# A Lesson on MMO in-game currencies, and why paying for game-time with PLEX should stop

**URL:** <https://forums.eveonline.com/t/a-lesson-on-mmo-in-game-currencies-and-why-paying-for-game-time-with-plex-should-stop/140825>\
**Category:** Out Of Pod Experience\
**Created:** [February 18, 2019, 9:07am UTC](https://forums.eveonline.com/t/a-lesson-on-mmo-in-game-currencies-and-why-paying-for-game-time-with-plex-should-stop/140825 "2019-02-18T09:07:27Z")\
**Posts on this page:** 1\
**Showing post:** 25

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**Author:** ![Bjorn\_Tyrson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bjorn_tyrson/32/371958_2.png) [@Bjorn\_Tyrson](https://forums.eveonline.com/u/Bjorn_Tyrson)\
**Post date:** [February 18, 2019, 6:57pm UTC](https://forums.eveonline.com/t/a-lesson-on-mmo-in-game-currencies-and-why-paying-for-game-time-with-plex-should-stop/140825/25 "2019-02-18T18:57:32Z")

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So what else would plex be used for Then? You think skins are going to drive enough demand? And once the prices crash because no one is willing to buy them. Then what’s the point.

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