# 3 Cycles to the maximum damage effect of guns

**URL:** <https://forums.eveonline.com/t/3-cycles-to-the-maximum-damage-effect-of-guns/150572>\
**Category:** Player Features & Ideas\
**Created:** [April 4, 2019, 11:00pm UTC](https://forums.eveonline.com/t/3-cycles-to-the-maximum-damage-effect-of-guns/150572 "2019-04-04T23:00:51Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![A8ina](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/a8ina/32/396998_2.png) [@A8ina](https://forums.eveonline.com/u/A8ina)\
**Post date:** [April 4, 2019, 11:00pm UTC](https://forums.eveonline.com/t/3-cycles-to-the-maximum-damage-effect-of-guns/150572/1 "2019-04-04T23:00:51Z")

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Reduction to the initial shots similar to the triglavian weapons without the boost -75% -50% -25% - 0%- Max ship turret tracking

_the targeting computer needs a little time to adjust to the velocity of its torget_ 😴

it will reduce the alpha damage application somewhat and allow for missiles to catch up  
also allow for all the fleet members to grind the target .

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**Author:** ![Salt\_Foambreaker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/salt_foambreaker/32/280119_2.png) [@Salt\_Foambreaker](https://forums.eveonline.com/u/Salt_Foambreaker)\
**Post date:** [April 5, 2019, 6:11pm UTC](https://forums.eveonline.com/t/3-cycles-to-the-maximum-damage-effect-of-guns/150572/2 "2019-04-05T18:11:22Z")

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Nope, opening salvos are important.

-1

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**Author:** ![Solecist\_Project](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solecist_project/32/479741_2.png) [@Solecist\_Project](https://forums.eveonline.com/u/Solecist_Project)\
**Post date:** [April 6, 2019, 10:23am UTC](https://forums.eveonline.com/t/3-cycles-to-the-maximum-damage-effect-of-guns/150572/3 "2019-04-06T10:23:25Z")

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No, go away.  
© Nicolai Serkanner

The cycle time of 1400s already is insane. This would add even more waiting time, because more shots would need to be fired, making the whole point of high Alpha obsolete.

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**Author:** ![Rapid\_Dieiing](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rapid_dieiing/32/127218_2.png) [@Rapid\_Dieiing](https://forums.eveonline.com/u/Rapid_Dieiing)\
**Post date:** [April 8, 2019, 10:18am UTC](https://forums.eveonline.com/t/3-cycles-to-the-maximum-damage-effect-of-guns/150572/4 "2019-04-08T10:18:13Z")

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Nah, no need for this rap. Fly a Kiki when you want to ramp up your damage.

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [July 7, 2019, 10:18am UTC](https://forums.eveonline.com/t/3-cycles-to-the-maximum-damage-effect-of-guns/150572/5 "2019-07-07T10:18:15Z")

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