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  • Date of Birth: 2010-07-08 20:45
  • First Forum Visit: 2011-09-06 14:44
  • Number of Posts: 8,025
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Mizhir

Security Status -4.2
  • TURN LEFT Member since
  • HYDRA RELOADED Member since

Last 20 Posts

  • Ammarian cap stability ammo in EVE Gameplay Center

    I haven't run the numbers but most of the time people just use multifreq for close range targets regardless of how much cap it costs. The higher damage should make up for the increased cost and the faster you kill your target the less time you need to spend cap on armour repairers / getting neuted. Cap boosters and good capacitor skills are your friends.

    Conflagration can be used against same sized targets but you have to keep in mind the tracking. If you can dual web your target and keep the transversal down then you can used it without the tracking penalty being an issue. Just be careful that you don't ruin your own tracking by orbiting your target. However if you target can also dualweb you and is faster than you they will be able to control transversal and it may be better to swtich over to multifreq.

  • Faction cruisers. in EVE Gameplay Center

    The Navy Omen is a really strong nano ship and can absolutely murder frigs when flown correctly. The range bonus makes it extremely strong with using Scorch so T2 pulse lasers are mandatory.
    The Navy Augorer can be a strong AHAC type of ship but I don't think they are that common anymore.

    The Navy Vexor, as you mentioned, is the strongest and most used faction cruiser. The Navy Exequror on the other hand is trash and rarely used.

    Navy Osprey is great with RLML and is often used for that. Likewise is the Fleet Scythe. The Navy Caracal is bad and rarely used. The Fleet Stabber is a strong brawler but I don't think they are used that often anymore.

  • The Like and Get Likes Thread - Renewed (Again) in EVE Communication Center

    Nana Skalski wrote:
    Tritanium, Nocxium, bla, bla, bla, yaddy, yaddy, yadda.

    If I would discover some marvelously cohesive substance, I would call it Lesbium. 👌


    How about cummingtonite?

  • PVE in EVE in EVE Communication Center

    Missions and explorations are capable of being done alone and is often done that way. So you don't need a corp for that. Mining on the other hand seems most profitable when done in a group but can be done alone as well.

  • Providence without Imperial Pharmacy or me in EVE Communication Center

    This is like watching one of those Divorce Holoshows they send on some of the poor quality channels in the Federation.

  • Oi, Oi, Oi - CONCORD Ships in EVE Communication Center

    Scipio Artelius wrote:
    Mizhir wrote:
    It is legit. Falcon has even confirmed it is working as intentional: https://www.reddit.com/r/Eve/comments/6h8e8d/eve_news_fanfest_pacifier_enforcer_distribution/diweh3k/?context=10000

    :CCP Logic:

    All the best to Falcon and the rest of the Community Management team over the next few days.

    Last weekend will look like champagne and strawberries compared to the rage about to come.


    They brought it upon themselves. So they deserve it.

  • Oi, Oi, Oi - CONCORD Ships in EVE Communication Center

    Gimme Sake wrote:
    So that guy has 155 alts?


    To me that smells like marketing. Cool


    Those alts doesn't even have to be subbed.

  • Oi, Oi, Oi - CONCORD Ships in EVE Communication Center

    Scipio Artelius wrote:
    Cmdr Clawhammer wrote:
    Am i wrong, i belived only people with a ticket got a pair of these ships? How did he got so much of them???

    Because, if that image is real, CCP handed the ships to every account, not just one set per ticket.

    If you have a ghost training farm of 200 accounts (some people have more) and bought a ticket, then you received 2 ships on every account.

    If you paid the same amount to attend, but have only 1 account, you only get 2 ships.

    Hence that Reddit thread, where the OP has >150 accounts, so now has more than 300 total CONCORD ships.

    Assuming of course, that the thread is legit.


    It is legit. Falcon has even confirmed it is working as intentional: https://www.reddit.com/r/Eve/comments/6h8e8d/eve_news_fanfest_pacifier_enforcer_distribution/diweh3k/?context=10000

    :CCP Logic:

  • An Idea: Because I am bored for the moment. in EVE Communication Center

    Diana Kim wrote:

    What would you do with your worst enemy if you capture it alive?

    I would make him tell where my daughter is. By any means nescessary.

    What is the most embarrassing episode in your life (or atleast the one you would admit here)?

  • New Gameplay Graphics in EVE Technology and Research Center

    Out of all places. This was probably the worst.

  • FLEETR in EVE Communication Center

    Lulu Lunette wrote:
    ISD Chanisa Nemes wrote:
    Thread has been moved to My EVE.


    Bummer.

    I called it Lol

  • FLEETR in EVE Communication Center

    Cypherous wrote:
    What purpose does this serve?

    The same purpose as EVE serves. Entertainment.

  • FLEETR in EVE Communication Center

    Inb4 getting moved to the My EVE section Roll

  • [June] Fighter Damage Reduction in EVE Technology and Research Center

    I have a funny little feeling that this will upset a lot of people Roll

  • [Summer] Pirate Battleship Cost Intervention in EVE Technology and Research Center

    Vash Bloodstone wrote:
    Something about this rubs me the wrong way.

    I haven't played a lot recently, but why is this proliferation of pirate battleships considered a problem? Maybe someone can clarify for me? Are there too many gangs of pirate battleships roaming around? Did someone find this to be an problem and consider it to be unbalanced?

    Well, for me, I've always kind of thought of Eve combat as a complex game of trade-offs, like rock-paper-scissors. Let give me a simple analogy using this game. Lets says we had a game where for some reason rock was winning more often than paper or scissors. Let's say we had two ways we could try to balance this game. We would either 1) Reduce the number of times people get to use rock by basically forcing people to use it less or 2) we could make whatever is causing rock to win more often to stop, possibly by changing paper and/or scissors. To Me, going with option 1, makes no sense, because it doesn't actually remove the imbalance, it just decreases the amount of times it happens. If you want a truly balanced game, you need to make all sides balance each other by their traits, not by how often they are used. Otherwise, you limit player choice.


    Eve Online is very dynamic game and players should given free choice. If for some reason, CCP thinks pirate battleships are imbalanced, than that's a failure of game design, not of player choice. Players are always going to go for the best. What I would suggest is that if you think Pirate battleships are imbalanced, than change the traits of other ships and/or features to make it more difficult for them.

    What I think will happen is that this pirate battleship scheme won't achieve its intended objective. If pirate battleships are unbalanced in whatever way CCP thinks they are, they will be continued to be used regardless of what they do. Especially since I think those who most use pirate battleships probably already have plenty of them or plenty of ISK. What this will really do is hurt the poor or inexperienced players from using pirate battleships by artificially increasing the cost of entry, which will reduce player choice, and hurt the game. Less Choices=bad. More choices=good



    The issue is that pirate BS are so cheap that in most situations they are simply the superior choice. So they reduce the amount of choices there are simply because they are cheaper and better than navy BS and offers a much stronger power for a small price increase. The whole point of pirate BS is that they are supposed to be strong, but also expensive so if you lose it then it will hurt on the wallet. They are not meant to be cheap ships that everyone can fly and right now it seems like every large nullsec alliance uses them as one of their main doctrine - Even Pandemic Horde. Nerfing their stats will just make them useless as some other strong ships will fill the role instead.

  • [Summer] Pirate Battleship Cost Intervention in EVE Technology and Research Center

    Eli Stan wrote:
    I felt a great disturbance in the Force, as if millions of AT pilots suddenly cried out...

    Mate, do you even know how AT works? The limiting factor is their high point cost. Not their isk value.

  • [Summer] Pirate Battleship Cost Intervention in EVE Technology and Research Center

    Coelus Kugisa wrote:
    Hisec incursion tears will be extra salty.

    I doubt they will care much. They have already flown pirate BS for years and can easily afford the increase cost in the hull.

  • An Idea: Because I am bored for the moment. in EVE Communication Center

    Halcyon Ember wrote:

    If you could live as another Capsuleer for a day, who would you choose?

    Do you mean 'live as' as living a life like theirs or by being them for a day? If it is the latter then my answer is Lunarisse Aspenstar. Just so I can experiance the joy of being a mother again.

    If you could travel back in time to relive a part of your past. Which would it be?


  • It is i! Professor Dronotnik! Here to bring upon your DOOM! in EVE Communication Center

    Professor Dronotnik wrote:
    MORONS!

    Have you not figured out that I'm NOT one of YOU?! You go on about the rigorous testing it takes to be a Capsuleer but you fail at understanding I'm not one of you!

    If this is indeed true then I am not sure if I should admire your bravery or pity your stupidity. It is like going unarmed to a gunfight and admitting it up front.

  • The Like and Get Likes Thread - Renewed (Again) in EVE Communication Center


    A Guristas Vargur Shocked

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