alpha'd my non-aggressed interceptor on the station undock, and podded me back inside too.

    2011.11.10 02:07:00




    Victim: Lady Irradiance

    Corp: Viziam

    Alliance: Unknown

    Faction: Unknown

    Destroyed: Taranis

    System: 6-CZ49

    Security: -0.2

    Damage Taken: 1238



    Involved parties:



    Name: Riotmaker805 (laid the final blow)

    Security: 5.00

    Corp: WEPRA CORP

    Alliance: None

    Faction: None

    Ship: Tornado

    Weapon: 1400mm 'Scout' Artillery I

    Damage Done: 1238



    Destroyed items:

    Micro Auxiliary Power Core I
    Faint Epsilon Warp Scrambler I
    Small Hybrid Burst Aerator I
    Damage Control II
    Null S, Qty: 480 (Cargo)
    Light Neutron Blaster II, Qty: 2
    Small Semiconductor Memory Cell I
    Antimatter Charge S, Qty: 160
    Warrior II, Qty: 2 (Drone Bay)
    Nanite Repair Paste, Qty: 480 (Cargo)


    Dropped items:

    1MN Afterburner II
    Core Scanner Probe I, Qty: 8
    Core Scanner Probe I, Qty: 8 (Cargo)
    Magnetic Field Stabilizer II
    Catalyzed Cold-Gas Arcjet Thrusters
    Core Probe Launcher I
    Void S, Qty: 1440 (Cargo)
    Light Neutron Blaster II
    Antimatter Charge S, Qty: 80
    Antimatter Charge S, Qty: 1440 (Cargo)

    2011.11.10 02:07:00

  • Found a bug in EVE Technology and Research Center

    "Remaining characters: 6000"
    Put the above/anything in the Message
    "Preview"
    Still "Remaining characters: 6000" until you edit the contents.
    "Preview" again, and again it's reset & not checking after page load/being set to the value of the field's initial value.

  • Flash Over 2 in EVE Communication Center

    For 1.27GB it's damned blurry.

    Will was hardly the first to suggest 2x injector xl shield tanker cyclone hull.
    That Vindi was quite close to dying at the end Shocked
    Better than your next NM loss to a pack of T1 cruisers by the looks of it. And wtf is that legion fit?! Bring on the fraps of spring's losses I say.
    And not that AD/DC track for a 3rd time, please. P