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  • Date of Birth: 2012-02-18 23:20
  • First Forum Visit: 2012-05-06 06:02
  • Number of Posts: 912
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Moonlit Raid

Security Status -10.0
  • State War Academy Member since
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Last 20 Posts

  • Simulate Ship in fitting window. in EVE Technology and Research Center

    Cade Windstalker wrote:
    Implementing something like this would be a pretty major change for CCP to make. The point of the in-game fitting tool isn't to replace these out of game tools because those tools are always going to be more feature rich and do the job better because that's what they're specifically designed to do.

    Because of the lack of their availability within the game.

  • Coolant Injectors in EVE Technology and Research Center

    I like the idea in general, I will ask this though, when you're overheating you say you find you burn out very quickly, are you using tech 2 modules when this happens?

  • Improvement for highsec wardec system in EVE Technology and Research Center

    Tipa Riot wrote:
    Just want to throw that very simple idea and ultimate solution to all wardec issues into the pool. P

    Make it so, every individual can join a war on the defending side upon invitation for free without leaving their current corp (similar to a fleet invite). The war participation is active immediately, lasts until leave but at least 24h.

    This would create complete new game play options, "war safaris" for bored highsec players, NPSI defending fleets, and also brings an end to complains about one-sided engagements, as the ease of recruiting allies can't be easier.

    It's easy, but I know it would be difficult to implement because the war mechanics are tightly coupled to corps.


    If people were interested in this they'd just create 1 man corps. I don't think this will change anything.

  • Inventory display regarding m3 in EVE Technology and Research Center

    Can't say I've ever had this problem (or noticed it through needing to know the size of a stack) but it's a good call. Justify from the first character in a cargohold size text string not the last.

  • ECM Burst Needs To Be More Realistic in EVE Technology and Research Center

    1Lt Aldo Raine wrote:

    But some people (Jason) have found a work around to counter this, landing a group of 8 or so pods on grid right before the gank fleet lands. Because the pods are aggroed the security status drops a lot. I mean down to near -10.

    Smartbomb dessy to clear the field.

  • Simulate Ship in fitting window. in EVE Technology and Research Center

    I have a couple of suggestions: -

    Quote:
    >Right click any module or charge in the simulation
    >Change affecting skill

    Functions exactly as this function worked in EFT.

    Quote:
    >Drag and drop ship fitting into chat window
    >Popup window appears asking: -

    "Do you wish to submit your current skill details with this fitting?"
    [YES] [NO]
    [ ] Do not ask me again.

    >Click yes to attach your current skills to the ship fitting link in the chat window.

    >Click linked fitting with skills attached.
    >Popup window appears asking: -

    "Do you wish to load the skill details attached to this fitting?"
    [YES] [NO]
    [ ] Do not ask me again.

    I think the quote explains it well enough, but it allows you to attach your current skills to a fitting so someone with greater SP than you can accurately help you with a fitting, easily.

  • Dev blog: PLEX Changes On The Way! in EVE Information Center

    AFK Hauler wrote:
    Scanning the thread, I can see that there is about 98.76% negative response to this subject.

    Wonder what % we need to be before CCP calls off this nonsense.

    Lies, damn lies, and these numbers....

    I'm not totally negative on the whole idea of granulating plex, someone who wants omega but can't quite afford a month in real cash go go 50/50 isk and $. I really don't care about that. I do care Aurum I have seemingly paid for is considered below some ind of threshold of worth to CCP that they are willing to essentially rob me.

  • Dev blog: PLEX Changes On The Way! in EVE Information Center

    Borgum wrote:

    Will this change the ISK value of a PLEX?

    If I currently have 1 PLEX should I sell it now or wait until after the change?

    If I hold onto my PLEX and the change happens, when I login the next day will I magically have
    500 PLEX or the 1 PLEX I originally had?

    Since the market is supposed to be player driven, if a person's PLEX magically increases in number to 500 times -
    won't the price stay the same and then decrease over time? In this scenario, I could immediately sell my 500 PLEX after the change and make a huge amount of ISK...or could I?

    I would think that until the price evens out, i.e., drops, buying ISK will be a losing proposition and no one will want to touch it.

    How does CCP plan to deal with this?

    Will CCP deal with this?




    CCP Phantom wrote:
    Changes are coming to PLEX, Aurum and the New Eden Store!

    Our first planned change is to convert every existing PLEX into 500 PLEX. After the change, anything you could get for 1 PLEX from CCP will instead require 500 PLEX. We will also convert all existing Aurum balances above 1000 Aurum to the new PLEX.

    Check out the blog for further info on this exciting change: PLEX Changes On The Way!

    Please note, these changes don’t have a set release date yet but will be coming to EVE Online this spring or early summer.


    New and old plex will be different items on the market to prevent the situation you describe.
    And eve marketplace is pretty good at staying stable. so a month game time will pretty much stay worth the same isk as it is now.

  • Dev blog: PLEX Changes On The Way! in EVE Information Center

    I'm a little unclear on this particular point. The dev blog states this : -


    Quote:
    Q: Why are you only converting Aurum balances above 1000?
    A: A large portion of the total Aurum stockpile is in small balances left over from past giveaways and by not converting those small balances we mitigate risk of oversupply in the PLEX market



    Having topped up my Aurum several times from real cash monies, by an amount as close to what I intend to spend my balances on all my accounts are always below 1000. My options are: -

    1. Lose Aurum I've paid for. [3500 is the amount I recall being gifted, why not cull 3500 from every account?]
    2. Front more cash to ensure I don't lose any Aurum. [creating more of the new plex than I would have had]

    [scoffs]

  • Aurum balances <1000 not being converted to pico-plex in EVE Communication Center

    I looked under upcoming features, nil pwa.

  • War decs : not achieving objectives in EVE Communication Center

    Commander Spurty wrote:

    My offering: winner of the war receives 1% war loot from the tax of all activities the entity beaten takes after the war ends. If this entity is war dec by another entity, the 1% money goes to the last war dec to win.


    I'd skill extract my toon and biomass before giving 1 cent to someone who "beat" me in a war. Remote reps still don't show on killmails, and the bounty system still doesn't work effectively. I don't trust CCP to get the terms of a war win or loss correct.

  • Aurum balances <1000 not being converted to pico-plex in EVE Communication Center

    I'm a little unclear on this particular point. The dev blog states this : -

    Quote:
    Q: Why are you only converting Aurum balances above 1000?
    A: A large portion of the total Aurum stockpile is in small balances left over from past giveaways and by not converting those small balances we mitigate risk of oversupply in the PLEX market


    Having topped up my Aurum several times from real cash monies, by an amount as close to what I intend to spend my balances on all my accounts are always below 1000. My options are: -

    1. Lose Aurum I've paid for. [3500 is the amount I recall being gifted, why not cull 3500 from every account?]
    2. Front more cash to ensure I don't lose any Aurum. [creating more of the new plex than I would have had]

    [scoffs]

  • IGB/Siggy in EVE Communication Center

    Heavy Metall wrote:
    Hi

    I run 3 clients all of which use siggy within the game "IGB" its brilliant as i can see which char is were in the wormhole chain. But not that CCP has removed the IGB i have to use Chrome in windows which will only allow me to login to siggy once therefore am only able to see one char logged into siggy.

    CCP please put the IGB back !!!!!! you are really testing players in regards to un subbing am very close to its messed up my experience living in a Wormhole.

    Heavy Metall


    Download chrome portable (A self contained version of google chrome) copy the folder 3 times, each one is it's own independent browser. You could even set each one to login to an account automatically.

  • question about auto-targeting missiles in EVE Gameplay Center

    Auto-Targetting missiles; formerly Friend or Foe missiles.

    Missile launchers loaded with them can be activated even with no locked target, they will attack the closest ship deemed an enemy to you, and will only activate if you are being aggressed.

    They can't get you concorded. And won't attack any non-npc that hasn't attacked you yet.

    For NPC's if there's a group then they will not activate until you have been aggressed by at least one NPC but will target the closest NPC of that group.

    They are good for single targets jamming you, but not great if you have a bunch of enemy frigates all orbiting at the same range. Each orbit will cut into the other and your missiles will not concentrate the fire.

  • Does anyone else think Warp Core Stabilizers penalize the wrong thing? in EVE Gameplay Center

    [quote=Rawketsledtriple the cap requirements for warp. [/quote]
    Maybe not this drastic but this actually somewhat makes sense, why wouldn't it cost more cap to warp if you're struggling to lock onto your warp target?

  • NEW FPS in EVE Communication Center

    I tried to fire from orbit at DUST players once.

    When I realised I couldn't I just thought "That's not very EVE."
    Promptly SD'd and never let DUST crowd my thoughts again.

  • Can I have your stuff? in EVE Communication Center

    Hello Gentlemen,

    I think I need a break from EVE, and I may not come back. Is it because all I have is a bitter taste in my mouth? No; not yet anyway.

    It’s been about 7 years since I first dipped my toe in the pool, at the time I just didn’t have the patience for it, but I knew I’d love it so let the 14 days expire and came back to it once my life had calmed down a little. After starting up again I’d got 2 accounts on 12 month sub before I’d even finished the trial; fast forward 6 years and it’s two accounts I’m now waiting for to expire.

    Many a great things I’ve done in EVE, no, maybe not by your standards but that’s not important, I played this game for my fun. Everyone has their own game. EVE wouldn’t be EVE if that weren’t true. I have a few highlights. My first war dec, only 3 weeks into the game I was able hold my own, just. After 3 weeks I finally decided the best course of action was to join another corp. Getting utterly schooled when making a cyno jump in a Rorq, to find myself a full 5000m from docking. Turns out that’s a long way when you get webbed by a Vindi and shot by a Moros. My EVE CV slowly filled up with almost everything, mining [admit it; you did it once], manufacturing, PI, PvP, PvE, Wormholing, Incursions, Exploration, Ganking, Extortion, etc. One of the few thing’s that has never been anything more than a function of the game has been trading.

    I’d like to focus on my more recent exploits. I’ve had a group of friends I’ve known through the game for years, the group in general has held together better than our resolve to play EVE oddly enough, moving around to the next big thing in the industry as a group. This group has joined one of the CFC corps, and they love it, I get asked almost every time I log into the TS to go join them. I flat out refuse to do so. They’ve told me the recruitment process. I’ll be asked for my API (something I’ve never used myself let alone will ever be handing out) and will have an interview (It’s not a job, it already feels like a job, this certainly won’t improve that). I play on my own terms; always have.

    To try and stimulate the game myself I set up corp and War Dec’d anyone passing by. Once it got to about 20 corps I started scouting them out and discovered one had a POS, hidden away but without a single defensive structure. Using 3 battleships I slowly tore it down, at one point a short kafuffle which resulted in 6 dead ships on their side [cruiser to battleship]. Taking down a POS as one guy against a corp of 36 members I felt…nothing. Absolutely nothing. There was a time I had left the game like a chessire cat because I’d blown up a Tengu. An entire POS, including the corps best effort at resistance? Nothing.

    It was definitely the turning point. I cancelled my renewals [which have been on 12 month ever since I started playing] and logged off. I’ve been keeping an eye on the game, more out of habit than anything else. Once or twice I’ve seen something I’ve decided to comment on in the forums. I don’t like things that are boring so I try and add a little humour where I can. Twice now I’ve had threads locked for supposedly trolling and even had a warning. My input is no longer required it seems.

    I’m sure I’ll be back, it’s a great game and it’s my life that’s changed.

  • Mein Kampf in EVE Communication Center

    Hello gentlemen, I'd like to talk you through some wonderful changes CCP are introducing soon; and just how great these new changes are.

    First off you may notice that my sec status is around about the -10.0 mark. To my great pleasure CCP have announced they will be removing consequences for negative sec status in their planned "Alpha damage Omega gank" update.

    As it stands I have trouble with my negative sec status, I have to avoid sitting in one place too long, I have to wait out criminal timers, I am a free target for anyone who cares to shoot me. These problems are all soon to be solved. At zero cost to myself. Firstly, I will need to create a large number of free e-mail addresses, heaven forbid I am limited to a certain number of free accounts per e-mail. Once I have this large number of e-mail addresses I will need to link them all together, gmail is great for having multiple inboxes in a single place, even allowing you to reply using other e-mail addresses.

    Now is the funny part, I create account after account after account. Each one, for free, and each one gallente. After setting each one on a training path [I predict I will have to do this sequentially as CCP will surely have the good sense to limit the number of open free accounts to one per computer]. This training path for a month, for free.

    I now return to the game, and my 100 free catalyst pilots. So far all it has cost me is the time to click through the character creation, and add sequential numbers to a name that is available. Voila, I can fly around with impunity, never have to wait out a criminal timer and all it has cost me is maybe half a mil in skill books should i decide my -10.0 status is getting annoying.

    There is inherently an advantage here too. My "friend" has a machariel. Excellent inertia stats don't you know. If we were to arrange for a freighter to have some trouble in a system along a trade route for instance. I could shoot it with "me0001," log out and log in with "me0002" [conveniently logged off at the gate to expedite the freighters departure]. Great! I have avoided the annoying criminal timer.

    I am of course speaking hypothetically.

  • A guide to different types of space in Eve in EVE Communication Center

    I heard some people can't muster the effort required to establish themselves somewhere hostile, so choose the "pick up where you left off" sec space; Hi-Sec.

  • About the Rorq in EVE Communication Center

    Tekla Rousseau wrote:
    So some one told me CCP is going to make it so your Rorq will have to be on grid in order to receive the boost from it.... There may have been a news letter which I had missed....

    However requiring your rorq to be on grid is the stupidest thing I have ever heard. If this is in fact true it is probably the dumbest thing CCP has ever done... Regardless of the ability to tether your fleet. No one will want to fly the rorq after that, if this is the case... if this is in fact true... For the love of god CCP don't kill the rorq. a lot of mines will be totally and fully screwed because of that. I for one will be very unhappy at the amount of time wasted training a ship that alliances will no longer allow us to use because of that. You will not be able to cancel the bastion required for it... even with a 5 min invulnerability you will lose your rorq

    So if that is in fact true I would like every one to voice their opinion on that. Please don't do that, allow us to keep our rorqs as an off grid booster

    Again requiring the rorq to be an on grid booster is just out right stupid... Please don't do that CCP, keep it an off grid booster AttentionAttention


    Is it so important that it's a rorq giving the boosts and not an orca or other misc gang link ship?

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