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  • Date of Birth: 2009-12-02 22:47
  • First Forum Visit: 2011-10-03 12:06
  • Number of Posts: 517
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Mr Floydy

Security Status 1.7
  • Side Kicks Member since
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Last 20 Posts

  • [March] Mobile Warp Disruptor changes in EVE Technology and Research Center

    mkint wrote:
    Mr Floydy wrote:
    Let's face it, someone probably camped around you systems to destroy all your bubbles having seen how much of a fuss you've made about it here - purely because they knew it would be amusing.
    They were right, it is.

    Are there any left? Can I come play?

    No idea, it wasn't me. I was too busy playing World of Warships and testing out my new speakers :D:p

  • 119.3 General feedback (PC) in EVE Information Center

    New scanning stuff.... Why for the love of god have you flipped everything upside down? What does this achieve bar pissing people off?

    Also new Chimera model sucks.

    I'll report back if I find anything in this patch that's actually positive...

  • [March] Mobile Warp Disruptor changes in EVE Technology and Research Center

    Let's face it, someone probably camped around you systems to destroy all your bubbles having seen how much of a fuss you've made about it here - purely because they knew it would be amusing.
    They were right, it is.

  • [March] Balance Tweaks: Fighters, Supercarriers & Burst Projectors in EVE Technology and Research Center

    Doctor Tower wrote:
    please also nerf networked sensor array for 50% scan resolution, to make BS greate again


    I'd more than happily have the Network Sensor array significantly changed. I do feel it's a flawed module in the scheme of things. Whilst I can understand it was added to make anti-fighter carriers viable the net result is that a carrier can often lock and heavily damage a lot of targets before they can do much about it.

  • Chimera Redesign in EVE Technology and Research Center

    Not a fan of the new Chimera. It's style is similar to the Jackdaw - which is another fugly ship. The current Chimera is currently the best looking carrier (imo), and whilst I'd love to see it overhauled I'd much rather see an iterated design on it (think old to new Maller) rather than something completely new and different. This new Chimera model looks more like an evolution from the Rokh...

    The new Cormorant model looks better, but it doesn't look very Caldari. WTB more Caldari ships along the style of the Tengu, Drake, Caracal and the Corax.

  • [March] Mobile Warp Disruptor changes in EVE Technology and Research Center

    Popped by this thread for some entertainment, did not disappoint.

  • [March] Balance Tweaks: Fighters, Supercarriers & Burst Projectors in EVE Technology and Research Center

    Juvir wrote:
    While I don't think they need an auto aggress feature like drones have (I honestly LIKE the active management required while ratting in a carrier, vs afk VNI ratting) why don't they orbit a nearby celestial? Or auto return? Or orbit themselves in a small pattern? These are people, why in the world would they sit absolutely still for that long, seeing how much fire they are under?


    Some sort of orbiting themselves would be great to have. Watching fighters immediately stop and sit stationary after every kill is frustrating enough in PvE, let alone PvP...

  • [March] Balance Tweaks: Fighters, Supercarriers & Burst Projectors in EVE Technology and Research Center

    So to try and add some more constructive comments here rather than just comments along the lines of "are you kidding me?!"

    What are you aiming to achieve here Larrikin? Do you want fighters to die quicker, or just be easier to apply damage to? Assuming the latter (because the former just seems mental - as you can see from the majority of comments here) can you give the fighters a EHP buff with their additional sig?

  • [March] Mobile Warp Disruptor changes in EVE Technology and Research Center

    Jacques Arkaral wrote:
    Cloaky Campers


    Have you ever been killed by a cloaky camper? Has it ever interacted with you in a negative way? No ofcourse not. it's cloaked up and probably afk...

    sigh...

  • [March] Balance Tweaks: Fighters, Supercarriers & Burst Projectors in EVE Technology and Research Center

    Fighters can already die damn quick in PvP and require constant micromanaging in PvE, sig changes this large and a change to aggression at the same time seems to be completely overkill. If you're going to make changes can you please do so a little more gradually so you don't end up risking carriers becoming useless overnight...

  • [March] Structure, Drone & Fighter improvements from Team Five 0 in EVE Technology and Research Center

    CCP Lebowski wrote:
    Mr Floydy wrote:
    Hell yeah, I've been getting so fed up with the drone repair mechanic on Citadel tethers barely working and not updating the UI ever. Will be nice to be able to just dock and fix stuff!
    The fix for this UI problem is also scheduled for this release Big smile

    Wooo! Nice one :D

  • [March] Structure, Drone & Fighter improvements from Team Five 0 in EVE Technology and Research Center

    Claevyan wrote:
    Looks good! Especially like being able to click the repair button now. Hopefully my damaged drones will now be repaired in J-Space without having to fiddle with the tethering repair mechanics. :P

    Hell yeah, I've been getting so fed up with the drone repair mechanic on Citadel tethers barely working and not updating the UI ever. Will be nice to be able to just dock and fix stuff!

  • [March] Mobile Warp Disruptor changes in EVE Technology and Research Center

    Orca Platypus wrote:
    And if you have rorquals, you better have bubbles at least 5 jumps out, or they're dead, fuk CCP.

    I know a fair few people who quite like using rorquals and getting tackled in them. With the panic mode they're a great content driver - they get tackled, call for support. Support comes in and kills/scares off attacker. Rorq carries on mining in happiness than the PvP guys in alliance love them :)

    Sounds like your alliance has the wrong mentality tbh.

  • [March] Mobile Warp Disruptor changes in EVE Technology and Research Center

    Plenty of roamers engage organised fleets, if they are in suitable ships to pick off targets and split things up. You weren't expecting a group of a few people in a skirmish fleets to stick around to fight a big ball of T3s with 5+ logi ships were you? It's already clear you like things being hugely stacked in your favour before you undock.

    if you are part of an entity that needs to have multiple systems locked down an secure, why aren't you sharing the load of securing it? You're just creating yourself work to make a point when if you are in an alliance/corp that controls a constellation you should have more than enough players to share this task out between them....

    As for carriers? Make yourself a insta dock bookmark then? You are entirely missing that point, you can warp out from your site before you are tackled if aligned. Bubbles make no difference to this. You could also jump to a cyno... Stop putting all your faith in bubbles, they're not going to help you when a wormhole corp rolls into you.

  • [March] Mobile Warp Disruptor changes in EVE Technology and Research Center

    You think people are going to regularly camp around watching a timer to steal/kill a bubble worth a couple of million isk instead of looking for people to shoot? I guess it is possible but it'll be a minority of people doing that. Personally I'd much rather come and shoot your spaceship :)

    Re-read my post btw. You'll see I'm suggesting using a couple of bubbles in just one system rather than the entire constellation. You might save some precious isk.
    If you warp when someone appears in local, you will land where you want to land - a Sabre isn't going to do anything... Nothing wrong with warping a carrier to a station you can dock up if you want to be safe, POS works fine too if you have one to hand.
    You're so bad it's hilarious. I look forward to your next post :)

  • [March] Mobile Warp Disruptor changes in EVE Technology and Research Center

    Orca Platypus wrote:

    1 week max. 2 weeks bubbles are basically inaccessible, and their cost with killmails would be a ****** magnet, so they cannot be used.
    That's "almost nothing" for 2 days. Now since you're going to lose all your bubbles every 2 days, multiply 25 large bubbles (that is after downsizing it to "adapt to new changes", minimal for 1 constellation) by 15 to get a monthly cost and add 1 hour/day (2 hours every 2 days) of not making ISK to place them. Also plex to do it in neutral alt, otherwise the intel cost would reach stupid values. How much are we at? 1 bil per month plex, plus 250 million 25 large bubbles every 2 days (it only takes one camper to not let you bring your ship to redeploy them) - overall cost of 4.75 billion ISK per month, after downsizing your bubble network. With your proposal of 24 hours, the cost is at 8.5 billion ISK per month. Clearly you cannot into math.


    I guess the workaround to this would be to not put 10s of bubbles all over the place and maybe just leave a couple on gates in the system you are actually ratting in? But I guess that would be a crazy suggestion.
    Did you know you can sit aligned in your carrier to a station, and then hit warp when a scary person appears in local? Nothing changes with or without bubbles there. Either way you can still warp off grid long before someone will be on top of you from a gate unless you are afk/bad.

    Didn't you mention you are just 1 guy with one system earlier in this thread, how on earth can you justify that many bubbles?


    Re: PvEing in PvP ships. There are pros and cons of this. If you do it you'll be slower at completing sites, but safer if you get attacked. Compare to using dedicated PvE ships, you are vulnerable to players but good at the PvE. It's an entirely intentional compromise. Don't complain that your PvE ship can't PvP and vice versa.

  • [March] Mobile Warp Disruptor changes in EVE Technology and Research Center

    ITT. Nerf Thrashers!

  • [March] Mobile Warp Disruptor changes in EVE Technology and Research Center

    Orca Platypus wrote:
    Mr Floydy wrote:
    We roam into plenty of groups who aren't hiding behind 10s of bubbles. Not all entities in nullsec are wimps expecting highsec like safety.


    1) nullsec is way safer than hisec would ever be after all the nerfs.
    2) keep roaming them and stfu with your complaining.
    3) bubbles does not mean wimps, they buy time to react, nothing else.
    4) wimps are the people crying about bubbles, too bad to send a fast tackle while you go through.


    Where was I complaining? I'm perfectly happy with the change :) You appear to be the one with the major issue with it.
    But yeh, I'll carry on roaming as I do now ;)

    As for wimps, you're the guy saying you can't rat if there is a solo thrasher in your system? lol

  • [March] Mobile Warp Disruptor changes in EVE Technology and Research Center

    Orca Platypus wrote:
    Mr Floydy wrote:
    Personally I'd be more than happy if bubbles just died quicker and generated killmails, but not going to complain about the expiry times on them. Seen some stupid amounts of bubbles on gates whilst roaming around and am looking forward to hopefully there being less of it (or atleast making it expensive for the bubble owners...)


    Yet another one fails to realize that not only bubbles, but also targets behind them are going to be extinct.

    ED: The only ratting will be left is supercarrier ratting with one hand on batphone. I sincerely wish your roams good luck in hunting any of these.


    We roam into plenty of groups who aren't hiding behind 10s of bubbles. Not all entities in nullsec are wimps expecting highsec like safety.

  • [March] Mobile Warp Disruptor changes in EVE Technology and Research Center

    Personally I'd be more than happy if bubbles just died quicker and generated killmails, but not going to complain about the expiry times on them. Seen some stupid amounts of bubbles on gates whilst roaming around and am looking forward to hopefully there being less of it (or atleast making it expensive for the bubble owners...)