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  • Date of Birth: 2013-12-20 02:41
  • First Forum Visit: 2014-07-11 22:14
  • Number of Posts: 37
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Suzy RC Mudstone

Security Status 4.8
  • Wildly Inappropriate Member since
  • Goonswarm Federation Member since

Last 20 Posts

  • Rorqual in EVE Gameplay Center

    Super crazy yield, range and cycle time while in in industrial mode. only able to do so in null sec. Rorqual fixed?

  • "Give Your Voice A Chance!" WINGSPAN//Chance Ravinne for CSM X in Council of Stellar Management

    Interview was excellent! Chance/Suzy for CSMX!

  • SUZY for CSM!! in Council of Stellar Management

    Bellak Hark wrote:



    holy crap dude thanks!

  • SUZY for CSM!! in Council of Stellar Management

    It's happening!!!

    http://capstable.net/2015/01/30/suzy-rc-mudstone/

    Did my capstable interview.

  • SUZY for CSM!! in Council of Stellar Management

    Rain6637 wrote:
    Other orgs can't even fathom the possibility of one of their rookies running for CSM.


    haha i can only hope.

  • "Give Your Voice A Chance!" WINGSPAN//Chance Ravinne for CSM X in Council of Stellar Management

    I support this man and his message. I also think his deliveries are handled with utmost professionalism and hilarity. Chance Ravinne/Suzy RC Mudstone for CSM X! You can't possibly regret this choice!

  • SUZY for CSM!! in Council of Stellar Management

    Chance Ravinne wrote:
    When I was a lost little lamb in nulsec, SUZY MUDSTONE was there to help me.

    Every day, I saw SUZY work hard for the interests not of the CEO, or even the corp as an ideal, but for the PEOPLE in the corp. SUZY put in ass-busting to make sure every person was welcome, informed, included, heard, and helped.

    Running intel. Running logistics. Recruitment. Fleets.

    Hell, if SUZY was not in this game, I don't even know if any of my progress in EVE would have happened. It's from SUZY I learned what compassionate corp leadership and sharp decision making looked like.

    TL;DR SUZY is good people, vote for SUZY!!


    http://media2.giphy.com/media/dOJt6XZlQw8qQ/giphy.gif

  • SUZY for CSM!! in Council of Stellar Management

    Suzy RC Mudstone wrote:
    JetJon wrote:
    what is your take on cloaky afk camping as a tactic?

    personally i view it as at best a broken mechanic. worst as harassment. this being simply because there is no counter to it..

    what might you do to provide a counter to cloaky camping, what costs might it have and how would you balance it?



    Here's the thing with cloaky camping. It's not gameplay. Pizza/Pasta Rage incoming. You have been warned.

    Cloaky camp 0 risk. You go to the store. You go to work or cook dinner but you don't play eve. Then you sit down look at the target decide what you need to win and do it.

    Needs contrast and i like the concept of some sort of cyno like beacon for the recon ship class vessels. Timer based where you can break that cloak throughout the system for as long as that beacon can be fueled just like a cyno. I think this allows the afk hunter to be hunted. It also makes the cloaky camper have to actually play the game.

    seems this could be a decent balance for the mechanic.


    I will say i'm not a game designer. But i would attempt to draw some of CCP's attention to this if afforded the opportunity.

  • SUZY for CSM!! in Council of Stellar Management

    Seraph IX Basarab wrote:
    You could probably just say "yes" or "no" faster than it takes you to type all that out.


    i have clearly stated yes i would like to see some balance to the mechanic. Yes.

  • SUZY for CSM!! in Council of Stellar Management

    Seraph IX Basarab wrote:
    So is it a problem or not in your mind?


    Please re read the thread as it has been posted previously. Though i do thank you for the bumps :)

  • SUZY for CSM!! in Council of Stellar Management

    Seraph IX Basarab wrote:
    Anita Allas-Rui wrote:
    Seraph IX Basarab wrote:
    But wouldn't it stop the "afk cloaking problem?"


    it stops cloaky camping as a harassment tactic. but it does not allow for cloaking to be countered.

    furthermore, as has been stated endlessly, local is unrelated to any game modules. linking them would be much harder than making a game mechanic to counter cloak.

    the CSM has to realize the limitations of the game when they suggest ideas, they cant just demand the same thing WHlers have been demanding for years just so they can gank ratters with no warning.

    if you want to fly in space without local, fly in WHs. if you want to gank nullbears, deal with local. its an age old argument, and using it makes you sound like a whiny little girl.



    I don't remember asking you. But since you decided to chime in anyway, cloaky players have to "deal with it" when it comes to local but complaining about cloaky warfare is totally not whining.

    Keep in mind I'm completely fine with local showing cloaky members in system and only suggested it as a way to combat people complaining about afk campers.


    my thing is... if you are afk. you're not really playing the game.

  • SUZY for CSM!! in Council of Stellar Management

    Seraph IX Basarab wrote:
    Would you support moving cloaked ships from local? That way no one can afk cloaky camp a system and cause people to dock up.



    that's what wormholes are for. so no local is a part of known space and probably should remain.

  • SUZY for CSM!! in Council of Stellar Management

    Seraph IX Basarab wrote:
    I've never been cloaky camped into any station, because just as you do, I recognized that the tactic was not limited just to one side but to both. I chose instead to make use of the method myself rather than complain about it and seek to change the game.



    at no point have i said that cloaky camping needs to end. i just think it needs to be a more active activity. We are all playing a game here. So why not make it engaging to both parties? I'm not a game designer. I only seek to take collective voices i resonate with and will attempt to amplify them to the best of my ability to CCP directly if afforded that opportunity.

    I just think all aspects of the game should be engaging and fun. That's why i log in every day.

  • SUZY for CSM!! in Council of Stellar Management

    Seraph IX Basarab wrote:
    AFK cloaking is a necessity due to the way game mechanics currently work. If I jump into your system while you're ratting, you know what you'll do? Go dock up instantly or call 200 of your goon buddies to come back you up. That's completely legitimate, you seek to minimize loss and defend your territory. But why not allow me the possibility to challenge that status quo?

    What are your own credentials on this matter? How many systems have you ransomed? How many covert operations have you headed? Are you not merely a sheep trying to give your opinion about how wolves should hunt?


    As i've stated above i look to balance the mechanic as others have expressed interest as well.

    As for challenging the "status quo" i think that's the whole objective of the new sov mechanics that are expected to come out. Clearly cloak camping isn't necessary to kill anyone ratting as plenty of ratters die every hour even. I've been on both sides of this and i believe it's a mechanic that should be looked at... also stated previously in thread.

    Edit: Also notice my partnership in running with WingspanTT basically a guy who spends 90% of his time cloaked in eve.

  • SUZY for CSM!! in Council of Stellar Management

    Well that's the thing, I haven't been endorsed by anyone as a large group. I'm doing this on my own. What i bring to the table is that i'm not the old bitter cynical vet. I've been in WI for 3 mos and 6 days as of this writing. To be honest CFC, GSF, even WI no one has really even acknowledged my running. My time in null sec and my year or so of play sure does have an influence on my viewpoints. As for endorsements I only have individuals.

    My hope is that the community can see value to a new perspective. I try to look at things as neutrally as possible. I try to see things with the interest of balance and logic. My personal view of the CSM, while yes they will have knowledge and passion for one aspect over another, is there to take the voices of the community and relay that voice in a concise manner. Try to look at what people are saying and try to distill it down to its core or explore the whole issue.

    An example would be an evemail i received today in regards to low sec. Mention was made to having pirates appear blinking red on overview by default. That i feel is a small part of a larger quality of life issue. Lets not just address that. Lets look at the overview as a whole. Why are so many people installing "aftermarket" or 3rd party overview packs? Maybe maintain the customization but pull some of the immensely valuable aspects of some other overview packs into the game loaded default.

    Similar to incorporating some of the features and value of EFT or Pyfa into the in game fitting interface.

    Can i represent every single individual in eve alone? Absolutely not. I don't think that's a realistic goal. That's also why there are many representatives on the CSM and not just one.

    I would ask that no one underestimate the value of someone relatively new to the game that hasn't been necessarily hardened by it. I am confident i can bring new and balanced perspective to the table from someone who loves it, logs on every day, and really wants to do everything they can to make eve even more awesome.

  • SUZY for CSM!! in Council of Stellar Management

    SUZY just so you know, I grabbed the above post.[/quote]


    Hey rock on. I really like the idea of balancing the cloaking mechanics so any exposure on the issue is a good thing.

  • SUZY for CSM!! in Council of Stellar Management

    Rain6637 wrote:
    ooh cool idea. POS management from CQ couch would be nice, with something like PI planetary view.

    manning POS guns from the comfort of my couch... would that be OP?


    I donno about gunning from station lol but management... no idea why not.

  • SUZY for CSM!! in Council of Stellar Management

    POSes are going to be revamped in the near future. I would like to see some in space asset search and perhaps even remote management from in a station.

  • SUZY for CSM!! in Council of Stellar Management

    JetJon wrote:
    what is your take on cloaky afk camping as a tactic?

    personally i view it as at best a broken mechanic. worst as harassment. this being simply because there is no counter to it..

    what might you do to provide a counter to cloaky camping, what costs might it have and how would you balance it?



    Here's the thing with cloaky camping. It's not gameplay. Pizza/Pasta Rage incoming. You have been warned.

    Cloaky camp 0 risk. You go to the store. You go to work or cook dinner but you don't play eve. Then you sit down look at the target decide what you need to win and do it.

    Needs contrast and i like the concept of some sort of cyno like beacon for the recon ship class vessels. Timer based where you can break that cloak throughout the system for as long as that beacon can be fueled just like a cyno. I think this allows the afk hunter to be hunted. It also makes the cloaky camper have to actually play the game.

    seems this could be a decent balance for the mechanic.

  • SUZY for CSM!! in Council of Stellar Management

    Rain6637 wrote:
    The last rat I shot for ISK died in 2009!

    Oh, right. Suzy. Umm, a lot of players rat happily, but in the opinion of those who rise above, it's suckie gameplay.


    it is fairly mind numbing. However it's the best isk/hr i've been able to find with my modest skill set. Seeing as the barrier to entry is minimal i don't think it needs much to change... just be smart and optimize.

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