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  • Date of Birth: 2009-01-11 08:43
  • First Forum Visit: 2011-04-07 15:11
  • Number of Posts: 6,585
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Vaerah Vahrokha

Security Status 5.0
  • Vahrokh Consulting Member since

Last 20 Posts

  • RAW Materials Trade Bond - 60bil @ 3% [Filled] in EVE Gameplay Center

    Same as Careby. Long time absent from EvE, I just logged on today.

    RAW23 returned the full capital.

    I don't know if / when I'll get back to checking EvE, so I write it here for posterity: it's been a great honor to invest in your ideas, RAW23. You have never let me down, I wish RL investing were so safe and flawless as it has been with you.

    If you ever need 1, 10 or 100B for a new activity just email me IRL and I'll see what I can do to get back and help you.

    Best regards,
    Vaerah



  • RAW Materials Trade Bond - 60bil @ 3% [Filled] in EVE Gameplay Center

    RAW23 wrote:
    Interest paid!

    Since the heroes at BT Openreach have left me without an internet connection for more than a month now I may repay the capital tomorrow and borrow again when things have settled. It depends on the outcome of a phone call later today. Hope that is ok with all my investors.


    I don't really care, it's just 25 billions.

    Just keep it, when they'll fix your connection and you can resume your operations, then you pay the interest.

  • RAW Materials Trade Bond - 60bil @ 3% [Filled] in EVE Gameplay Center

    Confirming interests have been received.

  • Bondpocalypse Now - 10b, 3%, no collateral in EVE Gameplay Center

    Dethmourne Silvermane wrote:

    Happy as always to answer questions


    I have a question: do you need more money?

  • RAW Materials Trade Bond - 60bil @ 3% [Filled] in EVE Gameplay Center

    RAW23 wrote:
    Sorry about the delay with the interest this month. I'm currently moving house but my net connection hasn't been set up in the new place. I'll get the iskies out to all investors by some means tomorrow.


    Ok

  • RAW Materials Trade Bond - 60bil @ 3% [Filled] in EVE Gameplay Center

    I have just noticed RAW23 has sneaked in interests for another month.

    ...../ )
    ....' /
    --' (_____
    ......... ((__)
    ..... _ ((___)
    ....... -'((__)
    --.___((_)

  • RAW Materials Trade Bond - 60bil @ 3% [Filled] in EVE Gameplay Center

    Rykker Bow wrote:
    RAW23 wrote:
    Great to see you back buddy!


    My thoughts exactly! Glad to see you again mate...I'm hoping for another RAWkker Bow business venture soon Cool


    Hello and welcome back, mate!

    I hope I'll be reading the forums when you'll start a bond or something, I've got some elicopter ISK for you to use P

  • RAW Materials Trade Bond - 60bil @ 3% [Filled] in EVE Gameplay Center

    flakeys wrote:
    Vaerah Vahrokha wrote:
    if someone else backs out I can cover what he drops.


    Why do you only want to cover for the male players ....


    I did not aim at a certain "segment" of the investors.

    However CCP had posted in the past how the overhelming majority of EvE players were males, so whatever indication is of little consequence.

  • RAW Materials Trade Bond - 60bil @ 3% [Filled] in EVE Gameplay Center

    I apologize for the late feedback, I don't exactly play often these days.

    Confirming receipt of 750M worth of interests paid on Dec. 02.


    In case I won't be here when RAW 23 completes the bond: I agree in advance to bond extensions, capital increase and if someone else backs out I can cover what he drops.

  • Today i learned a valuable lesson :) in EVE Gameplay Center

    Kris Koen wrote:
    I started station trading a few weeks ago with capital i'd built up running missions. I don't really know a huge amount about trade in EvE but the player driven economy has always interested the number cruncher in me.


    Well, I'll tell you: you are not alone.

    You love EvE's player driven economy?

    I started like you and from EvE trading I got interested in RL securities trading (futures, Forex, indexes and so on).

    Guess what? We, in the real life markets, typo the numbers in the orders too.

    And like you, all it takes is a "comma" to potentially lose months or years of hard work! This is real money we talk about, money you need to pay bills and feed the family.


    There's a common workaround that works both in RL and in EvE though: work on a small enough account, so that you can still trade but if you typo you just lose the small account and not the big stash of money you made.
    In EvE, send ISK to an alt and keep it there. When you need fresh money you just send it on demand.

    This should fix most of these fat finger isses you could get.

  • What Impact Does GDP Have On Eve Online? in EVE Communication Center

    Gadget Helmsdottir wrote:
    Vaerah Vahrokha wrote:
    IMF is not a neutral third party vs Iceland and there are reasons for IMF to put pressure on a country that managed banksters in a way that is seen as "inconvenient" to finance brass.


    I don't care if the underlined is a typo or clever pun, but banksters is staying in my lexicon.

    --Gadget


    I did not invent it, it's used in the financial environment. We know what top bankers are Twisted

  • What Impact Does GDP Have On Eve Online? in EVE Communication Center

    IMF is not a neutral third party vs Iceland and there are reasons for IMF to put pressure on a country that managed banksters in a way that is seen as "inconvenient" to finance brass.

  • NPCs mining ore = material sink in EVE Gameplay Center

    Simple math: there are probably more roid belts in EvE than active players. Each belt can keep a mining ship busy for some time.
    Then you have anomalies and L4 missions, I used to mine some of them and they kept 2 Hulks busy for a good 2 hours. Each L4 stage may (or may not) have more roids.

    The end result, is: either the mining NPCs will be totally pervasive and hungry, or the effects won't be that dramatic.

  • RAW Materials Trade Bond - 60bil @ 3% [Filled] in EVE Gameplay Center

    RAW23 wrote:
    flakeys wrote:
    You used to call me on my cell phone
    Late night when you need my love
    Call me on my cell phone
    Late night when you need my love
    And I know when that hotline bling
    That can only mean one thing
    I know when that hotline bling
    That can only mean one thing

    You used to call me on my
    You used to, you used to
    Yeah



    Cry

    I wasn't expecting this to fill quite so fast (I'd only been resubbed for an hour). In any case, looking through the market this afternoon there are lots of new items that need some love so I'd be happy to take on another 25bil if you need to empty the change out of your pockets (and assuming there's no objection from Liz or VV).


    Hello,

    1) I confirm RAW23's statement about me investing 25B

    2) I am fine with Flakeys. Heck, how could I be not, with him? P

    3) If you feel items need more love, I am up to invest an additional 10, 20, 30, 50, 70B... you name it, I don't mind.

  • Whatever happened to 1) generics, and 2) battleships? in EVE Communication Center

    For me EvE lost its shine the day they changed the missiles names: from long time, "lore" ones to some monkey mumbo jumbo.

    Amarr characters lost their awesome head pieces.

    Lots of dumbification went on. T3 became the jolly card. As predicted by lots of "thinkers" (I think including Malkanis), a simple price barrier proved to be useless, once words of godlike ships spread, everybody gets one.

    Then ages to redo an inventory nobody asked for and finally "tiericide", where fun ships and a proven game balance were shaken up and then... well... it did not exactly land well.

  • Has CCP said if they're going to expand walking in stations? in EVE Communication Center

    Malcanis wrote:
    Arkoth 24 wrote:
    Malcanis wrote:
    After 5 years and 3 executive producers in a row confirming that there are no plans to work on WiS it might, just maybe be time to accept that it's not going to happen.

    And there are still a lot of people who want it.

    If you don't give people what they want and give 'em something you want 'em to want instead, like some candies for active subscription and not-so-really-free-to-play, don't be surprised to see more and more of 'em leaving.


    My reply to this line of argument remains the same as it was a year ago. Wait, it's two years now. Heh. Anyway:

    If you really believe that there's such a huge untapped demand for WiS from people who will pay money for it, create a kickstarter. Let's see how much actual cold, hard cash people are willing to front up in order to pay CCP (or invest in a partnership with CCP) to make it happen.

    I'll kick in £10 if you do, maybe more if you can agree some enticing stretch goals with CCP. I've always quite liked the WiS idea and if it was done properly it could have a lot of potential.


    Eh eh I know of a guy who created such kickstarter. A spaceships game meant to also come with first person gameplay included. With stations, relicts, exploration planets...

    Now, a couple years later, he raised $100M (December 2015) and still growing and that game has several playable portions.

    So... yes. There's some vague, mild demand for such kind of space-sim game...

  • CCPlease > Niarja & Uedama = lowsec systems with ban for +supers in EVE Communication Center

    Callitari Mundani wrote:
    Hello,

    Niarja & Uedama are "Hi-sec systems", there is already too much ganking around which limits the anti-ganker pilots to reactive actions, I suggest we do these systems lowsec so we could have fun all day long.

    Everybody is ganking there, using the stations freely without any issues, sec status is non-sense - let's have a brawl! Cut the hisec connections between the market hubs, that would be GREAT fun! It will open full range of new possibilities for gankers / anti-gankers alike.

    Haulers could start to pay for protection, make alliances, etc ...
    Using the current configuration, gankers are in a great advantage - time to reballance that!


    When I come back from other sci-fi games to check EvE... I always wonder (since 9 years now!)... how in HELL could a self-proclaimed SANDBOX MMO have NPCs dictating how to play in every solar system?

    Who's the "differently-smart" guy who even invented this dumb idea?

    I am still of the same idea I posted years ago in the (strictly to ignore) "ideas" subforum: EvE needs no "sec", danger or lack thereof should come from players across the whole universe, except maybe 1 "heaven" strictly ZERO kill starter system where to learn the first 30 minutes of gameplay. Then off you go, brave newbie, into a dangerous, huge new world.

  • Just too frustrating. in EVE Communication Center

    Sadly EvE removed its own EvEPedia, glad there's a "sort of" version on my EvE fansite. Stuff is still current as of 2016.


    That being said, EvE is "old school" and also a sandbox. Sandboxes are inherently made to be explored by trial and error, if you give a "guide" or "walkthrough" a sandbox gets quite spoiled imo.

    Old school means, it's made for another generation of players, who to be honest, had what it takes to play those challenging games of old.

    I am perma-subscribed to another 2003 sandbox MMO too, where:

    1) Quest NPCs don't appear on map. You need to find them visually.

    2) Even when you are in the general vicinity, they won't show if they have quests on them or not. You have to get really close.

    3) They give this kind of direction: "Your stuff is below a rock somewhere in the southern portion of [continent name]", where by continent we mean some ultra-massive area you could take weeks to walk through.

    4) Close to ZERO online "guides".


    EVERYTHING is community knowledge, you either get to know somebody who has done the quest and kindly takes you there, or you are on your own.

    EvE is easy mode.

  • EVE too "JOBBY"? in EVE Communication Center

    Yochi Miyatsuda wrote:
    My sub runs out in Nov.

    I don' t think I'll be renewing.

    I've lost my motivation for the game.

    EVE's too "jobby," either flying alone or with a corp.

    Most activities are time intensive and low reward.

    The game demands too much grind for everything now (think Scope Network).

    Citadels show this to be a continuing trend.

    Has EVE become too "jobby?"


    It's funny, because just by playing any MMORPG, you accept spending your days doing something which is very low reward and very time intensive.

    MMOs are intentionally made to use lots of your time and it's a game, so the only "reward" you usually get are the few "big prizes" the MMO rewards those patient enough to grind for them.

    It's not like other MMOs are going to give you much better rewards than EvE. Maybe more colorful ones...

  • Every year, there are less users playing, why?? in EVE Communication Center

    Dirty Forum Alt wrote:

    Look, I was simply explaining that I use the term in an accurate fashion - to describe players who could literally be replaced by a monkey trained to press the F1 key. And I know such players exist because I know some of them personally...

    I went out of my way to say I do not think the term applies to the majority of 0.0 residents, I know most of you do a lot more than that...

    I also made it clear that I have no problem with them playing that way - but F1 monkey is simply an accurate description of what they do...

    *You* are the one who took that as an insult, that I wasn't including you...


    So...why don't *you* grow up, or grow some thicker skin. You insist on taking insults where none have even been aimed at you, then of course people will insult you. Deal with it.


    Yeah! Twisted

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