Here a fleet Raven :
6x Cruise Missile Launcher II (Caldari Navy Mjolnir Cruise Missile)
Heavy Energy Neutralizer II
Medium Energy Neutralizer II
100MN Microwarpdrive II
2x Large Shield Extender II
2x Adaptive Invulnerability Field II
EM Ward Field II
3x Ballistic Control System II
Damage Control II
Signal Amplifier II
Large Core Defense Field Extender I
Large Warhead Rigor Catalyst I
Large Warhead Flare Catalyst I
If the Raven is so great, how come you never ever see a Raven used in fleet fights or non-terrible gangs?
First, I'm not saying the Raven is "great", I'm saying the Raven is not bad and may even have some qualities. In fact, that is exactly the question I am asking here : why the Raven is so bad ? Common answer is damage delay, though, again, cruise missile speed is the same than HML Tengu, and faster than HML Drake ; Fleet engagement range is often from 50 to 80km. If damage delay is not a problem with Drake or Tengu, why would it be with Raven ?
And even with only 6 launchers, this Raven have the same dps than a standard Nulli fleet Rokh at 70km and a better alpha.
Now, neither you or me have a fleet of Raven at disposal to test it. My hypothesis for the no use of the Raven are : 1) it is obsoleted by Tengu and Drake for missile warfare ; 2) Its reputation come from the old time of real long range warfare where damage delay was a real problem ; 3) damage application is still too low (I doubt it though, its better than LR turrets) ; 4) no alliance FC had the idea yet.
@serras : I already told it. If we balance thing for pvp and not for pve, it's because that would bring massive imbalance for pvp whereas we can balance pve by tweaking NPC without ANY effect on pvp balance. There is also huge particularities in pve, like fit that tend to be massively pimp, and the fact there is no missile pirate BS.
As for projectiles turret, and most notably arties being OP, I tend to agree (IMO, projectiles shouldn't be capless). Though that don't mean HML shouldn't be nerfed. And for now, the ships rebalance seem to solve a lot of problems, and the new Caracal don't seem to have any problem (those who tested it liked it it seem).
With HML, you also need to shift paradigm : long range weapons never did a lot of dps at range except with HML. If you want dps, you need to go for HAML. HAML are being hugely buffed. Some don't believe it will be enough ; I think it will ; only tests will say who is right.