# A new way of handling Alpha

**URL:** <https://forums.eveonline.com/t/a-new-way-of-handling-alpha/317169>\
**Category:** Player Features & Ideas\
**Created:** [June 21, 2021, 6:39pm UTC](https://forums.eveonline.com/t/a-new-way-of-handling-alpha/317169 "2021-06-21T18:39:29Z")\
**Posts on this page:** 14\
**Page:** 1

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**Author:** ![Emma\_Gatera](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/emma_gatera/32/278200_2.png) [@Emma\_Gatera](https://forums.eveonline.com/u/Emma_Gatera)\
**Post date:** [June 21, 2021, 6:39pm UTC](https://forums.eveonline.com/t/a-new-way-of-handling-alpha/317169/1 "2021-06-21T18:39:29Z")

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My suggestion is to raise the amount that alpha clones can do and make up for it by adding advertisements. So alpha clones would be able to get more skills or fly more ships but they would also get an ad after docking and before undocking (safe times). What do you think? Is this a good improvement or a bad idea?

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**Author:** ![Daichi\_Yamato](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/daichi_yamato/32/252995_2.png) [@Daichi\_Yamato](https://forums.eveonline.com/u/Daichi_Yamato)\
**Post date:** [June 21, 2021, 6:52pm UTC](https://forums.eveonline.com/t/a-new-way-of-handling-alpha/317169/2 "2021-06-21T18:52:12Z")

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Alpha have plenty of skills already and invasive adverts interrupting the game sounds like trashy mobile gaming tactics.

Put it in eve echoes where it belongs

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**Author:** ![Shipwreck\_Jones](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/shipwreck_jones/32/274382_2.png) [@Shipwreck\_Jones](https://forums.eveonline.com/u/Shipwreck_Jones)\
**Post date:** [June 21, 2021, 6:53pm UTC](https://forums.eveonline.com/t/a-new-way-of-handling-alpha/317169/3 "2021-06-21T18:53:33Z")

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I know some people would prefer ads to paying, but a lot of people absolutely hate ads. Not only would they likely check out, but it would probably also lead to eve getting a bad reputation for invasive ads.

If you like the game, and you want the benifits of omega, please support it by getting a sub. And if you can’t pay, but think you can handle the grind without getting burnt out, plex your account.

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**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [June 21, 2021, 8:38pm UTC](https://forums.eveonline.com/t/a-new-way-of-handling-alpha/317169/4 "2021-06-21T20:38:27Z")

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Alphas. Give 'em an inch and they’ll take a mile…

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**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [June 21, 2021, 8:40pm UTC](https://forums.eveonline.com/t/a-new-way-of-handling-alpha/317169/5 "2021-06-21T20:40:30Z")

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Just get an Omega subscription. It’s literally the cost of eating out at a fast food restaurant one time…

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**Author:** ![Jin\_Jemai](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jin_jemai/32/271235_2.png) [@Jin\_Jemai](https://forums.eveonline.com/u/Jin_Jemai)\
**Post date:** [June 21, 2021, 8:45pm UTC](https://forums.eveonline.com/t/a-new-way-of-handling-alpha/317169/6 "2021-06-21T20:45:28Z")

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My idea to fix alpha limitation - charge $15 a month for it, or maybe a discount if people pay in advance. Give them access to everything in the game. We can call it something like ‘Omega’.

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**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [June 21, 2021, 8:49pm UTC](https://forums.eveonline.com/t/a-new-way-of-handling-alpha/317169/7 "2021-06-21T20:49:33Z")

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Any game that goes FTP quickly becomes stage 4 cancer. There is a certain subset of individuals that only want to play games for free, and these are the exact kind that we don’t want in EVE…

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**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [June 21, 2021, 8:51pm UTC](https://forums.eveonline.com/t/a-new-way-of-handling-alpha/317169/8 "2021-06-21T20:51:29Z")

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Just get rid of Alpha accounts and go back to the 14 day trial that we used to have. Problem solved.

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**Author:** ![Small\_Kitty\_Paws](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/small_kitty_paws/32/267673_2.png) [@Small\_Kitty\_Paws](https://forums.eveonline.com/u/Small_Kitty_Paws)\
**Post date:** [June 22, 2021, 10:01am UTC](https://forums.eveonline.com/t/a-new-way-of-handling-alpha/317169/9 "2021-06-22T10:01:23Z")

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Wow, salty…

Still, first iteration of alpha clones and limits where much better.

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**Author:** ![Terak\_Romaller](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/terak_romaller/32/374271_2.png) [@Terak\_Romaller](https://forums.eveonline.com/u/Terak_Romaller)\
**Post date:** [June 22, 2021, 10:54am UTC](https://forums.eveonline.com/t/a-new-way-of-handling-alpha/317169/10 "2021-06-22T10:54:56Z")

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This is viable only if:

- The advert _prevents any interaction_ with the client for the thirty seconds you spend watching it.  
AND
- The advert is is _triggered by the in-game events_ “target lock started by other player or NPC” and “targeting an object by the player”.

You need to have a mechanism for ensuring that the Alpha pilots can’t do things that significantly disrupt the economy and balance of power in battles. At the moment that is managed through the skill limitations, the SP cap and the multi-log-in bar - and that is realistically the only way to limit their ability to disrupt.

Or as you may take it: No - this is a really bad idea.  
The Alpha offering is, in my opinion, already very viable and good for a casual player. If you want more in the game and are more serious about it then subscribe: _Pay money, don’t grind_ - Eve can never match the ISK/hr income of a Real Life job.

@QuakeGod is right: the subscription isn’t a huge amount compared to a fast food meal.  
[https://www.numbeo.com/cost-of-living/country\_price\_rankings?itemId=3&displayCurrency=GBP](https://www.numbeo.com/cost-of-living/country_price_rankings?itemId=3&displayCurrency=GBP)

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**Author:** ![Eryca\_Clawyer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/eryca_clawyer/32/396967_2.png) [@Eryca\_Clawyer](https://forums.eveonline.com/u/Eryca_Clawyer)\
**Post date:** [June 22, 2021, 9:34pm UTC](https://forums.eveonline.com/t/a-new-way-of-handling-alpha/317169/11 "2021-06-22T21:34:06Z")

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No. Get Omega if you want more.

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**Author:** ![Fale\_Einn](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/fale_einn/32/477432_2.png) [@Fale\_Einn](https://forums.eveonline.com/u/Fale_Einn)\
**Post date:** [June 23, 2021, 2:33am UTC](https://forums.eveonline.com/t/a-new-way-of-handling-alpha/317169/12 "2021-06-23T02:33:17Z")

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I don’t agree with that, I would not have switched to Omega on day 14 or anything close to it. The fact that alpha state doesn’t stop is what led me to have five Omega accounts.

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**Author:** ![Neo\_Bladedrifter](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/neo_bladedrifter/32/244232_2.png) [@Neo\_Bladedrifter](https://forums.eveonline.com/u/Neo_Bladedrifter)\
**Post date:** [June 23, 2021, 3:38am UTC](https://forums.eveonline.com/t/a-new-way-of-handling-alpha/317169/13 "2021-06-23T03:38:48Z")

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Alpha is already the king of highsec. So buffing Alpha is not a good idea.

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [September 21, 2021, 3:39am UTC](https://forums.eveonline.com/t/a-new-way-of-handling-alpha/317169/14 "2021-09-21T03:39:45Z")

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