# 4 eyes principle for alliance assets

**URL:** <https://forums.eveonline.com/t/4-eyes-principle-for-alliance-assets/24594>\
**Category:** Player Features & Ideas\
**Created:** [September 14, 2017, 9:30pm UTC](https://forums.eveonline.com/t/4-eyes-principle-for-alliance-assets/24594 "2017-09-14T21:30:21Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![Eryn\_Velasquez](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/eryn_velasquez/32/145598_2.png) [@Eryn\_Velasquez](https://forums.eveonline.com/u/Eryn_Velasquez)\
**Post date:** [September 14, 2017, 9:30pm UTC](https://forums.eveonline.com/t/4-eyes-principle-for-alliance-assets/24594/1 "2017-09-14T21:30:21Z")

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the title says it all

would be nice, if CCP could add an optional setting for the leader of the executor corp.

Might be an optional checkmark “4 eyes needed” for assets like citadells or wallet transfers above amount “X”.

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**Author:** ![Old\_Pervert](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/old_pervert/32/149708_2.png) [@Old\_Pervert](https://forums.eveonline.com/u/Old_Pervert)\
**Post date:** [September 14, 2017, 9:51pm UTC](https://forums.eveonline.com/t/4-eyes-principle-for-alliance-assets/24594/2 "2017-09-14T21:51:21Z")

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IIRC four eyes was the problem, not the solution 😉

Had gigX simply retained sole control over his alliance, he would not have had it stolen when he gave judge access to it too.

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**Author:** ![Eryn\_Velasquez](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/eryn_velasquez/32/145598_2.png) [@Eryn\_Velasquez](https://forums.eveonline.com/u/Eryn_Velasquez)\
**Post date:** [September 14, 2017, 9:55pm UTC](https://forums.eveonline.com/t/4-eyes-principle-for-alliance-assets/24594/3 "2017-09-14T21:55:43Z")

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i think you don’t know, what “4 eyes principle” stands for. If a second person is needed to approve the transferal of assets, and a proper role for this action is required, this mess never would have happened.

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**Author:** ![Old\_Pervert](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/old_pervert/32/149708_2.png) [@Old\_Pervert](https://forums.eveonline.com/u/Old_Pervert)\
**Post date:** [September 14, 2017, 9:59pm UTC](https://forums.eveonline.com/t/4-eyes-principle-for-alliance-assets/24594/4 "2017-09-14T21:59:36Z")

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Oh I know exactly what it was… hence the wink, as I referred to it in exactly the opposite manner.

“This mess” is encouraged by CCP. People are always encouraged to lie, cheat, steal, and scam… or more accurately, players are encouraged to do whatever tf they want (which is generally always going to be bad for someone).

And, honestly, I have zero sympathy. I mean… it sucks hard for the CO2 line members that got screwed through no fault of their own… but I hate x-large alliances as a concept, so to me it was a huge win to see one fall.

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**Author:** ![Daichi\_Yamato](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/daichi_yamato/32/252995_2.png) [@Daichi\_Yamato](https://forums.eveonline.com/u/Daichi_Yamato)\
**Post date:** [September 14, 2017, 10:34pm UTC](https://forums.eveonline.com/t/4-eyes-principle-for-alliance-assets/24594/5 "2017-09-14T22:34:35Z")

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Trust is one of those things that sets eve apart. Having to actually trust other players encourages engagement between players that you will never see in other games.

To paraphrase what another player said after the co2 incident;

‘something **EVE** happened’

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**Author:** ![Old\_Pervert](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/old_pervert/32/149708_2.png) [@Old\_Pervert](https://forums.eveonline.com/u/Old_Pervert)\
**Post date:** [September 15, 2017, 7:37pm UTC](https://forums.eveonline.com/t/4-eyes-principle-for-alliance-assets/24594/6 "2017-09-15T19:37:01Z")

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Besides… 4 eyes means everyone gets to keep their hands 🤣

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**Author:** ![Lugh\_Crow-Slave](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lugh_crow-slave/32/441552_2.png) [@Lugh\_Crow-Slave](https://forums.eveonline.com/u/Lugh_Crow-Slave)\
**Post date:** [September 21, 2017, 12:22pm UTC](https://forums.eveonline.com/t/4-eyes-principle-for-alliance-assets/24594/7 "2017-09-21T12:22:16Z")

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Nope eve is great because it stays out of the way and only steps in to protect players when balance is required.

If you don’t want things stolen don’t give access to people you don’t trust. Theft is a perfectly legitimate play style that is far from broken

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [December 20, 2017, 12:22pm UTC](https://forums.eveonline.com/t/4-eyes-principle-for-alliance-assets/24594/8 "2017-12-20T12:22:20Z")

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