# A Cyno-Jammer for needle-jack filaments

**URL:** <https://forums.eveonline.com/t/a-cyno-jammer-for-needle-jack-filaments/456960>\
**Category:** Player Features & Ideas\
**Created:** [July 25, 2024, 8:15pm UTC](https://forums.eveonline.com/t/a-cyno-jammer-for-needle-jack-filaments/456960 "2024-07-25T20:15:06Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [July 26, 2024, 8:43pm UTC](https://forums.eveonline.com/t/a-cyno-jammer-for-needle-jack-filaments/456960/41 "2024-07-26T20:43:07Z")

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> [@QuakeGod](#):
>
> Because, as with most things that nullsec residents want changed, it doesn’t just affect nullsec. If filaments took 30 seconds to spool up, that would give high sec abyssal trace hunters time to probe a player down and shank their 6 billion ISK Gila before they even got to enter the instance. Pretty sure Pochven residents wouldn’t be happy with that change either.

How are those things bad?

Currently the ‘Pochven express’ is the absolute safest way to move stuff from anywhere to HS. Just a cloak and a couple of filaments and there is zero chance of interaction.

You filament to Pochven, cloak up, wait out the timer, filament out and you’re safely in HS.

A 30 second timer would be a massive benefit there too for game balance, to add more potential points of interaction and nerf the safety of the Pochven express. Such a change would not only be a good change for null sec balance, but for Pochven balance too.

Imagine the life it would bring to Pochven if T3Ds could snipe the loaded Orcas trying to sneak through Pochven that currently go untouched.

Now I agree that for regular (non-teleportation) abyssal filaments a 30 second spool up timer is a bit much. Still, I can see how a 5 second timer would be an improvement to the current situation as such a change stops the expoit of chaining abyssal filaments to avoid PvP at the end of the 20 minute wait.

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**Author:** ![Uriel\_the\_Flame](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/uriel_the_flame/32/490165_2.png) [@Uriel\_the\_Flame](https://forums.eveonline.com/u/Uriel_the_Flame)\
**Post date:** [July 26, 2024, 8:44pm UTC](https://forums.eveonline.com/t/a-cyno-jammer-for-needle-jack-filaments/456960/42 "2024-07-26T20:44:11Z")

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> [@QuakeGod](#):
>
> just one more nerf. Then another. Then another…

> [@I'm interested in the new haulers, but](https://forums.eveonline.com/t/im-interested-in-the-new-haulers-but/450916/10):
>
> They want everything and even more. winkupside_down_face

> [@Suggestion: Cloaking debuff](https://forums.eveonline.com/t/suggestion-cloaking-debuff/455627/21):
>
> face_with_hand_over_mouth smiling_imp blush Told you it will never end no matter how many times CCP gives an inch and a mile it will never be enough. stuck_out_tonguewink

🍿

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**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [July 26, 2024, 8:46pm UTC](https://forums.eveonline.com/t/a-cyno-jammer-for-needle-jack-filaments/456960/43 "2024-07-26T20:46:03Z")

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Again, thank you for making my point. It started out with Needlejacks, now it’s Pochven filaments, and now it’s Abyssal filaments. 😉

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [July 26, 2024, 8:47pm UTC](https://forums.eveonline.com/t/a-cyno-jammer-for-needle-jack-filaments/456960/44 "2024-07-26T20:47:34Z")

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What?

They’re all filaments and all filaments have the same issue since they were introduced: it allows a player to instantly remove themselves from dangerous space, with no possibility of stopping the player.

I’ve been asking for a delay since the start.

Why does logging off have a 30 second delay?

Same balance reason: Filaments should not be instant.

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**Author:** ![Profane\_Soulchaot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/profane_soulchaot/32/451052_2.png) [@Profane\_Soulchaot](https://forums.eveonline.com/u/Profane_Soulchaot)\
**Post date:** [July 26, 2024, 8:47pm UTC](https://forums.eveonline.com/t/a-cyno-jammer-for-needle-jack-filaments/456960/45 "2024-07-26T20:47:49Z")

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> [@Gerard\_Amatin](#):
>
> A 30 second timer would be a massive benefit there too for the game to add more potential points of interaction and nerf the safety of the Pochven express. Such a change would not only be a good change for null sec balance, but for Pochven balance too.

That’s a good point

> [@Gerard\_Amatin](#):
>
> Still, I can see how a 5 second timer would be an improvement to the current situation as such a change stops the expoit of chaining abyssal filaments to avoid PvP at the end of the 20 minute wait.

you can stop those with deployables.

The reason for this thread was that there’s no gameplay to interact with it.  
I’m convinced that having as many interaction points as possible (without being mechanically overwhelming) just makes for a better gaming experience.

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**Author:** ![Profane\_Soulchaot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/profane_soulchaot/32/451052_2.png) [@Profane\_Soulchaot](https://forums.eveonline.com/u/Profane_Soulchaot)\
**Post date:** [July 26, 2024, 8:48pm UTC](https://forums.eveonline.com/t/a-cyno-jammer-for-needle-jack-filaments/456960/46 "2024-07-26T20:48:37Z")

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It never was about abyssal filaments, but again, thank you for proving that your reading comprehention (or your intend behind posting here in the first place) isn’t the greatest.

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [July 26, 2024, 8:48pm UTC](https://forums.eveonline.com/t/a-cyno-jammer-for-needle-jack-filaments/456960/47 "2024-07-26T20:48:49Z")

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> [@Profane\_Soulchaot](#):
>
> you can stop those with deployables.

I realise that, but that feels like a workaround for something that shouldn’t be possible in the first place. And some parts of space don’t allow deployables, which doesn’t allow this workaround.

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**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [July 26, 2024, 8:48pm UTC](https://forums.eveonline.com/t/a-cyno-jammer-for-needle-jack-filaments/456960/48 "2024-07-26T20:48:57Z")

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I wasn’t replying to you…

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<div class="post-metadata">

**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [July 26, 2024, 8:51pm UTC](https://forums.eveonline.com/t/a-cyno-jammer-for-needle-jack-filaments/456960/49 "2024-07-26T20:51:11Z")

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Long story short, for those of you who are too daft too see what’s going on, what started with you wanting a change to Needlejack filaments has now ballooned into changes to other filament types which affect everyone in the game in every type of space, not just nullsec. Like I said, it never ends…

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<div class="post-metadata">

**Author:** ![Profane\_Soulchaot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/profane_soulchaot/32/451052_2.png) [@Profane\_Soulchaot](https://forums.eveonline.com/u/Profane_Soulchaot)\
**Post date:** [July 26, 2024, 8:51pm UTC](https://forums.eveonline.com/t/a-cyno-jammer-for-needle-jack-filaments/456960/50 "2024-07-26T20:51:42Z")

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Sure, but at least there is a workaround.  
that’s actually my favorite kind of solutions in games: unconventional use of game-mechanics. don’t get me going on bunny-hopping, lmao.

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<div class="post-metadata">

**Author:** ![Profane\_Soulchaot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/profane_soulchaot/32/451052_2.png) [@Profane\_Soulchaot](https://forums.eveonline.com/u/Profane_Soulchaot)\
**Post date:** [July 26, 2024, 8:53pm UTC](https://forums.eveonline.com/t/a-cyno-jammer-for-needle-jack-filaments/456960/51 "2024-07-26T20:53:01Z")

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No, what I want stays unchanged: A deployable, like a mobile observatory, but for PvP filaments. On the basis of those being niche, but neat.  
There you have it, your clean-cut, no interpretation nessesary, statement.

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<div class="post-metadata">

**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [July 26, 2024, 8:54pm UTC](https://forums.eveonline.com/t/a-cyno-jammer-for-needle-jack-filaments/456960/52 "2024-07-26T20:54:06Z")

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QuakeGod, can you explain why it is bad if risk is introduced for filaments where there currently is none?

Do you think it’s good that filament use is currently a risk-free get-out-of-jail card? Do you believe the Pochven express should stay as it is with 0 risk?

Why do you think that EVE is better with less risk?

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<div class="post-metadata">

**Author:** ![Profane\_Soulchaot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/profane_soulchaot/32/451052_2.png) [@Profane\_Soulchaot](https://forums.eveonline.com/u/Profane_Soulchaot)\
**Post date:** [July 26, 2024, 8:54pm UTC](https://forums.eveonline.com/t/a-cyno-jammer-for-needle-jack-filaments/456960/53 "2024-07-26T20:54:57Z")

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> [@Gerard\_Amatin](#):
>
> hven express

He’s just bad at the game and fears more options (/me plays uno reverse card)

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<div class="post-metadata">

**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [July 26, 2024, 8:55pm UTC](https://forums.eveonline.com/t/a-cyno-jammer-for-needle-jack-filaments/456960/54 "2024-07-26T20:55:13Z")

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> [@Gerard\_Amatin](#):
>
> Why do you think that EVE is better with less risk?

Ask the nullsec krabs who dock up at the sight of their own shadow… 😉

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<div class="post-metadata">

**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [July 26, 2024, 8:55pm UTC](https://forums.eveonline.com/t/a-cyno-jammer-for-needle-jack-filaments/456960/55 "2024-07-26T20:55:40Z")

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You are deflecting the question.

Do _you_ think that EVE is better with less risk?

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<div class="post-metadata">

**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [July 26, 2024, 8:56pm UTC](https://forums.eveonline.com/t/a-cyno-jammer-for-needle-jack-filaments/456960/56 "2024-07-26T20:56:34Z")

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There is already plenty of risk. The only ones wanting changes are those who can’t catch players using filaments.

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<div class="post-metadata">

**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [July 26, 2024, 8:57pm UTC](https://forums.eveonline.com/t/a-cyno-jammer-for-needle-jack-filaments/456960/57 "2024-07-26T20:57:12Z")

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Explain how someone who used a filament to teleport to Pochven can be caught if they sit cloaked while waiting out their timer to instantly teleport out again.

Hint: they cannot currently be caught.

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<div class="post-metadata">

**Author:** ![Profane\_Soulchaot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/profane_soulchaot/32/451052_2.png) [@Profane\_Soulchaot](https://forums.eveonline.com/u/Profane_Soulchaot)\
**Post date:** [July 26, 2024, 8:57pm UTC](https://forums.eveonline.com/t/a-cyno-jammer-for-needle-jack-filaments/456960/58 "2024-07-26T20:57:32Z")

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> [@QuakeGod](#):
>
> who can’t catch players using filaments.

how dense are you?  
I’m not doing it either, because it’s bad game design 😃

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<div class="post-metadata">

**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [July 26, 2024, 8:58pm UTC](https://forums.eveonline.com/t/a-cyno-jammer-for-needle-jack-filaments/456960/59 "2024-07-26T20:58:05Z")

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Just like you are never going to catch a cloaky camper who isn’t AFK…

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<div class="post-metadata">

**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [July 26, 2024, 8:58pm UTC](https://forums.eveonline.com/t/a-cyno-jammer-for-needle-jack-filaments/456960/60 "2024-07-26T20:58:27Z")

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You are again going on an unrelated tangent instead of answering the questions.

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