# 100MN Shield Vexor Navy Issue, the workhorse of 0.0 ratting

**URL:** <https://forums.eveonline.com/t/100mn-shield-vexor-navy-issue-the-workhorse-of-0-0-ratting/4418>\
**Category:** PvE Ships & Modules\
**Tags:** null-sec, pve\
**Created:** [June 20, 2017, 7:38pm UTC](https://forums.eveonline.com/t/100mn-shield-vexor-navy-issue-the-workhorse-of-0-0-ratting/4418 "2017-06-20T19:38:21Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![gnshadowninja](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gnshadowninja/32/160500_2.png) [@gnshadowninja](https://forums.eveonline.com/u/gnshadowninja)\
**Post date:** [July 2, 2017, 10:01am UTC](https://forums.eveonline.com/t/100mn-shield-vexor-navy-issue-the-workhorse-of-0-0-ratting/4418/21 "2017-07-02T10:01:18Z")

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Actually really enjoyed reading this guide, keep up the good work!

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**Author:** ![Francis\_Raven](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/francis_raven/32/478168_2.png) [@Francis\_Raven](https://forums.eveonline.com/u/Francis_Raven)\
**Post date:** [July 10, 2017, 3:14pm UTC](https://forums.eveonline.com/t/100mn-shield-vexor-navy-issue-the-workhorse-of-0-0-ratting/4418/22 "2017-07-10T15:14:59Z")

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Great post! - Bookmarked for future reference on people who want to know about a reliable way to make money in nullsec.

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**Author:** ![Zarek\_Kree](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zarek_kree/32/72533_2.png) [@Zarek\_Kree](https://forums.eveonline.com/u/Zarek_Kree)\
**Post date:** [July 10, 2017, 4:07pm UTC](https://forums.eveonline.com/t/100mn-shield-vexor-navy-issue-the-workhorse-of-0-0-ratting/4418/23 "2017-07-10T16:07:31Z")

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> [@Ember\_Rising](#):
>
> Due to how NPC aggression currently works, fitting an Auto Targeting System will also increase your drones’ chance to avoid catching aggro.

Nicely written. I am curious about the above statement though. If this is related to drones being attracted to EWAR targets, I believe this was changed in early 2015 and is no longer applicable. Or is this some other mechanic that I’m not aware of?

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**Author:** ![Andrew\_Indy](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/andrew_indy/32/13108_2.png) [@Andrew\_Indy](https://forums.eveonline.com/u/Andrew_Indy)\
**Post date:** [July 11, 2017, 2:33am UTC](https://forums.eveonline.com/t/100mn-shield-vexor-navy-issue-the-workhorse-of-0-0-ratting/4418/24 "2017-07-11T02:33:39Z")

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Drone Agro is a funny thing.

I have 2 Snakes that I run in C3s. 1 has been getting drone aggro constantly for the past 3-4 days, the other non at all. Both in there own site and both with the same fit . Only difference is that 1 has Meta 2 RHML and Drone spec 4 while the other has T2 and Spec 5.

Who knows how it works.

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**Author:** ![Zarek\_Kree](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zarek_kree/32/72533_2.png) [@Zarek\_Kree](https://forums.eveonline.com/u/Zarek_Kree)\
**Post date:** [July 11, 2017, 2:47am UTC](https://forums.eveonline.com/t/100mn-shield-vexor-navy-issue-the-workhorse-of-0-0-ratting/4418/25 "2017-07-11T02:47:04Z")

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I agree that drone aggro is completely mysterious. But that unpredictable behavior sometimes leads to questionable correlations and conclusions. Correct me if I’m wrong, but my understanding is that the only thing that has been confirmed to influence drone aggro is the class of the NPC ship and drone size. Everything else seems to be highly speculative and lacking community consensus (which doesn’t make it wrong, but does make it unproven).

On the other hand, I’m totally convinced that the shirt I wear impacts whether my sports team wins or not, so who am I to say?

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**Author:** ![Andrew\_Indy](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/andrew_indy/32/13108_2.png) [@Andrew\_Indy](https://forums.eveonline.com/u/Andrew_Indy)\
**Post date:** [July 11, 2017, 3:48am UTC](https://forums.eveonline.com/t/100mn-shield-vexor-navy-issue-the-workhorse-of-0-0-ratting/4418/26 "2017-07-11T03:48:42Z")

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Very true, big old bag of mystery.

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**Author:** ![Deandra\_Walran](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/deandra_walran/32/10466_2.png) [@Deandra\_Walran](https://forums.eveonline.com/u/Deandra_Walran)\
**Post date:** [July 25, 2017, 10:28pm UTC](https://forums.eveonline.com/t/100mn-shield-vexor-navy-issue-the-workhorse-of-0-0-ratting/4418/27 "2017-07-25T22:28:35Z")

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I have found that a Medium Capacitor Battery is superior to cap rechargers, and you get the added benefit of having neut resistance.

Replace the Acolytes with Warrior IIs for pvp defense if the opportunity presents itself. Mine have worked wonders on taking out an overly aggressive interceptor with no backup (or backup that was too distant).

Omnidirectional Tracking Enhancers are completely unneeded, add more Drone Damage Amplifiers (even with stacking penalty). Don’t be afraid to add faction versions if you get them as loot.

As you are speed tanking, fitting shield resist rigs is unneeded, and wasteful. Use the rigs to make yourself cap stable. Throw on a Medium Polycarbon engine housing for more speed and agility if you wish.

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**Author:** ![Pestilen\_Ratte](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/pestilen_ratte/32/42087_2.png) [@Pestilen\_Ratte](https://forums.eveonline.com/u/Pestilen_Ratte)\
**Post date:** [August 3, 2017, 10:30am UTC](https://forums.eveonline.com/t/100mn-shield-vexor-navy-issue-the-workhorse-of-0-0-ratting/4418/28 "2017-08-03T10:30:59Z")

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Nice guide, but I can’t endorse the use of MTUs and salvaging wrecks.

Lookit, if you want salvage, go do ONE relic site. You will get more salvage from ONE can in a relic site than you will get from five minutes of managing wrecks in a combat anom.

Salvage if you like it, but not for the loot. It’s a broken mechanic and huge waste of time. Bounties are what you do missions for, and loot if they are DED.

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**Author:** ![Corraidhin\_Farsaidh](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/corraidhin_farsaidh/32/10994_2.png) [@Corraidhin\_Farsaidh](https://forums.eveonline.com/u/Corraidhin_Farsaidh)\
**Post date:** [August 3, 2017, 10:54am UTC](https://forums.eveonline.com/t/100mn-shield-vexor-navy-issue-the-workhorse-of-0-0-ratting/4418/29 "2017-08-03T10:54:50Z")

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If I wanted to adapt this for WH I’m guessing I’d want mainly passive resist boosts due to the neuting pressure?

Note I’m a Gila fan but like the look of the cheap VNI so would like to try a variant.

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**Author:** ![Deandra\_Walran](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/deandra_walran/32/10466_2.png) [@Deandra\_Walran](https://forums.eveonline.com/u/Deandra_Walran)\
**Post date:** [September 10, 2017, 4:45am UTC](https://forums.eveonline.com/t/100mn-shield-vexor-navy-issue-the-workhorse-of-0-0-ratting/4418/30 "2017-09-10T04:45:13Z")

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The whole point of this ship is speed tanking. If you are speed tanking you are not being hit so you don’t need any passive resist boosts.

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**Author:** ![Pepsicor](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/pepsicor/32/25472_2.png) [@Pepsicor](https://forums.eveonline.com/u/Pepsicor)\
**Post date:** [October 6, 2017, 12:12pm UTC](https://forums.eveonline.com/t/100mn-shield-vexor-navy-issue-the-workhorse-of-0-0-ratting/4418/31 "2017-10-06T12:12:31Z")

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Lots of good information thanks everyone.

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**Author:** ![Celeste\_Dixie](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/celeste_dixie/32/15309_2.png) [@Celeste\_Dixie](https://forums.eveonline.com/u/Celeste_Dixie)\
**Post date:** [October 6, 2017, 5:13pm UTC](https://forums.eveonline.com/t/100mn-shield-vexor-navy-issue-the-workhorse-of-0-0-ratting/4418/32 "2017-10-06T17:13:22Z")

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How well would this work for high sec lvl 4 missions? Seems like it’d do well.

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**Author:** ![Vireys\_Karlissian](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/vireys_karlissian/32/395871_2.png) [@Vireys\_Karlissian](https://forums.eveonline.com/u/Vireys_Karlissian)\
**Post date:** [November 26, 2017, 7:28pm UTC](https://forums.eveonline.com/t/100mn-shield-vexor-navy-issue-the-workhorse-of-0-0-ratting/4418/33 "2017-11-26T19:28:04Z")

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Thanks for this guide!

I made few modifications to the build, mainly adding a scanner so i can scan down combat sites.

But alas! I have a problem, when orbiting something at 30KM while AB is on i still get hit !

Its not just missiles and i know missiles will hit me always since they work like that, but i get hits from other weapons too (rails). It brings my shield down sometimes complitely and i certainly cant AFK or go grab a water glass or anything while ratting in this.

This happened at DED 3 site in Highsec.

Is this happening to others too and the talks of AFK VNI are exaterated ?

Is my probe scanner making my signature too big so i get hit because of it ?

This is my fit:

[Vexor Navy Issue, Vireys Karlissian’s Vexor Navy Issue]  
Drone Damage Amplifier II  
Drone Damage Amplifier II  
Omnidirectional Tracking Enhancer II  
Damage Control II  
Capacitor Power Relay II  
Drone Damage Amplifier II

Large Shield Extender II  
Drone Navigation Computer I  
100MN Afterburner II  
Large Shield Extender II

[Empty High slot]  
[Empty High slot]  
Drone Link Augmentor I  
Core Probe Launcher I

Medium Anti-Thermal Pump I  
Medium Anti-Kinetic Pump I  
Medium Capacitor Control Circuit I

Ogre I x2  
Praetor I x3  
Salvage Drone I x4  
Hobgoblin II x5  
Hornet EC-300 x2  
Acolyte II x3

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**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [November 27, 2017, 11:45am UTC](https://forums.eveonline.com/t/100mn-shield-vexor-navy-issue-the-workhorse-of-0-0-ratting/4418/34 "2017-11-27T11:45:07Z")

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ded3 opnly appear in HS.  
So maybe you could read the first line of the first post : The bold part is the important one.

> Vexor Navy Issue is the workhorse of money-making in **null-security** space

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**Author:** ![elitatwo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/elitatwo/32/373473_2.png) [@elitatwo](https://forums.eveonline.com/u/elitatwo)\
**Post date:** [November 27, 2017, 12:20pm UTC](https://forums.eveonline.com/t/100mn-shield-vexor-navy-issue-the-workhorse-of-0-0-ratting/4418/35 "2017-11-27T12:20:07Z")

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> [@Vireys\_Karlissian](#):
>
> happened at DED 3 site

DED complexes are different from nullsec anomalies and smaller guns will hit you much better than large ones. That Vexor Navy Issue is better at doing Hidden, Forlon or Forsaken, Hubs, Havens and Sanctums.

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**Author:** ![Vireys\_Karlissian](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/vireys_karlissian/32/395871_2.png) [@Vireys\_Karlissian](https://forums.eveonline.com/u/Vireys_Karlissian)\
**Post date:** [November 27, 2017, 8:00pm UTC](https://forums.eveonline.com/t/100mn-shield-vexor-navy-issue-the-workhorse-of-0-0-ratting/4418/36 "2017-11-27T20:00:44Z")

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Thanks alot, this explains it! I hope this helps someone other if they have the same question in mind :).

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**Author:** ![Kale\_thus\_Sotken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kale_thus_sotken/32/40760_2.png) [@Kale\_thus\_Sotken](https://forums.eveonline.com/u/Kale_thus_Sotken)\
**Post date:** [December 2, 2017, 11:02am UTC](https://forums.eveonline.com/t/100mn-shield-vexor-navy-issue-the-workhorse-of-0-0-ratting/4418/37 "2017-12-02T11:02:47Z")

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Whats the average Isk from null ratting?

I’ve returned after a long break, is there much point as I don’t have a base in null sec?

Last time I tried to get in I didnt last long

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**Author:** ![Fox\_Ranger](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/fox_ranger/32/105753_2.png) [@Fox\_Ranger](https://forums.eveonline.com/u/Fox_Ranger)\
**Post date:** [December 2, 2017, 2:17pm UTC](https://forums.eveonline.com/t/100mn-shield-vexor-navy-issue-the-workhorse-of-0-0-ratting/4418/38 "2017-12-02T14:17:59Z")

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I usually select an object in space like the rock in the rock haven or the first wreck and orbit that.

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**Author:** ![Haplo\_Shannow](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/haplo_shannow/32/272309_2.png) [@Haplo\_Shannow](https://forums.eveonline.com/u/Haplo_Shannow)\
**Post date:** [December 3, 2017, 5:15pm UTC](https://forums.eveonline.com/t/100mn-shield-vexor-navy-issue-the-workhorse-of-0-0-ratting/4418/39 "2017-12-03T17:15:48Z")

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This post is bad advice from beginning to end.

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**Author:** ![Tiddle\_Jr](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tiddle_jr/32/469145_2.png) [@Tiddle\_Jr](https://forums.eveonline.com/u/Tiddle_Jr)\
**Post date:** [December 3, 2017, 6:56pm UTC](https://forums.eveonline.com/t/100mn-shield-vexor-navy-issue-the-workhorse-of-0-0-ratting/4418/40 "2017-12-03T18:56:40Z")

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Still better than yours

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