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  • Date of Birth: 2011-06-26 15:46
  • First Forum Visit: 2011-09-06 21:11
  • Number of Posts: 7,673
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Steve Ronuken

Security Status 4.9
  • Fuzzwork Enterprises Member since
  • Vote Steve Ronuken for CSM Member since

Last 20 Posts

  • Dev blog: Introducing Upwell Refineries in EVE Information Center

    MidnightWyvern wrote:
    Rowells wrote:
    CCP Phantom wrote:
    Rowells wrote:
    I'm too scared to read it. Plz tell me everything is gonna be ok. PLEASE TELL ME ITS OK.


    Just pointing out ...

    [img]http://content.eveonline.com/www/newssystem/media/71988/1/UpwellMoonmining_550.jpg[/img]

    Last time I saw moon fracking like this there were tons of xenonorphs and it was generally bad week for everyone involved.

    Make us whole again?



    Hole-y. it was a common mistranslation. Hole-y. As in full of holes.

  • ESI - How to tell how many pages in response? in EVE Technology and Research Center

    JitaPu wrote:
    Thanks for your reply. Would be great to have the total number of pages available somehow.

    On another note, are there any plans to have something like

    /markets/structures/{structure_id}/


    for Stations? At the moment, I can only get all orders for a region and then have to filter for the
    location_id
    .



    No public plans, at least.

    It wouldn't make a lot of sense from a caching point of view. The region can be cached, but the number of station calls which would be could probably be counted on one hand.

    (structures have to be different, due to ACLs)

  • Dev Blog: PLEX Rework - Follow Up in EVE Information Center

    Kevin Dogguide wrote:
    I think dev's should give people, who have 30-day PLEX already purchased or will have it when the changes are in place, to choose if they want to have their PLEX broken up or not.

    I have PLEX sitting in Jita as I have been awaiting news for drilling platforms. I've been waiting a long time. Apparently so have many others.

    I didn't purchase PLEX wanting or hoping that it would be broken up into parts, thus making more ISK transactions and greater fees. Give players (like me) the choice to do what they want to an item they have already purchased. You're changing the rules to a game after people have sunk real money, whether or not they want or agree to the changes.

    Clearly PLEX as a monthly account top-up will remain a 30 day thing (as dev blog explicitly states), but if you break up all the PLEX already in EVE then people are forced to buy new PLEX to use it for an Omega state.

    I'm not so sure breaking up PLEX will be in my best interest. There hasn't been anything that I've read suggesting that I will benefit in any way.




    Uh....

    You're _badly_ mistaken.

    All plex will be broken up into 500.

    If you want to get 30 days of game time, you use 500 plex (after they're broken up) to get 30 days of game time.

    There's absolutely no difference there. No need to buy new plex. I have no idea where you got that idea from.

    Considering that fees are entirely percentile, there's no difference there either.

  • Dev Blog: PLEX Rework - Follow Up in EVE Information Center

    Cristl wrote:
    Milla Goodpussy wrote:
    Sir BloodArgon Aulmais wrote:
    Milla Goodpussy wrote:
    rofl

    so you, let me get this right.. the 300 free aurum you gave us, will eventually convert to 1k plex, which essentially is a 30 day game time down the road for free?


    No it converts to 300 plex. Or 0.3 plex. Be thankful you get that at all, instead of the previous trimming of the low fruit.

    Changes look good to me.



    i honestly dont care since i lost well over 64k aurum in dust, which ccp never honored moving over. that ended my MT affair with them.. forever.

    No, 300 aurum will convert to 42 or 43 NewPlex, depending on the mood of CCP_Round (so about 8.6% of a current PLEX). 64k aurum would be over 9000 NewPlex, equivalent to over 18 current PLEX.

    I don't know how the DUST aurum worked though, so I don't know if they are comparable. You certainly have my sympathy if they were.



    Dust Aurum was inflated by a factor of 10.

  • Dev blog: PLEX Changes On The Way! in EVE Information Center

    https://community.eveonline.com/news/dev-blogs/plex-rework-follow-up/

  • 100% Reprocessing of mines ores. in EVE Communication Center

    Do Little wrote:
    In nullsec a Citadel/Engineering complex with T2 reprocessing rig will give you a base yield of 60%, as will a Minmatar outpost with Monument upgrade. Your skills and implant will build from that base. You can ask in corp/alliance chat to find a nearby facility with maximum bonuses. There should be a good selection in Delve.



    60.38, a little better than a fully upgraded minmater outpost.

  • Suggestions for improvement in Council of Stellar Management

    That would be nice, yes. In many cases, the actual number is provided through the api. Not for broker fees though

    Could have sworn you could. I'll bring it up if there's an appropriate time.

    Not going to change. Manual piloting will always be safer and more efficient than autopiloting. This is a design decision

    Go have a read of the most recent devblog on plex. you want to see the Plex Vault.

    Probably not going to change. There have to be benefits to people having infrastructure at risk.

    Margin trading is a very very useful skill when you get to scale. I have buy orders I could not cover if they all came in at once, but in regular activity, they're all covered by the corresponding sell orders.

    Concord _will_ destroy the ship of people who engage unlawfully in highsec. If you've seen people avoiding this, you should enter a support request, as this is a banable offence.

    ... uh what?

    ... uh, what?

    ... you have heard of nebula, right?

  • 100% Reprocessing of mines ores. in EVE Communication Center

    Bear in mind it's not currently possible to get 100% return on ore.

    This is by design. (it gives CCP flexibility to have better refining in the future, without needing to rebase everything)


    To maximize your return you want:

    A structure. Probably a Citadel (for now). A T2 refining rig for that ore on it.

    That structure should be in nullsec or a wormhole.

    You should have the 4% refining implant.

  • Dev blog: PLEX Changes On The Way! in EVE Information Center

    Arthure Pentedragoon wrote:
    Steve Ronuken wrote:
    Arthure Pentedragoon wrote:
    I guess the big question is

    will CCP allow purchasing OMEGA time in 1 NewPLEX increments. ? Big smile

    If so a lot of specialized alts can be left ALPHA except for the exact time that you need them at full OMEGA skill.

    Yet somebody will still need OMEGA to add skill points into EVE either by direct toon traiing time or as injectors.





    No. 30 days chunks only.

    Quote:
    Q: With smaller PLEX, will I be able to buy less than 30 days of Omega time?
    A: We currently we have no plans regarding smaller game time packages.



    Too bad. Should be trivial to code. Instead of incrementing expiration at 30 days from now - increment by 1 or 2 hours for each NewPLEX spent for game time. Pretty sure that transition to or from OMEGA status in mid-session already works smoothy, as does safe storage of newly added PLEX against server crash. At least I hope it does.


    Although the net income change would be hard to predict. I would think training alone would keep most advanced players subscribing or PLEXing for continuous time regardless of PLEX or time increments.

    It is however almost certain that many more ALPHA players would at least buy a few NewPLEX with ISK just to try out equipment within easy reach. Lots of ALPHA players can afford to buy say 5 NewPLEX with ISK



    You don't see a reason why CCP might not want to let people pay for only an hour or two?

  • Dev blog: PLEX Changes On The Way! in EVE Information Center

    Arthure Pentedragoon wrote:
    I guess the big question is

    will CCP allow purchasing OMEGA time in 1 NewPLEX increments. ? Big smile

    If so a lot of specialized alts can be left ALPHA except for the exact time that you need them at full OMEGA skill.

    Yet somebody will still need OMEGA to add skill points into EVE either by direct toon traiing time or as injectors.


    Sort of win-win for CCP and players. The ultimate flexibility. Players can more quickly fly Titan or whatever via injectors without dedicating their RL...but also save some money afterwards by goign OMEGA only on weekends. (LOL - Sounds odd to spend hundreds RL to jump into capital ship immediately then squeeze pennies as weekend warrior. But people on budgets do stuff like that with hobbies all the time when they expect years of involvement.)

    And skins and other stuff may well sell better when its only exchanging a few hours of game play -- rather than committing to exchanging a whole OldPLEX (30 days of gameplayer) which can then really be spent only on more (often far less wanted) store stuff.



    No. 30 days chunks only.

    Quote:
    Q: With smaller PLEX, will I be able to buy less than 30 days of Omega time?
    A: We currently we have no plans regarding smaller game time packages.

  • ESI - Scope Questions in EVE Technology and Research Center

    1) The only way to get additional scopes is to get the user to auth again, and get you a new token. (It should remember them, so it should just be a 3 clicks or so)

    2) yes

    3) no. Each token has a specific set of scopes. once it's created, it can't be changed.

  • Dev blog: PLEX Changes On The Way! in EVE Information Center

    Kismeteer wrote:
    Are we have any of the questions in this thread answered by CCP or the CSM?



    I've answered some?

    Granted, they could have been answered by someone who actually read the blog, but I've answered.

  • Dev blog: PLEX Changes On The Way! in EVE Information Center

    Teckos Pech wrote:
    Def Monk wrote:
    So, 500 plex works out to be 1hr, 26min, 24 seconds of game time per PLEX. Why not convert them all to 720 units, which will make every plex exactly 1 hour of game time?

    One nice outcome about this is someone can say "Hey, I wanna buy/give 1 week of play time". And they can do that now. But, then the question rises: how many do I need? With the current 500 per plex, that math is complicated and dumb. At 1 hour per, its simple: 24 hours, 7 days, I need 168 PLEX.

    If there's a specific reason for 500, I'd love to know.

    EDIT: My math is assuming 1 PLEX = 30 days.


    This.

    Reducing needless complexity makes sense, adding needless complexity on top of it does not.




    You will only be able to get game time in 30 day chunks.

  • Dev blog: PLEX Changes On The Way! in EVE Information Center

    Kyttn wrote:
    "Q: For balances over 1000, will the entire balance be converted or only the amount exceeding 1000?
    A: The entire balance will be converted. For example, a balance of 1050 Aurum would be converted into 150 PLEX."

    Could someone please explain this to me? I don't seem to understand the math here



    7 aurum will become 1 plex.

    so 1050 aurum is 150 plex.

    They're ignoring aurum balances below 1000

  • New minime PLEX discussion. in EVE Gameplay Center

    dan skirata wrote:
    And what's the purpose of divinding plex into smaller amounts? What benefit does it provide?



    It's a replacement for aurum.

  • Using ESI with google sheets. in EVE Technology and Research Center

    CowRocket Void wrote:
    Great tool as always, many thanks.

    Althought TypeID is blank in my sheet Sad

    Pict



    huh. not sure how that slipped in. I could have sworn it was working when I did it.

    Anyway, it's because there's a typeid where there should be a type_id

    I've updated the version in git.

  • static data in yaml ? in EVE Technology and Research Center

    guigui lechat wrote:
    do you give direct access, eg by http ? would be way easier for me to get it by URL.
    Because, dumping the full git (especially using java) may not be the most efficient way to do it. I have no issue unzipping the SDE to file, it only use the 30lines of donwloadSDE() ( https://github.com/guiguilechat/EveOnline/blob/master/Database/src/main/java/fr/guiguilechat/eveonline/database/retrieval/SDEDumper.java ) ; the issue is only to have to download a full zip in case of a small issue/modification.



    I don't, no. Only the converted versions, and the git repo, which needs a git client.

  • static data in yaml ? in EVE Technology and Research Center

    I maintain a git repo of the SDE.

    git://www.fuzzwork.co.uk/sde-tq.git

  • static data in yaml ? in EVE Technology and Research Center

    Chruker is _significantly_ out of date. As in 2 years out of date.



    The SDE is available directly from CCP in yaml. Not formatted as you want, but that's due to it mostly being an intermediate format, to be loaded back into a database. (it's easy to version control yaml. not so much for a database)

    developers.eveonline.com, on the resources page.

  • Citadel Market Data in EVE Technology and Research Center

    https://www.fuzzwork.co.uk/2017/03/14/using-esi-google-sheets/

    Finally got round to writing it :D

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