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  • Date of Birth: 2015-05-09 15:26
  • First Forum Visit: 2015-08-10 12:09
  • Number of Posts: 911
  • Bounty: 0 ISK
  • Likes Received: 715

Soel Reit

Security Status 2.0
  • Dambusters 617 Sq Member since

Last 20 Posts

  • Pay to Win - My story in EVE Communication Center

    roberts dragon wrote:
    Soel Reit wrote:
    roberts dragon wrote:
    game is free but to SPEND ALL THE MONEY TRYING TO DEVELOP DIFFERENT TRASH GAMES they need to make cash , as you said have played for a few years so i take it you subbed ,you can plex the account so it dont cost any cash , look for guides will help you do this .

    my thinking is if you enjoy the game then a sub for your enjoyment is priceless .

    wish you well


    there you go buddy, fixed for you Cool


    cheers soel

    but game is worth paying a sub for the vets and pro can tel you how if you take thier advise , the games appeal is sandbox not many come close to it


    completely agree with you.
    i sub everytime :) trying to support this game for the small part i can provide Blink

  • Pay to Win - My story in EVE Communication Center

    roberts dragon wrote:
    game is free but to SPEND ALL THE MONEY TRYING TO DEVELOP DIFFERENT TRASH GAMES they need to make cash , as you said have played for a few years so i take it you subbed ,you can plex the account so it dont cost any cash , look for guides will help you do this .

    my thinking is if you enjoy the game then a sub for your enjoyment is priceless .

    wish you well


    there you go buddy, fixed for you Cool

  • Time for a well over due attention towards cloaks Devs please comment in EVE Communication Center

    these kind of threads are the ideal place to increase the number of posts for my account Cool

    oh wait, if the thread is locked... does it count the same??? Shocked
    legit question

  • Time for a well over due attention towards cloaks Devs please comment in EVE Communication Center

    Elenahina wrote:
    IB4 Ralph. I'm actually considering a BINGO card for these threads.
    Paikis wrote:

    This thread comes up on almost a weekly basis. In fact, I'd be surprised if there wasn't a nerf cloaking thread in the first 2 pages on this forum section. Almost every single one of them goes like this:

    1. OP posts a post with a new (lol) idea that always boils down to some variation of the following:
    - "There's a big meanie who is sitting in my system and not doing anything, but I don't know where he is and I can't ever just go next door. I can't find said meanie and even though I know that he's probably at work and poses no threat at all, I wont do anything in my system that I absolutely can't leave ever because he might not be at work and I might lose a ship. CCP please stop the meanie from being able to do nothing to me because he's probably at work"

    2. Thread gets trolled because its been done literally to death. This horse has been beaten so hard and so often that it's little more than a memory of a memory of a red smear on the grass, and yet it STILL WONT DIE! In fact it's been done so many times that this particular horse is now undead; even if it does die, it will still be remembered and parodied.

    3. Someone comes along and suggests that AFK cloakers can't hurt you, because they are, by their very definition, AFK. No one ever lost a ship to someone who ISN'T PLAYING THE GAME.

    4. Someone else comes along and points out that while the cloaker might be AFK, he might not be, and so we have Schrodinger's Hot Dropper. The cyno pilot who might be AFK... but he might not be as well, and you will only know for sure when he decloaks, points and lights his candle. (Yes, I know this isn't how the cat works)

    5. Someone else comes along and suggests that you use bait and setup a TARP. Or have a defence fleet on standby. Heaven forbid you have to actually fight to defend your space.

    6. A further person comes along and suggests that the problem isn't cloaking AFK in your system that you can't possibly leave ever, but that you KNOW that the person is AFK in your system... and perhaps local should be removed because free 100% accurate intel is probably not the best thing in the game and if you didn't know that the big meanie was in your system, you wouldn't be worried about leaving the undock/POS.

    7. Then another person pokes their head in and complains that local is 100% NEEDED because D-Scan and probing are such bad mechanics, and IF YOU TAKE MY LOCAL AWAY IM QUITTING FOREVER AND NO YOU CAN'T HAVE MY STUFF!

    8. Someone asks if they can have 7's stuff.

    We end up with another thread which goes on for pages and pages between complains about local, defence fleets, inability to just go next door, people who aren't playing the game but are playing the meta, lots of bickering and in the end nothing gets solved. CCP wont remove cloaking because it would mess with waaay too many things and it creates content (which is a good thing) by removing content (which is a bad thing) but they can't really think of any way to do it without a complete overhaul of the local and scanning systems.

    Now that I've had this entire thread's conversation, can we just let it die? Please?


    ralph is always ralphCool
    A CLASSIC!!

  • Time for a well over due attention towards cloaks Devs please comment in EVE Communication Center

    you only need to take away local!
    and problem solved!

    can't wait for it Cool

  • Time for a well over due attention towards cloaks Devs please comment in EVE Communication Center

    bait him Cool
    undock a titan full stabs Cool

    #Didn'tWantThatTitanAnyway

  • ECM Falloff Formula in EVE Gameplay Center

    Zhilia Mann wrote:
    Chainsaw Plankton wrote:
    doh, your right, and I should have known that from the RR changes https://forums.eveonline.com/default.aspx?g=posts&m=6190014

    at least I think you are mostly right, I'm not sure they do a chance to hit roll anymore as it seems they just factor that into your strength instead. My testing of a navy griffin orbiting a minmatar rookie ship hasn't resulted in a missed jam yet. I'm a bit under 30% falloff which gives me more than enough strength to overwhelm the rookie ships weak 6.96 sensor strength. If chance to hit was still in play I'd have missed at least a few.

    Edit: of course the log doesn't show missed jams... I still think I'm right, every time I looked I had jams with 5/5 ecm, but I was afk and not watching for a lot of them. And now I'm trying out at ~15km right now where I should have a ~30% chance to jam but hard to really say anything without collecting data and I'm too lazy to write it down right now.


    Eh, ****. I guess I have to spend some time on Sisi. If they've gone and made it a strength decline instead of separate rolls I guess I'll have to modify the discussion. Still, good to know it's due for a test.


    this is what i substained without tests.
    it's the most logical thing all considered!

    but never trust CCP on logical things Roll

  • How many more players must we lose to bullying in EVE Communication Center

    Jenn aSide wrote:
    Am I late for "will someone just think of the children New Players, and by children New Players I mean me!!!" thread # 1,905,312?


    better later than never!
    we are only at page 3... long way to go still Cool

  • Pay to Win - My story in EVE Communication Center

    eve is not for everyone!
    that's just CCP trying to scam youCool

    goodbye! may you find the right game for you to enjoy o7

  • ECM Falloff Formula in EVE Gameplay Center

    guru has spoken!
    all hails to the guru Cool

  • Planetary Colonies "idea" (NOT the PI we know) in EVE Communication Center

    Player Features and Ideas Discussion

    Cool

  • ECM Falloff Formula in EVE Gameplay Center

    maybe better wait for the guru Cool


    Zhilia Mann

  • ECM Falloff Formula in EVE Gameplay Center

    i read it Roll

    but i just wait someone like you that is able to read better than me so you can explain Cool
    i love my ez life

  • ECM Falloff Formula in EVE Gameplay Center

    http://wiki.eveuniversity.org/Turret_damage#Combined_effects_of_hit_chance_and_damage_distribution

    falloff of ECM module is applied linearly
    diminuishing your sensor strengh and thus the chance to jam every time


    single module
    Chance to Jam = ( Your ECM Strength / Target's Sensor Strength ) * 100%
    multiple modules Chance to Jam = (1 -(1 - Your ECM Strength / Target's Sensor Strength ) ^ The number of jammers of this strength)*100%

    http://wiki.eveuniversity.org/ECM



    TL;DR
    apply the same falloff that guns have for dps and apply it on sensor strenght of the ECM module.
    then calculate the chance you get to jam with the new sensor strenght


    Shocked
    pretty sure someone will come along and correct me Cool

  • Chat channel pilot list invisible in EVE Communication Center

    mmmmmmmm

    clear cache of client etc.
    eventually submit a ticket to ccp and pray BOB

  • Offline version if EVE. in EVE Communication Center

    Linus Gorp wrote:
    OP wants to play Egosoft's X-Series.. Buy X3: Reunion, X3: Terran Conflict and X3: Albion Prelude and you have what you want.
    Stay clear of X: Rebirth.


    x rebirth is great after patches etc.
    all X series is awesome

    it's just that op is obviously stupid
    Roll

    plus alpha, and that's even worst!
    #Racism

  • Offline version if EVE. in EVE Communication Center

    Soel Reit wrote:
    Roll

    *ignored x2*



  • Offline version if EVE. in EVE Communication Center

    Roll

    *ignored*

  • Am I playing the wrong game? in EVE Communication Center

    PLS
    get GUD and use autopilot on your freighter so that ELITE PVPERS can gank it.

    you're already subbed into the right game, just need to get gud at it Cool

  • Is playing as an alpha really viable? in EVE Communication Center

    you can play easily and acculumate enough isk to buy a plex as an alpha in null or highsec

    BUT if you have money just sub
    #FuckAlphas