# A Proposition for Fixing Faction Warfare

**URL:** <https://forums.eveonline.com/t/a-proposition-for-fixing-faction-warfare/179910>\
**Category:** Player Features & Ideas\
**Created:** [August 2, 2019, 10:01pm UTC](https://forums.eveonline.com/t/a-proposition-for-fixing-faction-warfare/179910 "2019-08-02T22:01:25Z")\
**Posts on this page:** 10\
**Page:** 2

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [August 10, 2019, 2:00pm UTC](https://forums.eveonline.com/t/a-proposition-for-fixing-faction-warfare/179910/21 "2019-08-10T14:00:52Z")

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> [@Cassie\_Robins](#):
>
> The Vulture in Elite Dangerous is pretty cool. isn’t it?

I see why people like it, but its a minmaxed pwnmobile, so I hate it lol

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**Author:** ![ISD\_Buldath](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/isd_buldath/32/381437_2.png) [@ISD\_Buldath](https://forums.eveonline.com/u/ISD_Buldath)\
**Post date:** [August 10, 2019, 2:22pm UTC](https://forums.eveonline.com/t/a-proposition-for-fixing-faction-warfare/179910/22 "2019-08-10T14:22:55Z")

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This Topic has been moved to Player Features and Ideas Discussion

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**Author:** ![Plasmaleak](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/plasmaleak/32/132479_2.png) [@Plasmaleak](https://forums.eveonline.com/u/Plasmaleak)\
**Post date:** [August 10, 2019, 3:43pm UTC](https://forums.eveonline.com/t/a-proposition-for-fixing-faction-warfare/179910/23 "2019-08-10T15:43:20Z")

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> [@Cassie\_Robins](#):
>
> Neutrals (pirates, weekend warriors et cetera) should turn SUSPECT the moment they warp into a complex AND they should be shot by the faction NPC guarding it upon entrance (it’s a “military outpost being invaded by unauthorized personnel” or whatever you want to call it).

So you want to attack neutrals without taking a sec hit and you want NPCs to help you fight them?

Care Bear PvP

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**Author:** ![Salt\_Foambreaker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/salt_foambreaker/32/280119_2.png) [@Salt\_Foambreaker](https://forums.eveonline.com/u/Salt_Foambreaker)\
**Post date:** [August 10, 2019, 4:32pm UTC](https://forums.eveonline.com/t/a-proposition-for-fixing-faction-warfare/179910/24 "2019-08-10T16:32:59Z")

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> [@Plasmaleak](#):
>
> So you want to attack neutrals without taking a sec hit and you want NPCs to help you fight them?

Pretty much this.

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**Author:** ![Cassie\_Robins](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cassie_robins/32/139842_2.png) [@Cassie\_Robins](https://forums.eveonline.com/u/Cassie_Robins)\
**Post date:** [August 10, 2019, 5:56pm UTC](https://forums.eveonline.com/t/a-proposition-for-fixing-faction-warfare/179910/25 "2019-08-10T17:56:35Z")

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> [@Plasmaleak](#):
>
> So you want to attack neutrals without taking a sec hit and you want NPCs to help you fight them?

Militia pilots are shot by it.

> [@Plasmaleak](#):
>
> Care Bear PvP

Be polite and I might answer your questions.

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**Author:** ![Nicolai\_Serkanner](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nicolai_serkanner/32/358049_2.png) [@Nicolai\_Serkanner](https://forums.eveonline.com/u/Nicolai_Serkanner)\
**Post date:** [August 11, 2019, 8:39am UTC](https://forums.eveonline.com/t/a-proposition-for-fixing-faction-warfare/179910/26 "2019-08-11T08:39:27Z")

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> [@Cassie\_Robins](#):
>
> Congratulations.

Thank you.

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**Author:** ![Salt\_Foambreaker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/salt_foambreaker/32/280119_2.png) [@Salt\_Foambreaker](https://forums.eveonline.com/u/Salt_Foambreaker)\
**Post date:** [August 11, 2019, 4:26pm UTC](https://forums.eveonline.com/t/a-proposition-for-fixing-faction-warfare/179910/27 "2019-08-11T16:26:42Z")

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> [@Cassie\_Robins](#):
>
> Be polite and I might answer your questions.

We don’t want your answers, your assumptions are all wrong.

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**Author:** ![Aqriue](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aqriue/32/373501_2.png) [@Aqriue](https://forums.eveonline.com/u/Aqriue)\
**Post date:** [August 11, 2019, 7:45pm UTC](https://forums.eveonline.com/t/a-proposition-for-fixing-faction-warfare/179910/28 "2019-08-11T19:45:54Z")

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tl;dr - some players can’t deal with loosing security status and don’t want to bother with shooting NPC to gain it back or turning in tags. The options given to raise it.

Might as well ask for a PVP flag in EVE

Miners don’t want to lose their ships to a cheap fit destroyer

Mission runners don’t want to deal with blinkies looking for a fight, sorry need a lock for that mission gate

Trader or any market transaction needs a refund option if they screw up, like using a receipt at the store in real life.

Alliances going to war in nullsec, lets have them sign a Geneva convention or some sh\*t as well as declaring the rules before hand when the fight starts while following Queensberry rules (spelling I don’t know?) gentleman agreements on who can fight who and went that is not the stated time zone.

Sorry, its EVE. +2 warp strength to a ship hull is not the problem, the problem is _ **your inability to deal with a personal problem of not shooting** _ because “tsk, its a hassle to fix and not my problem CCP makes it boring/hard” yet HTFU is the code of the game. Grow a pair, shave them, and shoot it (not your groin).

**Easier fix is to just award the LP to only militia members,** further disrupting bots because then they become legal targets if they join the enemy except if they join your side make them easy targets for your enemy. You know, like how missions only pay LP to the person who runs it (isk is beside the point, all NPC give it to who ever kills it and player bounties are just a given). And now they are legal targets as well.

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**Author:** ![Christopher\_Mabata](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/christopher_mabata/32/233523_2.png) [@Christopher\_Mabata](https://forums.eveonline.com/u/Christopher_Mabata)\
**Post date:** [August 11, 2019, 9:39pm UTC](https://forums.eveonline.com/t/a-proposition-for-fixing-faction-warfare/179910/29 "2019-08-11T21:39:08Z")

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Wouldn’t this also mean someone in a combat fit [venture] pretending to be a bot now can’t suprise an unsuspecting FW Pilot?

Must admit its a stretch in some areas but ive seen and been a part of battle venture fleets when they first came out. and I don’t like squashing emergent gameplay.

The suspect flag is a good idea, however i would propose it have a shorter timer once you warp out of the site or alternatively simply grant limited engagement with anyone else in the complex to avoid issues with having to wait that 15m

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [November 9, 2019, 9:51pm UTC](https://forums.eveonline.com/t/a-proposition-for-fixing-faction-warfare/179910/30 "2019-11-09T21:51:41Z")

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