# +1 local ICON

**URL:** <https://forums.eveonline.com/t/1-local-icon/520086>\
**Category:** Player Features & Ideas\
**Tags:** ui\
**Created:** [October 12, 2026, 4:06am UTC](https://forums.eveonline.com/t/1-local-icon/520086 "2026-10-12T04:06:38Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![igRaVeN](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/igraven/32/499459_2.png) [@igRaVeN](https://forums.eveonline.com/u/igRaVeN)\
**Post date:** [October 12, 2026, 4:06am UTC](https://forums.eveonline.com/t/1-local-icon/520086/1 "2026-10-12T04:06:38Z")

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Can Fenris please add an icon that shows up when a new pilot shows up in local and have it disappear after 5 seconds? Having it show up in the same location as the online buddy symbol would be ideal, I think. (right-aligned of the character’s name in chat.)

 ![localChat+1](https://global.discourse-cdn.com/eveonline/original/4X/e/e/e/eee89a2fff82b5386a39174d64c1189d09805c71.jpeg)

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**Author:** ![Uriel\_the\_Flame](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/uriel_the_flame/32/490165_2.png) [@Uriel\_the\_Flame](https://forums.eveonline.com/u/Uriel_the_Flame)\
**Post date:** [October 12, 2026, 5:57am UTC](https://forums.eveonline.com/t/1-local-icon/520086/2 "2026-10-12T05:57:23Z")

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Better chance if you post it here:

> [@Little things / Small QoL suggestions](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550):
>
> Hi all, We feel like it’s time for a new Little Things thread, a place where you can post your suggestions for little quality of life changes. UI or other client suggestions would be most relevant, but any small suggestions are welcome. The old thread is still being read, so there is no need to repost suggestions from there here. To make it easier to read and process, please post your suggestions in the following format: Suggestion: Ability to see volume in Multibuy Keywords: ui, multibuy, m…

Be sure to follow the proper formatting if you choose to do so. 🤔

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [October 12, 2026, 7:05am UTC](https://forums.eveonline.com/t/1-local-icon/520086/3 "2026-10-12T07:05:20Z")

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I would prefer if local chat became _less_ of an infallible intel tool though, instead of more.

This isn’t just a QoL change, it’s a nerf to roaming and hunting, and a buff to safety resulting in less destruction.

Instead of increasing the visibility of the names with +1s I’d like instead those names to be less visible and show up later, once they drop gate cloak instead of immediately upon entering system.

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**Author:** ![Uriel\_the\_Flame](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/uriel_the_flame/32/490165_2.png) [@Uriel\_the\_Flame](https://forums.eveonline.com/u/Uriel_the_Flame)\
**Post date:** [October 12, 2026, 7:17am UTC](https://forums.eveonline.com/t/1-local-icon/520086/4 "2026-10-12T07:17:25Z")

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> [@Gerard\_Amatin](#):
>
> I would prefer

Why not both: only show up after gatecloak is broken or a few seconds later, but also add a sign next to new names in the list that lasts a few seconds?

Though after the `Blackout` incident FCCCP will not dare to even think about such a possibility of delaying local in any way in fear of triggering the wrath of the nullberas again. 👀

🤔 :psyccp: :ccpguard:

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [October 12, 2026, 7:46am UTC](https://forums.eveonline.com/t/1-local-icon/520086/5 "2026-10-12T07:46:21Z")

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They’re two requests in opposite directions.

Local has unintentionally become the most-used intel tool in the game. Not the directional scanner, which has counters, nor the overview, which has counters, nor combat probes to find targets, which also has counters.

Local chat has no counterplay mechanics, no local-immune ships, no cloaks and no ECCM scripts. If you enter local you just show up there, visible for everyone.

Where the suggestion to add +1 makes this visibility even more visible, I think local should be _less_ visible. So to add both the delay after gatecloak _and_ a +1 is counterproductive.

Local chat should first get some counterplay mechanics before we increase it’s visibility even further.

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<div class="post-metadata">

**Author:** ![Uriel\_the\_Flame](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/uriel_the_flame/32/490165_2.png) [@Uriel\_the\_Flame](https://forums.eveonline.com/u/Uriel_the_Flame)\
**Post date:** [October 12, 2026, 7:51am UTC](https://forums.eveonline.com/t/1-local-icon/520086/6 "2026-10-12T07:51:05Z")

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What I’ve meant is add the markers after some delay. Though this is all just hypothetical as above noted FCCCP will not dare reintroducing delayed local in any form again.

Though they might still consider this market so best if work with what seems possible, so perhaps to reduce its impact have the marker delayed and only show up for a short time?

🤔

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**Author:** ![Karla\_Khamsi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/karla_khamsi/32/509959_2.png) [@Karla\_Khamsi](https://forums.eveonline.com/u/Karla_Khamsi)\
**Post date:** [October 12, 2026, 7:58am UTC](https://forums.eveonline.com/t/1-local-icon/520086/7 "2026-10-12T07:58:53Z")

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ctrl+a has no delay and works today… blackout was fun, tbh, have it trigger after decloak or some other delay (like say, 2 minutes, so if you have some instawarper you won’t be seen) would be fine
