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  • Date of Birth: 2011-04-01 13:21
  • First Forum Visit: 2011-04-07 16:38
  • Number of Posts: 88
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Swordfingers

Security Status 3.1
  • Deep Core Mining Inc. Member since
  • Caldari State Faction

Last 20 Posts

  • Dps on my machariel in EVE Gameplay Center

    Dato Koppla wrote:
    Mnemosyne Gloob wrote:
    Kirimeena D'Zbrkesbris wrote:
    Corthon wrote:
    What kinda range on the ammo you using?

    http://clip2net.com/s/6rJA9T


    pimped out mach, can't afford faction ammo? *cringes*


    The Mach spits out so much ammo that in some missions the amount of extra isk you get in bounties/lp from completing missions faster won't cover the extra cost of using faction ammo. However that's usually from shorter missions, longer missions tend to be worth it.

    You could switch to rat specific T2 hardeners and spend rest of your life shooting faction ammo, just saying.

  • Countering T3s in EVE Gameplay Center

    7enn wrote:
    OMG, there are corps with corp rules on what you have to have on standby? I hadn't considered this. I was blaming pilots as individuals for risk aversion. It never occurred to me that there could be corp doctrine requiring it's pilots to be risk averse. Are you alluding that there are corp/alliance leaders so wrapped up in their stats that they dictate risk aversion? I know some pilots who surely love dictate (giggle), but who in their right mind would stay bound to a corporate/alliance ethos that favors kb statistics over actual fun??

    This game never ceases to amaze me. Rise up sheeples, wipe the dictate from your lips and be heard. Demand fun fleets!! Who is with me!??!?


    Wait a minute...You mean others were lying to me and this game is about fun and not positive KB stats?

  • Countering T3s in EVE Gameplay Center

    Gypsio III wrote:
    I advocate using Enyos in C5-6 Wolf-Rayets with logi and OGB support, does that make me awesome or a space fairy?

    Don't forget the corp rules demand you to have an archon on stand-by.

  • Corp incentives in EVE Gameplay Center

    Malception wrote:
    Torture, rap3, burning with hot irons, blackmail, terror, dripping acid on the skin, mutilation with electric drills and cutting out tongues.

    Don't forget the comfy chair!

  • Wormholes and the Rubicon expansion in EVE Gameplay Center

    StarFleetCommander wrote:

    I didn't know that any other wormhole alliances does null sec on a regular basis...

    Ahem.

  • Somer Blink is a variant on the "Penny Auction" scam that CCP fell for hook line and Golde in EVE Communication Center

    Xaen, you're just embarrassing yourself.

  • CCP Soundwave leaving CCP ? in EVE Communication Center

    J3ssica Alba wrote:
    Not to mention the player base is made up of degenerates who think that wishing cancer on people every other sentence is cool.

    Not much of a change there, I guess.

  • Stop using ship or weapon popularity for any balancing related topics. in EVE Communication Center

    It's CCPs job to keep the game fresh and entertaining. Due to the nature of community (internet spaceships is serious bussines and you don't want the most fun, but the most optimal), minmaxed cookie-cutter fits and fleet doctrines emerge and form a stagnant and boring meta, which needs to be shaken up from time to time.

    tl;dr: everyone and their mother's sheep flying a cane does not a fun game make. Ergo CCP nerfs the cane.

    false edit: and don't give me crap about sandbox. The sandbox resulted in winmatar being win for more than 4 ******* years.

  • Naglfar: what about it? in EVE Gameplay Center

    It's not only sleepers. With a bit of luck and correct support, Moros can vaporize even T3s.

  • Naglfar: what about it? in EVE Gameplay Center

    David Kir wrote:
    Grandma Squirel wrote:
    With the rebalance, the Nag is now in contention for #2 dread with the Rev. Moros is still better in the ways that count.


    Which would be...?
    As I said, I have poor knowledge of the current meta.

    At least from a WH perspective - tracking. Dreads have all the damage you need, it's the damage application, that's problematic.

  • Legion small gang pvp in EVE Gameplay Center

    Dude, stop. Really, get the idea of T3 or even T2 ships out of your head. Jut buy a bunch of nano omens or stabbers and lose a few dozens of those. If nothing else it should teach you the basics, like how module activation cycles and moving ships work.

  • Why does CCP discourage experimentation in EvE Online? in EVE Communication Center

    Adam Gamel wrote:
    Dewa Cinta wrote:
    Adam Gamel wrote:
    baltec1 wrote:
    Adam Gamel wrote:


    Where are these kill mails? I mean if your going to be an ******* and not help me out then why even post?


    We killed over 600 exhumers in the caldari ice interdiction with 14 day old destroyer pilots.

    We have killed over 3 trillion in assets using talos pilots a few months old in freighters alone this year. You can find said kills splattered all over EVE-Kill.



    That's an Exhumer not a ship ready to fight in PVP. I don't have a Talos so I don't know how this applies to me but ok.


    Talos kills the freighter, destroyers kill exhumers.


    Just go join RVB or brave newbies.



    I was thinking about doing this, but I will just run into the same kind of people that I've run into here on the forums.

    I think I will just quit EvE altogether and find something else to do with my time something less frustrating and less stressful.

    Maybe you should, the game obviously doesn't suit you.

  • Why does CCP discourage experimentation in EvE Online? in EVE Communication Center

    Adam Gamel wrote:
    I will admit I don't know what I am doing, I am just making educated guesses as to what works and what doesn't based on trail and error on my part.

    But apparently I am wrong...


    So....

    Who has a suggestion for me that will help me learn and get me on track?

    Go out and fight stuff. You will lose every single one of the first 50-100 engagements and hopefuly learn something from each of them. Or join a corp and do group PvP. Not as l33t, but more fun.

  • Why does CCP discourage experimentation in EvE Online? in EVE Communication Center

    Adam Gamel wrote:
    Tippia wrote:
    Adam Gamel wrote:
    Yes you do, T2 ammo is meant for PVP and it is superior to T1 ammunition.
    …and neither is in any way needed or required to have a chance, much less to experiment with.

    Quote:
    In an interceptor
    …but an interceptor is not a “let's experiment with this playstyle” kind of ship, so you're already barking up the wrong tree. It's definitely not something that is needed or required in order to PvP or to “have a chance”.

    Your problem is not long training times — it's that you're trying to run a marathon before you can crawl on all fours.


    So a player in a T1 interceptor with t1 gun systems is going to beat out a player using the same fit with T2 gun systems?

    No

    So yes you do need those things.

    A new player in a T2 interceptor with T2 guns is going to get obliterated by an experienced player exactly the same as he would in a T1 interceptor, but it will cost him ~50 mil instead of 4 mil.
    No amout of isk and skill-training will help you against player who has piloting skills and experience with game mechanics.

  • group pvp tengu in EVE Gameplay Center

    [Drake, ham]

    Damage Control II
    Nanofiber Internal Structure II
    Ballistic Control System II
    Ballistic Control System II

    Warp Disruptor II
    Stasis Webifier II
    Stasis Webifier II
    Large Shield Extender II
    Adaptive Invulnerability Field II
    Experimental 10MN Microwarpdrive I

    Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
    Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
    Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
    Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
    Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
    Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
    Small Energy Neutralizer II

    Medium Polycarbon Engine Housing I
    Medium Core Defense Field Extender I
    Medium Core Defense Field Extender I


    Warrior II x5

    I just copy-pasted the second gen podla drake with hams. With the implants it would probably beat your tengu at dps, buffer tank, speed and agility (some by smaller margin, others by huge) and it sports a dual web and longer range point. The only thing you have going for you is the mentioned unscramability and missile range (which can be remedied by using the navy drake, which becomes even cap stable, if that's your thing).

    The gimmick of 100mn tengu was its damage application and speed tanking at relatively long ranges, which allowed you to wear down your targets faster (albeit still slowly) than them wearing you. By using the asb you're forcing yourself in a time envelope where plenty of ships would outlive and outdamage you.

    If you're in a fleet/gang with logi (which should be able to rep you a second or two after you taking damage, if not, then all of you need switch to T1 cruisers to get the hang of things) and want a tengu, fit it with buffer/resists, T2 point and damage mods and you have a nice little 700-800 dps machine.

    TL;DR:Use proper tools for different situations. A badly fit 100mn tengu isn't a proper tool for gang PvP.

  • group pvp tengu in EVE Gameplay Center

    You go at the speed of a nano drake, do about as much damage, have less buffer and cost 10x more. All for the 'U can't scram me!' gimmick. And the problem with asb is, that most times people just need to shoot you and then shoot some more, once you need to reload.

  • Odyssey Hyperion in EVE Gameplay Center

    Hiriome wrote:
    So as the numbers pan out, overall it is slightly weaker than it used to be, by 1 weapon. I'll be honest, what it received in place of those two turret slots don't make up for them. For me, drones are a last resort and are rarely used. What good are they when you're sitting 150k+ away from you enemy? None. I guess it's whatever, though. Not a blasted thing I can do about it...

    So you fight at 150+ km and don't use drones. The first question that comes to my mind is, why the holy **** would you use a Hyperion (BEFORE or after the changes)???

  • What Eve has taught me - what has it taught you? in EVE Communication Center

    Klandi wrote:
    Swordfingers wrote:
    but judging by OPs whine, he just fell for the plex trap.


    Assume - makes an ass out of you and me ...

    The mountain of ISK I am currently sitting on (after spending the required amount on various BPOs) was made by making and selling BS and carriers. The time it took to accumulate that is what I am writing about.

    No - stuff not transferable so don't ask.

    So you either spent the time doing stuff that you do consider fun (in which case, I don't see the point of this thread, or at least the tone in which it was presented) or you spent it not having fun. If it was the second option, you can try some other parts of EVE or, indeed, quit, because the game doesn't suit you (making this thread mostly a youstuffz troll bait).

  • What Eve has taught me - what has it taught you? in EVE Communication Center

    Crellion wrote:
    Swordfingers wrote:
    I don't know about him, but I work in RL. Doing a job I quite enjoy and use part of the money so I can enjoy the fun aspects of the game instead of just doing repetitive and menial tasks in game, just so I can do said repetitive and menial tasks for another month (which, to my surprise, seems to be quite a shocking thought for many people around here).

    or to put it differently: If you can't afford to play the game, then ******* don't.


    I have highlited the part that is wrong. If you replace the word "month" with the words "year or two" that part of your statement becomes correct. However it might influence the validity of your overall argument some...

    There's no place for arguments here, I'm paying for a game. The moment I do something I don't enjoy (in my free time, playing a game for my entertainment), even for a few minutes, it's not worth the time, nor money.

    If you do enjoy shooting red crosses or spreadsheet work or anything that makes you isk, then sure, you can have your cake and eat it, too (provided, you're good enough at it), but judging by OPs whine, he just fell for the plex trap.

  • What Eve has taught me - what has it taught you? in EVE Communication Center

    Klandi wrote:
    Lykouleon wrote:
    Klandi wrote:
    What has Eve taught you?

    EVE has taught me that if you actually believe what you posted, you never actually played EVE.


    Pray tell us pubbies how the Eve experience differs for you and how you make your money


    I don't know about him, but I work in RL. Doing a job I quite enjoy and use part of the money so I can enjoy the fun aspects of the game instead of just doing repetitive and menial tasks in game, just so I can do said repetitive and menial tasks for another month (which, to my surprise, seems to be quite a shocking thought for many people around here).

    or to put it differently: If you can't afford to play the game, then ******* don't.