Morn Hylund wrote:
No wonder Eve subscriptions are dropping - and people are jumping ship for more entertaining games like Star Citizen, No Man's Sky, Elite Dangerous etc.
I wouldn't put Star Citizen in the same league as EVE. Also, NMS is 'a tad less' than what the developers promised. And when I say 'a tad less' I mean: it sucks balls. Big ones.
However, I do understand and agree with your concern and these changes are rather baffling.
Any change should reflect a necessary change for the improvement of the dynamic in the system and I don't see how removing one mining pylon on a Hulk is going to make it a better activity.
The last pass was uncomfortable at first but then I saw the sense behind it and those changes were actually quite good. It made the barges something you wanted to have instead of having ship like the Procurer that was essentially worthless.
Now we get a different set of changes, the use of which does not make a lot of sense to me.
CCP Fozzie, friend, why is this happening?
Why did you not do something that would propagate throughout the New Eden demesne in the way minerals were added to the ship-building experience as described, by myself, here: Ore acle
I support innovations, I want to support good innovations.