# A new E-war Idea for player's and rats

**URL:** <https://forums.eveonline.com/t/a-new-e-war-idea-for-players-and-rats/59640>\
**Category:** Player Features & Ideas\
**Tags:** modules\
**Created:** [February 25, 2018, 8:39am UTC](https://forums.eveonline.com/t/a-new-e-war-idea-for-players-and-rats/59640 "2018-02-25T08:39:44Z")\
**Posts on this page:** 18\
**Page:** 1

<div class="post-metadata">

**Author:** ![Makshima\_Shogo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/makshima_shogo/32/247769_2.png) [@Makshima\_Shogo](https://forums.eveonline.com/u/Makshima_Shogo)\
**Post date:** [February 25, 2018, 8:39am UTC](https://forums.eveonline.com/t/a-new-e-war-idea-for-players-and-rats/59640/1 "2018-02-25T08:39:44Z")

</div>

Hi guys

With all the structures making safety that much closer, I would like to propose a module that would make them a bit further away again :P.

Align time E-war:

When cast on a player it increase’s their mass which in turn increase’s time needed to align. The idea would be that this e-war can go onto the new interceptor’s once they loose their warp bubble immunity. So they can land on grid, e-war you down and have a bit more time to catch their pray (disrupt/scram) before it warps off to safety, if people warp as someone enters local they will obviously get off way before the inti even land’s but it will help make everything that little bit more dangerous, which is something Eve needs right now, in my opinion.

Rat’s:

Rat’s using this new e-war could be used in more risk/reward type of site’s, if you want the awesome loot at the end of the plex you have to venture in and risk having this e-war on you which will make it easier for player’s to catch you even 3 gates deep inside the complex depending on how much stacked e-war the rat’s use, which makes it very control-able; more e-war for the most dangerous/rewarding end room’s and the longer it takes to warp out of those.

Fleet’s:

Inti’s could have a further roll in trying to separate people from the pack during sharp turns of blob groups.

Very interested in hearing your thought’s guys.

---

<div class="post-metadata">

**Author:** ![Donkyhotay](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/donkyhotay/32/176726_2.png) [@Donkyhotay](https://forums.eveonline.com/u/Donkyhotay)\
**Post date:** [February 25, 2018, 10:25am UTC](https://forums.eveonline.com/t/a-new-e-war-idea-for-players-and-rats/59640/2 "2018-02-25T10:25:20Z")

</div>

And why would you do that instead of disrupting/scramming the enemy?

---

<div class="post-metadata">

**Author:** ![Makshima\_Shogo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/makshima_shogo/32/247769_2.png) [@Makshima\_Shogo](https://forums.eveonline.com/u/Makshima_Shogo)\
**Post date:** [February 25, 2018, 10:27am UTC](https://forums.eveonline.com/t/a-new-e-war-idea-for-players-and-rats/59640/3 "2018-02-25T10:27:02Z")

</div>

Sometimes you land 50-100km off, It’s something that goes with disrupting/scramming not replacing it.

---

<div class="post-metadata">

**Author:** ![elitatwo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/elitatwo/32/373473_2.png) [@elitatwo](https://forums.eveonline.com/u/elitatwo)\
**Post date:** [February 25, 2018, 11:33am UTC](https://forums.eveonline.com/t/a-new-e-war-idea-for-players-and-rats/59640/4 "2018-02-25T11:33:36Z")

</div>

> [@Makshima\_Shogo](#):
>
> it will help make everything that little bit more dangerous

But the lifeforms that play with themselves don’t want to have danger. All they want is to play with themselves.

---

<div class="post-metadata">

**Author:** ![Makshima\_Shogo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/makshima_shogo/32/247769_2.png) [@Makshima\_Shogo](https://forums.eveonline.com/u/Makshima_Shogo)\
**Post date:** [February 25, 2018, 11:49am UTC](https://forums.eveonline.com/t/a-new-e-war-idea-for-players-and-rats/59640/5 "2018-02-25T11:49:08Z")

</div>

If they don’t want danger they shouldn’t be in nullsec xD

---

<div class="post-metadata">

**Author:** ![Nevyn\_Auscent](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nevyn_auscent/32/255124_2.png) [@Nevyn\_Auscent](https://forums.eveonline.com/u/Nevyn_Auscent)\
**Post date:** [February 25, 2018, 11:29pm UTC](https://forums.eveonline.com/t/a-new-e-war-idea-for-players-and-rats/59640/6 "2018-02-25T23:29:30Z")

</div>

> [@Makshima\_Shogo](#):
>
> Sometimes you land 50-100km off, It’s something that goes with disrupting/scramming not replacing it.

There are ships that can land points at those ranges,use them?

---

<div class="post-metadata">

**Author:** ![Cristl](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cristl/32/13387_2.png) [@Cristl](https://forums.eveonline.com/u/Cristl)\
**Post date:** [February 26, 2018, 12:22am UTC](https://forums.eveonline.com/t/a-new-e-war-idea-for-players-and-rats/59640/7 "2018-02-26T00:22:29Z")

</div>

> [@Makshima\_Shogo](#):
>
> Hi guys
> 
> With all the structures making safety that much closer, I would like to propose a module that would make them a bit further away again 😛

How is this tied in with structures? I’m also concerned it would mess with hole-rolling.

Gall recons with faction points go quite a way.

And hand back everyone’s apostrophes, please.

---

<div class="post-metadata">

**Author:** ![elitatwo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/elitatwo/32/373473_2.png) [@elitatwo](https://forums.eveonline.com/u/elitatwo)\
**Post date:** [February 26, 2018, 1:52am UTC](https://forums.eveonline.com/t/a-new-e-war-idea-for-players-and-rats/59640/8 "2018-02-26T01:52:47Z")

</div>

> [@Cristl](#):
>
> Gall recons with faction points go quite a way.

Especially if you have a buddy in a Magus, dropping an interdictor burst on you.

---

<div class="post-metadata">

**Author:** ![Makshima\_Shogo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/makshima_shogo/32/247769_2.png) [@Makshima\_Shogo](https://forums.eveonline.com/u/Makshima_Shogo)\
**Post date:** [February 26, 2018, 7:43am UTC](https://forums.eveonline.com/t/a-new-e-war-idea-for-players-and-rats/59640/9 "2018-02-26T07:43:05Z")

</div>

Having power of a player’s mass would open a lot more control tactic’s than something you could simply replace with a super long point, also keres with faction point overheated is 54k cruiser version is like 58 but it’ll never be able to warp fast enough to be useful as scout, but I guess that much power in a players hands would just be abuse-able, maybe its better left for rat’s.

> [@Cristl](#):
>
> I’m also concerned it would mess with hole-rolling.

That would be a problem yea 😕

---

<div class="post-metadata">

**Author:** ![Your\_Ex-Girlfriend](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/your_ex-girlfriend/32/429252_2.png) [@Your\_Ex-Girlfriend](https://forums.eveonline.com/u/Your_Ex-Girlfriend)\
**Post date:** [February 27, 2018, 8:32pm UTC](https://forums.eveonline.com/t/a-new-e-war-idea-for-players-and-rats/59640/10 "2018-02-27T20:32:02Z")

</div>

> [@Makshima\_Shogo](#):
>
> If they don’t want danger they shouldn’t be _playing EvE_ xD

FTFY. 😁

---

<div class="post-metadata">

**Author:** ![Lugh\_Crow-Slave](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lugh_crow-slave/32/441552_2.png) [@Lugh\_Crow-Slave](https://forums.eveonline.com/u/Lugh_Crow-Slave)\
**Post date:** [March 15, 2018, 1:38pm UTC](https://forums.eveonline.com/t/a-new-e-war-idea-for-players-and-rats/59640/11 "2018-03-15T13:38:25Z")

</div>

> [@Makshima\_Shogo](#):
>
> keres with faction point overheated is 54k

my idea is failing time to start lying

a keres heat is 63km  
a keres working with a CD is 77km+100km with a MJFG

---

<div class="post-metadata">

**Author:** ![Makshima\_Shogo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/makshima_shogo/32/247769_2.png) [@Makshima\_Shogo](https://forums.eveonline.com/u/Makshima_Shogo)\
**Post date:** [March 15, 2018, 5:42pm UTC](https://forums.eveonline.com/t/a-new-e-war-idea-for-players-and-rats/59640/12 "2018-03-15T17:42:46Z")

</div>

![Keres%20with%20faction%20point](https://global.discourse-cdn.com/eveonline/original/3X/d/5/d5280d357ca109f83dc722f80e093faf4a1b6199.jpg)  
I’m electronic frig 5.

Maybe you should check facts before calling people lair’s :].

P.s. Plz post a screen shot of your over 100km point keres.

---

<div class="post-metadata">

**Author:** ![MinerArt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/minerart/32/33728_2.png) [@MinerArt](https://forums.eveonline.com/u/MinerArt)\
**Post date:** [March 15, 2018, 5:55pm UTC](https://forums.eveonline.com/t/a-new-e-war-idea-for-players-and-rats/59640/13 "2018-03-15T17:55:46Z")

</div>

> [@Makshima\_Shogo](#):
>
> If they don’t want danger they shouldn’t be in nullsec xD

If they want no danger they shouldn’t be undocking. By pressing that undock button you agree that pvp can and will happen when people want to make it happen regardless of your decision to say otherwise.

---

<div class="post-metadata">

**Author:** ![Old\_Pervert](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/old_pervert/32/149708_2.png) [@Old\_Pervert](https://forums.eveonline.com/u/Old_Pervert)\
**Post date:** [March 15, 2018, 8:14pm UTC](https://forums.eveonline.com/t/a-new-e-war-idea-for-players-and-rats/59640/14 "2018-03-15T20:14:42Z")

</div>

> [@Makshima\_Shogo](#):
>
> P.s. Plz post a screen shot of your over 100km point keres.

He very clearly said with an MJDFG.

Also, no poors. Republic fleet disruptor with skirmish links and heat is 77.6km. The same command dessy that gave you skirmish links can also take you 100km closer.

---

<div class="post-metadata">

**Author:** ![Makshima\_Shogo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/makshima_shogo/32/247769_2.png) [@Makshima\_Shogo](https://forums.eveonline.com/u/Makshima_Shogo)\
**Post date:** [March 15, 2018, 8:17pm UTC](https://forums.eveonline.com/t/a-new-e-war-idea-for-players-and-rats/59640/15 "2018-03-15T20:17:03Z")

</div>

If a command destroyer jumps with the ceptor into system thats 2 people new to local making it easier for people to see enemies entering system not only that but the command desi will slow down the ceptor’s work speed so you effectively land on grid later as well giving the target more time to warp off, so you cant really add boost’s + mjd.

---

<div class="post-metadata">

**Author:** ![Old\_Pervert](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/old_pervert/32/149708_2.png) [@Old\_Pervert](https://forums.eveonline.com/u/Old_Pervert)\
**Post date:** [March 15, 2018, 8:18pm UTC](https://forums.eveonline.com/t/a-new-e-war-idea-for-players-and-rats/59640/16 "2018-03-15T20:18:54Z")

</div>

> [@Makshima\_Shogo](#):
>
> If a command destroyer jumps with the ceptor into system thats 2 people new to local making it easier for people to see enemies entering system not only that but the command desi will slow down the ceptor’s work speed so you effectively land on grid later as well giving the target more time to warp off, so you cant really add boost’s + mjd.

+2 spike will definitely get noticed more than +1, but honestly, not a big enough difference to matter. Also, a Keres is not a cepter.

---

<div class="post-metadata">

**Author:** ![Makshima\_Shogo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/makshima_shogo/32/247769_2.png) [@Makshima\_Shogo](https://forums.eveonline.com/u/Makshima_Shogo)\
**Post date:** [March 15, 2018, 8:20pm UTC](https://forums.eveonline.com/t/a-new-e-war-idea-for-players-and-rats/59640/17 "2018-03-15T20:20:42Z")

</div>

Sorry lol my bad hmm, yea I guess your right. No poor’s huh you just gave away your main :] recognize your dialect from bringing solo back channel :].

---

<div class="post-metadata">

**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [June 13, 2018, 8:20pm UTC](https://forums.eveonline.com/t/a-new-e-war-idea-for-players-and-rats/59640/18 "2018-06-13T20:20:49Z")

</div>

Closed on June 13, 2018, 8:20pm UTC

This topic was automatically closed 90 days after the last reply. New replies are no longer allowed.
