# 72m ISk per Hr is that what we look forward to at end game?

**URL:** <https://forums.eveonline.com/t/72m-isk-per-hr-is-that-what-we-look-forward-to-at-end-game/161759>\
**Category:** General Discussion\
**Created:** [May 25, 2019, 1:37am UTC](https://forums.eveonline.com/t/72m-isk-per-hr-is-that-what-we-look-forward-to-at-end-game/161759 "2019-05-25T01:37:25Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Iceacid\_Frostpacker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/iceacid_frostpacker/32/505689_2.png) [@Iceacid\_Frostpacker](https://forums.eveonline.com/u/Iceacid_Frostpacker)\
**Post date:** [May 25, 2019, 1:37am UTC](https://forums.eveonline.com/t/72m-isk-per-hr-is-that-what-we-look-forward-to-at-end-game/161759/1 "2019-05-25T01:37:25Z")

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Watching the EDU\_Live replay there was a conclusion on what sort of ISk can be made while playing the game like Incursions.

After reaching my first year I wanted to step back and think of how to train this pilot and after seeing that and thinking oh gee that is really low when considering the difficulty.

Like I find it strange that the rewards spoken about are so low when compared with the ships/modules required to have a smooth run.

Not playing to farm isk to pay for omega as 15 bucks but where is the epic loot?

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**Author:** ![Nep\_Chan](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nep_chan/32/136784_2.png) [@Nep\_Chan](https://forums.eveonline.com/u/Nep_Chan)\
**Post date:** [May 25, 2019, 2:11am UTC](https://forums.eveonline.com/t/72m-isk-per-hr-is-that-what-we-look-forward-to-at-end-game/161759/2 "2019-05-25T02:11:52Z")

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The epic loot is at the 10/10 DED sites, or maybe sansha incursions

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**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [May 25, 2019, 2:17am UTC](https://forums.eveonline.com/t/72m-isk-per-hr-is-that-what-we-look-forward-to-at-end-game/161759/3 "2019-05-25T02:17:16Z")

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Well, at first it was Storyline mods produced from limited run Cosmos BPC’s, then Faction mods produced from BPC’s gained from LP Stores, next was T2 mods produced from Invention, then Exploration became commonplace which brought in Deadspace mods. Now it’s gambling on enchanting Abyssal mods.

Edit:

The monthly rate is lower if you do a year long subscription.

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**Author:** ![Iceacid\_Frostpacker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/iceacid_frostpacker/32/505689_2.png) [@Iceacid\_Frostpacker](https://forums.eveonline.com/u/Iceacid_Frostpacker)\
**Post date:** [May 25, 2019, 2:23am UTC](https://forums.eveonline.com/t/72m-isk-per-hr-is-that-what-we-look-forward-to-at-end-game/161759/4 "2019-05-25T02:23:14Z")

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> [@Nep\_Chan](#):
>
> 10/10 DED sites

Like a trophy or your own billboard that is account bound, or Pilot locked items.

Something that is rewarded for the effect that can’t be just sold or salvaged.  
The skins I like very much and was thinking what items could make it onto the loot table that would seem like epic loot drops.

What is there to strive for in New Eden that can’t be just purchased from converting Plex to ISk?

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**Author:** ![Scarlett\_LaBlanc](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scarlett_lablanc/32/358434_2.png) [@Scarlett\_LaBlanc](https://forums.eveonline.com/u/Scarlett_LaBlanc)\
**Post date:** [May 25, 2019, 3:00am UTC](https://forums.eveonline.com/t/72m-isk-per-hr-is-that-what-we-look-forward-to-at-end-game/161759/5 "2019-05-25T03:00:04Z")

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> [@Iceacid\_Frostpacker](#):
>
> strive for in New Eden that can’t be just purchased from converting Plex to ISk?

The enjoyment you receive working with others to achieve common goals

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**Author:** ![Nep\_Chan](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nep_chan/32/136784_2.png) [@Nep\_Chan](https://forums.eveonline.com/u/Nep_Chan)\
**Post date:** [May 25, 2019, 3:01am UTC](https://forums.eveonline.com/t/72m-isk-per-hr-is-that-what-we-look-forward-to-at-end-game/161759/6 "2019-05-25T03:01:36Z")

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> [@Scarlett\_LaBlanc](#):
>
> The enjoyment you receive working with others to achieve common goals

That’s not something to strive for unfortunately. For me personally, it’s the tears of others when plex prices rise, if you convert plex to isk prices fall and you get less tears which is really unfortunate

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**Author:** ![Solonius\_Rex](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solonius_rex/32/388172_2.png) [@Solonius\_Rex](https://forums.eveonline.com/u/Solonius_Rex)\
**Post date:** [May 25, 2019, 3:27am UTC](https://forums.eveonline.com/t/72m-isk-per-hr-is-that-what-we-look-forward-to-at-end-game/161759/7 "2019-05-25T03:27:54Z")

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> [@Iceacid\_Frostpacker](#):
>
> After reaching my first year I wanted to step back and think of how to train this pilot and after seeing that and thinking oh gee that is really low when considering the difficulty.

Its 100 million an hour which is really really good. And you can run it with regular battleships, like Rokhs, which are cheap. Your ship will only cost 200 mill at most, and youre making 100 mill an hour. Thats pretty good.

> [@Iceacid\_Frostpacker](#):
>
> Like I find it strange that the rewards spoken about are so low when compared with the ships/modules required to have a smooth run.

Sure, some of the high-end ships can be expensive. But I ran incursions in a railgun rokh for 6 months and made like 5 billion isk before upgrading into a better ship.

> [@Iceacid\_Frostpacker](#):
>
> Not playing to farm isk to pay for omega as 15 bucks but where is the epic loot?

Epic loot is in epic locations.

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**Author:** ![Solonius\_Rex](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solonius_rex/32/388172_2.png) [@Solonius\_Rex](https://forums.eveonline.com/u/Solonius_Rex)\
**Post date:** [May 25, 2019, 3:29am UTC](https://forums.eveonline.com/t/72m-isk-per-hr-is-that-what-we-look-forward-to-at-end-game/161759/8 "2019-05-25T03:29:08Z")

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> [@Iceacid\_Frostpacker](#):
>
> The skins I like very much and was thinking what items could make it onto the loot table that would seem like epic loot drops.

Yes, enemies in 10/10 DED sites sometimes drop really good, like, multi-billion isk loot. Theyre difficult to finish, though.

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**Author:** ![Iceacid\_Frostpacker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/iceacid_frostpacker/32/505689_2.png) [@Iceacid\_Frostpacker](https://forums.eveonline.com/u/Iceacid_Frostpacker)\
**Post date:** [May 25, 2019, 3:41am UTC](https://forums.eveonline.com/t/72m-isk-per-hr-is-that-what-we-look-forward-to-at-end-game/161759/9 "2019-05-25T03:41:10Z")

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> [@Solonius\_Rex](#):
>
> Epic loot is in epic locations.

Currently the epic loot location I had found to date can be found inside Jita IV - Moon 4 - Caldari Navy Assembly Plant.

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**Author:** ![Xuxe\_Xu](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xuxe_xu/32/464660_2.png) [@Xuxe\_Xu](https://forums.eveonline.com/u/Xuxe_Xu)\
**Post date:** [May 25, 2019, 5:03am UTC](https://forums.eveonline.com/t/72m-isk-per-hr-is-that-what-we-look-forward-to-at-end-game/161759/10 "2019-05-25T05:03:55Z")

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It’s more about the journey than the destination.

The epic loot is you having fun, not in stacking isk.

There are people in this game with less than a million isk in their wallet who are richer than people with more than a trillion isk because they are in it for the enjoyment.

Chase your fun, not isk.

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**Author:** ![Jonah\_Gravenstein](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jonah_gravenstein/32/386819_2.png) [@Jonah\_Gravenstein](https://forums.eveonline.com/u/Jonah_Gravenstein)\
**Post date:** [May 25, 2019, 11:01am UTC](https://forums.eveonline.com/t/72m-isk-per-hr-is-that-what-we-look-forward-to-at-end-game/161759/11 "2019-05-25T11:01:01Z")

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Yep Isk is a means to an end, it is not the primary reason to play; that would be fun.

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**Author:** ![Ember\_Fireheart](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ember_fireheart/32/278556_2.png) [@Ember\_Fireheart](https://forums.eveonline.com/u/Ember_Fireheart)\
**Post date:** [May 25, 2019, 11:03am UTC](https://forums.eveonline.com/t/72m-isk-per-hr-is-that-what-we-look-forward-to-at-end-game/161759/12 "2019-05-25T11:03:48Z")

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Skill, when you can 1 v 10 and win, no amount of plex can buy that, also some of us are making between 300mil/1bil an hour :], hint its not doing things that are obvious like shooting rat’s for bounties or incursions the more people do them the less they are worth no matter how hard it is.

Look at abyss its super hard, especially when your fighting a much higher tier than your ship class but becuase it is fun and because people love running them the loot is worth nothing to the point where your making 50mil/hour so yea its not worth it when the masses of people do it.

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**Author:** ![Natocha\_Daisy](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/natocha_daisy/32/474632_2.png) [@Natocha\_Daisy](https://forums.eveonline.com/u/Natocha_Daisy)\
**Post date:** [May 25, 2019, 11:17am UTC](https://forums.eveonline.com/t/72m-isk-per-hr-is-that-what-we-look-forward-to-at-end-game/161759/13 "2019-05-25T11:17:12Z")

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> [@Scarlett\_LaBlanc](#):
>
> The enjoyment you receive working with others to achieve common goals

Have never experienced that.

Please point me in the right direction.

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**Author:** ![Natocha\_Daisy](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/natocha_daisy/32/474632_2.png) [@Natocha\_Daisy](https://forums.eveonline.com/u/Natocha_Daisy)\
**Post date:** [May 25, 2019, 11:19am UTC](https://forums.eveonline.com/t/72m-isk-per-hr-is-that-what-we-look-forward-to-at-end-game/161759/14 "2019-05-25T11:19:19Z")

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Huge income in Eve usually means the following equation:

Income - 72 million

Followed by

Loss - 72 X 100

So total = income minus loss.

That’s Eve.

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**Author:** ![Kezrai\_Charzai](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kezrai_charzai/32/394578_2.png) [@Kezrai\_Charzai](https://forums.eveonline.com/u/Kezrai_Charzai)\
**Post date:** [May 25, 2019, 12:02pm UTC](https://forums.eveonline.com/t/72m-isk-per-hr-is-that-what-we-look-forward-to-at-end-game/161759/15 "2019-05-25T12:02:05Z")

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> [@Iceacid\_Frostpacker](#):
>
> Watching the EDU\_Live replay there was a conclusion on what sort of ISk can be made while playing the game like Incursions.
> 
> After reaching my first year I wanted to step back and think of how to train this pilot and after seeing that and thinking oh gee that is really low when considering the difficulty.
> 
> Like I find it strange that the rewards spoken about are so low when compared with the ships/modules required to have a smooth run.
> 
> Not playing to farm isk to pay for omega as 15 bucks but where is the epic loot?

“Loot” isn’t the end-game of EVE by any means, and “ISK” isn’t even loot, it’s your bankroll.

“Incursions” aren’t end-game by any means, they are primarily a way for people to learn how to fleet up and work together to take out targets while safely in high-sec. The pay is fairly high (for high sec) in order to encourage people to learn the skills they will need to fight in less safe areas of EVE.

EVE isn’t a ‘raid’ game, where you get a big group together and go after the epic loot drops in a run. The best loot in EVE drops from other players.

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**Author:** ![Cypherous](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cypherous/32/499883_2.png) [@Cypherous](https://forums.eveonline.com/u/Cypherous)\
**Post date:** [May 25, 2019, 12:50pm UTC](https://forums.eveonline.com/t/72m-isk-per-hr-is-that-what-we-look-forward-to-at-end-game/161759/16 "2019-05-25T12:50:06Z")

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> [@Iceacid\_Frostpacker](#):
>
> Watching the EDU\_Live replay there was a conclusion on what sort of ISk can be made while playing the game like Incursions.
> 
> After reaching my first year I wanted to step back and think of how to train this pilot and after seeing that and thinking oh gee that is really low when considering the difficulty.
> 
> Like I find it strange that the rewards spoken about are so low when compared with the ships/modules required to have a smooth run.
> 
> Not playing to farm isk to pay for omega as 15 bucks but where is the epic loot?.

If you’re only making 72mil an hour doing incursions, then you’re doing them wrong

Try 180mil an hour 😛

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**Author:** ![darkestkhan\_Eriker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/darkestkhan_eriker/32/390091_2.png) [@darkestkhan\_Eriker](https://forums.eveonline.com/u/darkestkhan_Eriker)\
**Post date:** [May 25, 2019, 1:34pm UTC](https://forums.eveonline.com/t/72m-isk-per-hr-is-that-what-we-look-forward-to-at-end-game/161759/17 "2019-05-25T13:34:59Z")

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> [@Iceacid\_Frostpacker](#):
>
> Watching the EDU\_Live replay there was a conclusion on what sort of ISk can be made while playing the game like Incursions.
> 
> After reaching my first year I wanted to step back and think of how to train this pilot and after seeing that and thinking oh gee that is really low when considering the difficulty.
> 
> Like I find it strange that the rewards spoken about are so low when compared with the ships/modules required to have a smooth run.
> 
> Not playing to farm isk to pay for omega as 15 bucks but where is the epic loot?

Dunno what they do in that video but I easily pull 100M running l4s in hs… and when I try to I reach all the way to 180-220M… and I don’t use any bling fits - only a loki with 3 faction bcs in lows (otherwise not enough cpu)

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**Author:** ![Ember\_Fireheart](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ember_fireheart/32/278556_2.png) [@Ember\_Fireheart](https://forums.eveonline.com/u/Ember_Fireheart)\
**Post date:** [May 25, 2019, 4:15pm UTC](https://forums.eveonline.com/t/72m-isk-per-hr-is-that-what-we-look-forward-to-at-end-game/161759/18 "2019-05-25T16:15:43Z")

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All the end game players are farming other players.

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**Author:** ![Solstice\_Projekt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solstice_projekt/32/503293_2.png) [@Solstice\_Projekt](https://forums.eveonline.com/u/Solstice_Projekt)\
**Post date:** [May 25, 2019, 5:46pm UTC](https://forums.eveonline.com/t/72m-isk-per-hr-is-that-what-we-look-forward-to-at-end-game/161759/19 "2019-05-25T17:46:00Z")

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Farmers… 🙄

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**Author:** ![Dread\_Saboteur](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dread_saboteur/32/270709_2.png) [@Dread\_Saboteur](https://forums.eveonline.com/u/Dread_Saboteur)\
**Post date:** [May 25, 2019, 5:51pm UTC](https://forums.eveonline.com/t/72m-isk-per-hr-is-that-what-we-look-forward-to-at-end-game/161759/20 "2019-05-25T17:51:16Z")

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No they’re farming infinity stones

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