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Capture Portrait
  • Date of Birth: 2013-05-31 06:26
  • First Forum Visit: 2013-09-01 04:11
  • Number of Posts: 556
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Max Deveron

Security Status 5.0
  • Deveron Shipyards and Technology Member since

Last 20 Posts

  • Grant increased sec status for capturing/defending fw sites in EVE Technology and Research Center

    Scipio Artelius wrote:

    Unfortunately, that's exactly what Donnachadh was discussing ma'am.

    I was perfectly fine with it being more general, but such is life.


    LOL, even as a ma'am you are acknowledging that I am higher ranking in society than you.

    So ok , dufus....your first comment he responded to was in quoting me and your comments were directly about the criminal watch system and the Flagging.

    However that is not what the discussion was even about, and even he rightly commented the actions are criminal, as in Military Crime's, etc etc, not following the ROE.

    So really get a clue, get with the program, or stfu.

  • Grant increased sec status for capturing/defending fw sites in EVE Technology and Research Center

    Scipio Artelius wrote:
    Donnachadh wrote:
    Scipio Artelius wrote:
    There's nothing criminal about it. It isn't highsec and the same mechanics and player attitudes don't exist.

    Shooting someone in low sec still makes you a criminal because low sec is still considered empire controlled space.
    Source: EvE Criminal timers.

    No it doesn't.

    If you're going to be a pendant, then at least be correct when doing so.

    Aggressing a pod you have no limited engagement with, of a player that isn't an outlaw, gives you a criminal flag.

    Shooting someone other then that one specific case, does not make you a criminal in lowsec. It gives you a suspect flag, or only a limited engagement depending on their security status. Nothing at all like highsec.

    The mechanics aren't all that hard to understand.

    I was talking figuratively. Lowsec is not highsec. Aggression is what people go to lowsec for.



    do not think we are discussing actual suspect/criminal flags here when some of us say "makes you a criminal"

    We are discussing Loss of Sec Status, get with the program dude.

  • Grant increased sec status for capturing/defending fw sites in EVE Technology and Research Center

    Scipio Artelius wrote:
    Max Deveron wrote:
    Here is a simpler idea........

    Think of Concord as like the Geneva Convention.......
    And quit shooting non-wardecc'd targets unless they have fired first.

    I mean seriously you engage in what would be considered a criminal act in highsec, and you expect to not be treated in the same manner? You are still in Empire space for FFS.

    Lowsec doesn't work like this.

    As a neutral in lowsec, I will gladly go and shoot anyone else there. If they don't shoot me first, I'll shoot them.

    So the OP doesn't have much choice but to shoot me, becuase if he doesn't shoot first, he's going to be shot anyway.

    There's nothing criminal about it. It isn't highsec and the same mechanics and player attitudes don't exist.

    @OP: Tags were added to lowsec for this specific issue (and at some distant point in the future, CCP are planning to adjust the sec status issue as well).



    Yeah dude, i get what you are saying....and i was not responding to that type of play or attitude.
    I was responding to the fact of a Militia "Soldier" complaining about losing security status.
    So I will repeat it in short: In all Wars there is an RoE of some sort, follow them and you will be mostly fine.

  • Dev Blog: PLEX Rework - Follow Up in EVE Information Center

    Drabbin Mishi wrote:
    https://community.eveonline.com/news/news-channels/eve-online-news/aurum-and-content-pack-sales-to-end-on-2017-05-02 is still unclear on whether all Content Pack codes need to be redeemed before May 9th. Do they become invalid after that? Or give some microplex instead? Or give only their items?



    you might want to redeem them, seeing as waiting on an answer from CCP has proven to come after the fact.

  • Referring to 'not enough being destroyed' in EVE Communication Center

    hmmm, well question for you Teros?

    How long have you been playing EvE?
    I myself have been playing since 2010, and your 'not'-unique perspective on things does not ring any more true than it did back then.

    (and yes, this obviously not my very first character but it has been my main for awhile now)

  • Referring to 'not enough being destroyed' in EVE Communication Center

    Teros Hakomairos wrote:


    OMMMM

    OMMMM

    OMMMM



    Practicing your meditation techniques?

  • Grant increased sec status for capturing/defending fw sites in EVE Technology and Research Center

    DrButterfly PHD wrote:

    That's just not realistic. A pirate fleet warps into your site and you're supposed to politely wait for them to get into position before you engage? Who does that? Nobody - which is why any player that's been doing faction warfare for any length of time ends up with low sec status.

    Actually it is very realistic, it is called Rules of Engagement. Wardeccing a Pirate group would be sufficient for ROE. As would maybe making anybody that is not an official Militia member go suspect the moment they attempt using the acceleration gate, not just entering the site.

    DrButterfly PHD wrote:

    That's unrealistic from a lore perspective - why would the various factions sign up for an arrangement and prevents pilots from effectively defending their space against pirates?

    Are these pirates -5 sec status? are they suspect? are they criminal in any way to allow for indiscriminate shooting?
    Also i think you better look back on the lore for those agreements as well, it had nothing to do with any Pirates (which are Guristas, Angels, etc for that matter) It had to do with some extreme Politics and the nature of Capsuleers at the time.

    DrButterfly PHD wrote:
    This isn't high sec; it's a warzone. FFS.


    It is Empire Space, which begs the question.....if you are involved in Faction Warfare, and consider yourself a hero why are you limited to just Low Security territory? Does not the citizens of High Security Space deserve your adoring attentions as well seeing as how 90% of all your equipment comes from there?
    (Being Empire space, that means the Laws of Empire still apply even to Low Security Space War Zones and the Regulation of Concord.)

  • Grant increased sec status for capturing/defending fw sites in EVE Technology and Research Center

    Here is a simpler idea........

    Think of Concord as like the Geneva Convention.......
    And quit shooting non-wardecc'd targets unless they have fired first.

    I mean seriously you engage in what would be considered a criminal act in highsec, and you expect to not be treated in the same manner? You are still in Empire space for FFS.

  • Referring to 'not enough being destroyed' in EVE Communication Center

    Teros Hakomairos wrote:
    nice.....

    No proof it does not work means -----> it will not work (in the world of PVP supporters).....and CCP let them believe they are right with this nonsense.....this has to stop......
    Maybe CCP make themself believe this nonsense too because they don't want to change the "special thing about this game"....
    But "this special thing about this game" is obsolete in 2017 because the players are leaving...THIS is called "proof"....
    Someday even CCP will learn this simple fact...hopefully not too late....

    A 180° turnaround to a no pvp high sec is needed or players continue to leave and soon there will be only alphas.....

    bottom line....


    Let me answer/explain the underlined bold for you, or try to...........

    To not have PvP in highsec,
    1.) You can not allow players to sell or buy things on the market.
    2.) You can not allow players to mine the stuff they mine now, all rocks would have to become the stuff only NPC's would use/buy.
    3.) You can not allow players to build stuff, as anything they build is used in market pvp, or once purchased by others to condone in PVP of some sort.
    4.) You can not allow players to place/own any structures like PoCo's/Citadel's/Eginerring Complex's
    5.) You can not allow players to loot or salvage anything that will enable PvP (markets, or what not)
    6.) You will have to remove anoms, scannable or otherwise because the promote PvP at their very basic.
    7.) You can allow players to receive ISK from missions, and even LP.....but all LP stores must also be removed from said non-PvP zone(s).

    hmmm, not sure i could go on here, not much left......but that is and what must be done in EvE if you wish to make a particular place (ie Highsec) a PvP-free zone.

    Because.........
    1.) Marketing is PvP
    2.) Mining is PvP
    3.) Missioning is a gateway to PvP
    4.) Exploration is PvP, well all the anoms is PvP
    5.) Manufacturing is PvP
    6.) PI is PvP
    7.) well ****........the whole game is PvP........

    You sir might as well as uninstall, you do not want to PvP so there is no place here for you i guess.
    Unless of course your commentary is simply your way of Trolling, then i guess you are PvP'ing in a way.

  • I need a girl musicians help with something in EVE Communication Center

    i think Sindell is her name.....

    try googling her up she has made many an EvE song, some of them are parody of others, and i for one personally liked her work.

    Edit: https://gate.eveonline.com/Profile/sindel%20pellion thats the one i was thinking of.

  • Siege Towers in EVE Technology and Research Center

    nope,
    The ability for the defenders to have their vulnerability timer coincide with their strongest online time has been worked into the Timers on purpose. and you want to circumvent this?

    -1

  • The CSM – Council of Sov. Management. in EVE Communication Center

    Querns wrote:
    Max Deveron wrote:

    It's ok Cade, i wrote basically a troll post that i did not really plan nor expect a reply of any seriousness to.
    1 guy answered that he could game it.

    So I simply asked him how, and provided the context of meaning behind the post, the question is still valid though. How?
    and i would also like to know now to what end?
    Is that guy really that important to place whatever Candidate he wishes in every quadrant and have him/her win by default?


    "i was just pretending to be retarded"



    LOL ok, either now you are backpedaling on theoretically discussing a theoretical topic, or as just a Director of Finance somebody higher than you told you to quit your lid. either way, unless you want to actually continue it, this troll discussion of a troll post has pretty much run its course i think.

  • The CSM – Council of Sov. Management. in EVE Communication Center

    Cade Windstalker wrote:
    Querns wrote:
    Max Deveron wrote:
    Now if players want to move their characters around to better able vote for the people/organizations, that is fine....then we and CCP would inadvertently get a player/character census too.


    The current CSM process already provides an excellent census.


    This is a kind of erroneous conclusion to come to and is based entirely on the conclusion that people will only vote for CSM candidates representing the area of space they most frequently play in.

    I personally don't think I've ever done this, I've voted for a WH candidate despite not being in WHs at the time. I've voted for various Null candidates belonging to various groups, none of which I was a member of, I've voted for Steve Ronuken despite not being a High Sec industrialist or having more than a causal interest in 3rd party development.

    There is absolutely no evidence that the CSM represents any kind of census of player distribution in the game or where those interests lie. Someone could probably write a couple of pages on the lack of statistical validity of using the CSM vote to draw such conclusions.



    It's ok Cade, i wrote basically a troll post that i did not really plan nor expect a reply of any seriousness to.
    1 guy answered that he could game it.

    So I simply asked him how, and provided the context of meaning behind the post, the question is still valid though. How?
    and i would also like to know now to what end?
    Is that guy really that important to place whatever Candidate he wishes in every quadrant and have him/her win by default?

  • The CSM – Council of Sov. Management. in EVE Communication Center

    Querns wrote:
    Max Deveron wrote:
    hmmm, almost sounds like maybe we need some sort of electoral system......

    or maybe just make it so there are seats available based on primary areas, Amarr/Caldari/Galente/Minmatar/Anokis(WH spelling myight be wrong)....ok thats 5 seats.

    Hmm, now what else do we need......
    Nullsec....
    1 seat for the North (PureBlind/Tribute/Venal/Deklein/Vale of the Silent/Fade/Branch/Tenal/Geminate)
    1 seat for the West (Cloud Ring/Outer RIng/Foutain/Delve/Querious/Period Basis)
    1 seat for the Drone Regions(east), (Cobalt Edge/Outer Passage/The Spire/ Etherium Reach/Oasa/The Kalevala Expanse/PerrigenFalls/MalPaise)
    1 seat ffor the Southeast (Great Wildlands/Scalding Pass/Insmother/Curse/Wicked Creek/Detroid/Cache)
    1 Seat for the South (Providence/Catch/Immensea/Tenerifis/Impass/Omist/Feythabolis/Estoria/Paragon Soul/Stain)

    5 nullsec seats, 1 Wh seat, 4 Empire seats........

    Then CCP makes it so that your character can only vote for the quadrant it is currently living in when voting for the list of any Candidates for that particular region.


    But then again why trade one convoluted mess for another?


    Easily gamed. I cast my characters out to geographically disparate areas, then vote for five people of my own ticket.


    well the thought was not made in all seriousness and i did not expect even a semi-serious reply to it.
    So lets explore this 'gaming' you mention?
    Do mean your characters can vote all Nullsec if they move to those parts? Because that is what i meant.

    actually lets explore what I meant first then you reply to my first question already listed.
    3 candidates live in Caldari Empire space (highsec/losec), and run for the Caldari seat...only characters living within Caldari Empire space can vote for those candidates, they also can not cast votes for any other seat.

    Same with each and every seat....a Candidate is unable to run for a particular Seat unless they have lived there for the past 90 days prior to placing their 'want to run' on CCP's ballot list. (living means logging and stuff not just being placed there as an AFK and Idle account)

    Now if players want to move their characters around to better able vote for the people/organizations, that is fine....then we and CCP would inadvertently get a player/character census too.

  • Dev Blog: PLEX Rework - Follow Up in EVE Information Center

    Richard TheLordOfDance wrote:


    Edit: Also, if it's the intention to make PLEX a safe item why have the option to take it out of the vault at all?


    So the option for you to sell it on the market still exists, that is why you can pull it out of the vault.
    Which is basically the same answer for anybody thinking Plex still will not be an item and just a currency...it will remain to be both, the Gold Standard of EvE.

  • The CSM – Council of Sov. Management. in EVE Communication Center

    hmmm, almost sounds like maybe we need some sort of electoral system......

    or maybe just make it so there are seats available based on primary areas, Amarr/Caldari/Galente/Minmatar/Anokis(WH spelling myight be wrong)....ok thats 5 seats.

    Hmm, now what else do we need......
    Nullsec....
    1 seat for the North (PureBlind/Tribute/Venal/Deklein/Vale of the Silent/Fade/Branch/Tenal/Geminate)
    1 seat for the West (Cloud Ring/Outer RIng/Foutain/Delve/Querious/Period Basis)
    1 seat for the Drone Regions(east), (Cobalt Edge/Outer Passage/The Spire/ Etherium Reach/Oasa/The Kalevala Expanse/PerrigenFalls/MalPaise)
    1 seat ffor the Southeast (Great Wildlands/Scalding Pass/Insmother/Curse/Wicked Creek/Detroid/Cache)
    1 Seat for the South (Providence/Catch/Immensea/Tenerifis/Impass/Omist/Feythabolis/Estoria/Paragon Soul/Stain)

    5 nullsec seats, 1 Wh seat, 4 Empire seats........

    Then CCP makes it so that your character can only vote for the quadrant it is currently living in when voting for the list of any Candidates for that particular region.


    But then again why trade one convoluted mess for another?

  • Remove WCS in EVE Technology and Research Center

    Rawketsled wrote:
    Max Deveron wrote:
    AAaaannnndddd there is the problem.

    Pirate, not Militia, entering Plex sites.......

    You know what, I could agree with you maybe.....

    If first anybody not Militia entering one of these complex sites automatically becomes suspect (flashy yellow) the moment you hit the "use the acceleration" button on your UI.

    Because without that, if someone cares about their Standings....they have to wait for you to shoot first, and as a non-military pilot or such, you have no legal business being in one of those sights.

    Pirates don't worry about security status. Making them flashy-yellow isn't going to matter because they're almost always minus-five security anyway.



    try injecting the Reading Comprehension Skill first.

  • To: The Developers (Ability To make our ships more unique) in EVE Technology and Research Center

    reported for redundacy

  • Remove WCS in EVE Technology and Research Center

    AAaaannnndddd there is the problem.

    Pirate, not Militia, entering Plex sites.......

    You know what, I could agree with you maybe.....

    If first anybody not Militia entering one of these complex sites automatically becomes suspect (flashy yellow) the moment you hit the "use the acceleration" button on your UI.

    Because without that, if someone cares about their Standings....they have to wait for you to shoot first, and as a non-military pilot or such, you have no legal business being in one of those sights.

  • The CSM – Council of Sov. Management. in EVE Communication Center

    Hmph...........

    I have seen past fanfest videos, even went to it 3 yrs ago in Iceland.

    The original concepts for PI i liked a lot, what we have now is less than a shadow of what it could be.

    Dust514 was awesome, i played it myself and enjoyed quite a bit, but we were teased with possible interaction and connection to EvE, in fact you could not interact market wise in either direction, and the artillery support was meh, not too mention that interaction was losec only.
    What happened to the ability to take over colonies and raid them? What happened to the ability to support Fleets in space with Planetary Defense Weapons? Why was the interaction not developed to include Highsec and Null properly.

    Then we got Valkyrie, cool a fighter sim.....my rig to include monitors and stuff is approx $4k-$5k from upgrades and the like over time an not just to play EvE. I am not spending $600 on a VR headset to play a flight sim.

    Gunjack, cool......i dont play phone app games they are garbage.

    Hmmm, lets see.........ah yes What ever happened to the ability for us to log in to a central server, and then choose with our character which aspect we wished to play at that time, Ground Trooper/Fighter Pilot/Ship Commander? A portal server that then lets you log into the server of game style/choice you wanted to play at the time....with a single character.

    Structures, Stargates, blah blah blah....at some point they will all be meaningless unless CCP makes it so those things can lead and be used in new areas of actual space, Eden is a single Star Cluster.....mayeb its about time we get to explore the galaxy we live in?

    WiS, we have the Captains Quarters, and yes i understand there proponents against this being developed, i say those people are very shortsighted and their platform arguments against will simply stall development further. I for one would love to invade a Structure with Infantry, or board a Titan whose shields fell for a few seconds to kill it from the inside, I would also love the ability to interact with others other than space......ie assassinations, starting a bar brawl, arresting/assaulting a known ganker or trade alt,
    and then we have games like Final Fantasy, or the Dungeon Gambling from places like Dragon Warrior 3, or the slots from SWOTOR, stuff that can allow for some type of gambling that is Company controlled and regulated....any number of things could be prizes that way from some LP items to PLEX. And if you do want Player interaction.....Poker, or some other Lore related contest you just have to buy your chips from an NPC, chips that even if you purchased plex with reall money and transferred into ISK would cost you more in ISK then you would get from the plex.

    CSM has come away from being the group long time ago created to be an Investigation unit to combat Devs entering Player groups and giving them powers adn such to cheat with in game, it is a different beast now and mostly useless to most people.

    Ganking, it does not have to go away....but it needs to change, there needs to be harsher consequences for it, if your a highsec group you should be basing out of Losec, your a pirate and criminal....these player types complain all the time about High dwellers needing to get out of the kiddie pool.....thats like the pot calling the kettle black.

    Is there any sure fixes for any of this? mostly no (well maybe disband the CSM)
    I like EvE though and will continue to play it, until the day something like SC might actually come, a full universe....the type of universe CCP has been promising but has dragged its feet in creating.