Soel Reit wrote:
can't see the problem TBH
we are fighting for supremacy, aren't we?
kindergarten is that way ----------->>>>>>
If this were a game which reset every 3 months, and you played in rounds where everyone started at the same time, you might be right.
Of course, since we are playing a game where people start at massively different times, having a situation where to get one you have to kill one results in a self reinforcing king of the hill situation, where the guy 'at the top' continues to accumulate more and more advantage keeping them at the top.
CCP's graphs showing average player age indicated we already have a self reinforcing system where a number of strong old alliances continue to just accumulate more and more power becoming harder and harder to affect meaningfully. Yes Coalitions might break, but the power house alliances & corps just shuffle around into a new coalition, it's very rare to actually see the power actually broken, and it's only ever done by one of the other power groups when it happens, which just reinforces the remaining groups even more.
Given all of that, there is no need to double down and make the problem far worse.