# 100% Free ship/modules/fits/advice/coach/ and more for new players 😇

**URL:** <https://forums.eveonline.com/t/100-free-ship-modules-fits-advice-coach-and-more-for-new-players/265256>\
**Category:** General Discussion\
**Created:** [September 7, 2020, 2:12am UTC](https://forums.eveonline.com/t/100-free-ship-modules-fits-advice-coach-and-more-for-new-players/265256 "2020-09-07T02:12:31Z")\
**Posts on this page:** 1\
**Showing post:** 41

<div class="post-metadata">

**Author:** ![Katarina\_Neeko](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/katarina_neeko/32/316543_2.png) [@Katarina\_Neeko](https://forums.eveonline.com/u/Katarina_Neeko)\
**Post date:** [September 7, 2020, 7:18am UTC](https://forums.eveonline.com/t/100-free-ship-modules-fits-advice-coach-and-more-for-new-players/265256/41 "2020-09-07T07:18:12Z")

</div>

> [@Mike\_Azariah](#):
>
> If they got it ‘wrong’ for 17 years how did they last so long?
> 
> Look around at all the games that are 17 years old that got it ‘right’
> 
> m

could you please have a look my other thread and tell me what you think about it please?

> [@New eve online game modes? (king of the hill) - (MOBA)](https://forums.eveonline.com/t/new-eve-online-game-modes-king-of-the-hill-moba/265274):
>
> These are just ideas that may or may not would make eve online more attractive to larger player-base. Maybe creating new servers with sightly different rules for example: king of the hill game mode with 100 player FFA where you spawn in randomly with maxed skills and you have to run around systems to find loot and take out everyone else with modules you find while you and everyone else forced closer and closer to each other by death circle closing on them. How about a MOBA game mode on differe…

---

_[View the full topic](https://forums.eveonline.com/t/100-free-ship-modules-fits-advice-coach-and-more-for-new-players/265256)._
