# A significant update to Industry

**URL:** <https://forums.eveonline.com/t/a-significant-update-to-industry/302303>\
**Category:** Dev Blogs\
**Tags:** feedback, official\
**Created:** [March 26, 2021, 3:00pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303 "2021-03-26T15:00:22Z")\
**Posts on this page:** 20\
**Page:** 11

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**Author:** ![leavwiz](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/leavwiz/32/235353_2.png) [@leavwiz](https://forums.eveonline.com/u/leavwiz)\
**Post date:** [March 27, 2021, 1:42pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/215 "2021-03-27T13:42:31Z")

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remember when a new player could mine all the ore needed to make his own frigate?  
CCP answer take the ore away and force isk sink market transactions  
remember when people got angry because materials to build with got scares  
CCP answer add more material requirements  
remember when you could build with some basic skills  
CCP answer add more skill requirements to hopefully sell more injectors

remember when builders enjoyed playing EVE and making things for each other  
CCP answer make it more complicated to drive away the casual builders

i am so tired of the cash grab “updated” stuff being added to the game. CCP we can see through your attempts not to make gameplay more fun, but to to make gameplay cost more in time and isk

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**Author:** ![Arrendis](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arrendis/32/432594_2.png) [@Arrendis](https://forums.eveonline.com/u/Arrendis)\
**Post date:** [March 27, 2021, 2:07pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/216 "2021-03-27T14:07:56Z")

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Then they should be more clear in what they intend, shouldn’t they?

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**Author:** ![Adunh\_Slavy](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/adunh_slavy/32/265310_2.png) [@Adunh\_Slavy](https://forums.eveonline.com/u/Adunh_Slavy)\
**Post date:** [March 27, 2021, 2:11pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/217 "2021-03-27T14:11:18Z")

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Perhaps CCP’s goal is to create more niche areas for players to specialize. It is players who choose to attempt vertical manufacturing, multi-boxing, SP to the moon, et alia: to ‘build it all my self’, instead of utilizing the market.

If you need more then one account to play eve, you’re doing it wrong.

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**Author:** ![Azalais\_Selenica](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/azalais_selenica/32/354085_2.png) [@Azalais\_Selenica](https://forums.eveonline.com/u/Azalais_Selenica)\
**Post date:** [March 27, 2021, 2:14pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/218 "2021-03-27T14:14:40Z")

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Well, they haven’t been in the past 10 years - no point in starting now 😅

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**Author:** ![Mosimos](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mosimos/32/250176_2.png) [@Mosimos](https://forums.eveonline.com/u/Mosimos)\
**Post date:** [March 27, 2021, 2:21pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/219 "2021-03-27T14:21:12Z")

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@CCP_Dopamine  
Why is the Zirnitra much more expensive?  
He needs now  
Capital Propulsion Engine 10x  
Capital Power Generator 5x  
Capital Sensor Cluster instead of 6x now 15x  
Capital Armor Plates instead of 28x now 30x  
Capital Shield Emitter instead of 11x now 15x  
Capital Jump Drive instead of 9x now 10x  
Capital Computer System instead of 13x now 15x  
Capital Siege Array instead of 28x now 45x

Why is it almost everywhere more and nowhere less?

Sincerely, and stay safe

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**Author:** ![safira\_jomita](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/safira_jomita/32/405219_2.png) [@safira\_jomita](https://forums.eveonline.com/u/safira_jomita)\
**Post date:** [March 27, 2021, 2:25pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/220 "2021-03-27T14:25:47Z")

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they will do way more with PI if they don’t need to.use 1 to 5 of their planets to feed their t1 indy witch wasn’t required before

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**Author:** ![Xuixien](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xuixien/32/416896_2.png) [@Xuixien](https://forums.eveonline.com/u/Xuixien)\
**Post date:** [March 27, 2021, 2:31pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/221 "2021-03-27T14:31:48Z")

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> [@Edau\_Skir](#):
>
> So once again, people who prefer to play in Highsec are going to be driven into low/null/WH to promote the pvp side of things again?

You don’t have to go anywhere. You’re free to stay in HiSec. No one is forcing you to do anything.

> [@Edau\_Skir](#):
>
> It was bad enough when you removed Isogen and Nocxium from highsec entirely, thus making it a nightmare to manufacture even frigates

Why, because you had to buy a few things off the market?

> [@Edau\_Skir](#):
>
> But this drive to force us into lowsec where we’ll be ganked, and I quote, “Just because”, isn’t fun.

I’ve been mining in LowSec for weeks and haven’t been ganked.

> [@Edau\_Skir](#):
>
> You’re also hamstringing solo players once again.

EVE’s a social game. Sounds like solo players are hamstringing themselves.

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**Author:** ![Ash\_Beldrulf](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ash_beldrulf/32/473706_2.png) [@Ash\_Beldrulf](https://forums.eveonline.com/u/Ash_Beldrulf)\
**Post date:** [March 27, 2021, 2:36pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/222 "2021-03-27T14:36:07Z")

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Screw you CCP for these changes and screw everyone that has anything to do with this update.

For the last year and half to 2 years CCP and their dev have done nothing but nerfed high sec mining, indy and markets play. Now we can not make battleships 100% in high sec with high sec gathered items!

I am so glad that I quit spending money on this garbage and only monitor it to see how CCP/dev screw high sec!

I like how Alphas are limited to battleships and they can not be build with high sec only components but CCP/devs know that 60-75% of players never leave high sec. Nothing like screwing over the better part of your players/customers!

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**Author:** ![Hidden\_Markov](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/hidden_markov/32/260260_2.png) [@Hidden\_Markov](https://forums.eveonline.com/u/Hidden_Markov)\
**Post date:** [March 27, 2021, 2:52pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/223 "2021-03-27T14:52:27Z")

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I remember.

I gave friends 2 options. My fair price or hell swing by in my indy char’s range with your ore/t2 mats to a station, contract/trade to me and its cost of install fees. Pick up at station or if really in good mood if on my routes I can take it on the road.

Why I bailed after the indy redo like 6/7? years ago. So many BPO"s I said wth I had copies to work from. Lets throw it in for one more research. When most accepted calcs said its a waste. I said I know but wth.

than than massive change way back all went to ME 10. A big piece of my indy spirit died that day…

shame I plexed most of my final year with not much money making. coming back now I don’t have the isk flow to just splurge in jita and sit on the price surge.

Was nice for t2 when they did moon shifts. Which they are doing again I see for mon shitts now in T1. Sigh. Last time was massive profit in the safest way possible. 10’s of t2 ship literally never left jita. Bought and sold there. Not even 1 minute in a charon. So nice…

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**Author:** ![May\_Q\_Cry](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/may_q_cry/32/370362_2.png) [@May\_Q\_Cry](https://forums.eveonline.com/u/May_Q_Cry)\
**Post date:** [March 27, 2021, 3:54pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/224 "2021-03-27T15:54:06Z")

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It’s because they know if they were honest about their intentions it would do nothing but drive players away, hence the corporate double-speak and them occasionally trying to convince us that by making things worse now, they will be better at some point in the future.

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**Author:** ![Tipa\_Riot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tipa_riot/32/443513_2.png) [@Tipa\_Riot](https://forums.eveonline.com/u/Tipa_Riot)\
**Post date:** [March 27, 2021, 4:02pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/225 "2021-03-27T16:02:34Z")

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That’s true, if you look at the recent changes, they all had a strong monetization focus. The new fleet features for FCs were not put behind a high SP wall by accident. Same again here with capital component production, now requiring skills nobody needed before. Let’s see how they monetize the upcoming cloak nerf …

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**Author:** ![Esnaelc\_Sin\_led](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/esnaelc_sin_led/32/409855_2.png) [@Esnaelc\_Sin\_led](https://forums.eveonline.com/u/Esnaelc_Sin_led)\
**Post date:** [March 27, 2021, 4:12pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/226 "2021-03-27T16:12:29Z")

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About “redistribution of ressources”, why not make some of those ressources “spawn” only during some Storm going around New Eden ?

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**Author:** ![Adunh\_Slavy](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/adunh_slavy/32/265310_2.png) [@Adunh\_Slavy](https://forums.eveonline.com/u/Adunh_Slavy)\
**Post date:** [March 27, 2021, 4:34pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/227 "2021-03-27T16:34:57Z")

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> [@Xuixien](#):
>
> EVE’s a social game. Sounds like solo players are hamstringing themselves.

Nonsense.

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**Author:** ![Makshima\_Shogo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/makshima_shogo/32/247769_2.png) [@Makshima\_Shogo](https://forums.eveonline.com/u/Makshima_Shogo)\
**Post date:** [March 27, 2021, 4:50pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/228 "2021-03-27T16:50:42Z")

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Nice, good to see things being shaken up again. Will be interesting exploring all these changes.

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**Author:** ![Xuixien](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xuixien/32/416896_2.png) [@Xuixien](https://forums.eveonline.com/u/Xuixien)\
**Post date:** [March 27, 2021, 5:00pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/229 "2021-03-27T17:00:13Z")

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> [@Adunh\_Slavy](#):
>
> > [@Xuixien](#):
> >
> > EVE’s a social game. Sounds like solo players are hamstringing themselves.
> 
> Nonsense.

Not at all, unless you want a dozen alts spread across the entire cluster and logging 10+ hours a day to be your own mini economy.

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**Author:** ![Brian\_BoBeck](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/brian_bobeck/32/263851_2.png) [@Brian\_BoBeck](https://forums.eveonline.com/u/Brian_BoBeck)\
**Post date:** [March 27, 2021, 5:03pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/230 "2021-03-27T17:03:42Z")

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Drake was 30 mil, now its 90mil, BS are 50% more expensive, with this they are going to be even more expensive, so…

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**Author:** ![Adunh\_Slavy](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/adunh_slavy/32/265310_2.png) [@Adunh\_Slavy](https://forums.eveonline.com/u/Adunh_Slavy)\
**Post date:** [March 27, 2021, 5:09pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/231 "2021-03-27T17:09:14Z")

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> [@Xuixien](#):
>
> Not at all, unless you want a dozen alts spread across the entire cluster and logging 10+ hours a day to be your own mini economy.

That is silly too. Needing alts is a fail. I reject your false choices.

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**Author:** ![Makshima\_Shogo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/makshima_shogo/32/247769_2.png) [@Makshima\_Shogo](https://forums.eveonline.com/u/Makshima_Shogo)\
**Post date:** [March 27, 2021, 5:22pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/232 "2021-03-27T17:22:03Z")

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Game is still fine to play with only 1 char

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<div class="post-metadata">

**Author:** ![Xuixien](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xuixien/32/416896_2.png) [@Xuixien](https://forums.eveonline.com/u/Xuixien)\
**Post date:** [March 27, 2021, 5:53pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/233 "2021-03-27T17:53:11Z")

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> [@Adunh\_Slavy](#):
>
> > [@Xuixien](#):
> >
> > Not at all, unless you want a dozen alts spread across the entire cluster and logging 10+ hours a day to be your own mini economy.
> 
> That is silly too. Needing alts is a fail. I reject your false choices.

Okay well I reject your trolling. Unless you’re doing _literally_ everything yourself - all your resource harvesting, all your own PI (at your own POCOs, that you built yourself, after harvesting the materials yourself), all your research/invention/building, all your own hauling… then EVE is a _social game_ because you must, by _necessity_, engage with other players - even if it’s through the market window. There’s no way out of it.

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<div class="post-metadata">

**Author:** ![Adunh\_Slavy](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/adunh_slavy/32/265310_2.png) [@Adunh\_Slavy](https://forums.eveonline.com/u/Adunh_Slavy)\
**Post date:** [March 27, 2021, 6:00pm UTC](https://forums.eveonline.com/t/a-significant-update-to-industry/302303/234 "2021-03-27T18:00:57Z")

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> [@Xuixien](#):
>
> then EVE is a _social game_ because you must, by _necessity_, engage with other players - even if it’s through the market window. There’s no way out of it.

Nice attempt at a straw-man, and you’re moving the goal posts. So clearly you don’t have a good argument, or else you’d not need to stoop to such tactics.

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